
git-svn-id: https://svn.code.sf.net/p/lazarus-ccr/svn@2134 8e941d3f-bd1b-0410-a28a-d453659cc2b4
376 lines
9.3 KiB
ObjectPascal
376 lines
9.3 KiB
ObjectPascal
unit tappydrawer;
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{$mode objfpc}{$H+}
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interface
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uses
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Classes, SysUtils, Controls, Graphics, LCLType, IntfGraphics, fpimage,
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Math,
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{tappygamedata,} tappyconfig, tappymodules;
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type
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{ TTappyTuxAnimation }
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TTappyTuxAnimation = class
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StartPoint, EndPoint: TPoint;
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CurrentStep: Integer;
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StepCount: Integer;
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IsInfinite: Boolean; // if True the animation will never end
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constructor Create; virtual;
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procedure DrawToCanvas(ACanvas: TCanvas); virtual;
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procedure DrawToIntfImg(AIntfImage: TLazIntfImage); virtual;
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procedure ExecuteFinal; virtual;
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end;
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{ TTappySpriteAnimation }
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TTappySpriteAnimation = class(TTappyTuxAnimation)
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public
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//StartPoint, EndPoint: TPoint; override;
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Bitmaps: array of TFPImageBitmap;
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procedure DrawToIntfImg(AIntfImage: TLazIntfImage); override;
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procedure ExecuteFinal; override;
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end;
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{ TBallonAnimation
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TBallonAnimation = class(TTappyTuxAnimation)
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public
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constructor Create; override;
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procedure DrawToCanvas(ACanvas: TCanvas); override;
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procedure ExecuteFinal; override;
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end;}
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{ TFallingText }
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TFallingText = class(TTappyTuxAnimation)
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public
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//StartPoint, EndPoint: TPoint; override;
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Bitmap: TFPImageBitmap;
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Question: TCanvas;
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procedure DrawToIntfImg(AIntfImage: TLazIntfImage); override;
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procedure ExecuteFinal; override;
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end;
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{ TTappyTuxDrawer }
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TTappyTuxDrawer = class(TCustomControl)
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private
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imgSomething: TPortableNetworkGraphic;
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FAnimationList: TFPList;
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public
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constructor Create(AOwner: TComponent); override;
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destructor Destroy; override;
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procedure EraseBackground(DC: HDC); override;
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procedure Paint; override;
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procedure DrawToCanvas(ACanvas: TCanvas);
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class procedure DrawImageWithTransparentColor(
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ADest: TLazIntfImage; const ADestX, ADestY: Integer; AColor: TFPColor;
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AImage: TFPImageBitmap);
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//function GetImage(ATile: TChessTile): TPortableNetworkGraphic;
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procedure HandleMouseMove(Sender: TObject; Shift: TShiftState; X, Y: Integer);
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procedure HandleMouseUp(Sender: TObject; Button: TMouseButton;
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Shift: TShiftState; X, Y: Integer);
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procedure HandleMouseDown(Sender: TObject; Button: TMouseButton;
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Shift: TShiftState; X, Y: Integer);
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procedure HandleOnTimer(Sender: TObject);
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procedure AddAnimation(AAnimation: TTappyTuxAnimation);
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function GetAnimation(AIndex: Integer): TTappyTuxAnimation;
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function GetAnimationCount: Integer;
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procedure HandleAnimationOnTimer();
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end;
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var
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vTappyTuxDrawer: TTappyTuxDrawer;
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implementation
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{ TBallonAnimation
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constructor TBallonAnimation.Create;
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begin
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inherited Create;
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CurrentStep := 0;
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StepCount := 200;
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end;
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procedure TBallonAnimation.DrawToCanvas(ACanvas: TCanvas);
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begin
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ACanvas.Pixels[CurrentStep, CurrentStep] := clRed;
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end;
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procedure TBallonAnimation.ExecuteFinal;
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begin
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// Lost the game if the ballon reached its end
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end}
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{ TTappySpriteAnimation }
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procedure TTappySpriteAnimation.DrawToIntfImg(AIntfImage: TLazIntfImage);
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var
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lNumBitmaps, lCurBmpIndex: Integer;
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t: Double;
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lPos: TPoint;
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begin
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lNumBitmaps := Length(Bitmaps);
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if lNumBitmaps = 0 then Exit;
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lCurBmpIndex := CurrentStep mod lNumBitmaps;
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t := CurrentStep / StepCount;
