
git-svn-id: https://svn.code.sf.net/p/lazarus-ccr/svn@1437 8e941d3f-bd1b-0410-a28a-d453659cc2b4
679 lines
28 KiB
ObjectPascal
679 lines
28 KiB
ObjectPascal
(*
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* Copyright (C) 2010 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*)
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unit input;
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interface
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uses ctypes,looper,keycodes;
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(******************************************************************
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*
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* IMPORTANT NOTICE:
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*
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* This file is part of Android's set of stable system headers
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* exposed by the Android NDK (Native Development Kit).
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*
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* Third-party source AND binary code relies on the definitions
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* here to be FROZEN ON ALL UPCOMING PLATFORM RELEASES.
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*
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* - DO NOT MODIFY ENUMS (EXCEPT IF YOU ADD NEW 32-BIT VALUES)
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* - DO NOT MODIFY CONSTANTS OR FUNCTIONAL MACROS
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* - DO NOT CHANGE THE SIGNATURE OF FUNCTIONS IN ANY WAY
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* - DO NOT CHANGE THE LAYOUT OR SIZE OF STRUCTURES
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*)
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(*
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* Structures and functions to receive and process input events in
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* native code.
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*
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* NOTE: These functions MUST be implemented by /system/lib/libui.so
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*)
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(*
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* Key states (may be returned by queries about the current state of a
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* particular key code, scan code or switch).
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*)
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const
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(* The key state is unknown or the requested key itself is not supported. *)
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AKEY_STATE_UNKNOWN = - 1;
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(* The key is up. *)
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AKEY_STATE_UP = 0;
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(* The key is down. *)
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AKEY_STATE_DOWN = 1;
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(* The key is down but is a virtual key press that is being emulated by the system. *)
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AKEY_STATE_VIRTUAL = 2;
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(*
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* Meta key / modifer state.
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*)
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const
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(* No meta keys are pressed. *)
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AMETA_NONE = 0;
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(* This mask is used to check whether one of the ALT meta keys is pressed. *)
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AMETA_ALT_ON = $02;
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(* This mask is used to check whether the left ALT meta key is pressed. *)
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AMETA_ALT_LEFT_ON = $10;
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(* This mask is used to check whether the right ALT meta key is pressed. *)
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AMETA_ALT_RIGHT_ON = $20;
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(* This mask is used to check whether one of the SHIFT meta keys is pressed. *)
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AMETA_SHIFT_ON = $01;
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(* This mask is used to check whether the left SHIFT meta key is pressed. *)
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AMETA_SHIFT_LEFT_ON = $40;
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(* This mask is used to check whether the right SHIFT meta key is pressed. *)
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AMETA_SHIFT_RIGHT_ON = $80;
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(* This mask is used to check whether the SYM meta key is pressed. *)
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AMETA_SYM_ON = $04;
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(*
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* Input events.
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*
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* Input events are opaque structures. Use the provided accessors functions to
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* read their properties.
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*)
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type
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PPAInputEvent = ^PAInputEvent;
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PAInputEvent = ^AInputEvent;
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AInputEvent = record end;
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(*
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* Input event types.
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*)
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const
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(* Indicates that the input event is a key event. *)
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AINPUT_EVENT_TYPE_KEY = 1;
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(* Indicates that the input event is a motion event. *)
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AINPUT_EVENT_TYPE_MOTION = 2;
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(*
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* Key event actions.
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*)
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const
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(* The key has been pressed down. *)
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AKEY_EVENT_ACTION_DOWN = 0;
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(* The key has been released. *)
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AKEY_EVENT_ACTION_UP = 1;
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(* Multiple duplicate key events have occurred in a row, or a complex string is
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* being delivered. The repeat_count property of the key event contains the number
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* of times the given key code should be executed.
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*)
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AKEY_EVENT_ACTION_MULTIPLE = 2;
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(*
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* Key event flags.
