fpc/packages/fcl-sound/fpmake.pp
2023-07-27 19:04:09 +02:00

56 lines
1.3 KiB
ObjectPascal

{$ifndef ALLPACKAGES}
{$mode objfpc}{$H+}
program fpmake;
uses {$ifdef unix}cthreads,{$endif} fpmkunit;
Var
T : TTarget;
P : TPackage;
begin
With Installer do
begin
{$endif ALLPACKAGES}
P:=AddPackage('fcl-sound');
P.ShortName:='fsnd';
{$ifdef ALLPACKAGES}
P.Directory:=ADirectory;
{$endif ALLPACKAGES}
P.Version:='3.3.1';
P.Dependencies.Add('fcl-base');
P.Author := 'Abou Al Montacir of the Free Pascal development team';
P.License := 'LGPL with modification, ';
P.HomepageURL := 'www.freepascal.org';
P.Email := '';
P.Description := 'Sound loading, storing and conversion parts for the Free Component Libraries (FCL), FPC''s OOP library.';
P.NeedLibC:= false;
P.OSes:=AllOSes-[embedded,msdos,win16,macosclassic,palmos,zxspectrum,msxdos,amstradcpc,sinclairql];
if Defaults.CPU=jvm then
P.OSes := P.OSes - [java,android];
P.SourcePath.Add('src');
T:=P.Targets.AddUnit('fpwavformat.pas');
T:=P.Targets.AddUnit('fpwavreader.pas');
with T.Dependencies do
begin
AddUnit('fpwavformat');
end;
T:=P.Targets.AddUnit('fpwavwriter.pas');
with T.Dependencies do
begin
AddUnit('fpwavformat');
end;
P.NamespaceMap:='namespaces.lst';
{$ifndef ALLPACKAGES}
Run;
end;
end.
{$endif ALLPACKAGES}