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1633 lines
80 KiB
ObjectPascal
1633 lines
80 KiB
ObjectPascal
{********[ SOURCE FILE OF GRAPHICAL FREE VISION ]**********}
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{ }
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{ System independent GRAPHICAL clone of MENUS.PAS }
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{ }
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{ Interface Copyright (c) 1992 Borland International }
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{ }
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{ Copyright (c) 1996, 1997, 1998, 1999 by Leon de Boer }
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{ ldeboer@attglobal.net - primary e-mail addr }
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{ ldeboer@starwon.com.au - backup e-mail addr }
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{ }
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{****************[ THIS CODE IS FREEWARE ]*****************}
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{ }
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{ This sourcecode is released for the purpose to }
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{ promote the pascal language on all platforms. You may }
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{ redistribute it and/or modify with the following }
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{ DISCLAIMER. }
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{ }
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{ This SOURCE CODE is distributed "AS IS" WITHOUT }
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{ WARRANTIES AS TO PERFORMANCE OF MERCHANTABILITY OR }
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{ ANY OTHER WARRANTIES WHETHER EXPRESSED OR IMPLIED. }
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{ }
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{*****************[ SUPPORTED PLATFORMS ]******************}
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{ }
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{ Only Free Pascal Compiler supported }
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{ }
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{**********************************************************}
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UNIT Menus;
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{$CODEPAGE cp437}
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{<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>}
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INTERFACE
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{<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>}
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{====Include file to sort compiler platform out =====================}
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{$I Platform.inc}
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{====================================================================}
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{==== Compiler directives ===========================================}
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{$IFNDEF PPC_FPC}{ FPC doesn't support these switches }
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{$F-} { Near calls are okay }
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{$A+} { Word Align Data }
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{$B-} { Allow short circuit boolean evaluations }
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{$O+} { This unit may be overlaid }
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{$G+} { 286 Code optimization - if you're on an 8088 get a real computer }
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{$P-} { Normal string variables }
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{$N-} { No 80x87 code generation }
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{$E+} { Emulation is on }
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{$ENDIF}
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{$X+} { Extended syntax is ok }
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{$R-} { Disable range checking }
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{$S-} { Disable Stack Checking }
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{$I-} { Disable IO Checking }
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{$Q-} { Disable Overflow Checking }
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{$V-} { Turn off strict VAR strings }
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{====================================================================}
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USES
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{$IFDEF OS_WINDOWS} { WIN/NT CODE }
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{$IFNDEF PPC_SPEED} { NON SPEED COMPILER }
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{$IFDEF PPC_FPC} { FPC WINDOWS COMPILER }
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Windows, { Standard unit }
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{$ELSE} { OTHER COMPILERS }
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WinTypes,WinProcs, { Standard units }
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{$ENDIF}
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{$ELSE} { SPEEDSOFT COMPILER }
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WinBase, WinDef, { Standard units }
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{$ENDIF}
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{$ENDIF}
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objects, drivers, views, fvconsts; { GFV standard units }
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{***************************************************************************}
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{ PUBLIC CONSTANTS }
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{***************************************************************************}
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{---------------------------------------------------------------------------}
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{ COLOUR PALETTES }
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{---------------------------------------------------------------------------}
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CONST
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CMenuView = #2#3#4#5#6#7; { Menu colours }
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CStatusLine = #2#3#4#5#6#7; { Statusline colours }
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{***************************************************************************}
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{ RECORD DEFINITIONS }
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{***************************************************************************}
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TYPE
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TMenuStr = String[31]; { Menu string }
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PMenu = ^TMenu; { Pointer to menu }
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{---------------------------------------------------------------------------}
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{ TMenuItem RECORD }
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{---------------------------------------------------------------------------}
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PMenuItem = ^TMenuItem;
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TMenuItem =
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{$ifndef FPC_REQUIRES_PROPER_ALIGNMENT}
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PACKED
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{$endif FPC_REQUIRES_PROPER_ALIGNMENT}
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RECORD
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Next: PMenuItem; { Next menu item }
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Name: PString; { Menu item name }
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Command: Word; { Menu item command }
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Disabled: Boolean; { Menu item state }
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KeyCode: Word; { Menu item keycode }
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HelpCtx: Word; { Menu item help ctx }
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Case Integer Of
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0: (Param: PString);
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1: (SubMenu: PMenu);
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END;
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{---------------------------------------------------------------------------}
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{ TMenu RECORD }
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{---------------------------------------------------------------------------}
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TMenu =
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{$ifndef FPC_REQUIRES_PROPER_ALIGNMENT}
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PACKED
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{$endif FPC_REQUIRES_PROPER_ALIGNMENT}
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RECORD
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Items: PMenuItem; { Menu item list }
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Default: PMenuItem; { Default menu }
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END;
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{---------------------------------------------------------------------------}
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{ TStatusItem RECORD }
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{---------------------------------------------------------------------------}
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TYPE
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PStatusItem = ^TStatusItem;
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TStatusItem =
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{$ifndef FPC_REQUIRES_PROPER_ALIGNMENT}
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PACKED
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{$endif FPC_REQUIRES_PROPER_ALIGNMENT}
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RECORD
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Next: PStatusItem; { Next status item }
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Text: PString; { Text of status item }
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KeyCode: Word; { Keycode of item }
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Command: Word; { Command of item }
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END;
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{---------------------------------------------------------------------------}
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{ TStatusDef RECORD }
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{---------------------------------------------------------------------------}
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TYPE
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PStatusDef = ^TStatusDef;
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TStatusDef =
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{$ifndef FPC_REQUIRES_PROPER_ALIGNMENT}
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PACKED
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{$endif FPC_REQUIRES_PROPER_ALIGNMENT}
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RECORD
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Next: PStatusDef; { Next status defined }
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Min, Max: Word; { Range of item }
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Items: PStatusItem; { Item list }
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END;
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{***************************************************************************}
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{ OBJECT DEFINITIONS }
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{***************************************************************************}
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{---------------------------------------------------------------------------}
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{ TMenuView OBJECT - MENU VIEW ANCESTOR OBJECT }
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{---------------------------------------------------------------------------}
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TYPE
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PMenuView = ^TMenuView;
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TMenuView = OBJECT (TView)
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ParentMenu: PMenuView; { Parent menu }
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Menu : PMenu; { Menu item list }
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Current : PMenuItem; { Current menu item }
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OldItem : PMenuItem; { Old item for draws }
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CONSTRUCTOR Init (Var Bounds: TRect);
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CONSTRUCTOR Load (Var S: TStream);
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FUNCTION Execute: Word; Virtual;
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FUNCTION GetHelpCtx: Word; Virtual;
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FUNCTION GetPalette: PPalette; Virtual;
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FUNCTION FindItem (Ch: Char): PMenuItem;
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FUNCTION HotKey (KeyCode: Word): PMenuItem;
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FUNCTION NewSubView (Var Bounds: TRect; AMenu: PMenu;
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AParentMenu: PMenuView): PMenuView; Virtual;
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PROCEDURE Store (Var S: TStream);
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PROCEDURE HandleEvent (Var Event: TEvent); Virtual;
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PROCEDURE GetItemRect (Item: PMenuItem; Var R: TRect); Virtual;
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private
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PROCEDURE GetItemRectX (Item: PMenuItem; Var R: TRect); Virtual;
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END;
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{---------------------------------------------------------------------------}
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{ TMenuBar OBJECT - MENU BAR OBJECT }
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{---------------------------------------------------------------------------}
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TYPE
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TMenuBar = OBJECT (TMenuView)
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CONSTRUCTOR Init (Var Bounds: TRect; AMenu: PMenu);
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DESTRUCTOR Done; Virtual;
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PROCEDURE Draw; Virtual;
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private
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PROCEDURE GetItemRectX (Item: PMenuItem; Var R: TRect); Virtual;
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END;
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PMenuBar = ^TMenuBar;
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{---------------------------------------------------------------------------}
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{ TMenuBox OBJECT - BOXED MENU OBJECT }
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{---------------------------------------------------------------------------}
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TYPE
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TMenuBox = OBJECT (TMenuView)
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CONSTRUCTOR Init (Var Bounds: TRect; AMenu: PMenu;
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AParentMenu: PMenuView);
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PROCEDURE Draw; Virtual;
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private
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PROCEDURE GetItemRectX (Item: PMenuItem; Var R: TRect); Virtual;
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END;
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PMenuBox = ^TMenuBox;
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{---------------------------------------------------------------------------}
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{ TMenuPopUp OBJECT - POPUP MENU OBJECT }
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{---------------------------------------------------------------------------}
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TYPE
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TMenuPopup = OBJECT (TMenuBox)
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CONSTRUCTOR Init (Var Bounds: TRect; AMenu: PMenu);
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DESTRUCTOR Done; Virtual;
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PROCEDURE HandleEvent (Var Event: TEvent); Virtual;
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END;
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PMenuPopup = ^TMenuPopup;
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{---------------------------------------------------------------------------}
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{ TStatusLine OBJECT - STATUS LINE OBJECT }
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{---------------------------------------------------------------------------}
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TYPE
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TStatusLine = OBJECT (TView)
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Items: PStatusItem; { Status line items }
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Defs : PStatusDef; { Status line default }
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CONSTRUCTOR Init (Var Bounds: TRect; ADefs: PStatusDef);
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CONSTRUCTOR Load (Var S: TStream);
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DESTRUCTOR Done; Virtual;
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FUNCTION GetPalette: PPalette; Virtual;
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FUNCTION Hint (AHelpCtx: Word): String; Virtual;
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PROCEDURE Draw; Virtual;
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PROCEDURE Update; Virtual;
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PROCEDURE Store (Var S: TStream);
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PROCEDURE HandleEvent (Var Event: TEvent); Virtual;
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PRIVATE
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PROCEDURE FindItems;
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PROCEDURE DrawSelect (Selected: PStatusItem);
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END;
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PStatusLine = ^TStatusLine;
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{***************************************************************************}
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{ INTERFACE ROUTINES }
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{***************************************************************************}
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{+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++}
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{ MENU INTERFACE ROUTINES }
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{+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++}
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{-NewMenu------------------------------------------------------------
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Allocates and returns a pointer to a new TMenu record. Sets the Items
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and Default fields of the record to the value given by the parameter.
