lazarus-ccr/components/fpspreadsheet/source/common/fpsstreams.pas

350 lines
11 KiB
ObjectPascal

unit fpsStreams;
{$ifdef fpc}
{$mode delphi}{$H+}
{$endif}
interface
uses
SysUtils, Classes;
var
DEFAULT_STREAM_BUFFER_SIZE: Integer = 1024 * 1024; // 1 MB
type
{ A buffered stream }
TBufStream = class(TStream)
private
FFileStream: TFileStream;
FMemoryStream: TMemoryStream;
FFileStreamPos: Int64;
FFileStreamSize: Int64;
FBufWritten: Boolean;
FBufSize: Int64;
FKeepTmpFile: Boolean;
FFileName: String;
FFileMode: Word;
protected
procedure CreateFileStream;
function GetPosition: Int64; override;
function GetSize: Int64; override;
function IsWritingMode: Boolean;
public
constructor Create(AFileName: String; AMode: Word;
ABufSize: Cardinal = Cardinal(-1)); overload;
constructor Create(ATempFile: String; AKeepFile: Boolean = false;
ABufSize: Cardinal = Cardinal(-1)); overload;
constructor Create(ABufSize: Cardinal = Cardinal(-1)); overload;
destructor Destroy; override;
procedure FillBuffer;
procedure FlushBuffer;
function Read(var Buffer; Count: Longint): Longint; override;
function Seek(const Offset: Int64; Origin: TSeekOrigin): Int64; override;
function Write(const ABuffer; ACount: Longint): Longint; override;
end;
procedure ResetStream(var AStream: TStream);
implementation
uses
Math;
{ Resets the stream position to the beginning of the stream. }
procedure ResetStream(var AStream: TStream);
begin
if AStream <> nil then
AStream.Position := 0;
end;
{==============================================================================}
{ TBufStream }
{==============================================================================}
{@@ ----------------------------------------------------------------------------
Constructor of the TBufStream. Creates a memory stream and prepares everything
to create also a file stream if the stream size exceeds ABufSize bytes.
@param ATempFile File name for the file stream. If an empty string is
used a temporary file name is created by calling GetTempFileName.
@param AKeepFile If true and the stream is in WritingMode the stream is
flushed to file when the stream is
destroyed. If false the file is deleted when the stream
is destroyed.
@param ABufSize Maximum size of the memory stream before swapping to file
starts. Value is given in bytes.
-------------------------------------------------------------------------------}
constructor TBufStream.Create(ATempFile: String; AKeepFile: Boolean = false;
ABufSize: Cardinal = Cardinal(-1));
begin
if ATempFile = '' then
ATempFile := ChangeFileExt(GetTempFileName, '.~abc');
// Change extension because of naming conflict if the name of the main file
// is determined by GetTempFileName also. Happens in internaltests suite.
FFileName := ATempFile;
FKeepTmpFile := AKeepFile;
FMemoryStream := TMemoryStream.Create;
// The file stream is only created when needed because of possible conflicts
// of random file names.
if ABufSize = Cardinal(-1) then
FBufSize := DEFAULT_STREAM_BUFFER_SIZE
else
FBufSize := ABufSize;
FFileMode := fmCreate + fmOpenRead;
end;
{@@
Constructor of the TBufStream. Creates a memory stream and prepares everything
to create also a file stream if the streamsize exceeds ABufSize bytes. The
stream created by this constructor is mainly intended to serve a temporary
purpose, it is not stored permanently to file.
@param ABufSize Maximum size of the memory stream before swapping to file
starts. Value is given in bytes.
}
constructor TBufStream.Create(ABufSize: Cardinal = Cardinal(-1));
begin
Create('', false, ABufSize);
end;
{@@
Constructor of the TBufStream. When swapping to file it will create a file
stream using the given file mode. This kind of BufStream is considered as a
fast replacement of TFileStream.
@param AFileName File name for the file stream. If an empty string is
used a temporary file name is created by calling GetTempFileName.
@param AMode FileMode for the file stream (fmCreate, fmOpenRead etc.)
@param ABufSize Maximum size of the memory stream before swapping to file
starts. Value is given in bytes.
}
constructor TBufStream.Create(AFileName: String; AMode: Word;
ABufSize: Cardinal = Cardinal(-1));
var
keep: Boolean;
begin
keep := AMode and (fmCreate + fmOpenWrite) <> 0;
Create(AFileName, keep, ABufSize);
FFileMode := AMode;
end;
destructor TBufStream.Destroy;
begin
// Write current buffer content to file
if FKeepTmpFile then FlushBuffer;
// Free streams and delete temporary file, if requested
FreeAndNil(FMemoryStream);
FreeAndNil(FFileStream);
if not FKeepTmpFile and (FFileName <> '') and IsWritingMode then
DeleteFile(FFileName);
inherited Destroy;
end;
{ Creation of the file stream is delayed because of naming conflicts of other
streams are needed with random file names as well (the files do not yet exist
when the streams are created and therefore get the same name by GetTempFileName! }
procedure TBufStream.CreateFileStream;
begin
if FFileStream = nil then begin
if FFileName = '' then FFileName := ChangeFileExt(GetTempFileName, '.~abc');
FFileStream := TFileStream.Create(FFileName, FFileMode);
FFileStreamSize := FFileStream.Size;
FFileStreamPos := 0;
end;
end;
{ Reads FBufSize bytes from the stream into the buffer.
