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https://gitlab.com/freepascal.org/lazarus/lazarus.git
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MG: fixes from satan
git-svn-id: trunk@1607 -
This commit is contained in:
parent
9beb5af34e
commit
029bb35f4a
@ -28,13 +28,15 @@ unit ExampleForm;
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interface
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uses
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Classes, SysUtils, GTKGlArea, Forms, LResources, Buttons, StdCtrls,
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gtkglarea_int, gtk, glib, NVGL, linux;
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Classes, SysUtils, GTKGlArea, gtkglarea_int, Forms, LResources, Buttons, StdCtrls,
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gtk, glib, NVGL, linux;
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type
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TglTexture = class
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public
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Width,Height: longint;
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Data : pointer;
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destructor Destroy; override;
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end;
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type
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@ -73,14 +75,11 @@ type
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end;
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TParticleEngine = class
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//x, y, z: GLfloat;
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xspawn: GLfloat;
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Particle: array [1..2001] of TParticle;
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procedure MoveParticles;
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procedure DrawParticles;
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//procedure Init;
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procedure Start;
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//procedure Stop;
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public
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constructor Create;
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destructor Destroy; override;
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@ -107,7 +106,7 @@ var direction: boolean;
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implementation
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function LoadFileToMemStream(const Filename: string): TMemoryStream;
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{function LoadFileToMemStream(const Filename: string): TMemoryStream;
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var FileStream: TFileStream;
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begin
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Result:=TMemoryStream.Create;
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@ -228,15 +227,15 @@ begin
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try
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try
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for i:=0 to PixelCount-1 do begin
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MemStream.Read(AnRGBQuad,sizeOf(RGBQuad));
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MemStream.Read(AnRGBQuad,sizeOf(RGBQuad));}
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{$IFOPT R+}{$DEFINE RangeCheckOn}{$R-}{$ENDIF}
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with PRawImage(Image.Data)^ do begin
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{with PRawImage(Image.Data)^ do begin
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p[i*3+0]:=AnRGBQuad.rgbRed;
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p[i*3+1]:=AnRGBQuad.rgbGreen;
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p[i*3+2]:=AnRGBQuad.rgbBlue;
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end;
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end;}
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{$IFDEF RangeCheckOn}{$R+}{$ENDIF}
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end;
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{end;
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except
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writeln('Error converting bitmap');
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exit;
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@ -254,6 +253,143 @@ begin
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end;
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Result:=true;
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end;
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}
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function LoadFileToMemStream(Filename: string): TMemoryStream;
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var FileStream: TFileStream;
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begin
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Result:=TMemoryStream.Create;
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try
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FileStream:=TFileStream.Create(Filename, fmOpenRead);
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try
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Result.CopyFrom(FileStream,FileStream.Size);
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Result.Position:=0;
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finally
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FileStream.Free;
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end;
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except
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Result.Free;
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Result:=nil;
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end;
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end;
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function LoadglTexImage2DFromBitmapFile(Filename:string; var Image:TglTexture): boolean;
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type
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TBITMAPFILEHEADER = packed record
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bfType: Word;
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bfSize: DWORD;
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bfReserved1: Word;
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bfReserved2: Word;
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bfOffBits: DWORD;
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end;
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BITMAPINFOHEADER = packed record
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biSize : DWORD;
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biWidth : Longint;
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biHeight : Longint;
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biPlanes : WORD;
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biBitCount : WORD;
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biCompression : DWORD;
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biSizeImage : DWORD;
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biXPelsPerMeter : Longint;
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biYPelsPerMeter : Longint;
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biClrUsed : DWORD;
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biClrImportant : DWORD;
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end;
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RGBQUAD = packed record
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rgbBlue : BYTE;
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rgbGreen : BYTE;