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An error creating will return a nil pointer.
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14May98 LdB
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---------------------------------------------------------------------}
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FUNCTION NewMenu (Items: PMenuItem): PMenu;
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{-DisposeMenu--------------------------------------------------------
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Disposes of all the elements of the specified menu (and all submenus).
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14May98 LdB
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---------------------------------------------------------------------}
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PROCEDURE DisposeMenu (Menu: PMenu);
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{+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++}
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{ MENU ITEM ROUTINES }
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{+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++}
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{-NewLine------------------------------------------------------------
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Allocates and returns a pointer to a new TMenuItem record that
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represents a separator line in a menu box.
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An error creating will return a nil pointer.
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14May98 LdB
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---------------------------------------------------------------------}
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FUNCTION NewLine (Next: PMenuItem): PMenuItem;
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{-NewItem------------------------------------------------------------
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Allocates and returns a pointer to a new TMenuItem record that
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represents a menu item (using NewStr to allocate the Name and Param).
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An error creating will return a nil pointer.
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14May98 LdB
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---------------------------------------------------------------------}
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FUNCTION NewItem (Name, Param: TMenuStr; KeyCode: Word; Command: Word;
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AHelpCtx: Word; Next: PMenuItem): PMenuItem;
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{-NewSubMenu---------------------------------------------------------
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Allocates and returns a pointer to a new TMenuItem record, which
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represents a submenu (using NewStr to allocate the Name).
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An error creating will return a nil pointer.
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14May98 LdB
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---------------------------------------------------------------------}
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FUNCTION NewSubMenu (Name: TMenuStr; AHelpCtx: Word; SubMenu: PMenu;
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Next: PMenuItem): PMenuItem;
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{+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++}
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{ STATUS INTERFACE ROUTINES }
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{+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++}
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{-NewStatusDef-------------------------------------------------------
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Allocates and returns a pointer to a new TStatusDef record initialized
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with the given parameter values. Calls to NewStatusDef can be nested.
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An error creating will return a nil pointer.
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15May98 LdB
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---------------------------------------------------------------------}
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FUNCTION NewStatusDef (AMin, AMax: Word; AItems: PStatusItem;
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ANext: PStatusDef): PStatusDef;
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{-NewStatusKey-------------------------------------------------------
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Allocates and returns a pointer to a new TStatusItem record initialized
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with the given parameter values (using NewStr to allocate the Text).
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An error in creating will return a nil pointer.
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15May98 LdB
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---------------------------------------------------------------------}
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FUNCTION NewStatusKey (AText: String; AKeyCode: Word; ACommand: Word;
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ANext: PStatusItem): PStatusItem;
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{+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++}
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{ OBJECT REGISTER ROUTINES }
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{+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++}
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{-RegisterMenus-------------------------------------------------------
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Calls RegisterType for each of the object types defined in this unit.
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15May98 LdB
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---------------------------------------------------------------------}
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PROCEDURE RegisterMenus;
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{***************************************************************************}
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{ OBJECT REGISTRATION }
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{***************************************************************************}
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{---------------------------------------------------------------------------}
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{ TMenuBar STREAM REGISTRATION }
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{---------------------------------------------------------------------------}
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CONST
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RMenuBar: TStreamRec = (
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ObjType: idMenuBar; { Register id = 40 }
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{$IFDEF BP_VMTLink} { BP style VMT link }
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VmtLink: Ofs(TypeOf(TMenuBar)^);
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{$ELSE} { Alt style VMT link }
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VmtLink: TypeOf(TMenuBar);
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{$ENDIF}
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Load: @TMenuBar.Load; { Object load method }
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Store: @TMenuBar.Store { Object store method }
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);
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{---------------------------------------------------------------------------}
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{ TMenuBox STREAM REGISTRATION }
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{---------------------------------------------------------------------------}
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CONST
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RMenuBox: TStreamRec = (
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ObjType: idMenuBox; { Register id = 41 }
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{$IFDEF BP_VMTLink} { BP style VMT link }
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VmtLink: Ofs(TypeOf(TMenuBox)^);
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{$ELSE} { Alt style VMT link }
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VmtLink: TypeOf(TMenuBox);
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{$ENDIF}
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Load: @TMenuBox.Load; { Object load method }
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Store: @TMenuBox.Store { Object store method }
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);
