fpc/rtl/arm/arm.inc
masta 64c122100f Small optimizations to FillChar for ARM
The new version is more optimized to the "common case"

We assume most of the data will be aligned, thats why the unaligned
case has been moved to the end of the function so the aligned case is
more cache- and pipeline friendly.

I've also reduced the loop unrolling for the block transfer loop,
because for large blocks we'll most likely hit the write buffer limit
anyway.

I've did some measurements. The new routine is a bit slower for less
than 8 bytes, but beats the old one by 10-15% with 8 bytes++

git-svn-id: trunk@21760 -
2012-07-02 23:54:19 +00:00

957 lines
24 KiB
PHP

{
This file is part of the Free Pascal run time library.
Copyright (c) 2003 by the Free Pascal development team.
Processor dependent implementation for the system unit for
ARM
See the file COPYING.FPC, included in this distribution,
for details about the copyright.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
**********************************************************************}
{$asmmode gas}
{$ifndef FPC_SYSTEM_HAS_MOVE}
{$define FPC_SYSTEM_FPC_MOVE}
{$endif FPC_SYSTEM_HAS_MOVE}
{$ifdef FPC_SYSTEM_FPC_MOVE}
const
cpu_has_edsp : boolean = false;
in_edsp_test : boolean = false;
{$endif FPC_SYSTEM_FPC_MOVE}
{$if not(defined(wince)) and not(defined(gba)) and not(defined(nds)) and not(defined(FPUSOFT)) and not(defined(FPULIBGCC))}
{$define FPC_SYSTEM_HAS_SYSINITFPU}
{$if not defined(darwin) and not defined(FPUVFPV2) and not defined(FPUVFPV3) and not defined(FPUVFPV3_D16)}
Procedure SysInitFPU;{$ifdef SYSTEMINLINE}inline;{$endif}
begin
{ Enable FPU exceptions, but disable INEXACT, UNDERFLOW, DENORMAL }
asm
rfs r0
and r0,r0,#0xffe0ffff
orr r0,r0,#0x00070000
wfs r0
end;
end;
{$else}
Procedure SysInitFPU;{$ifdef SYSTEMINLINE}inline;{$endif}
begin
{ Enable FPU exceptions, but disable INEXACT, UNDERFLOW, DENORMAL }
asm
fmrx r0,fpscr
// set "round to nearest" mode
and r0,r0,#0xff3fffff
// mask "exception happened" and overflow flags
and r0,r0,#0xffffff20
// mask exception flags
and r0,r0,#0xffff40ff
{$ifndef darwin}
// Floating point exceptions cause kernel panics on iPhoneOS 2.2.1...
// disable flush-to-zero mode (IEEE math compliant)
and r0,r0,#0xfeffffff
// enable invalid operation, div-by-zero and overflow exceptions
orr r0,r0,#0x00000700
{$endif}
fmxr fpscr,r0
end;
end;
{$endif}
{$endif}
procedure fpc_cpuinit;
begin
{ don't let libraries influence the FPU cw set by the host program }
if not IsLibrary then
SysInitFPU;
end;
{$ifdef wince}
function _controlfp(new: DWORD; mask: DWORD): DWORD; cdecl; external 'coredll';
{$define FPC_SYSTEM_HAS_SYSRESETFPU}
Procedure SysResetFPU;{$ifdef SYSTEMINLINE}inline;{$endif}
begin
softfloat_exception_flags:=0;
end;
{$define FPC_SYSTEM_HAS_SYSINITFPU}