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lPos.X := Round(StartPoint.X + t * (EndPoint.X - StartPoint.X));
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lPos.Y := Round(StartPoint.Y + t * (EndPoint.Y - StartPoint.Y));
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TTappyTuxDrawer.DrawImageWithTransparentColor(AIntfImage,
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lPos.X, lPos.Y, colFuchsia, Bitmaps[lCurBmpIndex]);
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end;
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procedure TTappySpriteAnimation.ExecuteFinal;
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begin
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inherited ExecuteFinal;
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end;
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{TFallingText}
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procedure TFallingText.DrawToIntfImg(AIntfImage: TLazIntfImage);
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var
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t: Double;
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lPos: TPoint;
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begin
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t := CurrentStep / StepCount;
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lPos.X := Round(StartPoint.X + t * (EndPoint.X - StartPoint.X));
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lPos.Y := Round(StartPoint.Y + t * (EndPoint.Y - StartPoint.Y));
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TTappyTuxDrawer.DrawImageWithTransparentColor(AIntfImage,
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lPos.X, lPos.Y, colFuchsia, Bitmap);
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end;
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procedure TFallingText.ExecuteFinal;
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begin
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inherited ExecuteFinal;
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end;
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{ TTappyTuxAnimation }
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constructor TTappyTuxAnimation.Create;
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begin
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inherited Create;
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CurrentStep := 0;
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StepCount := 20;
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end;
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procedure TTappyTuxAnimation.DrawToCanvas(ACanvas: TCanvas);
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begin
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end;
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procedure TTappyTuxAnimation.DrawToIntfImg(AIntfImage: TLazIntfImage);
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begin
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end;
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procedure TTappyTuxAnimation.ExecuteFinal;
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begin
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// inherit from this class and add something to ExecuteFinal
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end;
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constructor TTappyTuxDrawer.Create(AOwner: TComponent);
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begin
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inherited Create(AOwner);
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FAnimationList := TFPList.Create;
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// Events
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OnMouseMove := @HandleMouseMove;
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OnMouseUp := @HandleMouseUp;
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OnMouseDown := @HandleMouseDown;
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end;
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destructor TTappyTuxDrawer.Destroy;
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begin
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FAnimationList.Free;
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inherited Destroy;
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end;
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procedure TTappyTuxDrawer.EraseBackground(DC: HDC);
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begin
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// Don't erase the background
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end;
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procedure TTappyTuxDrawer.Paint;
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var
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x, y: integer;
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Bitmap: TBitmap;
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begin
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Bitmap := TBitmap.Create;
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try
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// Initializes the Bitmap Size
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Bitmap.Height := Height;
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Bitmap.Width := Width;
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DrawToCanvas(Bitmap.Canvas);
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Canvas.Draw(0, 0, Bitmap);
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finally
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Bitmap.Free;
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end;
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end;
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procedure TTappyTuxDrawer.DrawToCanvas(ACanvas: TCanvas);
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var
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col, row: integer;
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lIntfImage: TLazIntfImage;
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lTmpBmp: TBitmap;
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X, Y: integer;
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i: Integer;
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lAnimation: TTappyTuxAnimation;
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begin
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lIntfImage := TLazIntfImage.Create(0, 0);
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lTmpBmp := TBitmap.Create;
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try
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// First draw the background
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lIntfImage.LoadFromBitmap(GetCurrentModule().GetBackgroundImage(2).Handle, 0{bmpBoard.MaskHandle});
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// Draw all animations via TLazIntfImage
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for i := 0 to FAnimationList.Count - 1 do
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begin
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lAnimation := TTappyTuxAnimation(FAnimationList.Items[i]);
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lAnimation.DrawToIntfImg(lIntfImage);
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end;
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lTmpBmp.LoadFromIntfImage(lIntfImage);
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ACanvas.Draw(0, 0, lTmpBmp);
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// -------------------------
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// Now TCanvas drawings
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// -------------------------
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// Now the module should draw itself
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// Draw all animations via TLazIntfImage
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for i := 0 to FAnimationList.Count - 1 do
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begin