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{---------------------------------------------------------------------------}
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{ TStatusLine STREAM REGISTRATION }
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{---------------------------------------------------------------------------}
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CONST
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RStatusLine: TStreamRec = (
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ObjType: 42; { Register id = 42 }
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{$IFDEF BP_VMTLink} { BP style VMT link }
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VmtLink: Ofs(TypeOf(TStatusLine)^);
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{$ELSE} { Alt style VMT link }
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VmtLink: TypeOf(TStatusLine);
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{$ENDIF}
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Load: @TStatusLine.Load; { Object load method }
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Store: @TStatusLine.Store { Object store method }
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);
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{---------------------------------------------------------------------------}
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{ TMenuPopup STREAM REGISTRATION }
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{---------------------------------------------------------------------------}
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CONST
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RMenuPopup: TStreamRec = (
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ObjType: 43; { Register id = 43 }
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{$IFDEF BP_VMTLink} { BP style VMT link }
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VmtLink: Ofs(TypeOf(TMenuPopup)^);
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{$ELSE} { Alt style VMT link }
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VmtLink: TypeOf(TMenuPopup);
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{$ENDIF}
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Load: @TMenuPopup.Load; { Object load method }
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Store: @TMenuPopup.Store { Object store method }
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);
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{***************************************************************************}
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{ INITIALIZED PUBLIC VARIABLES }
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{***************************************************************************}
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{---------------------------------------------------------------------------}
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{ INITIALIZED PUBLIC VARIABLES }
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{---------------------------------------------------------------------------}
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{<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>}
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IMPLEMENTATION
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{<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>}
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USES
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Video;
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CONST
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SubMenuChar : array[boolean] of char = ('>',#16);
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{ SubMenuChar is the character displayed at right of submenu }
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{***************************************************************************}
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{ OBJECT METHODS }
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{***************************************************************************}
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{+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++}
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{ TMenuView OBJECT METHODS }
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{+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++}
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{--TMenuView----------------------------------------------------------------}
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{ Init -> Platforms DOS/DPMI/WIN/NT/OS2 - Updated 08May98 LdB }
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{---------------------------------------------------------------------------}
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CONSTRUCTOR TMenuView.Init (Var Bounds: TRect);
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BEGIN
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Inherited Init(Bounds); { Call ancestor }
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EventMask := EventMask OR evBroadcast; { See broadcast events }
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END;
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{--TMenuView----------------------------------------------------------------}
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{ Load -> Platforms DOS/DPMI/WIN/NT/OS2 - Updated 30Sep99 LdB }
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{---------------------------------------------------------------------------}
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CONSTRUCTOR TMenuView.Load (Var S: TStream);
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FUNCTION DoLoadMenu: PMenu;
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VAR Tok: Byte; Item: PMenuItem; Last: ^PMenuItem; HMenu: PMenu;
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BEGIN
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New(HMenu); { Create new menu }
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Last := @HMenu^.Items; { Start on first item }
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Item := Nil; { Clear pointer }
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S.Read(Tok, SizeOf(Tok)); { Read token }
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While (Tok <> 0) Do Begin
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New(Item); { Create new item }
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Last^ := Item; { First part of chain }
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If (Item <> Nil) Then Begin { Check item valid }
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Last := @Item^.Next; { Complete chain }
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With Item^ Do Begin
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Name := S.ReadStr; { Read menu name }
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S.Read(Command, SizeOf(Command)); { Menu item command }
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S.Read(Disabled, SizeOf(Disabled)); { Menu item state }
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S.Read(KeyCode, SizeOf(KeyCode)); { Menu item keycode }
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S.Read(HelpCtx, SizeOf(HelpCtx)); { Menu item help ctx }
|
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If (Name <> Nil) Then
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If Command = 0 Then
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{$ifdef PPC_FPC}
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SubMenu := DoLoadMenu() { Load submenu }
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{$else not PPC_FPC}
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SubMenu := DoLoadMenu { Load submenu }
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{$endif not PPC_FPC}
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Else Param := S.ReadStr; { Read param string }
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End;
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End;
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S.Read(Tok, SizeOf(Tok)); { Read token }
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End;
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Last^ := Nil; { List complete }
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HMenu^.Default := HMenu^.Items; { Set menu default }
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DoLoadMenu := HMenu; { Return menu }
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End;
|
||
|
||
BEGIN
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||
Inherited Load(S); { Call ancestor }
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Menu := DoLoadMenu; { Load menu items }
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||
END;
|
||
|
||
{--TMenuView----------------------------------------------------------------}
|
||
{ Execute -> Platforms DOS/DPMI/WIN/NT/OS2 - Updated 30Sep99 LdB }
|
||
{---------------------------------------------------------------------------}
|
||
FUNCTION TMenuView.Execute: Word;
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||
TYPE MenuAction = (DoNothing, DoSelect, DoReturn);
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||
