The files "tappytux.lpi", "gameconfigform.pas" and "gameplayform.pas" were created.

git-svn-id: https://svn.code.sf.net/p/lazarus-ccr/svn@1919 8e941d3f-bd1b-0410-a28a-d453659cc2b4
This commit is contained in:
denniscuflat 2011-09-07 17:58:54 +00:00
parent 4c6c780c57
commit abea05d9e6
8 changed files with 199 additions and 0 deletions

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object Form1: TForm1
Left = 238
Height = 240
Top = 161
Width = 320
Caption = 'Form1'
LCLVersion = '0.9.31'
end

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unit gameconfigform;
{$mode objfpc}{$H+}
interface
uses
Classes, SysUtils, FileUtil, Forms, Controls, Graphics, Dialogs;
type
TForm1 = class(TForm)
private
{ private declarations }
public
{ public declarations }
end;
var
Form1: TForm1;
implementation
{$R *.lfm}
end.

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object Form2: TForm2
Left = 238
Height = 240
Top = 161
Width = 320
Caption = 'Form2'
LCLVersion = '0.9.31'
end

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unit gameplayform;
{$mode objfpc}{$H+}
interface
uses
Classes, SysUtils, FileUtil, Forms, Controls, Graphics, Dialogs;
type
TForm2 = class(TForm)
private
{ private declarations }
public
{ public declarations }
end;
var
Form2: TForm2;
implementation
{$R *.lfm}
end.

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<?xml version="1.0"?>
<CONFIG>
<ProjectOptions>
<Version Value="9"/>
<PathDelim Value="\"/>
<General>
<MainUnit Value="0"/>
<ResourceType Value="res"/>
<UseXPManifest Value="True"/>
<Icon Value="0"/>
<ActiveWindowIndexAtStart Value="0"/>
</General>
<i18n>
<EnableI18N LFM="False"/>
</i18n>
<VersionInfo>
<StringTable ProductVersion=""/>
</VersionInfo>
<BuildModes Count="1" Active="Default">
<Item1 Name="Default" Default="True"/>
</BuildModes>
<PublishOptions>
<Version Value="2"/>
<IncludeFileFilter Value="*.(pas|pp|inc|lfm|lpr|lrs|lpi|lpk|sh|xml)"/>
<ExcludeFileFilter Value="*.(bak|ppu|o|so);*~;backup"/>
</PublishOptions>
<RunParams>
<local>
<FormatVersion Value="1"/>
</local>
</RunParams>
<RequiredPackages Count="1">
<Item1>
<PackageName Value="LCL"/>
</Item1>
</RequiredPackages>
<Units Count="3">
<Unit0>
<Filename Value="tappytux.lpr"/>
<IsPartOfProject Value="True"/>
<UnitName Value="tappytux"/>
<UsageCount Value="20"/>
</Unit0>
<Unit1>
<Filename Value="gameconfigform.pas"/>
<IsPartOfProject Value="True"/>
<ComponentName Value="Form1"/>
<ResourceBaseClass Value="Form"/>
<UnitName Value="gameconfigform"/>
<EditorIndex Value="0"/>
<WindowIndex Value="0"/>
<TopLine Value="1"/>
<CursorPos X="1" Y="1"/>
<UsageCount Value="20"/>
<Loaded Value="True"/>
<LoadedDesigner Value="True"/>
</Unit1>
<Unit2>
<Filename Value="gameplayform.pas"/>
<IsPartOfProject Value="True"/>
<ComponentName Value="Form2"/>
<ResourceBaseClass Value="Form"/>
<UnitName Value="gameplayform"/>
<EditorIndex Value="1"/>
<WindowIndex Value="0"/>
<TopLine Value="1"/>
<CursorPos X="1" Y="1"/>
<UsageCount Value="20"/>
<Loaded Value="True"/>
<LoadedDesigner Value="True"/>
</Unit2>
</Units>
<JumpHistory Count="0" HistoryIndex="-1"/>
</ProjectOptions>
<CompilerOptions>
<Version Value="10"/>
<PathDelim Value="\"/>
<Target>
<Filename Value="tappytux"/>
</Target>
<SearchPaths>
<IncludeFiles Value="$(ProjOutDir)"/>
<UnitOutputDirectory Value="lib\$(TargetCPU)-$(TargetOS)"/>
</SearchPaths>
<Linking>
<Options>
<Win32>
<GraphicApplication Value="True"/>
</Win32>
</Options>
</Linking>
<Other>
<CompilerPath Value="$(CompPath)"/>
</Other>
</CompilerOptions>
<Debugging>
<Exceptions Count="3">
<Item1>
<Name Value="EAbort"/>
</Item1>
<Item2>
<Name Value="ECodetoolError"/>
</Item2>
<Item3>
<Name Value="EFOpenError"/>
</Item3>
</Exceptions>
</Debugging>
</CONFIG>

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program tappytux;
{$mode objfpc}{$H+}
uses
{$IFDEF UNIX}{$IFDEF UseCThreads}
cthreads,
{$ENDIF}{$ENDIF}
Interfaces, // this includes the LCL widgetset
Forms, gameconfigform, gameplayform
{ you can add units after this };
{$R *.res}
begin
RequireDerivedFormResource := True;
Application.Initialize;
Application.CreateForm(TForm1, Form1);
Application.CreateForm(TForm2, Form2);
Application.Run;
end.

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