
removed footer date for the time being (to prevent too much changes in documentation) implemented cleaning of GLUT bitmap font lists removed unused function in uicontext class renamed chm file added missing documentation back in nvcontext.xml git-svn-id: https://svn.code.sf.net/p/lazarus-ccr/svn@2254 8e941d3f-bd1b-0410-a28a-d453659cc2b4
36 lines
1.4 KiB
HTML
36 lines
1.4 KiB
HTML
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
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<meta content="text/html; charset=utf-8" http-equiv="Content-Type">
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<title>CompileGLSLShader</title>
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<link rel="stylesheet" href="../fpdoc.css" type="text/css">
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<table class="bar" width="100%" border="0" cellpadding="4" cellspacing="0">
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<td><b>[<a href="../nvshaderutils/index.html">Overview</a>][<a href="../nvshaderutils/index-5.html">Procedures and functions</a>][<a href="../nvshaderutils/index-8.html">Index</a>]</b></td>
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<td align="right"><span class="bartitle">Reference for unit 'nvShaderUtils' (<a href="../index.html">#nvidia-widgets</a>)</span></td>
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<h1>CompileGLSLShader</h1>
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<p></p>
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<h2>Declaration</h2>
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<p>Source position: nvshaderutils.pas line 18</p>
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<td><p><tt><span class="code"><span class="kw">function</span> CompileGLSLShader<span class="sym">(</span></span></tt></p></td>
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<td><p><tt><span class="code"> target<span class="sym">: </span>GLenum<span class="sym">;</span></span></tt></p></td>
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<td><p><tt><span class="code"> shader<span class="sym">: </span></span></tt></p></td>
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<td><p><tt><span class="code"><span class="sym">):</span>GLuint<span class="sym">;</span></span></tt></p></td>
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