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*)
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const
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(* This mask is set if the device woke because of this key event. *)
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AKEY_EVENT_FLAG_WOKE_HERE = $1;
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(* This mask is set if the key event was generated by a software keyboard. *)
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AKEY_EVENT_FLAG_SOFT_KEYBOARD = $2;
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(* This mask is set if we don't want the key event to cause us to leave touch mode. *)
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AKEY_EVENT_FLAG_KEEP_TOUCH_MODE = $4;
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(* This mask is set if an event was known to come from a trusted part
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* of the system. That is, the event is known to come from the user,
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* and could not have been spoofed by a third party component. *)
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AKEY_EVENT_FLAG_FROM_SYSTEM = $8;
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(* This mask is used for compatibility, to identify enter keys that are
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* coming from an IME whose enter key has been auto-labelled "next" or
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* "done". This allows TextView to dispatch these as normal enter keys
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* for old applications, but still do the appropriate action when
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* receiving them. *)
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AKEY_EVENT_FLAG_EDITOR_ACTION = $10;
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(* When associated with up key events, this indicates that the key press
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* has been canceled. Typically this is used with virtual touch screen
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* keys, where the user can slide from the virtual key area on to the
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* display: in that case, the application will receive a canceled up
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* event and should not perform the action normally associated with the
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* key. Note that for this to work, the application can not perform an
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* action for a key until it receives an up or the long press timeout has
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* expired. *)
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AKEY_EVENT_FLAG_CANCELED = $20;
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(* This key event was generated by a virtual (on-screen) hard key area.
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* Typically this is an area of the touchscreen, outside of the regular
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* display, dedicated to "hardware" buttons. *)
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AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY = $40;
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(* This flag is set for the first key repeat that occurs after the
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* long press timeout. *)
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AKEY_EVENT_FLAG_LONG_PRESS = $80;
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(* Set when a key event has AKEY_EVENT_FLAG_CANCELED set because a long
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* press action was executed while it was down. *)
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AKEY_EVENT_FLAG_CANCELED_LONG_PRESS = $100;
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(* Set for AKEY_EVENT_ACTION_UP when this event's key code is still being
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* tracked from its initial down. That is, somebody requested that tracking
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* started on the key down and a long press has not caused
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* the tracking to be canceled. *)
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AKEY_EVENT_FLAG_TRACKING = $200;
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(*
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* Motion event actions.
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*)
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(* Bit shift for the action bits holding the pointer index as
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* defined by AMOTION_EVENT_ACTION_POINTER_INDEX_MASK.
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*)
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const
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AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT = 8;
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const
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(* Bit mask of the parts of the action code that are the action itself.
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*)
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AMOTION_EVENT_ACTION_MASK = $ff;
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(* Bits in the action code that represent a pointer index, used with
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* AMOTION_EVENT_ACTION_POINTER_DOWN and AMOTION_EVENT_ACTION_POINTER_UP. Shifting
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* down by AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT provides the actual pointer
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* index where the data for the pointer going up or down can be found.
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*)
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AMOTION_EVENT_ACTION_POINTER_INDEX_MASK = $ff00;
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(* A pressed gesture has started, the motion contains the initial starting location.
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*)
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AMOTION_EVENT_ACTION_DOWN = 0;
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(* A pressed gesture has finished, the motion contains the final release location
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* as well as any intermediate points since the last down or move event.
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*)
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AMOTION_EVENT_ACTION_UP = 1;
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(* A change has happened during a press gesture (between AMOTION_EVENT_ACTION_DOWN and
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* AMOTION_EVENT_ACTION_UP). The motion contains the most recent point, as well as
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* any intermediate points since the last down or move event.
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*)
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AMOTION_EVENT_ACTION_MOVE = 2;
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(* The current gesture has been aborted.
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* You will not receive any more points in it. You should treat this as
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* an up event, but not perform any action that you normally would.
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*)
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AMOTION_EVENT_ACTION_CANCEL = 3;
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(* A movement has happened outside of the normal bounds of the UI element.
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* This does not provide a full gesture, but only the initial location of the movement/touch.
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*)
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AMOTION_EVENT_ACTION_OUTSIDE = 4;
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(* A non-primary pointer has gone down.
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* The bits in AMOTION_EVENT_ACTION_POINTER_INDEX_MASK indicate which pointer changed.
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*)
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AMOTION_EVENT_ACTION_POINTER_DOWN = 5;
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(* A non-primary pointer has gone up.