Procedure SysInitFPU;{$ifdef SYSTEMINLINE}inline;{$endif}
begin
softfloat_exception_mask:=float_flag_underflow or float_flag_inexact or float_flag_denormal;
{ Enable FPU exceptions, but disable INEXACT, UNDERFLOW, DENORMAL }
{ FPU precision 64 bit, rounding to nearest, affine infinity }
_controlfp($000C0003, $030F031F);
end;
{$endif wince}
{****************************************************************************
stack frame related stuff
****************************************************************************}
{$IFNDEF INTERNAL_BACKTRACE}
{$define FPC_SYSTEM_HAS_GET_FRAME}
function get_frame:pointer;assembler;nostackframe;
asm
{$ifndef darwin}
mov r0,r11
{$else}
mov r0,r7
{$endif}
end;
{$ENDIF not INTERNAL_BACKTRACE}
{$define FPC_SYSTEM_HAS_GET_CALLER_ADDR}
function get_caller_addr(framebp:pointer;addr:pointer=nil):pointer;assembler;nostackframe;
asm
cmp r0,#0
{$ifndef darwin}
ldrne r0,[r0,#-4]
{$else}
ldrne r0,[r0,#4]
{$endif}
end;
{$define FPC_SYSTEM_HAS_GET_CALLER_FRAME}
function get_caller_frame(framebp:pointer;addr:pointer=nil):pointer;assembler;nostackframe;
asm
cmp r0,#0
{$ifndef darwin}
ldrne r0,[r0,#-12]
{$else}
ldrne r0,[r0]
{$endif}
end;
{$define FPC_SYSTEM_HAS_SPTR}
Function Sptr : pointer;assembler;nostackframe;
asm
mov r0,sp
end;
{$ifndef FPC_SYSTEM_HAS_FILLCHAR}
{$define FPC_SYSTEM_HAS_FILLCHAR}
Procedure FillChar(var x;count:longint;value:byte);assembler;nostackframe;
asm
// less than 0?
cmp r1,#0
{$if defined(cpuarmv3) or defined(cpuarmv4)}
movle pc,lr
{$else}
bxle lr
{$endif}
mov r3,r0
orr r2,r2,r2,lsl #8
orr r2,r2,r2,lsl #16
tst r3, #3 // Aligned?
bne .LFillchar_do_align
.LFillchar_is_aligned:
subs r1,r1,#8
bmi .LFillchar_less_than_8bytes
mov ip,r2
.LFillchar_at_least_8bytes:
// Do 16 bytes per loop
// More unrolling is uncessary, as we'll just stall on the write buffers
stmia r3!,{r2,ip}
subs r1,r1,#8
stmplia r3!,{r2,ip}
subpls r1,r1,#8
bpl .LFillchar_at_least_8bytes
.LFillchar_less_than_8bytes:
// Do the rest
adds r1, r1, #8
{$if defined(cpuarmv3) or defined(cpuarmv4)}
moveq pc,lr
{$else}
bxeq lr
{$endif}
tst r1, #4
strne r2,[r3],#4
tst r1, #2
strneh r2,[r3],#2
tst r1, #1
strneb r2,[r3],#1
{$if defined(cpuarmv3) or defined(cpuarmv4)}
mov pc,lr
{$else}
bx lr
{$endif}
// Special case for unaligned start
// We make a maximum of 3 loops here
.LFillchar_do_align:
strb r2,[r3],#1
subs r1, r1, #1
{$if defined(cpuarmv3) or defined(cpuarmv4)}
moveq pc,lr
{$else}
bxeq lr
{$endif}
tst r3,#3
bne .LFillchar_do_align
b .LFillchar_is_aligned
end;
{$endif FPC_SYSTEM_HAS_FILLCHAR}
{$ifndef FPC_SYSTEM_HAS_MOVE}
{$define FPC_SYSTEM_HAS_MOVE}
procedure Move_pld(const source;var dest;count:longint);assembler;nostackframe;
asm
pld [r0]
// count <=0 ?
cmp r2,#0
{$if defined(cpuarmv3) or defined(cpuarmv4)}
movle pc,lr
{$else}
bxle lr
{$endif}
// overlap?