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rgbRed : BYTE;
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// rgbReserved : BYTE;
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end;
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BITMAPINFO = packed record
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bmiHeader : BITMAPINFOHEADER;
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bmiColors : array[0..0] of RGBQUAD;
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end;
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PBITMAPINFO = ^BITMAPINFO;
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TRawImage = packed record
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p:array[0..0] of byte;
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end;
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PRawImage = ^TRawImage;
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const
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BI_RGB = 0;
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var
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MemStream: TMemoryStream;
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BmpHead: TBitmapFileHeader;
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BmpInfo:PBitmapInfo;
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ImgSize:longint;
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InfoSize, PixelCount, i:integer;
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BitsPerPixel:integer;
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AnRGBQuad: RGBQUAD;
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begin
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Result:=false;
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MemStream:=LoadFileToMemStream(Filename);
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if MemStream=nil then exit;
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try
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if (MemStream.Read(BmpHead, sizeof(BmpHead))<sizeof(BmpHead))
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or (BmpHead.bfType <> $4D42) then begin
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writeln('Invalid windows bitmap (header)');
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exit;
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end;
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InfoSize:=BmpHead.bfOffBits-SizeOf(BmpHead);
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GetMem(BmpInfo,InfoSize);
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try
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if MemStream.Read(BmpInfo^,InfoSize)<>InfoSize then begin
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writeln('Invalid windows bitmap (info)');
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exit;
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end;
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if BmpInfo^.bmiHeader.biSize<>sizeof(BitmapInfoHeader) then begin
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writeln('OS2 bitmaps are not supported yet');
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exit;
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end;
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if BmpInfo^.bmiHeader.biCompression<>bi_RGB then begin
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writeln('RLE compression is not supported yet');
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exit;
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end;
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BitsPerPixel:=BmpInfo^.bmiHeader.biBitCount;
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if BitsPerPixel<>24 then begin
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writeln('Only truecolor bitmaps supported yet');
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exit;
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end;
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ImgSize:=BmpInfo^.bmiHeader.biSizeImage;
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if MemStream.Size-MemStream.Position<ImgSize then begin
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writeln('Invalid windows bitmap (bits)');
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exit;
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end;
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Image.Width:=BmpInfo^.bmiHeader.biWidth;
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Image.Height:=BmpInfo^.bmiHeader.biHeight;
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PixelCount:=Image.Width*Image.Height;
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GetMem(Image.Data,PixelCount * 3);
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try
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for i:=0 to PixelCount-1 do begin
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MemStream.Read(AnRGBQuad,sizeOf(RGBQuad));
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with PRawImage(Image.Data)^ do begin
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p[i*3+0]:=AnRGBQuad.rgbRed;
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p[i*3+1]:=AnRGBQuad.rgbGreen;
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p[i*3+2]:=AnRGBQuad.rgbBlue;
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end;
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end;
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except
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writeln('Error converting bitmap');
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FreeMem(Image.Data);
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Image.Data:=nil;
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exit;
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end;
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finally
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FreeMem(BmpInfo);
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end;
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Result:=true;
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finally
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MemStream.Free;
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end;
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Result:=true;
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end;
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constructor TExampleForm.Create(AOwner: TComponent);
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@ -354,7 +490,6 @@ begin
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// resize the components first, since the gtkglarea needs some time to setup
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FormResize(Self);
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AreaInitialized:=false;
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GTKGLAreaControl1:=TGTKGLAreaControl.Create(Self);
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with GTKGLAreaControl1 do begin
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@ -365,6 +500,7 @@ begin
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OnResize:=@GTKGLAreaControl1Resize;
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Visible:=true;
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end;
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end;
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// now resize
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@ -404,23 +540,12 @@ end;
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procedure TParticleEngine.DrawParticles;
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var i: integer;
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begin
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//if blended then glEnable(GL_DEPTH_TEST) else glEnable(GL_BLEND);
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glBindTexture(GL_TEXTURE_2D, textures[0]);