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* The bits in AMOTION_EVENT_ACTION_POINTER_INDEX_MASK indicate which pointer changed.
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*)
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AMOTION_EVENT_ACTION_POINTER_UP = 6;
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(*
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* Motion event flags.
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*)
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const
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(* This flag indicates that the window that received this motion event is partly
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* or wholly obscured by another visible window above it. This flag is set to true
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* even if the event did not directly pass through the obscured area.
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* A security sensitive application can check this flag to identify situations in which
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* a malicious application may have covered up part of its content for the purpose
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* of misleading the user or hijacking touches. An appropriate response might be
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* to drop the suspect touches or to take additional precautions to confirm the user's
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* actual intent.
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*)
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AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED = $1;
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(*
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* Motion event edge touch flags.
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*)
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const
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(* No edges intersected *)
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AMOTION_EVENT_EDGE_FLAG_NONE = 0;
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(* Flag indicating the motion event intersected the top edge of the screen. *)
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AMOTION_EVENT_EDGE_FLAG_TOP = $01;
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(* Flag indicating the motion event intersected the bottom edge of the screen. *)
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AMOTION_EVENT_EDGE_FLAG_BOTTOM = $02;
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(* Flag indicating the motion event intersected the left edge of the screen. *)
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AMOTION_EVENT_EDGE_FLAG_LEFT = $04;
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(* Flag indicating the motion event intersected the right edge of the screen. *)
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AMOTION_EVENT_EDGE_FLAG_RIGHT = $08;
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(*
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* Input sources.
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*
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* Refer to the documentation on android.view.InputDevice for more details about input sources
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* and their correct interpretation.
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*)
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const
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AINPUT_SOURCE_CLASS_MASK = $000000ff;
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AINPUT_SOURCE_CLASS_BUTTON = $00000001;
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AINPUT_SOURCE_CLASS_POINTER = $00000002;
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AINPUT_SOURCE_CLASS_NAVIGATION = $00000004;
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AINPUT_SOURCE_CLASS_POSITION = $00000008;
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const
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AINPUT_SOURCE_UNKNOWN = $00000000;
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AINPUT_SOURCE_KEYBOARD = $00000100 or AINPUT_SOURCE_CLASS_BUTTON;
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AINPUT_SOURCE_DPAD = $00000200 or AINPUT_SOURCE_CLASS_BUTTON;
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AINPUT_SOURCE_TOUCHSCREEN = $00001000 or AINPUT_SOURCE_CLASS_POINTER;
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AINPUT_SOURCE_MOUSE = $00002000 or AINPUT_SOURCE_CLASS_POINTER;
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AINPUT_SOURCE_TRACKBALL = $00010000 or AINPUT_SOURCE_CLASS_NAVIGATION;
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AINPUT_SOURCE_TOUCHPAD = $00100000 or AINPUT_SOURCE_CLASS_POSITION;
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AINPUT_SOURCE_ANY = $ffffff00;
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(*
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* Keyboard types.
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*
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* Refer to the documentation on android.view.InputDevice for more details.
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*)
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const
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AINPUT_KEYBOARD_TYPE_NONE = 0;
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AINPUT_KEYBOARD_TYPE_NON_ALPHABETIC = 1;
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AINPUT_KEYBOARD_TYPE_ALPHABETIC = 2;
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(*
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* Constants used to retrieve information about the range of motion for a particular
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* coordinate of a motion event.
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*
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* Refer to the documentation on android.view.InputDevice for more details about input sources
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* and their correct interpretation.
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*)
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const
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AINPUT_MOTION_RANGE_X = 0;
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AINPUT_MOTION_RANGE_Y = 1;
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AINPUT_MOTION_RANGE_PRESSURE = 2;
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AINPUT_MOTION_RANGE_SIZE = 3;
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AINPUT_MOTION_RANGE_TOUCH_MAJOR = 4;
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AINPUT_MOTION_RANGE_TOUCH_MINOR = 5;
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AINPUT_MOTION_RANGE_TOOL_MAJOR = 6;
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AINPUT_MOTION_RANGE_TOOL_MINOR = 7;
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AINPUT_MOTION_RANGE_ORIENTATION = 8;
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(*
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* Input event accessors.
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*
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* Note that most functions can only be used on input events that are of a given type.