cmp r1,r0
bls .Lnooverlap
add r3,r0,r2
cmp r3,r1
bls .Lnooverlap
// overlap, copy backward
.Loverlapped:
subs r2,r2,#1
ldrb r3,[r0,r2]
strb r3,[r1,r2]
bne .Loverlapped
{$if defined(cpuarmv3) or defined(cpuarmv4)}
mov pc,lr
{$else}
bx lr
{$endif}
.Lnooverlap:
// less then 16 bytes to copy?
cmp r2,#8
// yes, the forget about the whole optimizations
// and do a bytewise copy
blt .Lbyteloop
// both aligned?
orr r3,r0,r1
tst r3,#3
bne .Lbyteloop
(*
// yes, then align
// alignment to 4 byte boundries is enough
ldrb ip,[r0],#1
sub r2,r2,#1
stb ip,[r1],#1
tst r3,#2
bne .Ldifferentaligned
ldrh ip,[r0],#2
sub r2,r2,#2
sth ip,[r1],#2
.Ldifferentaligned
// qword aligned?
orrs r3,r0,r1
tst r3,#7
bne .Ldwordloop
*)
pld [r0,#32]
.Ldwordloop:
sub r2,r2,#4
ldr r3,[r0],#4
// preload
pld [r0,#64]
cmp r2,#4
str r3,[r1],#4
bcs .Ldwordloop
cmp r2,#0
{$if defined(cpuarmv3) or defined(cpuarmv4)}
moveq pc,lr
{$else}
bxeq lr
{$endif}
.Lbyteloop:
subs r2,r2,#1
ldrb r3,[r0],#1
strb r3,[r1],#1
bne .Lbyteloop
{$if defined(cpuarmv3) or defined(cpuarmv4)}
mov pc,lr
{$else}
bx lr
{$endif}
end;
procedure Move_blended(const source;var dest;count:longint);assembler;nostackframe;
asm
// count <=0 ?
cmp r2,#0
{$if defined(cpuarmv3) or defined(cpuarmv4)}
movle pc,lr
{$else}
bxle lr
{$endif}
// overlap?
cmp r1,r0
bls .Lnooverlap
add r3,r0,r2
cmp r3,r1
bls .Lnooverlap
// overlap, copy backward
.Loverlapped:
subs r2,r2,#1
ldrb r3,[r0,r2]
strb r3,[r1,r2]
bne .Loverlapped
{$if defined(cpuarmv3) or defined(cpuarmv4)}
mov pc,lr
{$else}
bx lr
{$endif}
.Lnooverlap:
// less then 16 bytes to copy?
cmp r2,#8
// yes, the forget about the whole optimizations
// and do a bytewise copy
blt .Lbyteloop
// both aligned?
orr r3,r0,r1
tst r3,#3
bne .Lbyteloop
(*
// yes, then align
// alignment to 4 byte boundries is enough
ldrb ip,[r0],#1
sub r2,r2,#1
stb ip,[r1],#1
tst r3,#2
bne .Ldifferentaligned
ldrh ip,[r0],#2
sub r2,r2,#2
sth ip,[r1],#2
.Ldifferentaligned
// qword aligned?
