
git-svn-id: https://svn.code.sf.net/p/lazarus-ccr/svn@2155 8e941d3f-bd1b-0410-a28a-d453659cc2b4
381 lines
10 KiB
ObjectPascal
381 lines
10 KiB
ObjectPascal
unit mod_tappymath;
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{$mode objfpc}{$H+}
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interface
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uses
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Classes, SysUtils, Types, FileUtil, Forms, Controls, Graphics, Dialogs, StdCtrls,
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// LCL
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ExtCtrls, LCLIntf, LCLType,
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// TappyTux
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tappyconfig, tappydrawer, tappymodules;
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type
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{ TTappyMath }
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TTappyMath = class(TTappyModule)
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private
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gameScore : Integer;
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gameLives : Integer;
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gameLevel : Integer;
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gameSLevel : Integer;
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gameSndFX : Boolean;
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gameMusic : Boolean;
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gameQuestionList : TStringList;
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questionType : array[1..3] of Integer;
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questionAnswer : array[1..5] of Integer;
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count : Integer;
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timerMath : TTimer;
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procedure HandleOnTimer(Sender: TObject);
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public
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constructor Create; override;
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destructor Destroy; override;
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procedure TranslateTextsToEnglish; override;
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procedure TranslateTextsToPortuguese; override;
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procedure StartNewGame(SndFX: Integer; Music: Integer; Level: Integer; QuestionList: Integer); override;
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procedure CreateQuestion(); override;
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function GetFallingDurationFromLevel: Integer;
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procedure Answered(AText: string); override;
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procedure EndGame(); override;
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procedure GameWon(); override;
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procedure GameLost(); override;
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procedure ProcessFallingTextEnd(); override;
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procedure ProcessSpriteEnd(AUserData: TObject; APosition: TPoint); override;
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end;
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implementation
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{ TTappyMath }
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procedure TTappyMath.HandleOnTimer(Sender: TObject);
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var
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i: Integer;
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j: Integer;
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frequency: Integer;
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snowmanWrong: TFallingText;
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lAnimation: TTappyTuxAnimation;
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begin
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frequency := 60;
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count := count + 1;
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if count >= frequency then
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begin
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count := 0;
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CreateQuestion();
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end;
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vTappyTuxDrawer.HandleAnimationOnTimer(timerMath.Interval);
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end;
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constructor TTappyMath.Create;
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begin
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inherited Create;
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timerMath := TTimer.Create(nil);
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timerMath.Enabled := False;
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timerMath.Interval := 1000;
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timerMath.OnTimer := @HandleOnTimer;
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end;
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destructor TTappyMath.Destroy;
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begin
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timerMath.Free;
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inherited Destroy;
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end;
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procedure TTappyMath.TranslateTextsToEnglish;
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begin
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ShortDescription := 'TappyMath';
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LongDescription := 'A game to learn arithmetics';
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end;
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procedure TTappyMath.TranslateTextsToPortuguese;
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begin
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ShortDescription := 'TappyMath';
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LongDescription := 'Um jogo para aprender aritmética';
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end;
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procedure TTappyMath.StartNewGame(SndFX: Integer; Music: Integer; Level: Integer; QuestionList: Integer);
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var
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i: Integer;
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lTuxAnimation: TTappySpriteAnimation;
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begin
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count := 0;
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timerMath.Enabled := True;
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timerMath.Interval:= 100;
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gameScore := 0;
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gameLives := 5;
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gameLevel := Level+1;
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if (Level < 0) then gameLevel := 1;
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if (SndFX <= 0) then gameSndFX := true;
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if (SndFX = 1) then gameSndFX := false;
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if (Music <= 0) then gameMusic := true;
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if (Music = 1) then gameMusic := false;
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gameSLevel := gameLevel;
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UpdateLevel(gameLevel);
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UpdateScore(gameScore);
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UpdateLives(gameLives);
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// Animations Creation
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lTuxAnimation := TTappySpriteAnimation.Create;
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lTuxAnimation.IsInfinite := True;
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lTuxAnimation.StartPoint := Point(250, 328);
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lTuxAnimation.EndPoint := lTuxAnimation.StartPoint;
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SetLength(lTuxAnimation.Images, 6);
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lTuxAnimation.LoadImageFromPng(0, vTappyTuxConfig.GetResourcesDir() + 'images' + PathDelim + 'sprites' + PathDelim + 'tux_1.png');