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for i:=1 to 2001 do begin
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glPushMatrix;
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glTranslatef(Particle[i].x, Particle[i].y, Particle[i].z);
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glCallList(ParticleList);
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{glBegin(GL_TRIANGLE_STRIP);
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glNormal3f( 0.0, 0.0, 1.0);
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glTexCoord2f( 1.0, 1.0); glVertex3f(Particle[i].x+0.03, Particle[i].y+0.03, Particle[i].z);
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glTexCoord2f( 0.0, 1.0); glVertex3f(Particle[i].x-0.03, Particle[i].y+0.03, Particle[i].z);
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glTexCoord2f( 1.0, 0.0); glVertex3f(Particle[i].x+0.03, Particle[i].y-0.03, Particle[i].z);
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glTexCoord2f( 0.0, 0.0); glVertex3f(Particle[i].x-0.03, Particle[i].y-0.03, Particle[i].z);
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glEnd;}
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glPopMatrix;
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//glTranslatef(-Particle[i].x, -Particle[i].y, -Particle[i].z);
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end;
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//if blended then glDisable(GL_DEPTH_TEST) else glDisable(GL_BLEND);
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end;
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procedure TParticleEngine.RespawnParticle(i: integer);
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@ -431,10 +556,10 @@ begin
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Particle[i].x:=xspawn;
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Particle[i].y:=-0.5;
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Particle[i].z:=0;
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Particle[i].vx:=-0.005+random(2000)/200000;
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Particle[i].vy:=0.035+random(750)/100000;
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Particle[i].vz:=-0.005+random(2000)/200000;
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Particle[i].life:=random(1250)/1000+1;
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Particle[i].vx:=-0.005+GLFloat(random(2000))/200000;
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Particle[i].vy:=0.035+GLFloat(random(750))/100000;
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Particle[i].vz:=-0.005+GLFloat(random(2000))/200000;
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Particle[i].life:=GLFloat(random(1250))/1000+1;
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end;
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procedure TParticleEngine.MoveParticles;
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@ -527,8 +652,6 @@ end;
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procedure TExampleForm.FormResize(Sender: TObject);
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begin
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//GTKGLAreaControl1.Width:=Width-100;
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//GTKGLAreaControl1.Height:=Height-100;
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if GTKGLAreaControl1<>nil then
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GTKGLAreaControl1.SetBounds(10, 30, Width-120, Height-40);
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ExitButton1.SetBounds(Width-90, 5, 80, 25);
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@ -539,8 +662,6 @@ begin
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RotateZButton1.SetBounds(Width-90, 115, 80, 25);
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RotateZButton2.SetBounds(Width-90, 145, 80, 25);
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HintLabel1.SetBounds(10, 0, 80, 25);
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//writeln('Form: ',ExitButton1.Width);
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//writeln('GTKGLarea: ',GTKGLareaControl1.Height);
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end;
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procedure TExampleForm.ExitButton1Click(Sender: TObject);
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@ -552,9 +673,6 @@ procedure TExampleForm.GTKGLAreaControl1Paint(Sender: TObject);
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procedure myInit;
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begin
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{init rotation variables}
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//xrot:=0; yrot:=0; zrot:=0;
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//xrotspeed:=0; yrotspeed:=0; zrotspeed:=0;
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{init lighting variables}
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{ambient color}
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lightamb[0]:=0.5;
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@ -601,7 +719,7 @@ procedure TExampleForm.GTKGLAreaControl1Paint(Sender: TObject);
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end;
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procedure InitGL;cdecl;
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procedure InitGL;
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var i: integer;
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begin
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{setting lighting conditions}
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@ -618,7 +736,6 @@ begin
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glEnable(GL_LIGHT2);
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glEnable(GL_LIGHT3);
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glEnable(GL_LIGHT4);
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//glEnable(GL_LIGHTING);
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{}
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for i:=0 to 2 do begin
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Textures[i]:=0;
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@ -644,36 +761,25 @@ begin
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glTexEnvf(GL_TEXTURE_ENV,GL_TEXTURE_ENV_MODE,GL_MODULATE);
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{instead of GL_MODULATE you can try GL_DECAL or GL_BLEND}
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glEnable(GL_TEXTURE_2D); // enables 2d textures
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glClearColor(0.0,0.0,0.0,1.0); // sets background color
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glClearColor(0.0,0.0,0.0,1.0); // sets background color
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glClearDepth(1.0);
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glDepthFunc(GL_LEQUAL); // the type of depth test to do
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glEnable(GL_DEPTH_TEST); // enables depth testing
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glShadeModel(GL_SMOOTH); // enables smooth color shading
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{blending}
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//glEnable(GL_BLEND);
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glColor4f(1.0,1.0,1.0,0.5); // Full Brightness, 50% Alpha ( NEW )
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glBlendFunc(GL_SRC_ALPHA, GL_ONE);
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//glDisable(GL_DEPTH_TEST);
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//glLightModelf(GL_LIGHT_MODEL_AMBIENT, 1.0);
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glLightModeli(GL_LIGHT_MODEL_LOCAL_VIEWER, GL_TRUE);
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{fog}