orrs r3,r0,r1
tst r3,#7
bne .Ldwordloop
*)
.Ldwordloop:
sub r2,r2,#4
ldr r3,[r0],#4
cmp r2,#4
str r3,[r1],#4
bcs .Ldwordloop
cmp r2,#0
{$if defined(cpuarmv3) or defined(cpuarmv4)}
moveq pc,lr
{$else}
bxeq lr
{$endif}
.Lbyteloop:
subs r2,r2,#1
ldrb r3,[r0],#1
strb r3,[r1],#1
bne .Lbyteloop
{$if defined(cpuarmv3) or defined(cpuarmv4)}
mov pc,lr
{$else}
bx lr
{$endif}
end;
const
moveproc : pointer = @move_blended;
procedure Move(const source;var dest;count:longint);[public, alias: 'FPC_MOVE'];assembler;nostackframe;
asm
ldr ip,.Lmoveproc
ldr pc,[ip]
.Lmoveproc:
.long moveproc
end;
{$endif FPC_SYSTEM_HAS_MOVE}
{****************************************************************************
String
****************************************************************************}
{$ifndef FPC_SYSTEM_HAS_FPC_SHORTSTR_ASSIGN}
{$define FPC_SYSTEM_HAS_FPC_SHORTSTR_ASSIGN}
{$ifndef FPC_STRTOSHORTSTRINGPROC}
function fpc_shortstr_to_shortstr(len:longint;const sstr:shortstring):shortstring;assembler;nostackframe;[public,alias: 'FPC_SHORTSTR_TO_SHORTSTR'];compilerproc;
{$else}
procedure fpc_shortstr_to_shortstr(out res:shortstring;const sstr:shortstring);assembler;nostackframe;[public,alias: 'FPC_SHORTSTR_TO_SHORTSTR'];compilerproc;
{$endif}
{r0: __RESULT
r1: len
r2: sstr}
asm
ldrb r12,[r2],#1
cmp r12,r1
movgt r12,r1
strb r12,[r0],#1
cmp r12,#6 (* 6 seems to be the break even point. *)
blt .LStartTailCopy
(* Align destination on 32bits. This is the only place where unrolling
really seems to help, since in the common case, sstr is aligned on
32 bits, therefore in the common case we need to copy 3 bytes to
align, i.e. in the case of a loop, you wouldn't branch out early.*)
rsb r3,r0,#0
ands r3,r3,#3
sub r12,r12,r3
ldrneb r1,[r2],#1
strneb r1,[r0],#1
subnes r3,r3,#1
ldrneb r1,[r2],#1
strneb r1,[r0],#1
subnes r3,r3,#1
ldrneb r1,[r2],#1
strneb r1,[r0],#1
subnes r3,r3,#1
.LDoneAlign:
(* Destination should be aligned now, but source might not be aligned,
if this is the case, do a byte-per-byte copy. *)
tst r2,#3
bne .LStartTailCopy
(* Start the main copy, 32 bit at a time. *)
movs r3,r12,lsr #2
and r12,r12,#3
beq .LStartTailCopy
.LNext4bytes:
(* Unrolling this loop would save a little bit of time for long strings
(>20 chars), but alas, it hurts for short strings and they are the
common case.*)
ldrne r1,[r2],#4
strne r1,[r0],#4
subnes r3,r3,#1
bne .LNext4bytes
.LStartTailCopy:
(* Do remaining bytes. *)
cmp r12,#0
beq .LDoneTail
.LNextChar3:
ldrb r1,[r2],#1
strb r1,[r0],#1
subs r12,r12,#1
bne .LNextChar3
.LDoneTail:
end;
procedure fpc_shortstr_assign(len:longint;sstr,dstr:pointer);assembler;nostackframe;[public,alias:'FPC_SHORTSTR_ASSIGN'];compilerproc;
{r0: len
r1: sstr
r2: dstr}
asm
ldrb r12,[r1],#1
cmp r12,r0
movgt r12,r0
strb r12,[r2],#1
cmp r12,#6 (* 6 seems to be the break even point. *)
blt .LStartTailCopy
(* Align destination on 32bits. This is the only place where unrolling
really seems to help, since in the common case, sstr is aligned on