VAR AutoSelect: Boolean; Action: MenuAction; Ch: Char; Res: Word; R: TRect;
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||
ItemShown, P: PMenuItem; Target: PMenuView; E: TEvent; MouseActive: Boolean;
|
||
|
||
PROCEDURE TrackMouse;
|
||
VAR Mouse: TPoint; R: TRect;
|
||
BEGIN
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||
Mouse.X := E.Where.X - Origin.X; { Local x position }
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||
Mouse.Y := E.Where.Y - oRigin.Y; { Local y position }
|
||
Current := Menu^.Items; { Start with current }
|
||
While (Current <> Nil) Do Begin
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||
GetItemRectX(Current, R); { Get item rectangle }
|
||
If R.Contains(Mouse) Then Begin { Contains mouse }
|
||
MouseActive := True; { Return true }
|
||
Exit; { Then exit }
|
||
End;
|
||
Current := Current^.Next; { Try next item }
|
||
End;
|
||
END;
|
||
|
||
PROCEDURE TrackKey (FindNext: Boolean);
|
||
|
||
PROCEDURE NextItem;
|
||
BEGIN
|
||
Current := Current^.Next; { Move to next item }
|
||
If (Current = Nil) Then
|
||
Current := Menu^.Items; { Return first menu }
|
||
END;
|
||
|
||
PROCEDURE PrevItem;
|
||
VAR P: PMenuItem;
|
||
BEGIN
|
||
P := Current; { Start on current }
|
||
If (P = Menu^.Items) Then P := Nil; { Check if at start }
|
||
Repeat NextItem Until Current^.Next = P; { Prev item found }
|
||
END;
|
||
|
||
BEGIN
|
||
If (Current <> Nil) Then { Current view valid }
|
||
Repeat
|
||
If FindNext Then NextItem Else PrevItem; { Find next/prev item }
|
||
Until (Current^.Name <> Nil); { Until we have name }
|
||
END;
|
||
|
||
FUNCTION MouseInOwner: Boolean;
|
||
VAR Mouse: TPoint; R: TRect;
|
||
BEGIN
|
||
MouseInOwner := False; { Preset false }
|
||
If (ParentMenu <> Nil) AND (ParentMenu^.Size.Y = 1)
|
||
Then Begin { Valid parent menu }
|
||
Mouse.X := E.Where.X - ParentMenu^.Origin.X;{ Local x position }
|
||
Mouse.Y := E.Where.Y - ParentMenu^.Origin.Y;{ Local y position }
|
||
ParentMenu^.GetItemRectX(ParentMenu^.Current,R);{ Get item rect }
|
||
MouseInOwner := R.Contains(Mouse); { Return result }
|
||
End;
|
||
END;
|
||
|
||
FUNCTION MouseInMenus: Boolean;
|
||
VAR P: PMenuView;
|
||
BEGIN
|
||
P := ParentMenu; { Parent menu }
|
||
While (P <> Nil) AND NOT P^.MouseInView(E.Where)
|
||
Do P := P^.ParentMenu; { Check next menu }
|
||
MouseInMenus := (P <> Nil); { Return result }
|
||
END;
|
||
|
||
FUNCTION TopMenu: PMenuView;
|
||
VAR P: PMenuView;
|
||
BEGIN
|
||
P := @Self; { Start with self }
|
||
While (P^.ParentMenu <> Nil) Do
|
||
P := P^.ParentMenu; { Check next menu }
|
||
TopMenu := P; { Top menu }
|
||
END;
|
||
|
||
BEGIN
|
||
AutoSelect := False; { Clear select flag }
|
||
MouseActive := False; { Clear mouse flag }
|
||
Res := 0; { Clear result }
|
||
ItemShown := Nil; { Clear item pointer }
|
||
If (Menu <> Nil) Then Current := Menu^.Default { Set current item }
|
||
Else Current := Nil; { No menu = no current }
|
||
Repeat
|
||
Action := DoNothing; { Clear action flag }
|
||
GetEvent(E); { Get next event }
|
||
Case E.What Of
|
||
evMouseDown: If MouseInView(E.Where) { Mouse in us }
|
||
OR MouseInOwner Then Begin { Mouse in owner area }
|
||
TrackMouse; { Track the mouse }
|
||
If (Size.Y = 1) Then AutoSelect := True; { Set select flag }
|
||
End Else Action := DoReturn; { Set return action }
|
||
evMouseUp: Begin
|
||
TrackMouse; { Track the mouse }
|
||
If MouseInOwner Then { Mouse in owner }
|
||
Current := Menu^.Default { Set as current }
|
||
Else If (Current <> Nil) AND
|
||
(Current^.Name <> Nil) Then
|
||
Action := DoSelect { Set select action }
|
||
Else If MouseActive OR MouseInView(E.Where)
|
||
Then Action := DoReturn { Set return action }
|
||
Else Begin
|
||
Current := Menu^.Default; { Set current item }
|
||
If (Current = Nil) Then
|
||
Current := Menu^.Items; { Select first item }
|
||
Action := DoNothing; { Do nothing action }
|
||
End;
|
||
End;
|
||
evMouseMove: If (E.Buttons <> 0) Then Begin { Mouse moved }
|
||
TrackMouse; { Track the mouse }
|
||
If NOT (MouseInView(E.Where) OR MouseInOwner)
|
||
AND MouseInMenus Then Action := DoReturn; { Set return action }
|
||
End;
|
||
evKeyDown:
|
||
Case CtrlToArrow(E.KeyCode) Of { Check arrow keys }
|
||
kbUp, kbDown: If (Size.Y <> 1) Then
|
||
TrackKey(CtrlToArrow(E.KeyCode) = kbDown){ Track keyboard }
|
||
Else If (E.KeyCode = kbDown) Then { Down arrow }
|
||
AutoSelect := True; { Select item }
|
||
kbLeft, kbRight: If (ParentMenu = Nil) Then
|
||
TrackKey(CtrlToArrow(E.KeyCode)=kbRight) { Track keyboard }
|
||
Else Action := DoReturn; { Set return action }
|
||
kbHome, kbEnd: If (Size.Y <> 1) Then Begin
|
||
Current := Menu^.Items; { Set to first item }
|
||
If (E.KeyCode = kbEnd) Then { If the 'end' key }
|
||
TrackKey(False); { Move to last item }
|
||
End;
|
||
kbEnter: Begin
|
||
If Size.Y = 1 Then AutoSelect := True; { Select item }
|
||
Action := DoSelect; { Return the item }
|
||
End;
|
||
kbEsc: Begin
|
||
Action := DoReturn; { Set return action }
|
||
If (ParentMenu = Nil) OR
|
||
(ParentMenu^.Size.Y <> 1) Then { Check parent }
|
||
ClearEvent(E); { Kill the event }
|
||
End;
|
||
Else Target := @Self; { Set target as self }
|
||
Ch := GetAltChar(E.KeyCode);
|
||
If (Ch = #0) Then Ch := E.CharCode Else
|
||
Target := TopMenu; { Target is top menu }
|
||
P := Target^.FindItem(Ch); { Check for item }
|
||
If (P = Nil) Then Begin
|
||
P := TopMenu^.HotKey(E.KeyCode); { Check for hot key }
|
||
If (P <> Nil) AND { Item valid }
|
||
CommandEnabled(P^.Command) Then Begin { Command enabled }
|
||
Res := P^.Command; { Set return command }
|
||
Action := DoReturn; { Set return action }
|
||
End
|
||
End Else If Target = @Self Then Begin
|
||
If Size.Y = 1 Then AutoSelect := True; { Set auto select }
|
||
Action := DoSelect; { Select item }
|
||
Current := P; { Set current item }
|
||
End Else If (ParentMenu <> Target) OR
|
||
(ParentMenu^.Current <> P) Then { Item different }
|
||
Action := DoReturn; { Set return action }
|
||
End;
|
||
evCommand: If (E.Command = cmMenu) Then Begin { Menu command }
|
||
AutoSelect := False; { Dont select item }
|
||
If (ParentMenu <> Nil) Then
|
||
Action := DoReturn; { Set return action }
|
||
End Else Action := DoReturn; { Set return action }
|
||
End;
|
||
If (ItemShown <> Current) Then Begin { New current item }
|
||
OldItem := ItemShown; { Hold old item }
|
||
ItemShown := Current; { Hold new item }
|
||
DrawView; { Redraw the items }
|
||
OldItem := Nil; { Clear old item }
|
||
End;
|
||
If (Action = DoSelect) OR ((Action = DoNothing)
|
||
AND AutoSelect) Then { Item is selecting }
|
||
If (Current <> Nil) Then With Current^ Do { Current item valid }
|
||
If (Name <> Nil) Then { Item has a name }
|
||
If (Command = 0) Then Begin { Has no command }
|
||
If (E.What AND (evMouseDown+evMouseMove) <> 0)
|
||
Then PutEvent(E); { Put event on queue }
|
||
GetItemRectX(Current, R); { Get area of item }
|
||
R.A.X := R.A.X + Origin.X; { Left start point }
|
||
R.A.Y := R.B.Y + Origin.Y;{ Top start point }
|
||
R.B.X := Owner^.Size.X; { X screen area left }
|
||
R.B.Y := Owner^.Size.Y; { Y screen area left }
|
||
Target := TopMenu^.NewSubView(R, SubMenu,
|
||
@Self); { Create drop menu }
|
||
Res := Owner^.ExecView(Target); { Execute dropped view }
|
||
Dispose(Target, Done); { Dispose drop view }
|
||
End Else If Action = DoSelect Then
|
||
Res := Command; { Return result }
|
||
If (Res <> 0) AND CommandEnabled(Res) { Check command }
|
||
Then Begin
|
||
Action := DoReturn; { Return command }
|
||
ClearEvent(E); { Clear the event }
|
||
End Else Res := 0; { Clear result }
|
||
Until (Action = DoReturn);
|
||
If (E.What <> evNothing) Then
|
||
If (ParentMenu <> Nil) OR (E.What = evCommand) { Check event type }
|
||
Then PutEvent(E); { Put event on queue }
|
||
If (Current <> Nil) Then Begin
|
||
Menu^.Default := Current; { Set new default }
|
||
Current := Nil; { Clear current }
|
||
DrawView; { Redraw the view }
|
||
End;
|
||
Execute := Res; { Return result }
|
||
END;
|
||
|
||
{--TMenuView----------------------------------------------------------------}
|
||
{ GetHelpCtx -> Platforms DOS/DPMI/WIN/NT/OS2 - Updated 08May98 LdB }
|
||
{---------------------------------------------------------------------------}
|
||
FUNCTION TMenuView.GetHelpCtx: Word;
|
||
VAR C: PMenuView;
|
||
BEGIN
|
||
C := @Self; { Start at self }
|
||
While (C <> Nil) AND ((C^.Current = Nil) OR
|
||
(C^.Current^.HelpCtx = hcNoContext) OR { Has no context }
|
||
(C^.Current^.Name = Nil)) Do C := C^.ParentMenu; { Parent menu context }
|
||
If (C<>Nil) Then GetHelpCtx := C^.Current^.HelpCtx { Current context }
|
||
Else GetHelpCtx := hcNoContext; { No help context }
|
||
END;
|
||
|
||
{--TMenuView----------------------------------------------------------------}
|
||
{ GetPalette -> Platforms DOS/DPMI/WIN/NT/OS2 - Updated 15May98 LdB }
|
||
{---------------------------------------------------------------------------}
|
||
FUNCTION TMenuView.GetPalette: PPalette;
|
||
{$IFDEF PPC_DELPHI3} { DELPHI3+ COMPILER }
|
||
CONST P: String = CMenuView; { Possible huge string }
|
||
{$ELSE} { OTHER COMPILERS }
|
||
CONST P: String[Length(CMenuView)] = CMenuView; { Always normal string }
|
||
{$ENDIF}
|
||
BEGIN
|
||
GetPalette := PPalette(@P); { Return palette }
|
||
END;
|
||
|
||
{--TMenuView----------------------------------------------------------------}