Called when reading. }
procedure TBufStream.FillBuffer;
var
p, n: Int64;
begin
p := GetPosition;
FMemoryStream.Clear;
FMemoryStream.Position := 0;
FFileStream.Position := p;
n := Min(FBufSize, FFileStreamSize - p);
FMemoryStream.CopyFrom(FFileStream, n);
FMemoryStream.Position := 0;
FFileStream.Position := p; // The file stream ends where the memorystream begins!
FFileStreamPos := p;
end;
{ Flushes the contents of the memory stream to file
Called when writing. }
procedure TBufStream.FlushBuffer;
begin
if (FMemoryStream.Size > 0) and not FBufWritten and IsWritingMode then begin
FMemoryStream.Position := 0;
CreateFileStream;
FFileStream.CopyFrom(FMemoryStream, FMemoryStream.Size);
FFileStreamPos := FFileStream.Position;
FFileStreamSize := FFileStream.Size;
FMemoryStream.Clear;
FBufWritten := true;
end;
end;
{ Returns the buffer position. This is the buffer position of the bytes written
to file, plus the current position in the memory buffer }
function TBufStream.GetPosition: Int64;
begin
if FFileStream = nil then
Result := FMemoryStream.Position
else
// Result := FFileStream.Position + FMemoryStream.Position;
Result := FFileStreamPos + FMemoryStream.Position;
end;
{ Returns the size of the stream. Both memory and file streams are considered
if needed. }
function TBufStream.GetSize: Int64;
var
n: Int64;
begin
if IsWritingMode then begin
if FFileStream <> nil then
n := FFileStreamSize
// n := FFileStream.Size
else
n := 0;
if n = 0 then n := FMemoryStream.Size;
Result := Max(n, GetPosition);
end else begin
CreateFileStream;
Result := FFileStreamSize;
end;
end;
{@@
Returns true if the stream is in WritingMode.
"WritingMode" means that the stream is primarily used for writing. The
memory stream is initially empty but fills during writing, it is written to
disk when it is full.
The (unnamend) opposite of "WritingMode" indicates that the stream is used
for reading. The memory stream is initially full, but the stream pointer is at
it start. When data are read the stream pointer advances towards the end.
When the requested data are not contained in the memory stream another
ABufSize of bytes are read into the memory stream. }
function TBufStream.IsWritingMode: Boolean;
begin
Result := FFileMode and (fmCreate + fmOpenWrite) <> 0;
end;
{@@
Reads a given number of bytes into a buffer and return the number of bytes
read. If the bytes are not in the memory stream they are read from the file
stream.
@param Buffer Buffer into which the bytes are read. Sufficient space must
have been allocated for Count bytes
@param Count Number of bytes to read from the stream
@return Number of bytes that were read from the stream.}
function TBufStream.Read(var Buffer; Count: Longint): Longint;
var
p: Int64;
begin
p := GetPosition; // Save stream position
// Case 1: Memory stream is empty
if FMemoryStream.Size = 0 then begin
CreateFileStream;
if IsWritingMode then begin
Result := FFileStream.Read(Buffer, Count);
FFileStreamPos := FFileStream.Position;
end else begin
FillBuffer;
Result := FMemoryStream.Read(Buffer, Count);
end;
exit;
end;
// Case 2: All "Count" bytes are contained in memory stream starting at current position
if FMemoryStream.Position + Count <= FMemoryStream.Size then begin
Result := FMemoryStream.Read(Buffer, Count);
exit;
end;
// Case 3: Memory stream is not empty but contains only part of the bytes requested
if IsWritingMode then begin
FlushBuffer;
FFileStream.Position := p;
Result := FFileStream.Read(Buffer, Count);
FFileStreamPos := p + Count;
end else begin
FillBuffer;
Result := FMemoryStream.Read(Buffer, Count);
end;
end;
function TBufStream.Seek(const Offset: Int64; Origin: TSeekOrigin): Int64;
var
oldPos: Int64;
newPos: Int64;
begin
oldPos := GetPosition;
case Origin of
soBeginning : newPos := Offset;
soCurrent : newPos := oldPos + Offset;
soEnd : newPos := GetSize - Offset;
end;
// case #1: New position is within buffer, no file stream yet
if (FFileStream = nil) and (newPos < FMemoryStream.Size) then
begin
FMemoryStream.Position := newPos;
Result := FMemoryStream.Position;
exit;
end;
CreateFileStream;
// case #2: New position is within buffer, file stream exists
// if (newPos >= FFileStream.Position) and (newPos < FFileStream.Position + FMemoryStream.Size)
if (newPos >= FFileStreamPos) and (newPos < FFileStreamPos + FMemoryStream.Size)
then begin
// FMemoryStream.Position := newPos - FFileStream.Position;
FMemoryStream.Position := newPos - FFileStreamPos;
Result := newpos; //FMemoryStream.Position;
exit;
end;
// case #3: New position is outside buffer
if IsWritingMode then
FlushBuffer;
FFileStream.Position := newPos;
FFileStreamPos := newPos;
FMemoryStream.Position := 0;
if not IsWritingMode then
FillBuffer;
end;
function TBufStream.Write(const ABuffer; ACount: LongInt): LongInt;
var
savedPos: Int64;
begin
// Case #1: Bytes fit into buffer
if FMemoryStream.Position + ACount < FBufSize then
begin
Result := FMemoryStream.Write(ABuffer, ACount);
FBufWritten := false;
end else
// Case #2: Buffer would overflow
begin;
savedPos := GetPosition;
FlushBuffer;
FFileStream.Position := savedPos;
Result := FFileStream.Write(ABuffer, ACount);
FFileStreamPos := savedPos + ACount;
FFileStreamSize := FFileStream.Size;
end;
end;
end.