
removed footer date for the time being (to prevent too much changes in documentation) implemented cleaning of GLUT bitmap font lists removed unused function in uicontext class renamed chm file added missing documentation back in nvcontext.xml git-svn-id: https://svn.code.sf.net/p/lazarus-ccr/svn@2254 8e941d3f-bd1b-0410-a28a-d453659cc2b4
38 lines
1.7 KiB
HTML
38 lines
1.7 KiB
HTML
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
|
<html>
|
|
<head>
|
|
<meta content="text/html; charset=utf-8" http-equiv="Content-Type">
|
|
<title>Reference for unit 'nvShaderUtils': Procedures and functions</title>
|
|
<link rel="stylesheet" href="../fpdoc.css" type="text/css">
|
|
|
|
</head>
|
|
<body>
|
|
<table class="bar" width="100%" border="0" cellpadding="4" cellspacing="0">
|
|
<tr>
|
|
<td><b>[<a href="../nvshaderutils/index.html">Overview</a>][Procedures and functions][<a href="../nvshaderutils/index-8.html">Index</a>]</b></td>
|
|
<td align="right"><span class="bartitle">Reference for unit 'nvShaderUtils' (<a href="../index.html">#nvidia-widgets</a>)</span></td>
|
|
</tr>
|
|
</table>
|
|
<h1>Reference for unit 'nvShaderUtils': Procedures and functions</h1>
|
|
<table cellpadding="0" cellspacing="0">
|
|
<tr>
|
|
<td valign="top"><p><tt><span class="code"><a href="../nvshaderutils/compileasmshader.html">CompileASMShader</a></span></tt></p></td>
|
|
</tr>
|
|
<tr>
|
|
<td valign="top"><p><tt><span class="code"><a href="../nvshaderutils/compileasmshaderfromfile.html">CompileASMShaderFromFile</a></span></tt></p></td>
|
|
</tr>
|
|
<tr>
|
|
<td valign="top"><p><tt><span class="code"><a href="../nvshaderutils/compileglslshader.html">CompileGLSLShader</a></span></tt></p></td>
|
|
</tr>
|
|
<tr>
|
|
<td valign="top"><p><tt><span class="code"><a href="../nvshaderutils/compileglslshaderfromfile.html">CompileGLSLShaderFromFile</a></span></tt></p></td>
|
|
</tr>
|
|
<tr>
|
|
<td valign="top"><p><tt><span class="code"><a href="../nvshaderutils/linkglslprogram.html">LinkGLSLProgram</a></span></tt></p></td>
|
|
<td><p> </p></td>
|
|
<td><p class="cmt">Create a program composed of vertex, geometry and fragment shaders.</p></td>
|
|
</tr>
|
|
</table>
|
|
</body>
|
|
</html>
|