|
||
{ FindItem -> Platforms DOS/DPMI/WIN/NT/OS2 - Updated 11May98 LdB }
|
||
{---------------------------------------------------------------------------}
|
||
FUNCTION TMenuView.FindItem (Ch: Char): PMenuItem;
|
||
VAR I: Integer; P: PMenuItem;
|
||
BEGIN
|
||
Ch := UpCase(Ch); { Upper case of char }
|
||
P := Menu^.Items; { First menu item }
|
||
While (P <> Nil) Do Begin { While item valid }
|
||
If (P^.Name <> Nil) AND (NOT P^.Disabled) { Valid enabled cmd }
|
||
Then Begin
|
||
I := Pos('~', P^.Name^); { Scan for highlight }
|
||
If (I <> 0) AND (Ch = UpCase(P^.Name^[I+1])) { Hotkey char found }
|
||
Then Begin
|
||
FindItem := P; { Return item }
|
||
Exit; { Now exit }
|
||
End;
|
||
End;
|
||
P := P^.Next; { Next item }
|
||
End;
|
||
FindItem := Nil; { No item found }
|
||
END;
|
||
|
||
{--TMenuView----------------------------------------------------------------}
|
||
{ HotKey -> Platforms DOS/DPMI/WIN/NT/OS2 - Updated 11May98 LdB }
|
||
{---------------------------------------------------------------------------}
|
||
FUNCTION TMenuView.HotKey (KeyCode: Word): PMenuItem;
|
||
|
||
FUNCTION FindHotKey (P: PMenuItem): PMenuItem;
|
||
VAR T: PMenuItem;
|
||
BEGIN
|
||
While (P <> Nil) Do Begin { While item valid }
|
||
If (P^.Name <> Nil) Then { If valid name }
|
||
If (P^.Command = 0) Then Begin { Valid command }
|
||
T := FindHotKey(P^.SubMenu^.Items); { Search for hot key }
|
||
If (T <> Nil) Then Begin
|
||
FindHotKey := T; { Return hotkey }
|
||
Exit; { Now exit }
|
||
End;
|
||
End Else If NOT P^.Disabled AND { Hotkey is enabled }
|
||
(P^.KeyCode <> kbNoKey) AND { Valid keycode }
|
||
(P^.KeyCode = KeyCode) Then Begin { Key matches request }
|
||
FindHotKey := P; { Return hotkey code }
|
||
Exit; { Exit }
|
||
End;
|
||
P := P^.Next; { Next item }
|
||
End;
|
||
FindHotKey := Nil; { No item found }
|
||
END;
|
||
|
||
BEGIN
|
||
HotKey := FindHotKey(Menu^.Items); { Hot key function }
|
||
END;
|
||
|
||
{--TMenuView----------------------------------------------------------------}
|
||
{ NewSubView -> Platforms DOS/DPMI/WIN/NT/OS2 - Updated 11May98 LdB }
|
||
{---------------------------------------------------------------------------}
|
||
FUNCTION TMenuView.NewSubView (Var Bounds: TRect; AMenu: PMenu;
|
||
AParentMenu: PMenuView): PMenuView;
|
||
BEGIN
|
||
NewSubView := New(PMenuBox, Init(Bounds, AMenu,
|
||
AParentMenu)); { Create a menu box }
|
||
END;
|
||
|
||
{--TMenuView----------------------------------------------------------------}
|
||
{ Store -> Platforms DOS/DPMI/WIN/NT/OS2 - Updated 11May98 LdB }
|
||
{---------------------------------------------------------------------------}
|
||
PROCEDURE TMenuView.Store (Var S: TStream);
|
||
|
||
PROCEDURE DoStoreMenu (AMenu: PMenu);
|
||
VAR Item: PMenuItem; Tok: Byte;
|
||
BEGIN
|
||
Tok := $FF; { Preset max count }
|
||
Item := AMenu^.Items; { Start first item }
|
||
While (Item <> Nil) Do Begin
|
||
With Item^ Do Begin
|
||
S.Write(Tok, SizeOf(Tok)); { Write tok value }
|
||
S.WriteStr(Name); { Write item name }
|
||
S.Write(Command, SizeOf(Command)); { Menu item command }
|
||
S.Write(Disabled, SizeOf(Disabled)); { Menu item state }
|
||
S.Write(KeyCode, SizeOf(KeyCode)); { Menu item keycode }
|
||
S.Write(HelpCtx, SizeOf(HelpCtx)); { Menu item help ctx }
|
||
If (Name <> Nil) Then
|
||
If Command = 0 Then DoStoreMenu(SubMenu)
|
||
Else S.WriteStr(Param); { Write parameter }
|
||
End;
|
||
Item := Item^.Next; { Next item }
|
||
End;
|
||
Tok := 0; { Clear tok count }
|
||
S.Write(Tok, SizeOf(Tok)); { Write tok value }
|
||
END;
|
||
|
||
BEGIN
|
||
TView.Store(S); { TView.Store called }
|
||
DoStoreMenu(Menu); { Store menu items }
|
||
END;
|
||
|
||
{--TMenuView----------------------------------------------------------------}
|
||
{ HandleEvent -> Platforms DOS/DPMI/WIN/NT/OS2 - Updated 08May98 LdB }
|
||
{---------------------------------------------------------------------------}
|
||
PROCEDURE TMenuView.HandleEvent (Var Event: TEvent);
|
||
VAR CallDraw: Boolean; P: PMenuItem;
|
||
|
||
PROCEDURE UpdateMenu (AMenu: PMenu);
|
||
VAR P: PMenuItem; CommandState: Boolean;
|
||
BEGIN
|
||
P := AMenu^.Items; { Start on first item }
|
||
While (P <> Nil) Do Begin
|
||
If (P^.Name <> Nil) Then { Valid name }
|
||
If (P^.Command = 0) Then UpdateMenu(P^.SubMenu){ Update menu }
|
||
Else Begin
|
||
CommandState := CommandEnabled(P^.Command); { Menu item state }
|
||
If (P^.Disabled = CommandState) Then Begin
|
||
P^.Disabled := NOT CommandState; { Disable item }
|
||
CallDraw := True; { Must draw }
|
||
End;
|
||
End;
|
||
P := P^.Next; { Next item }
|
||
End;
|
||
END;
|
||
|
||
PROCEDURE DoSelect;
|
||
BEGIN
|
||
PutEvent(Event); { Put event on queue }
|
||
Event.Command := Owner^.ExecView(@Self); { Execute view }
|
||
If (Event.Command <> 0) AND
|
||
CommandEnabled(Event.Command) Then Begin
|
||
Event.What := evCommand; { Command event }
|
||
Event.InfoPtr := Nil; { Clear info ptr }
|
||
PutEvent(Event); { Put event on queue }
|
||
End;
|
||
ClearEvent(Event); { Clear the event }
|
||
END;
|
||
|
||
BEGIN
|
||
If (Menu <> Nil) Then
|
||
Case Event.What Of
|
||
evMouseDown: DoSelect; { Select menu item }
|
||
evKeyDown:
|
||
If (FindItem(GetAltChar(Event.KeyCode)) <> Nil)
|
||
Then DoSelect Else Begin { Select menu item }
|
||
P := HotKey(Event.KeyCode); { Check for hotkey }
|
||
If (P <> Nil) AND
|
||
(CommandEnabled(P^.Command)) Then Begin
|
||
Event.What := evCommand; { Command event }
|
||
Event.Command := P^.Command; { Set command event }
|
||
Event.InfoPtr := Nil; { Clear info ptr }
|
||
PutEvent(Event); { Put event on queue }
|
||
ClearEvent(Event); { Clear the event }
|
||
End;
|
||
End;
|
||
evCommand:
|
||
If Event.Command = cmMenu Then DoSelect; { Select menu item }
|
||
evBroadcast:
|
||
If (Event.Command = cmCommandSetChanged) { Commands changed }
|
||
Then Begin
|
||
CallDraw := False; { Preset no redraw }
|
||
UpdateMenu(Menu); { Update menu }
|
||
If CallDraw Then DrawView; { Redraw if needed }
|
||
End;
|
||
End;
|
||
END;
|
||
|
||
{--TMenuView----------------------------------------------------------------}
|
||
{ GetItemRectX -> Platforms DOS/DPMI/WIN/NT/OS2 - Updated 08May98 LdB }
|
||
{---------------------------------------------------------------------------}
|
||
PROCEDURE TMenuView.GetItemRectX (Item: PMenuItem; Var R: TRect);
|
||
BEGIN { Abstract method }
|
||
END;
|
||
|
||
{--TMenuView----------------------------------------------------------------}
|
||
{ GetItemRect -> Platforms DOS/DPMI/WIN/NT/OS2 - Updated 08May98 LdB }
|
||
{---------------------------------------------------------------------------}
|
||
PROCEDURE TMenuView.GetItemRect (Item: PMenuItem; Var R: TRect);
|
||
BEGIN
|
||
GetItemRectX(Item,R);
|
||
END;
|
||
|
||
{+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++}
|
||
{ TMenuBar OBJECT METHODS }
|
||
{+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++}
|
||
|
||
{--TMenuBar-----------------------------------------------------------------}
|
||
{ Init -> Platforms DOS/DPMI/WIN/NT/OS2 - Updated 08May98 LdB }
|
||
{---------------------------------------------------------------------------}
|
||
CONSTRUCTOR TMenuBar.Init (Var Bounds: TRect; AMenu: PMenu);
|
||
BEGIN
|
||
Inherited Init(Bounds); { Call ancestor }
|
||
GrowMode := gfGrowHiX; { Set grow mode }
|
||
Menu := AMenu; { Hold menu item }
|
||
Options := Options OR ofPreProcess; { Preprocessing view }
|
||
END;
|
||
|
||
{--TMenuBar-----------------------------------------------------------------}
|
||
{ Done -> Platforms DOS/DPMI/WIN/NT/OS2 - Updated 08May98 LdB }
|
||
{---------------------------------------------------------------------------}
|
||
DESTRUCTOR TMenuBar.Done;
|
||
BEGIN
|
||
If (Menu <> Nil) Then DisposeMenu(Menu); { Dispose menu items }
|
||
Inherited Done; { Call ancestor }
|
||
END;
|
||
|
||
{--TMenuBar-----------------------------------------------------------------}
|
||
{ DrawBackGround -> Platforms DOS/DPMI/WIN/NT/OS2 - Updated 08May98 LdB }
|
||
{---------------------------------------------------------------------------}
|
||
PROCEDURE TMenuBar.Draw;
|
||
VAR I, J, CNormal, CSelect, CNormDisabled, CSelDisabled, Color: Word;
|
||
P: PMenuItem; B: TDrawBuffer;
|
||
BEGIN
|
||
CNormal := GetColor($0301); { Normal colour }
|
||
CSelect := GetColor($0604); { Select colour }
|
||
CNormDisabled := GetColor($0202); { Disabled colour }
|
||
CSelDisabled := GetColor($0505); { Select disabled }
|
||
MoveChar(B, ' ', Byte(CNormal), Size.X); { Empty bar }
|
||
If (Menu <> Nil) Then Begin { Valid menu }
|
||
I := 0; { Set start position }
|
||
P := Menu^.Items; { First item }
|
||
While (P <> Nil) Do Begin
|
||
If (P^.Name <> Nil) Then Begin { Name valid }
|
||
If P^.Disabled Then Begin
|
||
If (P = Current) Then Color := CSelDisabled{ Select disabled }
|
||
Else Color := CNormDisabled { Normal disabled }
|
||
End Else Begin
|
||
If (P = Current) Then Color := CSelect { Select colour }
|
||
Else Color := CNormal; { Normal colour }
|
||
End;
|
||
J := CStrLen(P^.Name^); { Length of string }
|
||
MoveChar(B[I], ' ', Byte(Color), 1);
|
||
MoveCStr(B[I+1], P^.Name^, Color); { Name to buffer }
|
||
MoveChar(B[I+1+J], ' ', Byte(Color), 1);
|
||
Inc(I, J+2); { Advance position }
|
||
End;
|
||
P := P^.Next; { Next item }
|
||
End;
|
||
End;
|
||
WriteBuf(0, 0, Size.X, 1, B); { Write the string }
|
