Playsound package - more linux play commands
git-svn-id: https://svn.code.sf.net/p/lazarus-ccr/svn@3560 8e941d3f-bd1b-0410-a28a-d453659cc2b4
This commit is contained in:
parent
04929ac56f
commit
35ee9ccb27
@ -6,65 +6,69 @@ interface
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uses
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Classes, SysUtils, LResources, Forms, Controls, Graphics, Dialogs
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,FileUtil{$IFDEF WINDOWS},mmsystem{$ELSE},asyncprocess,process{$ENDIF},aboutplaysound;
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, FileUtil{$IFDEF WINDOWS}, mmsystem{$ELSE}, asyncprocess, process{$ENDIF}, aboutplaysound;
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type
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TPlayStyle = (psAsync,psSync);
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TPlayStyle = (psAsync, psSync);
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Tplaysound = class(TAboutPlaySound)
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private
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{ Private declarations }
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{$IFDEF LINUX}
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SoundPlayerAsyncProcess:Tasyncprocess;
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SoundPlayerSyncProcess:Tprocess;
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SoundPlayerAsyncProcess: Tasyncprocess;
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SoundPlayerSyncProcess: Tprocess;
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{$ENDIF}
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fPathToSoundFile:String;
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fPlayStyle:TPlayStyle;
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fPathToSoundFile: string;
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fPlayStyle: TPlayStyle;
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protected
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{ Protected declarations }
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procedure PlaySound(Const szSoundFilename:String); virtual;
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procedure PlaySound(const szSoundFilename: string); virtual;
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public
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{ Public declarations }
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Constructor Create(AOwner: TComponent); override;
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Destructor Destroy; reintroduce;
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constructor Create(AOwner: TComponent); override;
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destructor Destroy; reintroduce;
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procedure Execute;
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published
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{ Published declarations }
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Property SoundFile:String read fPathToSoundFile write fPathToSoundFile;
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Property PlayStyle:TPlayStyle read fPlayStyle write fPlayStyle default psASync;
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property SoundFile: string read fPathToSoundFile write fPathToSoundFile;
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property PlayStyle: TPlayStyle read fPlayStyle write fPlayStyle default psASync;
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end;
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procedure Register;
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implementation
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{$IFDEF LINUX}
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CONST // Defined in mmsystem
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SND_SYNC=0;
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SND_ASYNC=1;
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SND_NODEFAULT=2;
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const // Defined in mmsystem
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SND_SYNC = 0;
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SND_ASYNC = 1;
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SND_NODEFAULT = 2;
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{$ENDIF}
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resourcestring
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C_UnableToPlay = 'Unable to play ';
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Constructor Tplaysound.Create(AOwner: TComponent);
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constructor Tplaysound.Create(AOwner: TComponent);
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begin
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inherited Create(AOwner);
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fPlayStyle:=psASync;
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fPathToSoundFile:=ProgramDirectory;
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fPlayStyle := psASync;
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fPathToSoundFile := ProgramDirectory;
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// About Dialog properties
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AboutBoxComponentName:='PlaySound';
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AboutBoxWidth:=400;
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AboutBoxHeight:=400;
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AboutBoxBackgroundColor:=clCream;
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AboutBoxComponentName := 'PlaySound';
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AboutBoxWidth := 400;
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AboutBoxHeight := 400;
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AboutBoxBackgroundColor := clCream;
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//AboutBoxFontName (string)
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//AboutBoxFontSize (integer)
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AboutBoxVersion:='0.0.1';
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AboutBoxAuthorname:='Gordon Bamber';
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AboutBoxOrganisation:='Public Domain';
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AboutBoxAuthorEmail:='minesadorada@charcodelvalle.com';
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AboutBoxLicenseType:='LGPL';
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AboutBoxDescription:='Plays WAVE sounds in Windows or Linux';
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AboutBoxVersion := '0.0.2';
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AboutBoxAuthorname := 'Gordon Bamber';
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AboutBoxOrganisation := 'Public Domain';
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AboutBoxAuthorEmail := 'minesadorada@charcodelvalle.com';
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AboutBoxLicenseType := 'LGPL';
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AboutBoxDescription := 'Plays WAVE sounds in Windows or Linux';
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end;
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Destructor Tplaysound.Destroy;
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destructor Tplaysound.Destroy;
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begin
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{$IFDEF LINUX}
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FreeAndNil(SoundPlayerSyncProcess);
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@ -72,75 +76,120 @@ begin
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{$ENDIF}
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inherited;
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end;
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procedure Tplaysound.Execute;
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begin
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If Not FileExistsUTF8(fPathToSoundFile) then Exit;
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if not FileExistsUTF8(fPathToSoundFile) then
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Exit;
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PlaySound(fPathToSoundFile);
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end;
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procedure Tplaysound.PlaySound(Const szSoundFilename:String);
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Var
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flags:Word;
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linuxplaycommand:String;
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procedure Tplaysound.PlaySound(const szSoundFilename: string);