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lTuxAnimation.LoadImageFromPng(1, vTappyTuxConfig.GetResourcesDir() + 'images' + PathDelim + 'sprites' + PathDelim + 'tux_2.png');
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lTuxAnimation.LoadImageFromPng(2, vTappyTuxConfig.GetResourcesDir() + 'images' + PathDelim + 'sprites' + PathDelim + 'tux_3.png');
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lTuxAnimation.LoadImageFromPng(3, vTappyTuxConfig.GetResourcesDir() + 'images' + PathDelim + 'sprites' + PathDelim + 'tux_4.png');
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lTuxAnimation.LoadImageFromPng(4, vTappyTuxConfig.GetResourcesDir() + 'images' + PathDelim + 'sprites' + PathDelim + 'tux_3.png');
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lTuxAnimation.LoadImageFromPng(5, vTappyTuxConfig.GetResourcesDir() + 'images' + PathDelim + 'sprites' + PathDelim + 'tux_2.png');
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vTappyTuxDrawer.AddAnimation(lTuxAnimation);
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for i:= 1 to 5 do
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begin
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CreateQuestion;
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end
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end;
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procedure TTappyMath.CreateQuestion;
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var
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i: Integer;
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j: Integer;
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xAux: Integer;
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yAux: Integer;
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heightAux: array [0..4] of integer;
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existenceAux: array [0..4] of boolean;
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snowmanAnimation: TFallingText;
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begin
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for i:= 0 to 4 do
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begin
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existenceAux[i]:= False;
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heightAux[i] := 500;
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end;
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xAux:=5;
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yAux:=5;
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snowmanAnimation := TFallingText.Create;
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for i:= 0 to vTappyTuxDrawer.GetAnimationCount - 1 do
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begin
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if vTappyTuxDrawer.GetAnimation(i).InheritsFrom(TFallingText) then
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begin
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for j:= 0 to 4 do
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begin
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if vTappyTuxDrawer.GetAnimation(i).StartPoint.X = 5+(103*j) then
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begin
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existenceAux[j] := True;
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if vTappyTuxDrawer.GetAnimation(i).Position.Y < heightAux[j] then heightAux[j] := vTappyTuxDrawer.GetAnimation(i).Position.Y;
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end;
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end;
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end;
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end;
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for i:= 0 to 4 do
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begin
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if heightAux[i] > yAux then
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begin
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yAux := heightAux[i];
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xAux := 5 + i*103;
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end;
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end;
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if existenceAux[0] = false then xAux := 5
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else
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begin
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if existenceAux[1] = false then xAux := 108
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else
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begin
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if existenceAux[2] = false then xAux := 211
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else
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begin
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if existenceAux[3] = false then xAux := 314
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else
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begin
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if existenceAux[4] = false then xAux := 417
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end;
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end;
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end;
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end;
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snowmanAnimation.StartPoint := Point(xAux, 5);
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snowmanAnimation.EndPoint := Point(xAux, 270);
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snowmanAnimation.StepCount := GetFallingDurationFromLevel();
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snowmanAnimation.IsInfinite:= false;
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snowmanAnimation.LoadImageFromPng(vTappyTuxConfig.GetResourcesDir() + 'images' + PathDelim + 'sprites' + PathDelim + 'snowman.png');
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//snowmanAnimation.caption:= gameQuestionList[random(gameQuestionList.Count - 1)];
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questionType[1] := random(3);
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Case questionType[1] of
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0: begin
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questionType[2] := random(21);
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questionType[3] := random(21);
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snowmanAnimation.value := (questionType[2] + questionType[3]);
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snowmanAnimation.caption := IntToStr(questionType[2])+' + ' +IntToStr(questionType[3]);
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end;
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1: begin
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questionType[2] := random(21);
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questionType[3] := random(questionType[2]);
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snowmanAnimation.value := (questionType[2] - questionType[3]);
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snowmanAnimation.caption := IntToStr(questionType[2])+' - ' +IntToStr(questionType[3]);
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end;
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2: begin
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questionType[2] := random(11);
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questionType[3] := random(11);
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snowmanAnimation.value := (questionType[2] * questionType[3]);
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snowmanAnimation.caption := IntToStr(questionType[2])+' x ' +IntToStr(questionType[3]);
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end;
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end;
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vTappyTuxDrawer.AddAnimation(snowmanAnimation);
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end;
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function TTappyMath.GetFallingDurationFromLevel: Integer;
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begin
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case gameLevel of
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1: Result := 25000;
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2: Result := 20000;
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3: Result := 15000;
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4: Result := 10000;
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else
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Result := 7000;
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end;
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end;
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procedure TTappyMath.Answered(AText: string);