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glFogi(GL_FOG_MODE,GL_LINEAR); // Fog Mode
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glFogfv(GL_FOG_COLOR,fogColor); // Set Fog Color
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glFogf(GL_FOG_DENSITY,0.2); // How Dense Will The Fog Be
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glHint(GL_FOG_HINT,GL_NICEST); // Fog Hint Value
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glFogf(GL_FOG_START,1.0); // Fog Start Depth
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glFogf(GL_FOG_END,2.5); // Fog End Depth
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//glEnable(GL_FOG); // Enables GL_FOG
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{}
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glHint(GL_LINE_SMOOTH_HINT,GL_NICEST);
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glHint(GL_POLYGON_SMOOTH_HINT,GL_NICEST);
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glHint(GL_PERSPECTIVE_CORRECTION_HINT,GL_NICEST);
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//glEnable(GL_LIGHTING);
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// creating display lists
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ParticleList:=glGenLists(3);
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ParticleList:=glGenLists(1);
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glNewList(ParticleList, GL_COMPILE);
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glBindTexture(GL_TEXTURE_2D, textures[0]);
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glBegin(GL_TRIANGLE_STRIP);
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glNormal3f( 0.0, 0.0, 1.0);
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glTexCoord2f( 1.0, 1.0); glVertex3f(+0.025, +0.025, 0);
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@ -687,19 +793,19 @@ begin
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glNewList(BackList, GL_COMPILE);
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glBindTexture(GL_TEXTURE_2D, textures[2]);
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glBegin(GL_QUADS);
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{Front Face}
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glNormal3f( 0.0, 0.0, 1.0);
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glTexCoord2f( 1.0, 1.0); glVertex3f( 2.5, 2.5, 2.5);
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glTexCoord2f( 0.0, 1.0); glVertex3f(-2.5, 2.5, 2.5);
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glTexCoord2f( 0.0, 0.0); glVertex3f(-2.5,-2.5, 2.5);
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glTexCoord2f( 1.0, 0.0); glVertex3f( 2.5,-2.5, 2.5);
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{Back Face}
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glNormal3f( 0.0, 0.0,-1.0);
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glTexCoord2f( 0.0, 1.0); glVertex3f( 2.5, 2.5,-2.5);
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glTexCoord2f( 0.0, 0.0); glVertex3f( 2.5,-2.5,-2.5);
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glTexCoord2f( 1.0, 0.0); glVertex3f(-2.5,-2.5,-2.5);
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glTexCoord2f( 1.0, 1.0); glVertex3f(-2.5, 2.5,-2.5);
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{Left Face}
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{Left Face}
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glNormal3f(-1.0, 0.0, 0.0);
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glTexCoord2f( 1.0, 1.0); glVertex3f(-2.5, 2.5, 2.5);
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glTexCoord2f( 0.0, 1.0); glVertex3f(-2.5, 2.5,-2.5);
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@ -711,8 +817,7 @@ begin
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glTexCoord2f( 0.0, 1.0); glVertex3f( 2.5, 2.5, 2.5);
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glTexCoord2f( 0.0, 0.0); glVertex3f( 2.5,-2.5, 2.5);
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glTexCoord2f( 1.0, 0.0); glVertex3f( 2.5,-2.5,-2.5);
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{Top Face}
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{Top Face}
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glNormal3f( 0.0, 1.0, 0.0);
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glTexCoord2f( 1.0, 1.0); glVertex3f( 2.5, 2.5,-2.5);
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glTexCoord2f( 0.0, 1.0); glVertex3f(-2.5, 2.5,-2.5);
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@ -738,7 +843,6 @@ begin
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glTexCoord2f( 0.0, 1.0); glVertex3f(-0.5, 0.5, 0.5);
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glTexCoord2f( 0.0, 0.0); glVertex3f(-0.5,-0.5, 0.5);
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glTexCoord2f( 1.0, 0.0); glVertex3f( 0.5,-0.5, 0.5);
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{Back Face}
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glNormal3f( 0.0, 0.0,-1.0);
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glTexCoord2f( 0.0, 1.0); glVertex3f( 0.5, 0.5,-0.5);
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@ -786,7 +890,7 @@ begin
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if not AreaInitialized then begin
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myInit;
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InitGL;
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glMatrixMode (GL_PROJECTION); { prepare for and then }
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glMatrixMode (GL_PROJECTION); { prepare for and then }
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glLoadIdentity (); { define the projection }
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glFrustum (-1.0, 1.0, -1.0, 1.0, 1.5, 20.0); { transformation }
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glMatrixMode (GL_MODELVIEW); { back to modelview matrix }
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@ -804,12 +908,8 @@ begin
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glClear(GL_COLOR_BUFFER_BIT or GL_DEPTH_BUFFER_BIT);
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glLoadIdentity; { clear the matrix }
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glTranslatef (0.0, 0.0,-3.0); // -2.5); { viewing transformation }
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glScalef (1.0, 1.0, 1.0); { modeling transformation }
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{rotate}
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//yrot:=yrot+yrotspeed;
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//zrot:=zrot+zrotspeed;
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glPushMatrix;
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if MoveBackground then begin
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@ -830,10 +930,6 @@ begin
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glCallList(BackList);
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glPopMatrix;
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{glRotatef(-rrz,0.0,0.0,1.0);
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glRotatef(-rry,0.0,1.0,0.0);
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glRotatef(-rrx,1.0,0.0,0.0);}
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glPushMatrix;
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@ -855,20 +951,12 @@ begin
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glDisable(GL_BLEND);
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glEnable(GL_DEPTH_TEST);
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end;
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// draw particles here for dynamic particle system
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|
||||
//ParticleEngine.DrawParticles;
|
||||
|
||||
glPopMatrix;
|
||||
|
||||
{glRotatef(-rz,0.0,0.0,1.0);
|
||||
glRotatef(-ry,0.0,1.0,0.0);
|
||||
glRotatef(-rx,1.0,0.0,0.0);}