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var
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flags: word;
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szNonWindowsPlayCommand: string;
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begin
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linuxplaycommand:='';
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szNonWindowsPlayCommand := '';
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{$IFDEF WINDOWS}
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If fPlayStyle = psASync then flags:=SND_ASYNC OR SND_NODEFAULT
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else flags:=SND_SYNC OR SND_NODEFAULT;
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TRY
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sndPlaySound(PChar(szSoundFilename),flags);
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except
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ShowMessage(C_UnableToPlay + szSoundFilename);
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end;
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if fPlayStyle = psASync then
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flags := SND_ASYNC or SND_NODEFAULT
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else
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flags := SND_SYNC or SND_NODEFAULT;
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try
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sndPlaySound(PChar(szSoundFilename), flags);
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except
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ShowMessage(C_UnableToPlay + szSoundFilename);
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end;
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{$ELSE}
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// How to play in Linux? Use generic Linux commands
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// Use asyncprocess to play sound as SND_ASYNC
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// Try play
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If (FindDefaultExecutablePath('play') <> '') then linuxplaycommand:='play';
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// Try aplay
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If (linuxplaycommand='') then
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If (FindDefaultExecutablePath('aplay') <> '') Then linuxplaycommand:='aplay';
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// Try paplay
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If (linuxplaycommand='') then
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If (FindDefaultExecutablePath('paplay') <> '') Then linuxplaycommand:='paplay';
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// proceed if we managed to find a valid command
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If (linuxplaycommand <> '') then
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BEGIN
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If fPlayStyle = psASync then
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begin
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If SoundPlayerAsyncProcess=Nil then SoundPlayerAsyncProcess:=Tasyncprocess.Create(Nil);
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SoundPlayerAsyncProcess.CurrentDirectory:=ExtractFileDir(szSoundFilename);
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SoundPlayerAsyncProcess.Executable:=FindDefaultExecutablePath(linuxplaycommand);
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SoundPlayerAsyncProcess.Parameters.Clear;
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SoundPlayerAsyncProcess.Parameters.Add(szSoundFilename);
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TRY
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SoundPlayerAsyncProcess.Execute;
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except
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ShowMessage('Playstyle=paASync: ' + C_UnableToPlay + szSoundFilename);
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end;
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end
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else
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begin
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If SoundPlayerSyncProcess=Nil then SoundPlayerSyncProcess:=Tprocess.Create(Nil);
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SoundPlayerSyncProcess.CurrentDirectory:=ExtractFileDir(szSoundFilename);
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SoundPlayerSyncProcess.Executable:=FindDefaultExecutablePath(linuxplaycommand);
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SoundPlayersyncProcess.Parameters.Clear;
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SoundPlayerSyncProcess.Parameters.Add(szSoundFilename);
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TRY
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SoundPlayerSyncProcess.Execute;
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SoundPlayersyncProcess.WaitOnExit;
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except
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ShowMessage('Playstyle=paSyncSync: ' + C_UnableToPlay + szSoundFilename);
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end;
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end;
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END;
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// How to play in Linux? Use generic Linux commands
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// Use asyncprocess to play sound as SND_ASYNC
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// Try play
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if (FindDefaultExecutablePath('play') <> '') then
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szNonWindowsPlayCommand := 'play';
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// Try aplay
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if (szNonWindowsPlayCommand = '') then
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if (FindDefaultExecutablePath('aplay') <> '') then
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szNonWindowsPlayCommand := 'aplay -q ';
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// Try paplay
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if (szNonWindowsPlayCommand = '') then
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if (FindDefaultExecutablePath('paplay') <> '') then
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szNonWindowsPlayCommand := 'paplay';
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// Try mplayer
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if (szNonWindowsPlayCommand = '') then
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if (FindDefaultExecutablePath('mplayer') <> '') then
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szNonWindowsPlayCommand := 'mplayer -really-quiet ';
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// Try CMus
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if (szNonWindowsPlayCommand = '') then
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if (FindDefaultExecutablePath('CMus') <> '') then
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szNonWindowsPlayCommand := 'CMus ';
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// Try pacat
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if (szNonWindowsPlayCommand = '') then
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if (FindDefaultExecutablePath('pacat') <> '') then
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szNonWindowsPlayCommand := 'pacat -p ';
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// Try ffplay
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if (szNonWindowsPlayCommand = '') then
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if (FindDefaultExecutablePath('ffplay') <> '') then
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szNonWindowsPlayCommand := 'ffplay -autoexit -nodisp ';
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// Try cvlc
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if (szNonWindowsPlayCommand = '') then
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if (FindDefaultExecutablePath('cvlc') <> '') then
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szNonWindowsPlayCommand := 'cvlc -q --play-and-exit ';
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// Try canberra-gtk-play
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if (szNonWindowsPlayCommand = '') then
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if (FindDefaultExecutablePath('canberra-gtk-play') <> '') then
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szNonWindowsPlayCommand := 'canberra-gtk-play -c never -f ';
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// Try Macintosh command?