||
END;
|
||
|
||
{--TMenuBar-----------------------------------------------------------------}
|
||
{ GetItemRectX -> Platforms DOS/DPMI/WIN/NT/OS2 - Updated 08May98 LdB }
|
||
{---------------------------------------------------------------------------}
|
||
PROCEDURE TMenuBar.GetItemRectX (Item: PMenuItem; Var R: TRect);
|
||
VAR I: Integer; P: PMenuItem;
|
||
BEGIN
|
||
I := 0; { Preset to zero }
|
||
R.Assign(0, 0, 0, 1); { Initial rect size }
|
||
P := Menu^.Items; { First item }
|
||
While (P <> Nil) Do Begin { While valid item }
|
||
R.A.X := I; { Move area along }
|
||
If (P^.Name <> Nil) Then Begin { Valid name }
|
||
R.B.X := R.A.X+CTextWidth(' ' + P^.Name^ + ' ');{ Add text width }
|
||
I := I + CStrLen(P^.Name^) + 2; { Add item length }
|
||
End Else R.B.X := R.A.X;
|
||
If (P = Item) Then break; { Requested item found }
|
||
P := P^.Next; { Next item }
|
||
End;
|
||
END;
|
||
|
||
{+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++}
|
||
{ TMenuBox OBJECT METHODS }
|
||
{+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++}
|
||
|
||
{--TMenuBox-----------------------------------------------------------------}
|
||
{ Init -> Platforms DOS/DPMI/WIN/NT/OS2 - Updated 11May98 LdB }
|
||
{---------------------------------------------------------------------------}
|
||
CONSTRUCTOR TMenuBox.Init (Var Bounds: TRect; AMenu: PMenu;
|
||
AParentMenu: PMenuView);
|
||
VAR W, H, L: Integer; S: String; P: PMenuItem; R: TRect;
|
||
BEGIN
|
||
W := 0; { Clear initial width }
|
||
H := 2; { Set initial height }
|
||
If (AMenu <> Nil) Then Begin { Valid menu }
|
||
P := AMenu^.Items; { Start on first item }
|
||
While (P <> Nil) Do Begin { If item valid }
|
||
If (P^.Name <> Nil) Then Begin { Check for name }
|
||
S := ' ' + P^.Name^ + ' '; { Transfer string }
|
||
If (P^.Command <> 0) AND (P^.Param <> Nil)
|
||
Then S := S + ' - ' + P^.Param^; { Add any parameter }
|
||
End;
|
||
L := CTextWidth(S); { Width of string }
|
||
If (L > W) Then W := L; { Hold maximum }
|
||
Inc(H); { Inc count of items }
|
||
P := P^.Next; { Move to next item }
|
||
End;
|
||
End;
|
||
W := 5 + W; { Longest text width }
|
||
R.Copy(Bounds); { Copy the bounds }
|
||
If (R.A.X + W < R.B.X) Then R.B.X := R.A.X + W { Shorten if possible }
|
||
Else R.A.X := R.B.X - W; { Insufficent space }
|
||
R.B.X := R.A.X + W;
|
||
If (R.A.Y + H < R.B.Y) Then R.B.Y := R.A.Y + H { Shorten if possible }
|
||
Else R.A.Y := R.B.Y - H; { Insufficent height }
|
||
Inherited Init(R); { Call ancestor }
|
||
State := State OR sfShadow; { Set shadow state }
|
||
Options := Options OR ofFramed or ofPreProcess; { View pre processes }
|
||
Menu := AMenu; { Hold menu }
|
||
ParentMenu := AParentMenu; { Hold parent }
|
||
END;
|
||
|
||
{--TMenuBox-----------------------------------------------------------------}
|
||
{ Draw -> Platforms DOS/DPMI/WIN/NT/OS2 - Updated 11May98 LdB }
|
||
{---------------------------------------------------------------------------}
|
||
PROCEDURE TMenuBox.Draw;
|
||
VAR CNormal, CSelect, CSelectDisabled, CDisabled, Color: Word; Index, Y: Integer;
|
||
S: String; P: PMenuItem; B: TDrawBuffer;
|
||
Type
|
||
FrameLineType = (UpperLine,NormalLine,SeparationLine,LowerLine);
|
||
FrameLineChars = Array[0..2] of char;
|
||
Const
|
||
FrameLines : Array[FrameLineType] of FrameLineChars =
|
||
('<27>Ŀ','<27> <20>','<27>Ĵ','<27><><EFBFBD>');
|
||
Procedure CreateBorder(LineType : FrameLineType);
|
||
Begin
|
||
MoveChar(B, ' ', CNormal, 1);
|
||
MoveChar(B[1], FrameLines[LineType][0], CNormal, 1);
|
||
MoveChar(B[2], FrameLines[LineType][1], Color, Size.X-4);
|
||
MoveChar(B[Size.X-2], FrameLines[LineType][2], CNormal, 1);
|
||
MoveChar(B[Size.X-1], ' ', CNormal, 1);
|
||
End;
|
||
|
||
|
||
BEGIN
|
||
CNormal := GetColor($0301); { Normal colour }
|
||
CSelect := GetColor($0604); { Selected colour }
|
||
CDisabled := GetColor($0202); { Disabled colour }
|
||
CSelectDisabled := GetColor($0505); { Selected, but disabled }
|
||
Color := CNormal; { Normal colour }
|
||
CreateBorder(UpperLine);
|
||
WriteBuf(0, 0, Size.X, 1, B); { Write the line }
|
||
Y := 1;
|
||
If (Menu <> Nil) Then Begin { We have a menu }
|
||
P := Menu^.Items; { Start on first }
|
||
While (P <> Nil) Do Begin { Valid menu item }
|
||
Color := CNormal; { Normal colour }
|
||
If (P^.Name <> Nil) Then Begin { Item has text }
|
||
If P^.Disabled Then
|
||
begin
|
||
if (P = Current) then
|
||
Color := CSelectDisabled
|
||
else
|
||
Color := CDisabled; { Is item disabled }
|
||
end
|
||
else
|
||
If (P = Current) Then Color := CSelect; { Select colour }
|
||
CreateBorder(NormalLine);
|
||
Index:=2;
|
||
S := ' ' + P^.Name^ + ' '; { Menu string }
|
||
MoveCStr(B[Index], S, Color); { Transfer string }
|
||
if P^.Command = 0 then
|
||
MoveChar(B[Size.X - 4],SubMenuChar[LowAscii],
|
||
Byte(Color), 1) else
|
||
If (P^.Command <> 0) AND(P^.Param <> Nil) Then
|
||
Begin
|
||
MoveCStr(B[Size.X - 3 - Length(P^.Param^)], P^.Param^, Color); { Add param chars }
|
||
S := S + ' - ' + P^.Param^; { Add to string }
|
||
End;
|
||
If (OldItem = Nil) OR (OldItem = P) OR
|
||
(Current = P) Then
|
||
Begin { We need to fix draw }
|
||
WriteBuf(0, Y, Size.X, 1, B); { Write the whole line }
|
||
End;
|
||
End Else Begin { no text NewLine }
|
||
Color := CNormal; { Normal colour }
|
||
CreateBorder(SeparationLine);
|
||
WriteBuf(0, Y, Size.X, 1, B); { Write the line }
|
||
End;
|
||
Inc(Y); { Next line down }
|
||
P := P^.Next; { fetch next item }
|
||
End;
|
||
End;
|
||
Color := CNormal; { Normal colour }
|
||
CreateBorder(LowerLine);
|
||
WriteBuf(0, Size.Y-1, Size.X, 1, B); { Write the line }
|
||
END;
|
||
|
||
|
||
{--TMenuBox-----------------------------------------------------------------}
|
||
{ GetItemRectX -> Platforms DOS/DPMI/WIN/NT/OS2 - Updated 11May98 LdB }
|
||
{---------------------------------------------------------------------------}
|
||
PROCEDURE TMenuBox.GetItemRectX (Item: PMenuItem; Var R: TRect);
|
||
VAR X, Y: Integer; P: PMenuItem;
|
||
BEGIN
|
||
Y := 1; { Initial y position }
|
||
P := Menu^.Items; { Initial item }
|
||
While (P <> Item) Do Begin { Valid item }
|
||
Inc(Y); { Inc position }
|
||
P := P^.Next; { Next item }
|
||
End;
|
||
X := 2; { Left/Right margin }
|
||
R.Assign(X, Y, Size.X - X, Y + 1); { Assign area }
|
||
END;
|
||
|
||
{+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++}
|
||
{ TMenuPopUp OBJECT METHODS }
|
||
{+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++}
|
||
|
||
{--TMenuPopUp---------------------------------------------------------------}
|
||
{ Init -> Platforms DOS/DPMI/WIN/NT/OS2 - Updated 15May98 LdB }
|
||
{---------------------------------------------------------------------------}
|
||
CONSTRUCTOR TMenuPopup.Init (Var Bounds: TRect; AMenu: PMenu);
|
||
BEGIN
|
||
Inherited Init(Bounds, AMenu, Nil); { Call ancestor }
|
||
END;
|
||
|
||
{--TMenuPopUp---------------------------------------------------------------}
|
||
{ Done -> Platforms DOS/DPMI/WIN/NT/OS2 - Updated 15May98 LdB }
|
||
{---------------------------------------------------------------------------}
|
||
DESTRUCTOR TMenuPopup.Done;
|
||
BEGIN
|
||
If (Menu <> Nil) Then DisposeMenu(Menu); { Dispose menu items }
|
||
Inherited Done; { Call ancestor }
|
||
END;
|
||
|
||
{--TMenuPopUp---------------------------------------------------------------}
|
||
{ HandleEvent -> Platforms DOS/DPMI/WIN/NT/OS2 - Updated 15May98 LdB }
|
||
{---------------------------------------------------------------------------}
|
||
PROCEDURE TMenuPopup.HandleEvent (Var Event: TEvent);
|
||
VAR P: PMenuItem;
|
||
BEGIN
|
||
Case Event.What Of
|
||
evKeyDown: Begin
|
||
P := FindItem(GetCtrlChar(Event.KeyCode)); { Find the item }
|
||
If (P = Nil) Then P := HotKey(Event.KeyCode);{ Try hot key }
|
||
If (P <> Nil) AND (CommandEnabled(P^.Command))
|
||
Then Begin { Command valid }
|
||
Event.What := evCommand; { Command event }
|
||
Event.Command := P^.Command; { Set command value }
|
||
Event.InfoPtr := Nil; { Clear info ptr }
|
||
PutEvent(Event); { Put event on queue }
|
||
ClearEvent(Event); { Clear the event }
|
||
End Else If (GetAltChar(Event.KeyCode) <> #0)
|
||
Then ClearEvent(Event); { Clear the event }
|
||
End;
|
||
End;
|
||
Inherited HandleEvent(Event); { Call ancestor }
|
||
END;
|
||
|
||
{+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++}
|
||
{ TStatusLine OBJECT METHODS }
|
||
{+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++}
|
||
|
||
{--TStatusLine--------------------------------------------------------------}
|
||
{ Init -> Platforms DOS/DPMI/WIN/NT/OS2 - Updated 11May98 LdB }
|
||
{---------------------------------------------------------------------------}
|
||
CONSTRUCTOR TStatusLine.Init (Var Bounds: TRect; ADefs: PStatusDef);
|
||
BEGIN
|
||
Inherited Init(Bounds); { Call ancestor }
|
||
Options := Options OR ofPreProcess; { Pre processing view }
|
||
EventMask := EventMask OR evBroadcast; { See broadcasts }
|
||
GrowMode := gfGrowLoY + gfGrowHiX + gfGrowHiY; { Set grow modes }
|
||
Defs := ADefs; { Set default items }
|
||
FindItems; { Find the items }
|
||
END;
|
||
|
||
{--TStatusLine--------------------------------------------------------------}
|
||
{ Load -> Platforms DOS/DPMI/WIN/NT/OS2 - Updated 11May98 LdB }
|
||
{---------------------------------------------------------------------------}
|
||