32 bits, therefore in the common case we need to copy 3 bytes to
align, i.e. in the case of a loop, you wouldn't branch out early.*)
rsb r3,r2,#0
ands r3,r3,#3
sub r12,r12,r3
ldrneb r0,[r1],#1
strneb r0,[r2],#1
subnes r3,r3,#1
ldrneb r0,[r1],#1
strneb r0,[r2],#1
subnes r3,r3,#1
ldrneb r0,[r1],#1
strneb r0,[r2],#1
subnes r3,r3,#1
.LDoneAlign:
(* Destination should be aligned now, but source might not be aligned,
if this is the case, do a byte-per-byte copy. *)
tst r1,#3
bne .LStartTailCopy
(* Start the main copy, 32 bit at a time. *)
movs r3,r12,lsr #2
and r12,r12,#3
beq .LStartTailCopy
.LNext4bytes:
(* Unrolling this loop would save a little bit of time for long strings
(>20 chars), but alas, it hurts for short strings and they are the
common case.*)
ldrne r0,[r1],#4
strne r0,[r2],#4
subnes r3,r3,#1
bne .LNext4bytes
.LStartTailCopy:
(* Do remaining bytes. *)
cmp r12,#0
beq .LDoneTail
.LNextChar3:
ldrb r0,[r1],#1
strb r0,[r2],#1
subs r12,r12,#1
bne .LNextChar3
.LDoneTail:
end;
{$endif FPC_SYSTEM_HAS_FPC_SHORTSTR_ASSIGN}
{$ifndef FPC_SYSTEM_HAS_FPC_PCHAR_LENGTH}
{$define FPC_SYSTEM_HAS_FPC_PCHAR_LENGTH}
function fpc_Pchar_length(p:Pchar):sizeint;assembler;nostackframe;[public,alias:'FPC_PCHAR_LENGTH'];compilerproc;
asm
cmp r0,#0
mov r1,r0
beq .Ldone
.Lnextchar:
(*Are we aligned?*)
tst r1,#3
bne .Ltest_unaligned (*No, do byte per byte.*)
ldr r3,.L01010101
.Ltest_aligned:
(*Aligned, load 4 bytes at a time.*)
ldr r12,[r1],#4
(*Check wether r12 contains a 0 byte.*)
sub r2,r12,r3
mvn r12,r12
and r2,r2,r12
ands r2,r2,r3,lsl #7 (*r3 lsl 7 = $80808080*)
beq .Ltest_aligned (*No 0 byte, repeat.*)
sub r1,r1,#4
.Ltest_unaligned:
ldrb r12,[r1],#1
cmp r12,#1 (*r12<1 same as r12=0, but result in carry flag*)
bcs .Lnextchar
(*Dirty trick: we need to subtract 1 extra because we have counted the
terminating 0, due to the known carry flag sbc can do this.*)
sbc r0,r1,r0
.Ldone:
{$if defined(cpuarmv3) or defined(cpuarmv4)}
mov pc,lr
{$else}
bx lr
{$endif}
.L01010101:
.long 0x01010101
end;
{$endif}
var
fpc_system_lock: longint; export name 'fpc_system_lock';
function InterLockedDecrement (var Target: longint) : longint; assembler; nostackframe;
asm
{$if defined(cpuarmv6) or defined(cpuarmv7m) or defined(cpucortexm3)}
.Lloop:
ldrex r1, [r0]
sub r1, r1, #1
strex r2, r1, [r0]
cmp r2, #0
bne .Lloop
mov r0, r1
bx lr
{$else}
{$if defined(LINUX) and defined(CPUARMEL)}
stmfd r13!, {lr}
mov r2, r0 // kuser_cmpxchg does not clobber r2 by definition
.Latomic_dec_loop:
ldr r0, [r2] // Load the current value
// We expect this to work without looping most of the time
// R3 gets clobbered in kuser_cmpxchg so in the unlikely case that we have to
// loop here again, we have to reload the value. Normaly this just fills the
// load stall-cycles from the above ldr so in reality we'll not get any additional
// delays because of this
// Don't use ldr to load r3 to avoid cacheline trashing
// Load 0xffff0fff into r3 and substract to 0xffff0fc0,
// the kuser_cmpxchg entry point
mvn r3, #0x0000f000