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* Calling these functions on input events of other types will yield undefined behavior.
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*)
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(*** Accessors for all input events. ** *)
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(* Get the input event type. *)
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function AInputEvent_getType(event: PAInputEvent): cint32; cdecl; external;
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(* Get the id for the device that an input event came from.
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*
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* Input events can be generated by multiple different input devices.
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* Use the input device id to obtain information about the input
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* device that was responsible for generating a particular event.
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*
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* An input device id of 0 indicates that the event didn't come from a physical device;
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* other numbers are arbitrary and you shouldn't depend on the values.
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* Use the provided input device query API to obtain information about input devices.
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*)
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function AInputEvent_getDeviceId(event: PAInputEvent): cint32; cdecl; external;
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(* Get the input event source. *)
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function AInputEvent_getSource(event: PAInputEvent): cint32; cdecl; external;
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(*** Accessors for key events only. ** *)
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(* Get the key event action. *)
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function AKeyEvent_getAction(key_event: PAInputEvent): cint32; cdecl; external;
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(* Get the key event flags. *)
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function AKeyEvent_getFlags(key_event: PAInputEvent): cint32; cdecl; external;
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(* Get the key code of the key event.
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* This is the physical key that was pressed, not the Unicode character. *)
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function AKeyEvent_getKeyCode(key_event: PAInputEvent): cint32; cdecl; external;
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(* Get the hardware key id of this key event.
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* These values are not reliable and vary from device to device. *)
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function AKeyEvent_getScanCode(key_event: PAInputEvent): cint32; cdecl; external;
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(* Get the meta key state. *)
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function AKeyEvent_getMetaState(key_event: PAInputEvent): cint32; cdecl; external;
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(* Get the repeat count of the event.
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* For both key up an key down events, this is the number of times the key has
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* repeated with the first down starting at 0 and counting up from there. For
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* multiple key events, this is the number of down/up pairs that have occurred. *)
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function AKeyEvent_getRepeatCount(key_event: PAInputEvent): cint32; cdecl; external;
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(* Get the time of the most recent key down event, in the
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* java.lang.System.nanoTime() time base. If this is a down event,
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* this will be the same as eventTime.
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* Note that when chording keys, this value is the down time of the most recently
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* pressed key, which may not be the same physical key of this event. *)
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function AKeyEvent_getDownTime(key_event: PAInputEvent): cint64; cdecl; external;
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(* Get the time this event occurred, in the
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* java.lang.System.nanoTime() time base. *)
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function AKeyEvent_getEventTime(key_event: PAInputEvent): cint64; cdecl; external;
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(*** Accessors for motion events only. ** *)
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(* Get the combined motion event action code and pointer index. *)
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function AMotionEvent_getAction(motion_event: PAInputEvent): cint32; cdecl; external;
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(* Get the motion event flags. *)
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function AMotionEvent_getFlags(motion_event: PAInputEvent): cint32; cdecl; external;
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(* Get the state of any meta / modifier keys that were in effect when the
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* event was generated. *)
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function AMotionEvent_getMetaState(motion_event: PAInputEvent): cint32; cdecl; external;
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(* Get a bitfield indicating which edges, if any, were touched by this motion event.
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* For touch events, clients can use this to determine if the user's finger was
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* touching the edge of the display. *)
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function AMotionEvent_getEdgeFlags(motion_event: PAInputEvent): cint32; cdecl; external;
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(* Get the time when the user originally pressed down to start a stream of
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* position events, in the java.lang.System.nanoTime() time base. *)
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function AMotionEvent_getDownTime(motion_event: PAInputEvent): cint64; cdecl; external;
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(* Get the time when this specific event was generated,
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* in the java.lang.System.nanoTime() time base. *)
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function AMotionEvent_getEventTime(motion_event: PAInputEvent): cint64; cdecl; external;
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(* Get the X coordinate offset.
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* For touch events on the screen, this is the delta that was added to the raw
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* screen coordinates to adjust for the absolute position of the containing windows
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* and views. *)
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function AMotionEvent_getXOffset(motion_event: PAInputEvent): cfloat; cdecl; external;
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(* Get the precision of the Y coordinates being reported.