CONSTRUCTOR TStatusLine.Load (Var S: TStream);
|
||
|
||
FUNCTION DoLoadStatusItems: PStatusItem;
|
||
VAR Count: Integer; Cur, First: PStatusItem; Last: ^PStatusItem;
|
||
BEGIN
|
||
Cur := Nil; { Preset nil }
|
||
Last := @First; { Start on first item }
|
||
S.Read(Count, SizeOf(Count)); { Read count }
|
||
While (Count > 0) Do Begin
|
||
New(Cur); { New status item }
|
||
Last^ := Cur; { First chain part }
|
||
If (Cur <> Nil) Then Begin { Check pointer valid }
|
||
Last := @Cur^.Next; { Chain complete }
|
||
Cur^.Text := S.ReadStr; { Read item text }
|
||
S.Read(Cur^.KeyCode, SizeOf(Cur^.KeyCode)); { Keycode of item }
|
||
S.Read(Cur^.Command, SizeOf(Cur^.Command)); { Command of item }
|
||
End;
|
||
Dec(Count); { One item loaded }
|
||
End;
|
||
Last^ := Nil; { Now chain end }
|
||
DoLoadStatusItems := First; { Return the list }
|
||
END;
|
||
|
||
FUNCTION DoLoadStatusDefs: PStatusDef;
|
||
VAR Count: Integer; Cur, First: PStatusDef; Last: ^PStatusDef;
|
||
BEGIN
|
||
Last := @First; { Start on first }
|
||
S.Read(Count, SizeOf(Count)); { Read item count }
|
||
While (Count > 0) Do Begin
|
||
New(Cur); { New status def }
|
||
Last^ := Cur; { First part of chain }
|
||
If (Cur <> Nil) Then Begin { Check pointer valid }
|
||
Last := @Cur^.Next; { Chain complete }
|
||
S.Read(Cur^.Min, SizeOf(Cur^.Min)); { Read min data }
|
||
S.Read(Cur^.Max, SizeOf(Cur^.Max)); { Read max data }
|
||
Cur^.Items := DoLoadStatusItems; { Set pointer }
|
||
End;
|
||
Dec(Count); { One item loaded }
|
||
End;
|
||
Last^ := Nil; { Now chain ends }
|
||
DoLoadStatusDefs := First; { Return item list }
|
||
END;
|
||
|
||
BEGIN
|
||
Inherited Load(S); { Call ancestor }
|
||
Defs := DoLoadStatusDefs; { Retreive items }
|
||
FindItems; { Find the items }
|
||
END;
|
||
|
||
{--TStatusLine--------------------------------------------------------------}
|
||
{ Done -> Platforms DOS/DPMI/WIN/NT/OS2 - Updated 11May98 LdB }
|
||
{---------------------------------------------------------------------------}
|
||
DESTRUCTOR TStatusLine.Done;
|
||
VAR T: PStatusDef;
|
||
|
||
PROCEDURE DisposeItems (Item: PStatusItem);
|
||
VAR T: PStatusItem;
|
||
BEGIN
|
||
While (Item <> Nil) Do Begin { Item to dispose }
|
||
T := Item; { Hold pointer }
|
||
Item := Item^.Next; { Move down chain }
|
||
DisposeStr(T^.Text); { Dispose string }
|
||
Dispose(T); { Dispose item }
|
||
End;
|
||
END;
|
||
|
||
BEGIN
|
||
While (Defs <> Nil) Do Begin
|
||
T := Defs; { Hold pointer }
|
||
Defs := Defs^.Next; { Move down chain }
|
||
DisposeItems(T^.Items); { Dispose the item }
|
||
Dispose(T); { Dispose status item }
|
||
End;
|
||
Inherited Done; { Call ancestor }
|
||
END;
|
||
|
||
|
||
{--TStatusLine--------------------------------------------------------------}
|
||
{ GetPalette -> Platforms DOS/DPMI/WIN/NT/OS2 - Updated 11May98 LdB }
|
||
{---------------------------------------------------------------------------}
|
||
FUNCTION TStatusLine.GetPalette: PPalette;
|
||
{$IFDEF PPC_DELPHI3} { DELPHI3+ COMPILER }
|
||
CONST P: String = CStatusLine; { Possible huge string }
|
||
{$ELSE} { OTHER COMPILERS }
|
||
CONST P: String[Length(CStatusLine)] = CStatusLine; { Always normal string }
|
||
{$ENDIF}
|
||
BEGIN
|
||
GetPalette := PPalette(@P); { Return palette }
|
||
END;
|
||
|
||
{--TStatusLine--------------------------------------------------------------}
|
||
{ Hint -> Platforms DOS/DPMI/WIN/NT/OS2 - Updated 11May98 LdB }
|
||
{---------------------------------------------------------------------------}
|
||
FUNCTION TStatusLine.Hint (AHelpCtx: Word): String;
|
||
BEGIN
|
||
Hint := ''; { Return nothing }
|
||
END;
|
||
|
||
{--TStatusLine--------------------------------------------------------------}
|
||
{ Draw -> Platforms DOS/DPMI/WIN/NT/OS2 - Updated 11May98 LdB }
|
||
{---------------------------------------------------------------------------}
|
||
PROCEDURE TStatusLine.Draw;
|
||
BEGIN
|
||
DrawSelect(Nil); { Call draw select }
|
||
END;
|
||
|
||
{--TStatusLine--------------------------------------------------------------}
|
||
{ Update -> Platforms DOS/DPMI/WIN/NT/OS2 - Updated 15May98 LdB }
|
||
{---------------------------------------------------------------------------}
|
||
PROCEDURE TStatusLine.Update;
|
||
VAR H: Word; P: PView;
|
||
BEGIN
|
||
P := TopView; { Get topmost view }
|
||
If (P <> Nil) Then H := P^.GetHelpCtx Else { Top views context }
|
||
H := hcNoContext; { No context }
|
||
If (HelpCtx <> H) Then Begin { Differs from last }
|
||
HelpCtx := H; { Hold new context }
|
||
FindItems; { Find the item }
|
||
DrawView; { Redraw the view }
|
||
End;
|
||
END;
|
||
|
||
{--TStatusLine--------------------------------------------------------------}
|
||
{ Store -> Platforms DOS/DPMI/WIN/NT/OS2 - Updated 11May98 LdB }
|
||
{---------------------------------------------------------------------------}
|
||
PROCEDURE TStatusLine.Store (Var S: TStream);
|
||
|
||
PROCEDURE DoStoreStatusItems (Cur: PStatusItem);
|
||
VAR Count: Integer; T: PStatusItem;
|
||
BEGIN
|
||
Count := 0; { Clear count }
|
||
T := Cur; { Start on current }
|
||
While (T <> Nil) Do Begin
|
||
Inc(Count); { Count items }
|
||
T := T^.Next; { Next item }
|
||
End;
|
||
S.Write(Count, SizeOf(Count)); { Write item count }
|
||
While (Cur <> Nil) Do Begin
|
||
S.WriteStr(Cur^.Text); { Store item text }
|
||
S.Write(Cur^.KeyCode, SizeOf(Cur^.KeyCode)); { Keycode of item }
|
||
S.Write(Cur^.Command, SizeOf(Cur^.Command)); { Command of item }
|
||
Cur := Cur^.Next; { Move to next item }
|
||
End;
|
||
END;
|
||
|
||
PROCEDURE DoStoreStatusDefs (Cur: PStatusDef);
|
||
VAR Count: Integer; T: PStatusDef;
|
||
BEGIN
|
||
Count := 0; { Clear count }
|
||
T := Cur; { Current status item }
|
||
While (T <> Nil) Do Begin
|
||
Inc(Count); { Count items }
|
||
T := T^.Next { Next item }
|
||
End;
|
||
S.Write(Count, 2); { Write item count }
|
||
While (Cur <> Nil) Do Begin
|
||
With Cur^ Do Begin
|
||
S.Write(Cur^.Min, 2); { Write min data }
|
||
S.Write(Cur^.Max, 2); { Write max data }
|
||
DoStoreStatusItems(Items); { Store the items }
|
||
End;
|
||
Cur := Cur^.Next; { Next status item }
|
||
End;
|
||
END;
|
||
|
||
BEGIN
|
||
TView.Store(S); { TView.Store called }
|
||
DoStoreStatusDefs(Defs); { Store status items }
|
||
END;
|
||
|
||
{--TStatusLine--------------------------------------------------------------}
|
||
{ HandleEvent -> Platforms DOS/DPMI/WIN/NT/OS2 - Updated 11May98 LdB }
|
||
{---------------------------------------------------------------------------}
|
||
PROCEDURE TStatusLine.HandleEvent (Var Event: TEvent);
|
||
VAR Mouse: TPoint; T, Tt: PStatusItem;
|
||
|
||
FUNCTION ItemMouseIsIn: PStatusItem;
|
||
VAR X, Xi: Word; T: PStatusItem;
|
||
BEGIN
|
||
ItemMouseIsIn := Nil; { Preset fail }
|
||
If (Mouse.Y < 0) OR (Mouse.Y > 1) { Outside view height }
|
||
Then Exit; { Not in view exit }
|
||
X := 0; { Zero x position }
|
||
T := Items; { Start at first item }
|
||
While (T <> Nil) Do Begin { While item valid }
|
||
If (T^.Text <> Nil) Then Begin { Check valid text }
|
||
Xi := X; { Hold initial x value }
|
||
X := Xi + CTextWidth(' ' + T^.Text^ + ' '); { Add text width }
|
||
If (Mouse.X >= Xi) AND (Mouse.X < X)
|
||
Then Begin
|
||
ItemMouseIsIn := T; { Selected item }
|
||
Exit; { Now exit }
|
||
End;
|
||
End;
|
||
T := T^.Next; { Next item }
|
||
End;
|
||
END;
|
||
|
||
BEGIN
|
||
Inherited HandleEvent(Event); { Call ancestor }
|
||
Case Event.What Of
|
||
evMouseDown: Begin
|
||
T := Nil; { Preset ptr to nil }
|
||
Repeat
|
||
Mouse.X := Event.Where.X - Origin.X; { Local x position }
|
||
Mouse.Y := Event.Where.Y - Origin.Y; { Local y position }
|
||
Tt := ItemMouseIsIn; { Find selected item }
|
||
If (T <> Tt) Then { Item has changed }
|
||
DrawSelect(Tt); { Draw new item }
|
||
T := Tt { Transfer item }
|
||
Until NOT MouseEvent(Event, evMouseMove); { Mouse stopped moving }
|
||
If (T <> Nil) AND CommandEnabled(T^.Command) { Check cmd enabled }
|
||
Then Begin
|
||
Event.What := evCommand; { Command event }
|
||
Event.Command := T^.Command; { Set command value }
|
||
Event.InfoPtr := Nil; { No info ptr }
|
||
PutEvent(Event); { Put event on queue }
|
||
End;
|
||
ClearEvent(Event); { Clear the event }
|
||
DrawSelect(Nil); { Clear the highlight }
|
||
End;
|
||
evKeyDown: Begin { Key down event }
|
||
T := Items; { Start on first item }
|
||
While (T <> Nil) Do Begin { For each valid item }
|
||
If (Event.KeyCode = T^.KeyCode) AND { Check for hot key }
|
||
CommandEnabled(T^.Command) Then Begin { Check cmd enabled }
|
||
Event.What := evCommand; { Change to command }
|
||
Event.Command := T^.Command; { Set command value }
|
||
Event.InfoPtr := Nil; { Clear info ptr }
|
||
PutEvent(Event); { Put event on queue }
|
||
ClearEvent(Event); { Clear the event }
|
||
Exit; Exit; { Now exit }
|
||
End;
|
||
T := T^.Next; { Next item }
|
||
End;
|
||
End;
|
||
evBroadcast:
|
||
If (Event.Command = cmCommandSetChanged) Then { Command set change }
|
||
DrawView; { Redraw view }
|
||
End;
|
||
END;
|
||
|
||
{***************************************************************************}
|
||
{ TStatusLine OBJECT PRIVATE METHODS }
|
||
{***************************************************************************}
|
||
|
||
{--TStatusLine--------------------------------------------------------------}
|
||
{ FindItems -> Platforms DOS/DPMI/WIN/NT/OS2 - Updated 11May98 LdB }
|
||