sub r3, r3, #0x3F
sub r1, r0, #1 // Decrement value
blx r3 // Call kuser_cmpxchg, sets C-Flag on success
movcs r0, r1 // We expect that to work most of the time so keep it pipeline friendly
ldmcsfd r13!, {pc}
b .Latomic_dec_loop // kuser_cmpxchg sets C flag on error
{$else}
// lock
ldr r3, .Lfpc_system_lock
mov r1, #1
.Lloop:
swp r2, r1, [r3]
cmp r2, #0
bne .Lloop
// do the job
ldr r1, [r0]
sub r1, r1, #1
str r1, [r0]
mov r0, r1
// unlock and return
str r2, [r3]
bx lr
.Lfpc_system_lock:
.long fpc_system_lock
{$endif}
{$endif}
end;
function InterLockedIncrement (var Target: longint) : longint; assembler; nostackframe;
asm
{$if defined(cpuarmv6) or defined(cpuarmv7m) or defined(cpucortexm3)}
.Lloop:
ldrex r1, [r0]
add r1, r1, #1
strex r2, r1, [r0]
cmp r2, #0
bne .Lloop
mov r0, r1
bx lr
{$else}
{$if defined(LINUX) and defined(CPUARMEL)}
stmfd r13!, {lr}
mov r2, r0 // kuser_cmpxchg does not clobber r2 by definition
.Latomic_inc_loop:
ldr r0, [r2] // Load the current value
// We expect this to work without looping most of the time
// R3 gets clobbered in kuser_cmpxchg so in the unlikely case that we have to
// loop here again, we have to reload the value. Normaly this just fills the
// load stall-cycles from the above ldr so in reality we'll not get any additional
// delays because of this
// Don't use ldr to load r3 to avoid cacheline trashing
// Load 0xffff0fff into r3 and substract to 0xffff0fc0,
// the kuser_cmpxchg entry point
mvn r3, #0x0000f000
sub r3, r3, #0x3F
add r1, r0, #1 // Increment value
blx r3 // Call kuser_cmpxchg, sets C-Flag on success
movcs r0, r1 // We expect that to work most of the time so keep it pipeline friendly
ldmcsfd r13!, {pc}
b .Latomic_inc_loop // kuser_cmpxchg sets C flag on error
{$else}
// lock
ldr r3, .Lfpc_system_lock
mov r1, #1
.Lloop:
swp r2, r1, [r3]
cmp r2, #0
bne .Lloop
// do the job
ldr r1, [r0]
add r1, r1, #1
str r1, [r0]
mov r0, r1
// unlock and return
str r2, [r3]
bx lr
.Lfpc_system_lock:
.long fpc_system_lock
{$endif}
{$endif}
end;
function InterLockedExchange (var Target: longint;Source : longint) : longint; assembler; nostackframe;
asm
{$if defined(cpuarmv6) or defined(cpuarmv7m) or defined(cpucortexm3)}
// swp is deprecated on ARMv6 and above
.Lloop:
ldrex r2, [r0]
strex r3, r1, [r0]
cmp r3, #0
bne .Lloop
mov r0, r2
bx lr
{$else}
swp r1, r1, [r0]
mov r0,r1
{$endif}
end;
function InterLockedExchangeAdd (var Target: longint;Source : longint) : longint; assembler; nostackframe;
asm
{$if defined(cpuarmv6) or defined(cpuarmv7m) or defined(cpucortexm3)}
.Lloop:
ldrex r2, [r0]
add r12, r1, r2
strex r3, r12, [r0]
cmp r3, #0
bne .Lloop
mov r0, r2
bx lr
{$else}
{$if defined(LINUX) and defined(CPUARMEL)}
stmfd r13!, {r4, lr}
mov r2, r0 // kuser_cmpxchg does not clobber r2 by definition
mov r4, r1 // Save addend
.Latomic_add_loop:
ldr r0, [r2] // Load the current value
// We expect this to work without looping most of the time
// R3 gets clobbered in kuser_cmpxchg so in the unlikely case that we have to