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* For touch events on the screen, this is the delta that was added to the raw
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* screen coordinates to adjust for the absolute position of the containing windows
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* and views. *)
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function AMotionEvent_getYOffset(motion_event: PAInputEvent): cfloat; cdecl; external;
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(* Get the precision of the X coordinates being reported.
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* You can multiply this number with an X coordinate sample to find the
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* actual hardware value of the X coordinate. *)
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function AMotionEvent_getXPrecision(motion_event: PAInputEvent): cfloat; cdecl; external;
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(* Get the precision of the Y coordinates being reported.
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* You can multiply this number with a Y coordinate sample to find the
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* actual hardware value of the Y coordinate. *)
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function AMotionEvent_getYPrecision(motion_event: PAInputEvent): cfloat; cdecl; external;
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(* Get the number of pointers of data contained in this event.
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* Always >= 1. *)
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function AMotionEvent_getPointerCount(motion_event: PAInputEvent): csize_t; cdecl; external;
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(* Get the pointer identifier associated with a particular pointer
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* data index is this event. The identifier tells you the actual pointer
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* number associated with the data, accounting for individual pointers
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* going up and down since the start of the current gesture. *)
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function AMotionEvent_getPointerId(motion_event: PAInputEvent; pointer_index: csize_t): cint32; cdecl; external;
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(* Get the original raw X coordinate of this event.
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* For touch events on the screen, this is the original location of the event
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* on the screen, before it had been adjusted for the containing window
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* and views. *)
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function AMotionEvent_getRawX(motion_event: PAInputEvent; pointer_index: csize_t): cfloat; cdecl; external;
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(* Get the original raw X coordinate of this event.
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* For touch events on the screen, this is the original location of the event
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* on the screen, before it had been adjusted for the containing window
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* and views. *)
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function AMotionEvent_getRawY(motion_event: PAInputEvent; pointer_index: csize_t): cfloat; cdecl; external;
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(* Get the current X coordinate of this event for the given pointer index.
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* Whole numbers are pixels; the value may have a fraction for input devices
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* that are sub-pixel precise. *)
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function AMotionEvent_getX(motion_event: PAInputEvent; pointer_index: csize_t): cfloat; cdecl; external;
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(* Get the current Y coordinate of this event for the given pointer index.
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* Whole numbers are pixels; the value may have a fraction for input devices
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* that are sub-pixel precise. *)
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function AMotionEvent_getY(motion_event: PAInputEvent; pointer_index: csize_t): cfloat; cdecl; external;
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(* Get the current pressure of this event for the given pointer index.
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* The pressure generally ranges from 0 (no pressure at all) to 1 (normal pressure),
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* however values higher than 1 may be generated depending on the calibration of
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* the input device. *)
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function AMotionEvent_getPressure(motion_event: PAInputEvent; pointer_index: csize_t): cfloat; cdecl; external;
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(* Get the current scaled value of the approximate size for the given pointer index.
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* This represents some approximation of the area of the screen being
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* pressed; the actual value in pixels corresponding to the
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* touch is normalized with the device specific range of values
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* and scaled to a value between 0 and 1. The value of size can be used to
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* determine fat touch events. *)
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function AMotionEvent_getSize(motion_event: PAInputEvent; pointer_index: csize_t): cfloat; cdecl; external;
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(* Get the current length of the major axis of an ellipse that describes the touch area
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* at the point of contact for the given pointer index. *)
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function AMotionEvent_getTouchMajor(motion_event: PAInputEvent; pointer_index: csize_t): cfloat; cdecl; external;
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(* Get the current length of the minor axis of an ellipse that describes the touch area
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* at the point of contact for the given pointer index. *)
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function AMotionEvent_getTouchMinor(motion_event: PAInputEvent; pointer_index: csize_t): cfloat; cdecl; external;
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(* Get the current length of the major axis of an ellipse that describes the size
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* of the approaching tool for the given pointer index.
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* The tool area represents the estimated size of the finger or pen that is
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* touching the device independent of its actual touch area at the point of contact. *)
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function AMotionEvent_getToolMajor(motion_event: PAInputEvent; pointer_index: csize_t): cfloat; cdecl; external;
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(* Get the current length of the minor axis of an ellipse that describes the size
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* of the approaching tool for the given pointer index.
