fpc/packages/libndsfpc/examples/gl2d/fonts/uvcoord_font_si.pas
Legolas 659b386f02 + Added Easy gl2d library for Nintendo DS and 6 new examples
* libndsfpc: Fixed glMaterialShinyness()

git-svn-id: trunk@19932 -
2011-12-31 14:14:12 +00:00

117 lines
2.4 KiB
ObjectPascal

unit uvcoord_font_si;
interface
uses
ctypes;
const
FONT_SI_BITMAP_WIDTH = 64;
FONT_SI_BITMAP_HEIGHT = 128;
FONT_SI_NUM_IMAGES = 96;
var
font_si_texcoords: array [1..96*4] of cuint = (
0, 0, 8, 9, // 0
8, 0, 8, 9, // 1
16, 0, 8, 9, // 2
24, 0, 8, 9, // 3
32, 0, 8, 9, // 4
40, 0, 8, 9, // 5
48, 0, 8, 9, // 6
56, 0, 8, 9, // 7
0, 9, 8, 9, // 8
8, 9, 8, 9, // 9
16, 9, 8, 9, // 10
24, 9, 8, 9, // 11
24, 117, 4, 9, // 12
32, 9, 8, 9, // 13
40, 9, 8, 9, // 14
48, 9, 8, 9, // 15
56, 9, 8, 9, // 16
0, 18, 8, 9, // 17
8, 18, 8, 9, // 18
16, 18, 8, 9, // 19
24, 18, 8, 9, // 20
32, 18, 8, 9, // 21
40, 18, 8, 9, // 22
48, 18, 8, 9, // 23
56, 18, 8, 9, // 24
0, 27, 8, 9, // 25
8, 27, 8, 9, // 26
16, 27, 8, 9, // 27
24, 27, 8, 9, // 28
32, 27, 8, 9, // 29
40, 27, 8, 9, // 30
48, 27, 8, 9, // 31
56, 27, 8, 9, // 32
0, 36, 8, 9, // 33
8, 36, 8, 9, // 34
16, 36, 8, 9, // 35
24, 36, 8, 9, // 36
32, 36, 8, 9, // 37
40, 36, 8, 9, // 38
48, 36, 8, 9, // 39
56, 36, 8, 9, // 40
0, 45, 8, 9, // 41
8, 45, 8, 9, // 42
16, 45, 8, 9, // 43
24, 45, 8, 9, // 44
32, 45, 8, 9, // 45
40, 45, 8, 9, // 46
48, 45, 8, 9, // 47
56, 45, 8, 9, // 48
0, 54, 8, 9, // 49
8, 54, 8, 9, // 50
16, 54, 8, 9, // 51
24, 54, 8, 9, // 52
32, 54, 8, 9, // 53
40, 54, 8, 9, // 54
48, 54, 8, 9, // 55
56, 54, 8, 9, // 56
0, 63, 8, 9, // 57
8, 63, 8, 9, // 58
16, 63, 8, 9, // 59
24, 63, 8, 9, // 60
32, 63, 8, 9, // 61
40, 63, 8, 9, // 62
48, 63, 8, 9, // 63
56, 63, 8, 9, // 64
0, 72, 8, 9, // 65
0, 81, 8, 9, // 66
0, 90, 8, 9, // 67
0, 99, 8, 9, // 68
0, 108, 8, 9, // 69
0, 117, 8, 9, // 70
8, 72, 8, 9, // 71
8, 81, 8, 9, // 72
8, 90, 8, 9, // 73
8, 99, 8, 9, // 74
8, 108, 8, 9, // 75
8, 117, 8, 9, // 76
16, 72, 8, 9, // 77
24, 72, 8, 9, // 78
32, 72, 8, 9, // 79
40, 72, 8, 9, // 80
48, 72, 8, 9, // 81
56, 72, 8, 9, // 82
16, 81, 8, 9, // 83
16, 90, 8, 9, // 84
16, 99, 8, 9, // 85
16, 108, 8, 9, // 86
16, 117, 8, 9, // 87
24, 81, 8, 9, // 88
32, 81, 8, 9, // 89
40, 81, 8, 9, // 90
48, 81, 8, 9, // 91
56, 81, 8, 9, // 92
24, 90, 8, 9, // 93
24, 99, 8, 9, // 94
24, 108, 8, 9 // 95
);
implementation
end.