// loop here again, we have to reload the value. Normaly this just fills the
// load stall-cycles from the above ldr so in reality we'll not get any additional
// delays because of this
// Don't use ldr to load r3 to avoid cacheline trashing
// Load 0xffff0fff into r3 and substract to 0xffff0fc0,
// the kuser_cmpxchg entry point
mvn r3, #0x0000f000
sub r3, r3, #0x3F
add r1, r0, r4 // Add to value
blx r3 // Call kuser_cmpxchg, sets C-Flag on success
// r1 does not get clobbered, so just get back the original value
// Otherwise we would have to allocate one more register and store the
// temporary value
subcs r0, r1, r4
ldmcsfd r13!, {r4, pc}
b .Latomic_add_loop // kuser_cmpxchg failed, loop back
{$else}
// lock
ldr r3, .Lfpc_system_lock
mov r2, #1
.Lloop:
swp r2, r2, [r3]
cmp r2, #0
bne .Lloop
// do the job
ldr r2, [r0]
add r1, r1, r2
str r1, [r0]
mov r0, r2
// unlock and return
mov r2, #0
str r2, [r3]
bx lr
.Lfpc_system_lock:
.long fpc_system_lock
{$endif}
{$endif}
end;
function InterlockedCompareExchange(var Target: longint; NewValue: longint; Comperand: longint): longint; assembler; nostackframe;
asm
{$if defined(cpuarmv6) or defined(cpuarmv7m) or defined(cpucortexm3)}
.Lloop:
ldrex r3, [r0]
mov r12, #0
cmp r3, r2
strexeq r12, r1, [r0]
cmp r12, #0
bne .Lloop
mov r0, r3
bx lr
{$else}
{$if defined(LINUX) and defined(CPUARMEL)}
stmfd r13!, {r4, lr}
mvn r3, #0x0000f000
sub r3, r3, #0x3F
mov r4, r2 // Swap parameters around
mov r2, r0
mov r0, r4 // Use r4 because we'll need the new value for later
// r1 and r2 will not be clobbered by kuser_cmpxchg
// If we have to loop, r0 will be set to the original Comperand
.Linterlocked_compare_exchange_loop:
blx r3 // Call kuser_cmpxchg sets C-Flag on success
movcs r0, r4 // Return the previous value on success
ldmcsfd r13!, {r4, pc}
// The error case is a bit tricky, kuser_cmpxchg does not return the current value
// So we may need to loop to avoid race conditions
// The loop case is HIGHLY unlikely, it would require that we got rescheduled between
// calling kuser_cmpxchg and the ldr. While beeing rescheduled another process/thread
// would have the set the value to our comperand
ldr r0, [r2] // Load the currently set value
cmp r0, r4 // Return if Comperand != current value, otherwise loop again
ldmnefd r13!, {r4, pc}
// If we need to loop here, we have to
b .Linterlocked_compare_exchange_loop
{$else}
// lock
ldr r12, .Lfpc_system_lock
mov r3, #1
.Lloop:
swp r3, r3, [r12]
cmp r3, #0
bne .Lloop
// do the job
ldr r3, [r0]
cmp r3, r2
streq r1, [r0]
mov r0, r3
// unlock and return
mov r3, #0
str r3, [r12]
bx lr
.Lfpc_system_lock:
.long fpc_system_lock
{$endif}
{$endif}
end;
{$define FPC_SYSTEM_HAS_DECLOCKED_LONGINT}
function declocked(var l: longint) : boolean; inline;
begin
Result:=InterLockedDecrement(l) = 0;
end;
{$define FPC_SYSTEM_HAS_INCLOCKED_LONGINT}
procedure inclocked(var l: longint); inline;
begin
InterLockedIncrement(l);
end;
procedure fpc_cpucodeinit;
begin
{$ifdef FPC_SYSTEM_FPC_MOVE}