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* The tool area represents the estimated size of the finger or pen that is
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* touching the device independent of its actual touch area at the point of contact. *)
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function AMotionEvent_getToolMinor(motion_event: PAInputEvent; pointer_index: csize_t): cfloat; cdecl; external;
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(* Get the current orientation of the touch area and tool area in radians clockwise from
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* vertical for the given pointer index.
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* An angle of 0 degrees indicates that the major axis of contact is oriented
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* upwards, is perfectly circular or is of unknown orientation. A positive angle
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* indicates that the major axis of contact is oriented to the right. A negative angle
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* indicates that the major axis of contact is oriented to the left.
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* The full range is from -PI/2 radians (finger pointing fully left) to PI/2 radians
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* (finger pointing fully right). *)
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function AMotionEvent_getOrientation(motion_event: PAInputEvent; pointer_index: csize_t): cfloat; cdecl; external;
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(* Get the number of historical points in this event. These are movements that
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* have occurred between this event and the previous event. This only applies
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* to AMOTION_EVENT_ACTION_MOVE events -- all other actions will have a size of 0.
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* Historical samples are indexed from oldest to newest. *)
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function AMotionEvent_getHistorySize(motion_event: PAInputEvent): csize_t; cdecl; external;
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(* Get the time that a historical movement occurred between this event and
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* the previous event, in the java.lang.System.nanoTime() time base. *)
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function AMotionEvent_getHistoricalEventTime(motion_event: PAInputEvent; history_index: csize_t): cint64; cdecl; external;
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(* Get the historical raw X coordinate of this event for the given pointer index that
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* occurred between this event and the previous motion event.
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* For touch events on the screen, this is the original location of the event
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* on the screen, before it had been adjusted for the containing window
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* and views.
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* Whole numbers are pixels; the value may have a fraction for input devices
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* that are sub-pixel precise. *)
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function AMotionEvent_getHistoricalRawX(motion_event: PAInputEvent; pointer_index: csize_t): cfloat; cdecl; external;
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(* Get the historical raw Y coordinate of this event for the given pointer index that
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* occurred between this event and the previous motion event.
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* For touch events on the screen, this is the original location of the event
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* on the screen, before it had been adjusted for the containing window
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* and views.
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* Whole numbers are pixels; the value may have a fraction for input devices
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* that are sub-pixel precise. *)
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function AMotionEvent_getHistoricalRawY(motion_event: PAInputEvent; pointer_index: csize_t): cfloat; cdecl; external;
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(* Get the historical X coordinate of this event for the given pointer index that
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* occurred between this event and the previous motion event.
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* Whole numbers are pixels; the value may have a fraction for input devices
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* that are sub-pixel precise. *)
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function AMotionEvent_getHistoricalX(motion_event: PAInputEvent; pointer_index, history_index: csize_t): cfloat; cdecl; external;
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(* Get the historical Y coordinate of this event for the given pointer index that
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* occurred between this event and the previous motion event.
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* Whole numbers are pixels; the value may have a fraction for input devices
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* that are sub-pixel precise. *)
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function AMotionEvent_getHistoricalY(motion_event: PAInputEvent; pointer_index, history_index: csize_t): cfloat; cdecl; external;
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(* Get the historical pressure of this event for the given pointer index that
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* occurred between this event and the previous motion event.
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* The pressure generally ranges from 0 (no pressure at all) to 1 (normal pressure),
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* however values higher than 1 may be generated depending on the calibration of
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* the input device. *)
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function AMotionEvent_getHistoricalPressure(motion_event: PAInputEvent; pointer_index, history_index: csize_t): cfloat; cdecl; external;
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(* Get the current scaled value of the approximate size for the given pointer index that
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* occurred between this event and the previous motion event.