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if (szNonWindowsPlayCommand = '') then
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if (FindDefaultExecutablePath('afplay') <> '') then
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szNonWindowsPlayCommand := 'afplay';
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// proceed if we managed to find a valid command
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if (szNonWindowsPlayCommand <> '') then
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begin
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if fPlayStyle = psASync then
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begin
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if SoundPlayerAsyncProcess = nil then
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SoundPlayerAsyncProcess := Tasyncprocess.Create(nil);
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SoundPlayerAsyncProcess.CurrentDirectory := ExtractFileDir(szSoundFilename);
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SoundPlayerAsyncProcess.Executable :=
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FindDefaultExecutablePath(szNonWindowsPlayCommand);
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SoundPlayerAsyncProcess.Parameters.Clear;
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SoundPlayerAsyncProcess.Parameters.Add(szSoundFilename);
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try
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SoundPlayerAsyncProcess.Execute;
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except
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On E: Exception do
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E.CreateFmt('Playstyle=paASync: ' + C_UnableToPlay +
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'%s Message:%s', [szSoundFilename, E.Message]);
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end;
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end
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else
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begin
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if SoundPlayerSyncProcess = nil then
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SoundPlayerSyncProcess := Tprocess.Create(nil);
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SoundPlayerSyncProcess.CurrentDirectory := ExtractFileDir(szSoundFilename);
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SoundPlayerSyncProcess.Executable :=
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FindDefaultExecutablePath(szNonWindowsPlayCommand);
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SoundPlayersyncProcess.Parameters.Clear;
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SoundPlayerSyncProcess.Parameters.Add(szSoundFilename);
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try
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SoundPlayerSyncProcess.Execute;
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SoundPlayersyncProcess.WaitOnExit;
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except
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On E: Exception do
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E.CreateFmt('Playstyle=paSync: ' + C_UnableToPlay +
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'%s Message:%s', [szSoundFilename, E.Message]);
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end;
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end;
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end
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else
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raise Exception.CreateFmt('The play command %s does not work on your system',
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[szNonWindowsPlayCommand]);
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{$ENDIF}
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end;
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procedure Register;
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begin
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RegisterComponents('LazControls',[Tplaysound]);
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RegisterComponents('LazControls', [Tplaysound]);
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{$I playsound_icon.lrs}
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end;
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@ -4,7 +4,7 @@
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<PathDelim Value="\"/>
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<Version Value="9"/>
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<BuildModes Active="Default"/>
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<Units Count="12">
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<Units Count="13">
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<Unit0>
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<Filename Value="project1.lpr"/>
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<IsPartOfProject Value="True"/>
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@ -66,31 +66,26 @@
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<Unit6>
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<Filename Value="..\..\aboutdialog\aboutboxunit.pas"/>
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<UnitName Value="AboutboxUnit"/>
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<EditorIndex Value="4"/>
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<WindowIndex Value="0"/>
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<TopLine Value="269"/>
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<CursorPos X="39" Y="292"/>
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<UsageCount Value="12"/>
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<Loaded Value="True"/>
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</Unit6>
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<Unit7>
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<Filename Value="..\..\..\lcl\lresources.pp"/>
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<UnitName Value="LResources"/>
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<EditorIndex Value="3"/>
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<WindowIndex Value="0"/>
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<TopLine Value="439"/>
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<CursorPos X="35" Y="466"/>
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<UsageCount Value="12"/>
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<Loaded Value="True"/>
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</Unit7>
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<Unit8>
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<Filename Value="..\scrollingtext.pas"/>
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<UnitName Value="ScrollingText"/>
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<IsVisibleTab Value="True"/>
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<EditorIndex Value="2"/>
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<WindowIndex Value="0"/>
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<TopLine Value="112"/>
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<CursorPos X="49" Y="129"/>
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<CursorPos X="45" Y="139"/>
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<UsageCount Value="12"/>
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<Loaded Value="True"/>
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</Unit8>
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@ -118,11 +113,22 @@