cpu_has_edsp:=true;
in_edsp_test:=true;
asm
bic r0,sp,#7
ldrd r0,[r0]
end;
in_edsp_test:=false;
if cpu_has_edsp then
moveproc:=@move_pld
else
moveproc:=@move_blended;
{$endif FPC_SYSTEM_FPC_MOVE}
end;
{$define FPC_SYSTEM_HAS_SWAPENDIAN}
{ SwapEndian(<16 Bit>) being inlined is faster than using assembler }
function SwapEndian(const AValue: SmallInt): SmallInt;{$ifdef SYSTEMINLINE}inline;{$endif}
begin
{ the extra Word type cast is necessary because the "AValue shr 8" }
{ is turned into "longint(AValue) shr 8", so if AValue < 0 then }
{ the sign bits from the upper 16 bits are shifted in rather than }
{ zeroes. }
Result := SmallInt((Word(AValue) shr 8) or (Word(AValue) shl 8));
end;
function SwapEndian(const AValue: Word): Word;{$ifdef SYSTEMINLINE}inline;{$endif}
begin
Result := Word((AValue shr 8) or (AValue shl 8));
end;
(*
This is kept for reference. Thats what the compiler COULD generate in these cases.
But FPC currently does not support inlining of asm-functions, so the whole call-overhead
is bigger than the gain of the optimized function.
function AsmSwapEndian(const AValue: SmallInt): SmallInt;{$ifdef SYSTEMINLINE}inline;{$endif};assembler;nostackframe;
asm
// We're starting with 4321
{$if defined(cpuarmv3) or defined(cpuarmv4) or defined(cpuarmv5)}
mov r0, r0, shl #16 // Shift to make that 2100
mov r0, r0, ror #24 // Rotate to 1002
orr r0, r0, r0 shr #16 // Shift and combine into 0012
{$else}
rev r0, r0 // Reverse byteorder r0 = 1234
mov r0, r0, shr #16 // Shift down to 16bits r0 = 0012
{$endif}
end;
*)
{
These used to be an assembler-function, but with newer improvements to the compiler this
generates a perfect 4 cycle code sequence and can be inlined.
}
function SwapEndian(const AValue: LongWord): LongWord;{$ifdef SYSTEMINLINE}inline;{$endif}
begin
Result:= AValue xor rordword(AValue,16);
Result:= Result and $FF00FFFF;
Result:= (Result shr 8) xor rordword(AValue,8);
end;
function SwapEndian(const AValue: LongInt): LongInt;{$ifdef SYSTEMINLINE}inline;{$endif}
begin
Result:=LongInt(SwapEndian(DWord(AValue)));
end;
{
Currently freepascal will not generate a good assembler sequence for
Result:=(SwapEndian(longword(lo(AValue))) shl 32) or
(SwapEndian(longword(hi(AValue))));
So we keep an assembly version for now
}
function SwapEndian(const AValue: Int64): Int64; assembler; nostackframe;
asm
{$if defined(cpuarmv3) or defined(cpuarmv4) or defined(cpuarmv5)}
mov ip, r1
// We're starting with r0 = $87654321
eor r1, r0, r0, ror #16 // r1 = $C444C444
bic r1, r1, #16711680 // r1 = r1 and $ff00ffff = $C400C444
mov r0, r0, ror #8 // r0 = $21876543
eor r1, r0, r1, lsr #8 // r1 = $21436587
eor r0, ip, ip, ror #16
bic r0, r0, #16711680
mov ip, ip, ror #8
eor r0, ip, r0, lsr #8
{$else}
rev r2, r0
rev r0, r1
mov r1, r2
{$endif}
end;
function SwapEndian(const AValue: QWord): QWord; {$ifdef SYSTEMINLINE}inline;{$endif}
begin
Result:=QWord(SwapEndian(Int64(AValue)));
end;
{include hand-optimized assembler division code}
{$i divide.inc}