|
||||
|
||||
// draw particles here for static particle system
|
||||
if ParticleBlended then glEnable(GL_BLEND);
|
||||
ParticleEngine.DrawParticles;
|
||||
if ParticleBlended then glDisable(GL_BLEND);
|
||||
if ParticleBlended then glDisable(GL_BLEND);
|
||||
//glFlush;
|
||||
glFinish;
|
||||
// Swap backbuffer to front
|
||||
@ -878,11 +966,19 @@ end;
|
||||
|
||||
procedure TExampleForm.GTKGLAreaControl1Resize(Sender: TObject);
|
||||
begin
|
||||
if (gint(True) = gtk_gl_area_make_current(GTKGLAreaControl1.widget)) then
|
||||
if (AreaInitialized) and (gint(True) = gtk_gl_area_make_current(GTKGLAreaControl1.widget)) then
|
||||
{glViewport(0, 0, PGtkWidget(GTKGLAreaControl1.Widget)^.allocation.width,
|
||||
PGtkWidget(GTKGLAreaControl1.Widget)^.allocation.height);}
|
||||
glViewport (0, 0, GTKGLAreaControl1.Width, GTKGLAreaControl1.Height);
|
||||
end;
|
||||
|
||||
|
||||
{ TglTexture }
|
||||
|
||||
destructor TglTexture.Destroy;
|
||||
begin
|
||||
if Data<>nil then FreeMem(Data);
|
||||
inherited Destroy;
|
||||
end;
|
||||
|
||||
end.
|
||||
|
@ -26,8 +26,8 @@ unit gtkglarea;
|
||||
interface
|
||||
|
||||
uses
|
||||
Classes, SysUtils, VCLGlobals, LCLLinux, LCLType, glib, gdk, gtk,
|
||||
gtkglarea_int, gl, Controls, gtkint, gtkwinapiwindow, LMessages;
|
||||
Classes, SysUtils, VCLGlobals, LCLLinux, LCLType,glib, gdk, gtk, gtkglarea_int, gl,
|
||||
Controls, gtkint, gtkwinapiwindow, LMessages;
|
||||
|
||||
type
|
||||
TCustomGTKGLAreaControl = class(TWinControl)
|
||||
@ -90,7 +90,7 @@ begin
|
||||
Handle := longint(gtk_gl_area_new(pgint(@InitAttrList)));
|
||||
if Widget <> nil then begin
|
||||
gtk_object_set_data(pgtkobject(Widget),'Sender',Self);
|
||||
gtk_object_set_data(pgtkobject(Widget),'Class', Pointer(Self));
|
||||
gtk_object_set_data(pgtkobject(Widget), 'Class', Pointer(Self));
|
||||
gtk_object_set_data(pgtkObject(Widget),'Style',0);
|
||||
gtk_object_set_data(pgtkObject(Widget),'ExStyle',0);
|
||||
end else begin
|
||||
|
@ -1,8 +1,9 @@
|
||||
// File: NVGL.pp
|
||||
// modified: 10-04-2001
|
||||
// modified: 11-03-2002
|
||||
//
|
||||
// FreePascal Bindings for libGL by NVIDIA (based on MESA Bindings from Sebastian Günther)
|
||||
// Version 0.0.1
|
||||
// Version 0.0.3
|
||||
// supported NVIDIA Driver Version: 2802
|
||||
// this is UNPUBLISHED source code and may not be used by anyone (except matti) for anything
|
||||
// later it will be GPL'ed :)
|
||||
// Copyright (C) 2001 Satan
|
||||
@ -76,6 +77,7 @@ type
|
||||
PGLshort = ^GLshort;
|
||||
PGLbyte = ^GLbyte;
|
||||
PGLushort = ^GLushort;
|
||||
PGLSizei = ^GLSizei;
|
||||
// -------------------------------------------------------
|
||||
|
||||
type
|
||||
@ -88,6 +90,7 @@ type
|
||||
const
|
||||
GL_VERSION_1_1 = 1;
|
||||
GL_VERSION_1_2 = 1;
|
||||
GL_VERSION_1_3 = 1;
|
||||
{ Extensions }
|
||||
GL_ARB_imaging = 1;
|
||||
GL_ARB_multisample = 1;
|
||||
@ -105,10 +108,12 @@ type
|
||||
GL_EXT_blend_color = 1;
|
||||
GL_EXT_blend_minmax = 1;
|
||||
GL_EXT_blend_subtract = 1;
|
||||
GL_EXT_clip_volume_hint = 1;
|
||||
GL_EXT_compiled_vertex_array = 1;
|
||||
GL_EXT_color_table = 1;
|
||||
GL_EXT_draw_range_elements = 1;
|
||||
GL_EXT_fog_coord = 1;
|
||||
GL_EXT_multi_draw_arrays = 1;
|
||||
GL_EXT_packed_pixels = 1;
|
||||
GL_EXT_paletted_texture = 1;
|
||||
GL_EXT_point_parameters = 1;
|
||||
@ -126,20 +131,25 @@ type
|
||||
GL_EXT_texture_env_dot3 = 1;
|
||||
GL_EXT_texture_filter_anisotropic = 1;
|
||||
GL_EXT_texture_lod_bias = 1;
|
||||
GL_EXT_texture_object = 1;
|
||||
GL_EXT_vertex_array = 1;
|
||||
GL_EXT_vertex_weighting = 1;
|
||||
GL_HP_occlusion_test = 1;
|
||||
GL_IBM_texture_mirrored_repeat = 1;
|
||||
GL_NV_blend_square = 1;
|
||||
GL_NV_copy_depth_to_color = 1;
|
||||
GL_NV_depth_clamp = 1;
|
||||
GL_NV_draw_mesh = 1;
|
||||
GL_NV_evaluators = 1;
|
||||
GL_NV_fence = 1;
|
||||
GL_NV_flushold = 1;
|
||||
GL_NV_flusHold = 1;
|
||||
GL_NV_fog_distance = 1;
|
||||
GL_NV_light_max_exponent = 1;
|
||||
GL_NV_mac_get_proc_address = 1;
|
||||
GL_NV_multisample_filter_hint = 1;
|
||||
GL_NV_occlusion_query = 1;
|
||||
GL_NV_packed_depth_stencil = 1;
|
||||
GL_NV_pixel_data_range = 1;
|
||||
GL_NV_point_sprite = 1;
|
||||
GL_NV_register_combiners = 1;
|
||||
GL_NV_register_combiners2 = 1;
|
||||
GL_NV_set_window_stereomode = 1;
|
||||
@ -150,9 +160,11 @@ type
|
||||
GL_NV_texture_rectangle = 1;
|
||||
GL_NV_texture_shader = 1;
|
||||
GL_NV_texture_shader2 = 1;
|
||||
GL_NV_texture_shader3 = 1;
|
||||
GL_NV_vertex_array_range = 1;
|
||||
GL_NV_vertex_array_range2 = 1;
|
||||
GL_NV_vertex_program = 1;
|
||||
GL_NV_vertex_program1_1 = 1;
|
||||
GL_S3_s3tc = 1;
|
||||
GL_SGIS_generate_mipmap = 1;
|
||||
GL_SGIS_multitexture = 1;
|
||||
@ -182,7 +194,7 @@ type
|
||||
GL_LIST_BIT = $00020000;
|
||||
GL_TEXTURE_BIT = $00040000;
|
||||
GL_SCISSOR_BIT = $00080000;
|
||||
GL_ALL_ATTRIB_BITS = $000fffff;
|
||||
GL_ALL_ATTRIB_BITS = $FFFFFFFF;
|
||||
{ ClearBufferMask }
|
||||
{ GL_COLOR_BUFFER_BIT }
|
||||
{ GL_ACCUM_BUFFER_BIT }
|
||||
@ -1063,8 +1075,6 @@ type
|
||||
GL_LIGHT5 = $4005;
|
||||
GL_LIGHT6 = $4006;
|
||||
GL_LIGHT7 = $4007;
|
||||
{ NV_draw_elements_inc_pair }
|
||||
GL_UNSIGNED_INT_INC_PAIR = $6000;
|
||||
{ EXT_abgr }
|
||||
GL_ABGR_EXT = $8000;
|
||||
{ EXT_blend_color }
|
||||
@ -1200,6 +1210,103 @@ type
|
||||
GL_MINMAX = $802E;
|
||||
GL_MINMAX_FORMAT = $802F;
|
||||
GL_MINMAX_SINK = $8030;
|
||||
{ OpenGL13 }
|
||||
GL_ACTIVE_TEXTURE = $84E0;
|
||||
GL_CLIENT_ACTIVE_TEXTURE = $84E1;
|
||||
GL_MAX_TEXTURE_UNITS = $84E2;
|
||||
GL_TEXTURE0 = $84C0;
|
||||
GL_TEXTURE1 = $84C1;
|
||||
GL_TEXTURE2 = $84C2;
|
||||
GL_TEXTURE3 = $84C3;
|
||||
GL_TEXTURE4 = $84C4;
|
||||
GL_TEXTURE5 = $84C5;
|
||||
GL_TEXTURE6 = $84C6;
|
||||
GL_TEXTURE7 = $84C7;
|
||||
GL_TEXTURE8 = $84C8;
|
||||
GL_TEXTURE9 = $84C9;
|
||||
GL_TEXTURE10 = $84CA;
|
||||
GL_TEXTURE11 = $84CB;
|
||||
GL_TEXTURE12 = $84CC;
|
||||
GL_TEXTURE13 = $84CD;
|
||||
GL_TEXTURE14 = $84CE;
|
||||
GL_TEXTURE15 = $84CF;
|
||||
GL_TEXTURE16 = $84D0;
|
||||
GL_TEXTURE17 = $84D1;
|
||||
GL_TEXTURE18 = $84D2;
|
||||
GL_TEXTURE19 = $84D3;
|
||||
GL_TEXTURE20 = $84D4;
|
||||
GL_TEXTURE21 = $84D5;
|
||||
GL_TEXTURE22 = $84D6;
|
||||
GL_TEXTURE23 = $84D7;
|
||||
GL_TEXTURE24 = $84D8;
|
||||
GL_TEXTURE25 = $84D9;
|
||||
GL_TEXTURE26 = $84DA;
|
||||
GL_TEXTURE27 = $84DB;
|
||||
GL_TEXTURE28 = $84DC;
|
||||
GL_TEXTURE29 = $84DD;
|
||||
GL_TEXTURE30 = $84DE;
|
||||
GL_TEXTURE31 = $84DF;
|
||||
GL_NORMAL_MAP = $8511;
|
||||
GL_REFLECTION_MAP = $8512;
|
||||
GL_TEXTURE_CUBE_MAP = $8513;
|
||||
GL_TEXTURE_BINDING_CUBE_MAP = $8514;
|
||||
GL_TEXTURE_CUBE_MAP_POSITIVE_X = $8515;
|
||||
GL_TEXTURE_CUBE_MAP_NEGATIVE_X = $8516;
|
||||
GL_TEXTURE_CUBE_MAP_POSITIVE_Y = $8517;
|
||||
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = $8518;
|
||||
GL_TEXTURE_CUBE_MAP_POSITIVE_Z = $8519;
|
||||
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = $851A;
|
||||
GL_PROXY_TEXTURE_CUBE_MAP = $851B;
|
||||
GL_MAX_CUBE_MAP_TEXTURE_SIZE = $851C;
|
||||
GL_COMBINE = $8570;
|
||||
GL_COMBINE_RGB = $8571;
|
||||
GL_COMBINE_ALPHA = $8572;
|
||||
GL_RGB_SCALE = $8573;
|
||||
GL_ADD_SIGNED = $8574;
|
||||
GL_INTERPOLATE = $8575;
|
||||
GL_CONSTANT = $8576;
|
||||
GL_PRIMARY_COLOR = $8577;
|
||||
GL_PREVIOUS = $8578;
|
||||
GL_SOURCE0_RGB = $8580;
|
||||
GL_SOURCE1_RGB = $8581;
|
||||
GL_SOURCE2_RGB = $8582;
|
||||
GL_SOURCE0_ALPHA = $8588;
|
||||
GL_SOURCE1_ALPHA = $8589;
|
||||
GL_SOURCE2_ALPHA = $858A;
|
||||
GL_OPERAND0_RGB = $8590;
|
||||
GL_OPERAND1_RGB = $8591;
|
||||
GL_OPERAND2_RGB = $8592;
|
||||
GL_OPERAND0_ALPHA = $8598;
|
||||
GL_OPERAND1_ALPHA = $8599;
|
||||
GL_OPERAND2_ALPHA = $859A;
|
||||
GL_SUBTRACT = $84E7;
|
||||
GL_TRANSPOSE_MODELVIEW_MATRIX = $84E3;
|
||||
GL_TRANSPOSE_PROJECTION_MATRIX = $84E4;
|
||||
GL_TRANSPOSE_TEXTURE_MATRIX = $84E5;
|
||||
GL_TRANSPOSE_COLOR_MATRIX = $84E6;
|
||||
GL_COMPRESSED_ALPHA = $84E9;
|
||||
GL_COMPRESSED_LUMINANCE = $84EA;
|
||||
GL_COMPRESSED_LUMINANCE_ALPHA = $84EB;
|
||||
