lazarus-ccr/applications/tappytux/gameconfigform.pas
2011-09-14 01:24:06 +00:00

129 lines
2.2 KiB
ObjectPascal

unit gameconfigform;
{$mode objfpc}{$H+}
interface
uses
Classes, SysUtils, FileUtil, Forms, Controls, Graphics, Dialogs, StdCtrls,
ExtCtrls,
tappymodules, gameplayform;
type
{ TForm1 }
TForm1 = class(TForm)
btnLoad: TButton;
btnWordlist: TButton;
comboGameType: TComboBox;
comboSound: TComboBox;
comboMusic: TComboBox;
comboLevel: TComboBox;
lblGameType: TLabel;
listWordlist: TLabel;
lblSettings: TLabel;
lblSound: TLabel;
lblMusic: TLabel;
lblLevel: TLabel;
lblCredits: TLabel;
ltbWordlist: TListBox;
memoGameType: TMemo;
memoCredits: TMemo;
procedure btnLoadClick(Sender: TObject);
procedure comboGameTypeChange(Sender: TObject);
procedure comboSoundChange(Sender: TObject);
procedure FormClick(Sender: TObject);
procedure FormCreate(Sender: TObject);
private
{ private declarations }
public
{ public declarations }
procedure TranslateUI();
end;
var
Form1: TForm1;
implementation
{$R *.lfm}
{ TForm1 }
procedure TForm1.comboGameTypeChange(Sender: TObject);
begin
Case comboGameType.itemIndex of
0: begin
memoGameType.Clear;
memoGameType.Lines.Add('Description: <Descrição do TappyWords>');
memoGameType.Lines.Add('');
memoGameType.Lines.Add('Hint: <Alguma dica para TappyWords>');
end;
1: begin
memoGameType.Clear;
memoGameType.Lines.Add('Description: <Descrição do TappyMath>');
memoGameType.Lines.Add('');
memoGameType.Lines.Add('Hint: <Alguma dica para TappyMath>');
end;
end;
end;
procedure TForm1.btnLoadClick(Sender: TObject);
begin
Form2.Show;
Hide;
end;
procedure TForm1.comboSoundChange(Sender: TObject);
begin
{
Case comboSound.itemIndex of
0: begin
TTappyGameData.SndFX = true;
end;
1: begin
TTappyGameData.SndFX = false;
end;
end; }
end;
procedure TForm1.FormClick(Sender: TObject);
begin
end;
procedure TForm1.FormCreate(Sender: TObject);
begin
TranslateUI();
end;
procedure TForm1.TranslateUI;
var
i: Integer;
lModule: TTappyModule;
begin
comboGameType.Items.Clear;
for i := 0 to GetModuleCount() - 1 do
begin
lModule := GetModule(i);
comboGameType.Items.Add(lModule.ShortDescription);
end;
comboGameType.ItemIndex := 0;
end;
end.