fpc/packages/libndsfpc/examples/gl2d/scrolling/uvcoord_crono.pas
Legolas 659b386f02 + Added Easy gl2d library for Nintendo DS and 6 new examples
* libndsfpc: Fixed glMaterialShinyness()

git-svn-id: trunk@19932 -
2011-12-31 14:14:12 +00:00

50 lines
943 B
ObjectPascal

unit uvcoord_crono;
interface
uses
ctypes;
const
CRONO_BITMAP_WIDTH = 256;
CRONO_BITMAP_HEIGHT = 128;
CRONO_NUM_IMAGES = 28;
var
crono_texcoords: array[1..(28*4)] of cuint = (
152, 40, 24, 40, // 0
152, 80, 24, 40, // 1
0, 80, 24, 40, // 2
32, 0, 24, 40, // 3
32, 40, 24, 40, // 4
32, 80, 24, 40, // 5
56, 0, 24, 40, // 6
56, 40, 24, 40, // 7
56, 80, 24, 40, // 8
80, 0, 24, 40, // 9
80, 40, 24, 40, // 10
80, 80, 24, 40, // 11
104, 0, 24, 40, // 12
104, 40, 24, 40, // 13
104, 80, 24, 40, // 14
128, 0, 24, 40, // 15
128, 40, 24, 40, // 16
128, 80, 24, 40, // 17
152, 0, 24, 40, // 18
176, 0, 24, 40, // 19
200, 0, 24, 40, // 20
224, 0, 24, 40, // 21
0, 0, 32, 40, // 22
0, 40, 32, 40, // 23
176, 40, 24, 40, // 24
176, 80, 24, 40, // 25
200, 40, 24, 40, // 26
224, 40, 24, 40 // 27
);
implementation
end.