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* This represents some approximation of the area of the screen being
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* pressed; the actual value in pixels corresponding to the
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* touch is normalized with the device specific range of values
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* and scaled to a value between 0 and 1. The value of size can be used to
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* determine fat touch events. *)
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function AMotionEvent_getHistoricalSize(motion_event: PAInputEvent; pointer_index, history_index: csize_t): cfloat; cdecl; external;
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(* Get the historical length of the major axis of an ellipse that describes the touch area
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* at the point of contact for the given pointer index that
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* occurred between this event and the previous motion event. *)
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function AMotionEvent_getHistoricalTouchMajor(motion_event: PAInputEvent; pointer_index, history_index: csize_t): cfloat; cdecl; external;
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(* Get the historical length of the minor axis of an ellipse that describes the touch area
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* at the point of contact for the given pointer index that
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* occurred between this event and the previous motion event. *)
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function AMotionEvent_getHistoricalTouchMinor(motion_event: PAInputEvent; pointer_index, history_index: csize_t): cfloat; cdecl; external;
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(* Get the historical length of the major axis of an ellipse that describes the size
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* of the approaching tool for the given pointer index that
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* occurred between this event and the previous motion event.
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* The tool area represents the estimated size of the finger or pen that is
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* touching the device independent of its actual touch area at the point of contact. *)
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function AMotionEvent_getHistoricalToolMajor(motion_event: PAInputEvent; pointer_index, history_index: csize_t): cfloat; cdecl; external;
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(* Get the historical length of the minor axis of an ellipse that describes the size
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* of the approaching tool for the given pointer index that
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* occurred between this event and the previous motion event.
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* The tool area represents the estimated size of the finger or pen that is
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* touching the device independent of its actual touch area at the point of contact. *)
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function AMotionEvent_getHistoricalToolMinor(motion_event: PAInputEvent; pointer_index, history_index: csize_t): cfloat; cdecl; external;
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(* Get the historical orientation of the touch area and tool area in radians clockwise from
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* vertical for the given pointer index that
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* occurred between this event and the previous motion event.
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* An angle of 0 degrees indicates that the major axis of contact is oriented
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* upwards, is perfectly circular or is of unknown orientation. A positive angle
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* indicates that the major axis of contact is oriented to the right. A negative angle
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* indicates that the major axis of contact is oriented to the left.
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* The full range is from -PI/2 radians (finger pointing fully left) to PI/2 radians
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* (finger pointing fully right). *)
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function AMotionEvent_getHistoricalOrientation(motion_event: PAInputEvent; pointer_index, history_index: csize_t): cfloat; cdecl; external;
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(*
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* Input queue
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*
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* An input queue is the facility through which you retrieve input
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* events.
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*)
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type
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PAInputQueue = ^AInputQueue;
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AInputQueue = record end;
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(*
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* Add this input queue to a looper for processing. See
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* ALooper_addFd() for information on the ident, callback, and data params.
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*)
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procedure AInputQueue_attachLooper(queue: PAInputQueue; looper: PALooper; ident: cint; callback: ALooper_callbackFunc; data: Pointer); cdecl; external;
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(*
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* Remove the input queue from the looper it is currently attached to.
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*)
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procedure AInputQueue_detachLooper(queue: PAInputQueue); cdecl; external;
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(*
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* Returns true if there are one or more events available in the
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* input queue. Returns 1 if the queue has events; 0 if
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* it does not have events; and a negative value if there is an error.
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*)
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function AInputQueue_hasEvents(queue: PAInputQueue): cint32; cdecl; external;
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(*
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* Returns the next available event from the queue. Returns a negative
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* value if no events are available or an error has occurred.
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*)
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function AInputQueue_getEvent(queue: PAInputQueue; outEvent: PPAInputEvent): cint32; cdecl; external;
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(*
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* Sends the key for standard pre-dispatching -- that is, possibly deliver
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* it to the current IME to be consumed before the app. Returns 0 if it
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* was not pre-dispatched, meaning you can process it right now. If non-zero
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* is returned, you must abandon the current event processing and allow the
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* event to appear again in the event queue (if it does not get consumed during
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* pre-dispatching).
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*)
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function AInputQueue_preDispatchEvent(queue: PAInputQueue; event: PAInputEvent): cint32; cdecl; external;
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(*
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* Report that dispatching has finished with the given event.
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* This must be called after receiving an event with AInputQueue_get_event().
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*)
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procedure AInputQueue_finishEvent(queue: PAInputQueue; event: PAInputEvent; handled: cint); cdecl; external;
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implementation
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end.
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