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var
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i: Integer;
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j: Integer;
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lAnimation: TTappyTuxAnimation;
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hammer: TTappySpriteAnimation;
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begin
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i:= 0;
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j:= vTappyTuxDrawer.GetAnimationCount - 1;
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while (i<= j) do
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begin
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lAnimation := vTappyTuxDrawer.GetAnimation(i);
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if lAnimation is TFallingText then
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begin
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if TFallingText(lAnimation).value = StrToInt(AText) then
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begin
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gameScore := gameScore +1;
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gameLevel := (gameScore div 20) + gameSLevel;
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UpdateScore(gameScore);
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UpdateLevel(gameLevel);
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lAnimation.Stopped := True;
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hammer := TTappySpriteAnimation.Create;
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hammer.IsInfinite := False;
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hammer.StartPoint := Point(250, 328);
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hammer.EndPoint := lAnimation.Position;
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hammer.StepCount := 1000;
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hammer.SpriteChangeInterval := 200;
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SetLength(hammer.Images, 4);
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hammer.LoadImageFromPng(0, vTappyTuxConfig.GetResourcesDir() + 'images' + PathDelim + 'sprites' + PathDelim + 'hammer_1.png');
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hammer.LoadImageFromPng(1, vTappyTuxConfig.GetResourcesDir() + 'images' + PathDelim + 'sprites' + PathDelim + 'hammer_2.png');
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hammer.LoadImageFromPng(2, vTappyTuxConfig.GetResourcesDir() + 'images' + PathDelim + 'sprites' + PathDelim + 'hammer_3.png');
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hammer.LoadImageFromPng(3, vTappyTuxConfig.GetResourcesDir() + 'images' + PathDelim + 'sprites' + PathDelim + 'hammer_4.png');
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hammer.UserData := lAnimation;
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hammer.UserPosition := lAnimation.Position;
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vTappyTuxDrawer.AddAnimation(hammer);
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end;
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end;
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i := i + 1;
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j := vTappyTuxDrawer.GetAnimationCount - 1;
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end;
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end;
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procedure TTappyMath.EndGame;
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var
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i : Integer;
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j : Integer;
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gameOverScreen: TTappySpriteAnimation;
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continueBtn: TButton;
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exitBtn: TButton;
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begin
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timerMath.Enabled := False;
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i:= 0;
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j:= vTappyTuxDrawer.GetAnimationCount - 1;
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while (i<= j) do
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begin
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vTappyTuxDrawer.RemoveAnimation(i);
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j := vTappyTuxDrawer.GetAnimationCount - 1;
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end;
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GoToConfigForm();
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end;
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procedure TTappyMath.GameWon;
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var
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lRes: Integer;
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begin
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timerMath.Enabled := False;
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// Now check what the user desires to do
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lRes := Application.MessageBox(
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'Congratulations, you have won the game =D Would you like to play again?', '', MB_YESNO);
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if lRes = ID_YES then RestartGame()
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else EndGame();
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end;
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procedure TTappyMath.GameLost;
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var
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lRes: Integer;
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begin
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timerMath.Enabled := False;
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// Now check what the user desires to do
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lRes := Application.MessageBox(
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'Unfortunately you have lost =P Would you like to play again?', '', MB_YESNO);
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if lRes = ID_YES then RestartGame()
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else EndGame();
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end;
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procedure TTappyMath.ProcessFallingTextEnd;
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begin
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gameLives := gameLives - 1;
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UpdateLives(gameLives);
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if gameLives <= 0 then GameLost();
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end;
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procedure TTappyMath.ProcessSpriteEnd(AUserData: TObject; APosition: TPoint);
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var
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snowmanRight: TFallingText;
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lIndex: Integer;
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begin
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snowmanRight := TFallingText.Create;
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snowmanRight.IsInfinite := False;
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snowmanRight.StartPoint := APosition;
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snowmanRight.EndPoint := APosition;
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snowmanRight.Position := APosition;
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snowmanRight.StepCount := 2000;
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snowmanRight.LoadImageFromPng(vTappyTuxConfig.GetResourcesDir() + 'images' + PathDelim + 'sprites' + PathDelim + 'snowmanright.png');
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snowmanRight.caption:= 'OK!';
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snowmanRight.ProcessOnEnd := False;
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vTappyTuxDrawer.AddAnimation(snowmanRight);
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lIndex := vTappyTuxDrawer.GetAnimationIndex(TTappyTuxAnimation(AUserData));
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if lIndex >= 0 then vTappyTuxDrawer.RemoveAnimation(lIndex);
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end;
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initialization
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AddModule(TTappyMath.Create);
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end.
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