GL_COMPRESSED_INTENSITY = $84EC;
|
||||
GL_COMPRESSED_RGB = $84ED;
|
||||
GL_COMPRESSED_RGBA = $84EE;
|
||||
GL_TEXTURE_COMPRESSION_HINT = $84EF;
|
||||
GL_TEXTURE_COMPRESSED_IMAGE_SIZE = $86A0;
|
||||
GL_TEXTURE_COMPRESSED = $86A1;
|
||||
GL_NUM_COMPRESSED_TEXTURE_FORMATS = $86A2;
|
||||
GL_COMPRESSED_TEXTURE_FORMATS = $86A3;
|
||||
GL_DOT3_RGB = $86AE;
|
||||
GL_DOT3_RGBA = $86AF;
|
||||
GL_CLAMP_TO_BORDER = $812D;
|
||||
GL_MULTISAMPLE = $809D;
|
||||
GL_SAMPLE_ALPHA_TO_COVERAGE = $809E;
|
||||
GL_SAMPLE_ALPHA_TO_ONE = $809F;
|
||||
GL_SAMPLE_COVERAGE = $80A0;
|
||||
GL_SAMPLE_BUFFERS = $80A8;
|
||||
GL_SAMPLES = $80A9;
|
||||
GL_SAMPLE_COVERAGE_VALUE = $80AA;
|
||||
GL_SAMPLE_COVERAGE_INVERT = $80AB;
|
||||
GL_MULTISAMPLE_BIT = $20000000;
|
||||
{ EXT_vertex_array }
|
||||
GL_VERTEX_ARRAY_EXT = $8074;
|
||||
GL_NORMAL_ARRAY_EXT = $8075;
|
||||
@ -1277,6 +1384,9 @@ type
|
||||
GL_COLOR_INDEX8_EXT = $80E5;
|
||||
GL_COLOR_INDEX12_EXT = $80E6;
|
||||
GL_COLOR_INDEX16_EXT = $80E7;
|
||||
GL_TEXTURE_INDEX_SIZE_EXT = $80ED;
|
||||
{ EXT_clip_volume_hint }
|
||||
GL_CLIP_VOLUME_CLIPPING_HINT_EXT = $80F0;
|
||||
{ EXT_point_parameters }
|
||||
GL_POINT_SIZE_MIN_EXT = $8126;
|
||||
GL_POINT_SIZE_MAX_EXT = $8127;
|
||||
@ -1469,6 +1579,10 @@ type
|
||||
GL_EYE_RADIAL_NV = $855B;
|
||||
{ GL_EYE_PLANE }
|
||||
GL_EYE_PLANE_ABSOLUTE_NV = $855C;
|
||||
{ NV_fragment_program }
|
||||
GL_FRAGMENT_PROGRAM_NV = $8870;
|
||||
GL_MAX_TEXTURE_COORDS_NV = $8871;
|
||||
GL_MAX_TEXTURE_IMAGE_UNITS_NV = $8872;
|
||||
{ NV_texgen_emboss }
|
||||
GL_EMBOSS_LIGHT_NV = $855D;
|
||||
GL_EMBOSS_CONSTANT_NV = $855E;
|
||||
@ -1753,8 +1867,26 @@ type
|
||||
GL_TEXTURE_DS_SIZE_NV = $871D;
|
||||
GL_TEXTURE_DT_SIZE_NV = $871E;
|
||||
GL_TEXTURE_MAG_SIZE_NV = $871F;
|
||||
{ NV_texture_shader }
|
||||
{ NV_texture_shader2 }
|
||||
GL_DOT_PRODUCT_TEXTURE_3D_NV = $86EF;
|
||||
{ NV_texture_shader3 }
|
||||
GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV = $8850;
|
||||
GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV = $8851;
|
||||
GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV = $8852;
|
||||
GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV = $8853;
|
||||
GL_OFFSET_HILO_TEXTURE_2D_NV = $8854;
|
||||
GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV = $8855;
|
||||
GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV = $8856;
|
||||
GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV = $8857;
|
||||
GL_DEPENDENT_HILO_TEXTURE_2D_NV = $8858;
|
||||
GL_DEPENDENT_RGB_TEXTURE_3D_NV = $8859;
|
||||
GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV = $885A;
|
||||
GL_DOT_PRODUCT_PASS_THROUGH_NV = $885B;
|
||||
GL_DOT_PRODUCT_TEXTURE_1D_NV = $885C;
|
||||
GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV = $885D;
|
||||
GL_HILO8_NV = $885E;
|
||||
GL_SIGNED_HILO8_NV = $885F;
|
||||
GL_FORCE_BLUE_TO_ONE_NV = $8860;
|
||||
{ NV_register_combiners2 }
|
||||
GL_PER_STAGE_CONSTANTS_NV = $8535;
|
||||
{ IBM_texture_mirrored_repeat }
|
||||
@ -1811,6 +1943,29 @@ type
|
||||
GL_READ_PIXEL_DATA_RANGE_LENGTH_NV = $6004;
|
||||
GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV = $6005;
|
||||
GL_READ_PIXEL_DATA_RANGE_POINTER_NV = $6006;
|
||||
{ NV_packed_normal }
|
||||
GL_UNSIGNED_INT_S10_S11_S11_REV_NV = $886B;
|
||||
// NV_half_float
|
||||
GL_HALF_FLOAT_NV = $886C;
|
||||
// NV_copy_depth_to_color
|
||||
GL_DEPTH_STENCIL_TO_RGBA_NV = $886E;
|
||||
GL_DEPTH_STENCIL_TO_BGRA_NV = $886F;
|
||||
// HP_occlusion_test
|
||||
GL_OCCLUSION_TEST_HP = $8165;
|
||||
GL_OCCLUSION_TEST_RESULT_HP = $8166;
|
||||
// NV_occlusion_query
|
||||
GL_PIXEL_COUNTER_BITS_NV = $8864;
|
||||
GL_CURRENT_OCCLUSION_QUERY_ID_NV = $8865;
|
||||
GL_PIXEL_COUNT_NV = $8866;
|
||||
GL_PIXEL_COUNT_AVAILABLE_NV = $8867;
|
||||
// NV_point_sprite
|
||||
GL_POINT_SPRITE_NV = $8861;
|
||||
GL_COORD_REPLACE_NV = $8862;
|
||||
GL_POINT_SPRITE_R_MODE_NV = $8863;
|
||||
// 3DFX_tbuffer
|
||||
GL_TBUFFER_WRITE_MASK_3DFX = $86D8;
|
||||
// NV_depth_clamp
|
||||
GL_DEPTH_CLAMP_NV = $864F;
|
||||
{ }
|
||||
|
||||
// -------------------------------------------------------
|
||||
@ -1820,6 +1975,7 @@ type
|
||||
var
|
||||
|
||||
glAccum: procedure(op: GLenum; value: Single); cdecl;
|
||||
glActiveTexture: procedure(texture: GLenum); cdecl;
|
||||
glActiveTextureARB: procedure(texture: GLenum); cdecl;
|
||||
glAddSwapHintRectWIN: procedure(x, y: GLint; width, height: GLsizei); cdecl;
|
||||
glAlphaFunc: procedure(func: GLenum; ref: GLclampf); cdecl;
|
||||
@ -1829,6 +1985,7 @@ glAreTexturesResidentEXT: function(n: LongInt; var textures: LongWord; var resid
|
||||
glArrayElement: procedure(i: LongInt); cdecl;
|
||||
glArrayElementEXT: procedure(i: LongInt); cdecl;
|
||||
glBegin: procedure(mode: GLenum); cdecl;
|
||||
glBeginOcclusionQueryNV: procedure(id: GLuint); cdecl;
|
||||
glBindProgramNV: procedure(target: GLenum; id: GLuint); cdecl;
|
||||
glBindTexture: procedure(target: GLenum; texture: LongWord); cdecl;
|
||||
glBindTextureEXT: procedure(target: GLenum; texture: LongWord); cdecl;
|
||||
@ -1846,55 +2003,40 @@ glClearColor: procedure(red, green, blue, alpha: GLclampf); cdecl;
|
||||
glClearIndex: procedure(c: Single); cdecl;
|
||||
glClearDepth: procedure(depth: GLclampd); cdecl;
|
||||
glClearStencil: procedure(s: LongInt); cdecl;
|
||||
glClientActiveTexture: procedure(texture: GLenum); cdecl;
|
||||
glClientActiveTextureARB: procedure(texture: GLenum); cdecl;
|
||||
glClipPlane: procedure(plane: GLenum; var equation: Double); cdecl;
|
||||
glColor3b: procedure (red, green, blue: ShortInt); cdecl;
|
||||
//glColor3bv: procedure (var v: ShortInt); cdecl;
|
||||
glColor3bv: procedure (v: PShortInt); cdecl;
|
||||
glColor3d: procedure (red, green, blue: Double); cdecl;
|
||||
//glColor3dv: procedure (var v: Double); cdecl;
|
||||
glColor3dv: procedure (v: PDouble); cdecl;
|
||||
glColor3f: procedure (red, green, blue: Single); cdecl;
|
||||
//glColor3fv: procedure (var v: Single); cdecl;
|
||||
glColor3fv: procedure (v:PSingle); cdecl;
|
||||
glColor3i: procedure (red, green, blue: LongInt); cdecl;
|
||||
//glColor3iv: procedure (var v: LongInt); cdecl;
|
||||
glColor3iv: procedure (v: PLongInt); cdecl;
|
||||
glColor3s: procedure (red, green, blue: SmallInt); cdecl;
|
||||
//glColor3sv: procedure (var v: SmallInt); cdecl;
|
||||
glColor3sv: procedure (v: PSmallInt); cdecl;
|
||||
glColor3ub: procedure(red, green, blue: Byte); cdecl;
|
||||
//glColor3ubv: procedure(var v: Byte); cdecl;
|
||||
glColor3ubv: procedure(v: PByte); cdecl;
|
||||
glColor3ui: procedure(red, green, blue: LongWord); cdecl;
|
||||
//glColor3uiv: procedure(var v: LongWord); cdecl;
|
||||
glColor3uiv: procedure(v: PLongWord); cdecl;
|
||||
glColor3us: procedure(red, green, blue: Word); cdecl;
|
||||
//glColor3usv: procedure(var v: Word); cdecl;
|
||||
glColor3usv: procedure(v: PWord); cdecl;
|
||||
glColor4b: procedure (red, green, blue, alpha: ShortInt); cdecl;
|
||||
//glColor4bv: procedure (var v: ShortInt); cdecl;
|
||||
glColor4bv: procedure (v: PShortInt); cdecl;
|
||||
glColor4d: procedure (red, green, blue, alpha: Double); cdecl;
|
||||
//glColor4dv: procedure (var v: Double); cdecl;
|
||||
glColor4dv: procedure (v: PDouble); cdecl;
|
||||
glColor4f: procedure (red, green, blue, alpha: Single); cdecl;
|
||||
//glColor4fv: procedure (var v: Single); cdecl;
|
||||
glColor4fv: procedure (v: PSingle); cdecl;
|
||||
glColor4i: procedure (red, green, blue, alpha: LongInt); cdecl;
|
||||
//glColor4iv: procedure (var v: LongInt); cdecl;
|
||||
glColor4iv: procedure (v: PLongInt); cdecl;
|
||||
glColor4s: procedure (red, green, blue, alpha: SmallInt); cdecl;
|
||||
//glColor4sv: procedure (var v: SmallInt); cdecl;
|
||||
glColor4sv: procedure (v: PSmallInt); cdecl;
|
||||
glColor4ub: procedure(red, green, blue, alpha: Byte); cdecl;
|
||||
//glColor4ubv: procedure(var v: Byte); cdecl;
|
||||
glColor4ubv: procedure(v: PByte); cdecl;
|
||||
glColor4ui: procedure(red, green, blue, alpha: LongWord); cdecl;
|
||||