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<CursorPos X="1" Y="1"/>
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<UsageCount Value="10"/>
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</Unit11>
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<Unit12>
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<Filename Value="..\..\multithreadprocs\mtprocs.pas"/>
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<UnitName Value="MTProcs"/>
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<IsVisibleTab Value="True"/>
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<EditorIndex Value="3"/>
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<WindowIndex Value="0"/>
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<TopLine Value="163"/>
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<CursorPos X="1" Y="1"/>
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<UsageCount Value="10"/>
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<Loaded Value="True"/>
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</Unit12>
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</Units>
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<General>
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<ActiveWindowIndexAtStart Value="0"/>
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</General>
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<JumpHistory Count="11" HistoryIndex="10">
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<JumpHistory Count="10" HistoryIndex="9">
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<Position1>
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<Filename Value="unit1.pas"/>
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<Caret Line="33" Column="16" TopLine="1"/>
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@ -136,37 +142,33 @@
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<Caret Line="28" Column="32" TopLine="1"/>
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</Position3>
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<Position4>
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<Filename Value="..\..\..\lcl\lresources.pp"/>
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<Caret Line="2" Column="16" TopLine="1"/>
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<Filename Value="..\scrollingtext.pas"/>
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<Caret Line="166" Column="68" TopLine="140"/>
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</Position4>
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<Position5>
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<Filename Value="..\scrollingtext.pas"/>
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<Caret Line="166" Column="68" TopLine="140"/>
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<Caret Line="167" Column="1" TopLine="146"/>
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</Position5>
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<Position6>
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<Filename Value="..\scrollingtext.pas"/>
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<Caret Line="167" Column="1" TopLine="146"/>
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<Caret Line="162" Column="65" TopLine="146"/>
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</Position6>
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<Position7>
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<Filename Value="..\scrollingtext.pas"/>
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<Caret Line="162" Column="65" TopLine="146"/>
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<Caret Line="166" Column="40" TopLine="146"/>
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</Position7>
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<Position8>
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<Filename Value="..\scrollingtext.pas"/>
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<Caret Line="166" Column="40" TopLine="146"/>
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<Caret Line="156" Column="92" TopLine="146"/>
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</Position8>
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<Position9>
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<Filename Value="..\scrollingtext.pas"/>
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<Caret Line="156" Column="92" TopLine="146"/>
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<Caret Line="167" Column="1" TopLine="147"/>
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</Position9>
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<Position10>
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<Filename Value="..\scrollingtext.pas"/>
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<Caret Line="167" Column="1" TopLine="147"/>
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</Position10>
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<Position11>
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<Filename Value="..\scrollingtext.pas"/>
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<Caret Line="132" Column="1" TopLine="104"/>
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</Position11>
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</Position10>
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</JumpHistory>
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</ProjectSession>
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<EditorMacros Count="0"/>
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@ -8,7 +8,7 @@ object Form1: TForm1
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ClientHeight = 363
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ClientWidth = 552
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Position = poDesktopCenter
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LCLVersion = '1.2.2.0'
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LCLVersion = '1.2.4.0'
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object ScrollingText1: TScrollingText
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Left = 0
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Height = 363
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@ -17,7 +17,7 @@ object Form1: TForm1
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About.Description.Strings = (
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'Component that shows a scrolling window.'#13#10'Use Lines property to set text and Active=True'#13#10'to use the component'
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)
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About.Title = 'About About ScrollingText component'
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About.Title = 'About About About ScrollingText component'
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About.Height = 280
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About.Width = 400
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About.Font.Color = clNavy
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@ -55,6 +55,7 @@ object Form1: TForm1
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'June 2014'
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)
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Font.Height = -13
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TextSource = stResource
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end
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object BitBtn1: TBitBtn
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Left = 239
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