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lAnimation := TTappyTuxAnimation(FAnimationList.Items[i]);
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lAnimation.DrawToCanvas(ACanvas);
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end;
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finally
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lTmpBmp.Free;
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lIntfImage.Free;
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end;
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end;
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class procedure TTappyTuxDrawer.DrawImageWithTransparentColor(ADest: TLazIntfImage;
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const ADestX, ADestY: Integer; AColor: TFPColor; AImage: TFPImageBitmap);
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var
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x, y, CurX, CurY: Integer;
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IntfImage: TLazIntfImage;
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lDrawWidth, lDrawHeight: Integer;
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CurColor: TFPColor;
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begin
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IntfImage := TLazIntfImage.Create(0,0);
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try
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IntfImage.LoadFromBitmap(AImage.Handle, AImage.MaskHandle);
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// Take care not to draw outside the destination area
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lDrawWidth := Min(ADest.Width - ADestX, AImage.Width);
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lDrawHeight := Min(ADest.Height - ADestY, AImage.Height);
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for y := 0 to lDrawHeight - 1 do
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begin
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for x := 0 to lDrawWidth - 1 do
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begin
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CurX := ADestX + x;
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CurY := ADestY + y;
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// Never draw outside the destination
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if (CurX < 0) or (CurY < 0) then Continue;
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CurColor := AImage.Canvas.Colors[x, y]; // Good for debugging
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if ((CurColor.Green div $FF) <> (AColor.Green div $FF)) or
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((CurColor.Red div $FF) <> (AColor.Red div $FF)) or
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((CurColor.Blue div $FF) <> (AColor.Blue div $FF)) then
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ADest.Colors[CurX, CurY] := IntfImage.Colors[x, y];
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end;
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end;
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finally
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IntfImage.Free;
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end;
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end;
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procedure TTappyTuxDrawer.HandleMouseMove(Sender: TObject; Shift: TShiftState; X,
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Y: Integer);
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begin
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{ if Assigned(FDelegate) and (FDrawerState in [dsIdle, dsDragging]) then
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FDelegate.HandleMouseMove(Sender, Shift, X, Y);}
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end;
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procedure TTappyTuxDrawer.HandleMouseUp(Sender: TObject; Button: TMouseButton;
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Shift: TShiftState; X, Y: Integer);
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begin
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{ if Assigned(FDelegate) and (FDrawerState in [dsIdle, dsDragging]) then
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FDelegate.HandleMouseUp(Sender, Button, Shift, X, Y);}
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end;
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procedure TTappyTuxDrawer.HandleMouseDown(Sender: TObject; Button: TMouseButton;
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Shift: TShiftState; X, Y: Integer);
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begin
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{ if Assigned(FDelegate) and (FDrawerState in [dsIdle, dsDragging]) then
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FDelegate.HandleMouseDown(Sender, Button, Shift, X, Y);}
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end;
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procedure TTappyTuxDrawer.HandleOnTimer(Sender: TObject);
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begin
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{ if FDrawerState = dsRunningAnimation then
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begin
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Inc(FAnimation.CurrentStep);
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if FAnimation.CurrentStep >= FAnimation.FinalStep then
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begin
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FAnimation.ExecuteFinal;
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FAnimation.Free;
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FAnimation := nil;
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FDrawerState := dsIdle;
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end;
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Invalidate();
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end;}
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end;
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procedure TTappyTuxDrawer.AddAnimation(AAnimation: TTappyTuxAnimation);
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begin
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FAnimationList.Add(AAnimation);
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end;
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function TTappyTuxDrawer.GetAnimation(AIndex: Integer): TTappyTuxAnimation;
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begin
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Result := TTappyTuxAnimation(FAnimationList.Items[AIndex]);
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end;
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function TTappyTuxDrawer.GetAnimationCount: Integer;
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begin
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Result := FAnimationList.Count;
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end;
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procedure TTappyTuxDrawer.HandleAnimationOnTimer;
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var
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i: Integer;
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lAnimation: TTappyTuxAnimation;
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begin
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for i := 0 to FAnimationList.Count - 1 do
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begin
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lAnimation := TTappyTuxAnimation(FAnimationList.Items[i]);
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Inc(lAnimation.CurrentStep);
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if lAnimation.InheritsFrom(TFallingText) then lAnimation.StartPoint.y := lAnimation.StartPoint.y + 10;
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end;
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Self.Invalidate;
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end;
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end.
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