//glColor4uiv: procedure(var v: LongWord); cdecl;
|
||||
glColor4uiv: procedure(v: PLongWord); cdecl;
|
||||
glColor4us: procedure(red, green, blue, alpha: Word); cdecl;
|
||||
//glColor4usv: procedure(var v: Word); cdecl;
|
||||
glColor4usv: procedure(v: PWord); cdecl;
|
||||
glColorMask: procedure(red, green, blue, alpha: GLboolean); cdecl;
|
||||
glColorMaterial: procedure(face, mode: GLenum); cdecl;
|
||||
@ -1913,11 +2055,17 @@ glCombinerParameterfvNV: procedure(pname: GLenum; const params: PGLfloat); cdecl
|
||||
glCombinerParameteriNV: procedure(pname: GLenum; param: GLint); cdecl;
|
||||
glCombinerParameterivNV: procedure(pname: GLenum; const params: PGLint); cdecl;
|
||||
glCombinerStageParameterfvNV: procedure(stage, pname: GLenum; const params: PGLfloat); cdecl;
|
||||
glCompressedTexImage1D: procedure(target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; border: GLint; imageSize: GLsizei; const data: PGLvoid); cdecl;
|
||||
glCompressedTexImage1DARB: procedure(target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; border: GLint; imageSize: GLsizei; const data: PGLvoid); cdecl;
|
||||
glCompressedTexImage2D: procedure(target: GLenum; level: GLint; internalformat: GLenum; width, height: GLsizei; border: GLint; imageSize: GLsizei; const data: PGLvoid); cdecl;
|
||||
glCompressedTexImage2DARB: procedure(target: GLenum; level: GLint; internalformat: GLenum; width, height: GLsizei; border: GLint; imageSize: GLsizei; const data: PGLvoid); cdecl;
|
||||
glCompressedTexImage3D: procedure(target: GLenum; level: GLint; internalformat: GLenum; width, height, depth: GLsizei; border: GLint; imageSize: GLsizei; const data: PGLvoid); cdecl;
|
||||
glCompressedTexImage3DARB: procedure(target: GLenum; level: GLint; internalformat: GLenum; width, height, depth: GLsizei; border: GLint; imageSize: GLsizei; const data: PGLvoid); cdecl;
|
||||
glCompressedTexSubImage1D: procedure(target: GLenum; level, xoffset: GLint; width: GLsizei; format: GLenum; imageSize: GLsizei; const data: PGLvoid); cdecl;
|
||||
glCompressedTexSubImage1DARB: procedure(target: GLenum; level, xoffset: GLint; width: GLsizei; format: GLenum; imageSize: GLsizei; const data: PGLvoid); cdecl;
|
||||
glCompressedTexSubImage2D: procedure(target: GLenum; level, xoffset, yoffset: GLint; width, height: GLsizei; format: GLenum; imageSize: GLsizei; const data: PGLvoid); cdecl;
|
||||
glCompressedTexSubImage2DARB: procedure(target: GLenum; level, xoffset, yoffset: GLint; width, height: GLsizei; format: GLenum; imageSize: GLsizei; const data: PGLvoid); cdecl;
|
||||
glCompressedTexSubImage3D: procedure(target: GLenum; level, xoffset, yoffset, zoffset: GLint; width, height, depth: GLsizei; format: GLenum; imageSize: GLsizei; const data: PGLvoid); cdecl;
|
||||
glCompressedTexSubImage3DARB: procedure(target: GLenum; level, xoffset, yoffset, zoffset: GLint; width, height, depth: GLsizei; format: GLenum; imageSize: GLsizei; const data: PGLvoid); cdecl;
|
||||
glConvolutionFilter1D: procedure(target, internalformat: GLenum; width: GLsizei; format, _type: GLenum; const image: PGLvoid); cdecl;
|
||||
glConvolutionFilter2D: procedure(target, internalformat: GLenum; width, height: GLsizei; format, _type: GLenum; const image: PGLvoid); cdecl;
|
||||
@ -1935,9 +2083,11 @@ glCopyTexImage2D: procedure(target: GLenum; level: LongInt; format: GLenum; x, y
|
||||
glCopyTexSubImage1D: procedure(target: GLenum; level, xoffset, x, y, width: LongInt); cdecl;
|
||||
glCopyTexSubImage2D: procedure(target: GLenum; level, xoffset, yoffset, x, y, width, height: LongInt); cdecl;
|
||||
glCopyTexSubImage3D: procedure(target: GLenum; level: LongInt; xoffset, yoffset, zoffset, x, y, width, height: LongInt); cdecl;
|
||||
glCopyTexSubImage3DEXT: procedure(target: GLenum; level: LongInt; xoffset, yoffset, zoffset, x, y, width, height: LongInt); cdecl;
|
||||
glCullFace: procedure(mode: GLenum); cdecl;
|
||||
glDeleteFencesNV: procedure(n: GLsizei; const fences: PGLuint); cdecl;
|
||||
glDeleteLists: procedure(list: LongWord; range: LongInt); cdecl;
|
||||
glDeleteOcclusionQueriesNV: procedure(n: GLsizei; const ids: PGLuint); cdecl;
|
||||
glDeleteProgramsNV: procedure(n: GLsizei; const programs: PGLuint); cdecl;
|
||||
glDeleteTextures: procedure(n: LongInt; var textures: LongWord); cdecl;
|
||||
glDeleteTexturesEXT: procedure(n: LongInt; var textures: LongWord); cdecl;
|
||||
@ -1962,6 +2112,7 @@ glEnable: procedure(cap: LongInt); cdecl;
|
||||
glEnableClientState: procedure(cap: GLenum); cdecl;
|
||||
glEnd: procedure; cdecl;
|
||||
glEndList: procedure; cdecl;
|
||||
glEndOcclusionQueryNV: procedure; cdecl;
|
||||
glEvalCoord1d: procedure(u: Double); cdecl;
|
||||
glEvalCoord1dv: procedure(var u: Double); cdecl;
|
||||
glEvalCoord1f: procedure(u: Single); cdecl;
|
||||
@ -1983,7 +2134,7 @@ glFinishFenceNV: procedure(fence: GLuint); cdecl;
|
||||
glFlush: procedure; cdecl;
|
||||
glFlushPixelDataRangeNV: procedure(target: GLenum); cdecl;
|
||||
glFlushVertexArrayRangeNV: procedure; cdecl;
|
||||
glFlushold: function: PGLvoid; cdecl;
|
||||
glFlushHold: function: PGLvoid; cdecl;
|
||||
glFogCoordPointerEXT: procedure(_type: GLenum; stride: GLsizei; const pointer: PGLvoid); cdecl;
|
||||
glFogCoorddEXT: procedure(fog: GLdouble); cdecl;
|
||||
glFogCoorddvEXT: procedure(const fog: PGLdouble); cdecl;
|
||||
@ -1996,6 +2147,7 @@ glFogiv: procedure(pname: GLenum; params : PLongInt); cdecl;
|
||||
glFrontFace: procedure(mode: GLenum); cdecl;
|
||||
glFrustum: procedure(left, right, bottom, top, near_val, far_val: Double); cdecl;
|
||||
glGenFencesNV: procedure(n: GLsizei; fences: PGLuint); cdecl;
|
||||
glGenOcclusionQueriesNV: procedure(n: GLsizei; ids: PGLuint); cdecl;
|
||||
glGenLists: function(range: LongInt): LongWord; cdecl;
|
||||
glGenProgramsNV: procedure(n: GLsizei; programs: PGLuint); cdecl;
|
||||
glGenTextures: procedure(n: LongInt; var textures: LongWord); cdecl;
|
||||
@ -2013,6 +2165,7 @@ glGetCombinerInputParameterivNV: procedure(stage, portion, variable, pname: GLen
|
||||
glGetCombinerOutputParameterfvNV: procedure(stage, portion, pname: GLenum; params: PGLfloat); cdecl;
|
||||
glGetCombinerOutputParameterivNV: procedure(stage, portion, pname: GLenum; params: PGLint); cdecl;
|
||||
glGetCombinerStageParameterfvNV: procedure(stage, pname: GLenum; params: PGLfloat); cdecl;
|
||||
glGetCompressedTexImage: procedure(target: GLenum; lod: GLint; img: PGLvoid); cdecl;
|
||||
glGetCompressedTexImageARB: procedure(target: GLenum; lod: GLint; img: PGLvoid); cdecl;
|
||||
glGetConvolutionFilter: procedure(target, format, _type: GLenum; image: PGLvoid); cdecl;
|
||||
glGetConvolutionParameterfv: procedure(target, pname: GLenum; params: PGLfloat); cdecl;
|
||||
@ -2042,12 +2195,18 @@ glGetMaterialiv: procedure(face, pname: GLenum; params : PLongInt); cdecl;
|
||||
glGetMinmax: procedure(target: GLenum; reset: GLboolean; format, _type: GLenum; values: PGLvoid); cdecl;
|
||||
glGetMinmaxParameterfv: procedure(target, pname: GLenum; params: PGLfloat); cdecl;
|
||||
glGetMinmaxParameteriv: procedure(target, pname: GLenum; params: PGLint); cdecl;
|
||||
glGetOcclusionQueryivNV: procedure(id: GLuint; pname: GLenum; params: PGLint);
|
||||
glGetOcclusionQueryuivNV: procedure(id: GLuint; pname: GLenum; params: PGLuint);
|
||||
glGetPixelMapfv: procedure(map: GLenum; var values: Single); cdecl;
|
||||
glGetPixelMapuiv: procedure(map: GLenum; var values: LongWord); cdecl;
|
||||
glGetPixelMapusv: procedure(map: GLenum; var values: Word); cdecl;
|
||||
glGetPointerv: procedure(pname: GLenum; var params: Pointer); cdecl;
|
||||
glGetPointervEXT: procedure(pname: GLenum; var params: Pointer); cdecl;
|
||||
glGetPolygonStipple: procedure(var mask: Byte); cdecl;
|
||||
glGetProgramLocalParameterdvNV: procedure(target: GLenum; len: GLsizei; const name: PGLubyte; params: PGLdouble);
|
||||
glGetProgramLocalParameterfvNV: procedure(target: GLenum; len: GLsizei; const name: PGLubyte; params: PGLfloat);
|
||||