{---------------------------------------------------------------------------}
|
||
PROCEDURE TStatusLine.FindItems;
|
||
VAR P: PStatusDef;
|
||
BEGIN
|
||
P := Defs; { First status item }
|
||
While (P <> Nil) AND ((HelpCtx < P^.Min) OR
|
||
(HelpCtx > P^.Max)) Do P := P^.Next; { Find status item }
|
||
If (P = Nil) Then Items := Nil Else
|
||
Items := P^.Items; { Return found item }
|
||
END;
|
||
|
||
{--TStatusLine--------------------------------------------------------------}
|
||
{ DrawSelect -> Platforms DOS/DPMI/WIN/NT/OS2 - Updated 11May98 LdB }
|
||
{---------------------------------------------------------------------------}
|
||
PROCEDURE TStatusLine.DrawSelect (Selected: PStatusItem);
|
||
VAR I, L: Integer; Color, CSelect, CNormal, CSelDisabled, CNormDisabled: Word;
|
||
HintBuf: String; B: TDrawBuffer; T: PStatusItem;
|
||
BEGIN
|
||
CNormal := GetColor($0301); { Normal colour }
|
||
CSelect := GetColor($0604); { Select colour }
|
||
CNormDisabled := GetColor($0202); { Disabled colour }
|
||
CSelDisabled := GetColor($0505); { Select disabled }
|
||
MoveChar(B, ' ', Byte(CNormal), Size.X); { Clear the buffer }
|
||
T := Items; { First item }
|
||
I := 0; { Clear the count }
|
||
L := 0;
|
||
While (T <> Nil) Do Begin { While valid item }
|
||
If (T^.Text <> Nil) Then Begin { While valid text }
|
||
L := CStrLen(' '+T^.Text^+' '); { Text length }
|
||
If CommandEnabled(T^.Command) Then Begin { Command enabled }
|
||
If T = Selected Then Color := CSelect { Selected colour }
|
||
Else Color := CNormal { Normal colour }
|
||
End Else
|
||
If T = Selected Then Color := CSelDisabled { Selected disabled }
|
||
Else Color := CNormDisabled; { Disabled colour }
|
||
MoveCStr(B[I], ' '+T^.Text^+' ', Color); { Move text to buf }
|
||
Inc(I, L); { Advance position }
|
||
End;
|
||
T := T^.Next; { Next item }
|
||
End;
|
||
HintBuf := Hint(HelpCtx); { Get hint string }
|
||
If (HintBuf <> '') Then Begin { Hint present }
|
||
{$IFNDEF OS_WINDOWS}
|
||
MoveChar(B[I], #179, Byte(CNormal), 1); { '|' char to buffer }
|
||
{$ELSE}
|
||
MoveChar(B[I], #166, Byte(CNormal), 1); { '|' char to buffer }
|
||
{$ENDIF}
|
||
Inc(I, 2); { Move along }
|
||
MoveStr(B[I], HintBuf, Byte(CNormal)); { Move hint to buffer }
|
||
I := I + Length(HintBuf); { Hint length }
|
||
End;
|
||
WriteLine(0, 0, Size.X, 1, B); { Write the buffer }
|
||
END;
|
||
|
||
{***************************************************************************}
|
||
{ INTERFACE ROUTINES }
|
||
{***************************************************************************}
|
||
|
||
{+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++}
|
||
{ MENU INTERFACE ROUTINES }
|
||
{+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++}
|
||
|
||
{---------------------------------------------------------------------------}
|
||
{ NewMenu -> Platforms DOS/DPMI/WIN/NT/OS2 - Updated 14May98 LdB }
|
||
{---------------------------------------------------------------------------}
|
||
FUNCTION NewMenu (Items: PMenuItem): PMenu;
|
||
VAR P: PMenu;
|
||
BEGIN
|
||
New(P); { Create new menu }
|
||
FillChar(P^,sizeof(TMenu),0);
|
||
If (P <> Nil) Then Begin { Check valid pointer }
|
||
P^.Items := Items; { Hold item list }
|
||
P^.Default := Items; { Set default item }
|
||
End;
|
||
NewMenu := P; { Return menu }
|
||
END;
|
||
|
||
{---------------------------------------------------------------------------}
|
||
{ DisposeMenu -> Platforms DOS/DPMI/WIN/NT/OS2 - Updated 14May98 LdB }
|
||
{---------------------------------------------------------------------------}
|
||
PROCEDURE DisposeMenu (Menu: PMenu);
|
||
VAR P, Q: PMenuItem;
|
||
BEGIN
|
||
If (Menu <> Nil) Then Begin { Valid menu item }
|
||
P := Menu^.Items; { First item in list }
|
||
While (P <> Nil) Do Begin { Item is valid }
|
||
If (P^.Name <> Nil) Then Begin { Valid name pointer }
|
||
DisposeStr(P^.Name); { Dispose of name }
|
||
If (P^.Command <> 0) Then
|
||
DisposeStr(P^.Param) Else { Dispose parameter }
|
||
DisposeMenu(P^.SubMenu); { Dispose submenu }
|
||
End;
|
||
Q := P; { Hold pointer }
|
||
P := P^.Next; { Move to next item }
|
||
Dispose(Q); { Dispose of item }
|
||
End;
|
||
Dispose(Menu); { Dispose of menu }
|
||
End;
|
||
END;
|
||
|
||
{+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++}
|
||
{ MENU ITEM ROUTINES }
|
||
{+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++}
|
||
|
||
{---------------------------------------------------------------------------}
|
||
{ NewLine -> Platforms DOS/DPMI/WIN/NT/OS2 - Updated 14May98 LdB }
|
||
{---------------------------------------------------------------------------}
|
||
FUNCTION NewLine (Next: PMenuItem): PMenuItem;
|
||
VAR P: PMenuItem;
|
||
BEGIN
|
||
New(P); { Allocate memory }
|
||
FillChar(P^,sizeof(TMenuItem),0);
|
||
If (P <> Nil) Then Begin { Check valid pointer }
|
||
P^.Next := Next; { Hold next menu item }
|
||
End;
|
||
NewLine := P; { Return new line }
|
||
END;
|
||
|
||
{---------------------------------------------------------------------------}
|
||
{ NewItem -> Platforms DOS/DPMI/WIN/NT/OS2 - Updated 14May98 LdB }
|
||
{---------------------------------------------------------------------------}
|
||
FUNCTION NewItem (Name, Param: TMenuStr; KeyCode: Word; Command: Word;
|
||
AHelpCtx: Word; Next: PMenuItem): PMenuItem;
|
||
VAR P: PMenuItem; R: TRect; T: PView;
|
||
BEGIN
|
||
If (Name <> '') AND (Command <> 0) Then Begin
|
||
New(P); { Allocate memory }
|
||
FillChar(P^,sizeof(TMenuItem),0);
|
||
If (P <> Nil) Then Begin { Check valid pointer }
|
||
P^.Next := Next; { Hold next item }
|
||
P^.Name := NewStr(Name); { Hold item name }
|
||
P^.Command := Command; { Hold item command }
|
||
R.Assign(1, 1, 10, 10); { Random assignment }
|
||
T := New(PView, Init(R)); { Create a view }
|
||
If (T <> Nil) Then Begin
|
||
P^.Disabled := NOT T^.CommandEnabled(Command);
|
||
Dispose(T, Done); { Dispose of view }
|
||
End Else P^.Disabled := True;
|
||
P^.KeyCode := KeyCode; { Hold item keycode }
|
||
P^.HelpCtx := AHelpCtx; { Hold help context }
|
||
P^.Param := NewStr(Param); { Hold parameter }
|
||
End;
|
||
NewItem := P; { Return item }
|
||
End Else NewItem := Next; { Move forward }
|
||
END;
|
||
|
||
{---------------------------------------------------------------------------}
|
||
{ NewSubMenu -> Platforms DOS/DPMI/WIN/NT/OS2 - Updated 14May98 LdB }
|
||
{---------------------------------------------------------------------------}
|
||
FUNCTION NewSubMenu (Name: TMenuStr; AHelpCtx: Word; SubMenu: PMenu;
|
||
Next: PMenuItem): PMenuItem;
|
||
VAR P: PMenuItem;
|
||
BEGIN
|
||
If (Name <> '') AND (SubMenu <> Nil) Then Begin
|
||
New(P); { Allocate memory }
|
||
FillChar(P^,sizeof(TMenuItem),0);
|
||
If (P <> Nil) Then Begin { Check valid pointer }
|
||
P^.Next := Next; { Hold next item }
|
||
P^.Name := NewStr(Name); { Hold submenu name }
|
||
P^.HelpCtx := AHelpCtx; { Set help context }
|
||
P^.SubMenu := SubMenu; { Hold next submenu }
|
||
End;
|
||
NewSubMenu := P; { Return submenu }
|
||
End Else NewSubMenu := Next; { Return next item }
|
||
END;
|
||
|
||
{+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++}
|
||
{ STATUS INTERFACE ROUTINES }
|
||
{+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++}
|
||
|
||
{---------------------------------------------------------------------------}
|
||
{ NewStatusDef -> Platforms DOS/DPMI/WIN/NT/OS2 - Updated 15May98 LdB }
|
||
{---------------------------------------------------------------------------}
|
||
FUNCTION NewStatusDef (AMin, AMax: Word; AItems: PStatusItem;
|
||
ANext:PStatusDef): PStatusDef;
|
||
VAR T: PStatusDef;
|
||
BEGIN
|
||
New(T); { Allocate memory }
|
||
If (T <> Nil) Then Begin { Check valid pointer }
|
||
T^.Next := ANext; { Set next item }
|
||
T^.Min := AMin; { Hold min value }
|
||
T^.Max := AMax; { Hold max value }
|
||
T^.Items := AItems; { Hold item list }
|
||
End;
|
||
NewStatusDef := T; { Return status }
|
||
END;
|
||
|
||
{---------------------------------------------------------------------------}
|
||
{ NewStatusKey -> Platforms DOS/DPMI/WIN/NT/OS2 - Updated 15May98 LdB }
|
||
{---------------------------------------------------------------------------}
|
||
FUNCTION NewStatusKey (AText: String; AKeyCode: Word; ACommand: Word;
|
||
ANext: PStatusItem): PStatusItem;
|
||
VAR T: PStatusItem;
|
||
BEGIN
|
||
New(T); { Allocate memory }
|
||
If (T <> Nil) Then Begin { Check valid pointer }
|
||
T^.Text := NewStr(AText); { Hold text string }
|
||
T^.KeyCode := AKeyCode; { Hold keycode }
|
||
T^.Command := ACommand; { Hold command }
|
||
T^.Next := ANext; { Pointer to next }
|
||
End;
|
||
NewStatusKey := T; { Return status item }
|
||
END;
|
||
|
||
{+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++}
|
||
{ OBJECT REGISTER ROUTINES }
|
||
{+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++}
|
||
|
||
{---------------------------------------------------------------------------}
|
||
{ RegisterMenus -> Platforms DOS/DPMI/WIN/NT/OS2 - Updated 15May98 LdB }
|
||
{---------------------------------------------------------------------------}
|
||
PROCEDURE RegisterMenus;
|
||
BEGIN
|
||
RegisterType(RMenuBar); { Register bar menu }
|
||
RegisterType(RMenuBox); { Register menu box }
|
||
RegisterType(RStatusLine); { Register status line }
|
||
RegisterType(RMenuPopup); { Register popup menu }
|
||
END;
|
||
|
||
END.
|