glGetProgramParameterSigneddvNV: procedure(target: GLenum; index: GLint; pname: GLenum; params: PGLdouble);
|
||||
glGetProgramParameterSignedfvNV: procedure(target: GLenum; index: GLint; pname: GLenum; params: PGLfloat);
|
||||
glGetProgramParameterdvNV: procedure(target: GLenum; index: GLuint; pname: GLenum; params: PGLdouble); cdecl;
|
||||
glGetProgramParameterfvNV: procedure(target: GLenum; index: GLuint; pname: GLenum; params: PGLfloat); cdecl;
|
||||
glGetProgramStringNV: procedure(id: GLuint; pname: GLenum; _program: PGLubyte); cdecl;
|
||||
@ -2089,6 +2248,7 @@ glInterleavedArrays: procedure(format: GLenum; stride: LongInt; var pointer); cd
|
||||
glIsEnabled: function(cap: GLenum): GLBoolean; cdecl;
|
||||
glIsFenceNV: function(fence: GLuint): GLBoolean; cdecl;
|
||||
glIsList: function(list: LongWord): GLBoolean; cdecl;
|
||||
glIsOcclusionQueryNV: function(id: GLuint): GLBoolean; cdecl;
|
||||
glIsProgramNV: function(id: GLuint): GLBoolean; cdecl;
|
||||
glIsTexture: function(texture: LongWord): Boolean; cdecl;
|
||||
glIsTextureEXT: function(texture: LongWord): Boolean; cdecl;
|
||||
@ -2104,11 +2264,13 @@ glLineStipple: procedure(factor: LongInt; pattern: Word); cdecl;
|
||||
glLineWidth: procedure(width: Single); cdecl;
|
||||
glListBase: procedure(base: LongWord); cdecl;
|
||||
glLoadIdentity: procedure; cdecl;
|
||||
glLoadMatrixd: procedure(var m: Double); cdecl;
|
||||
glLoadMatrixf: procedure(var m: PSingle); cdecl;
|
||||
glLoadMatrixd: procedure(m: PGLDouble); cdecl;
|
||||
glLoadMatrixf: procedure(m: PGLFloat); cdecl;
|
||||
glLoadName: procedure(name: LongWord); cdecl;
|
||||
glLoadProgramNV: procedure(target: GLenum; id: GLuint; len: GLsizei; const _program: PGLubyte); cdecl;
|
||||
glLoadTransposeMatrixd: procedure(const m: PGLdouble); cdecl;
|
||||
glLoadTransposeMatrixdARB: procedure(const m: PGLdouble); cdecl;
|
||||
glLoadTransposeMatrixf: procedure(const m: PGLfloat); cdecl;
|
||||
glLoadTransposeMatrixfARB: procedure(const m: PGLfloat); cdecl;
|
||||
glLockArraysEXT: procedure(first: GLint; count: GLsizei); cdecl;
|
||||
glLogicOp: procedure(opcode: GLenum); cdecl;
|
||||
@ -2129,72 +2291,108 @@ glMateriali: procedure(face, pname: GLenum; param: LongInt); cdecl;
|
||||
glMaterialiv: procedure(face, pname: GLenum; params : PLongInt); cdecl;
|
||||
glMatrixMode: procedure(mode: GLenum); cdecl;
|
||||
glMinmax: procedure(target, internalformat: GLenum; sink: GLboolean); cdecl;
|
||||
glMultMatrixd: procedure(var m: Double); cdecl;
|
||||
glMultMatrixf: procedure(var m: Single); cdecl;
|
||||
glMultMatrixd: procedure(m: PGLDouble); cdecl;
|
||||
glMultMatrixf: procedure(m: PGLFloat); cdecl;
|
||||
glMultTransposeMatrixd: procedure(const m: PGLdouble); cdecl;
|
||||
glMultTransposeMatrixdARB: procedure(const m: PGLdouble); cdecl;
|
||||
glMultTransposeMatrixf: procedure(const m: PGLfloat); cdecl;
|
||||
glMultTransposeMatrixfARB: procedure(const m: PGLfloat); cdecl;
|
||||
glMultiDrawArraysEXT: procedure(mode: GLenum; const first: PGLint; const count: PGLsizei; primcount: GLsizei); cdecl;
|
||||
glMultiDrawElementsEXT: procedure(mode: GLenum; const count: PGLsizei; _type: GLenum; const indices: PGLVoid; primcount: GLsizei); cdecl;
|
||||
glMultiTexCoord1d: procedure(target: GLenum; s: GLdouble); cdecl;
|
||||
glMultiTexCoord1dARB: procedure(target: GLenum; s: GLdouble); cdecl;
|
||||
glMultiTexCoord1dSGIS: procedure(target: GLenum; s: Double); cdecl;
|
||||
glMultiTexCoord1dv: procedure(target: GLenum; const v: PGLdouble); cdecl;
|
||||
glMultiTexCoord1dvARB: procedure(target: GLenum; const v: PGLdouble); cdecl;
|
||||
glMultiTexCoord1dvSGIS: procedure(target: GLenum; var v: Double); cdecl;
|
||||
glMultiTexCoord1f: procedure(target: GLenum; s: GLfloat); cdecl;
|
||||
glMultiTexCoord1fARB: procedure(target: GLenum; s: GLfloat); cdecl;
|
||||
glMultiTexCoord1fSGIS: procedure(target: GLenum; s: Single); cdecl;
|
||||
glMultiTexCoord1fv: procedure(target: GLenum; const v: PGLfloat); cdecl;
|
||||
glMultiTexCoord1fvARB: procedure(target: GLenum; const v: PGLfloat); cdecl;
|
||||
glMultiTexCoord1fvSGIS: procedure(target: GLenum; var v: Single); cdecl;
|
||||
glMultiTexCoord1i: procedure(target: GLenum; s: GLint); cdecl;
|
||||
glMultiTexCoord1iARB: procedure(target: GLenum; s: GLint); cdecl;
|
||||
glMultiTexCoord1iSGIS: procedure(target: GLenum; s: LongInt); cdecl;
|
||||
glMultiTexCoord1iv: procedure(target: GLenum; const v: PGLint); cdecl;
|
||||
glMultiTexCoord1ivARB: procedure(target: GLenum; const v: PGLint); cdecl;
|
||||
glMultiTexCoord1ivSGIS: procedure(target: GLenum; var v: LongInt); cdecl;
|
||||
glMultiTexCoord1s: procedure(target: GLenum; s: GLshort); cdecl;
|
||||
glMultiTexCoord1sARB: procedure(target: GLenum; s: GLshort); cdecl;
|
||||
glMultiTexCoord1sSGIS: procedure(target: GLenum; s: ShortInt); cdecl;
|
||||
glMultiTexCoord1sv: procedure(target: GLenum; const v: PGLshort); cdecl;
|
||||
glMultiTexCoord1svARB: procedure(target: GLenum; const v: PGLshort); cdecl;
|
||||
glMultiTexCoord1svSGIS: procedure(target: GLenum; var v: ShortInt); cdecl;
|
||||
glMultiTexCoord2d: procedure(target: GLenum; s, t: GLdouble); cdecl;
|
||||
glMultiTexCoord2dARB: procedure(target: GLenum; s, t: GLdouble); cdecl;
|
||||
glMultiTexCoord2dSGIS: procedure(target: GLenum; s, t: Double); cdecl;
|
||||
glMultiTexCoord2dv: procedure(target: GLenum; const v: PGLdouble); cdecl;
|
||||
glMultiTexCoord2dvARB: procedure(target: GLenum; const v: PGLdouble); cdecl;
|
||||
glMultiTexCoord2dvSGIS: procedure(target: GLenum; var v: Double); cdecl;
|
||||
glMultiTexCoord2f: procedure(target: GLenum; s, t: GLfloat); cdecl;
|
||||
glMultiTexCoord2fARB: procedure(target: GLenum; s, t: GLfloat); cdecl;
|
||||
glMultiTexCoord2fSGIS: procedure(target: GLenum; s, t: Single); cdecl;
|
||||
glMultiTexCoord2fv: procedure(target: GLenum; const v: PGLfloat); cdecl;
|
||||
glMultiTexCoord2fvARB: procedure(target: GLenum; const v: PGLfloat); cdecl;
|
||||
glMultiTexCoord2fvSGIS: procedure(target: GLenum; var v: Single); cdecl;
|
||||
glMultiTexCoord2i: procedure(target: GLenum; s, t: GLint); cdecl;
|
||||
glMultiTexCoord2iARB: procedure(target: GLenum; s, t: GLint); cdecl;
|
||||
glMultiTexCoord2iSGIS: procedure(target: GLenum; s, t: LongInt); cdecl;
|
||||
glMultiTexCoord2iv: procedure(target: GLenum; const v: PGLint); cdecl;
|
||||
glMultiTexCoord2ivARB: procedure(target: GLenum; const v: PGLint); cdecl;
|
||||
glMultiTexCoord2ivSGIS: procedure(target: GLenum; var v: LongInt); cdecl;
|
||||
glMultiTexCoord2s: procedure(target: GLenum; s, t: GLshort); cdecl;
|
||||
glMultiTexCoord2sARB: procedure(target: GLenum; s, t: GLshort); cdecl;
|
||||
glMultiTexCoord2sSGIS: procedure(target: GLenum; s, t: ShortInt); cdecl;
|
||||
glMultiTexCoord2sv: procedure(target: GLenum; const v: PGLshort); cdecl;
|
||||
glMultiTexCoord2svARB: procedure(target: GLenum; const v: PGLshort); cdecl;
|
||||
glMultiTexCoord2svSGIS: procedure(target: GLenum; var v: ShortInt); cdecl;
|
||||
glMultiTexCoord3d: procedure(target: GLenum; s, t, r: GLdouble); cdecl;
|
||||
glMultiTexCoord3dARB: procedure(target: GLenum; s, t, r: GLdouble); cdecl;
|
||||
glMultiTexCoord3dSGIS: procedure(target: GLenum; s, t, r: Double); cdecl;
|
||||
glMultiTexCoord3dv: procedure(target: GLenum; const v: PGLdouble); cdecl;
|
||||
glMultiTexCoord3dvARB: procedure(target: GLenum; const v: PGLdouble); cdecl;
|
||||
glMultiTexCoord3dvSGIS: procedure(target: GLenum; var v: Double); cdecl;
|
||||
glMultiTexCoord3f: procedure(target: GLenum; s, t, r: GLfloat); cdecl;
|
||||
glMultiTexCoord3fARB: procedure(target: GLenum; s, t, r: GLfloat); cdecl;
|
||||
glMultiTexCoord3fSGIS: procedure(target: GLenum; s, t, r: Single); cdecl;
|
||||
glMultiTexCoord3fv: procedure(target: GLenum; const v: PGLfloat); cdecl;
|
||||
glMultiTexCoord3fvARB: procedure(target: GLenum; const v: PGLfloat); cdecl;
|
||||
glMultiTexCoord3fvSGIS: procedure(target: GLenum; var v: Single); cdecl;
|
||||
glMultiTexCoord3i: procedure(target: GLenum; s, t, r: GLint); cdecl;
|
||||
glMultiTexCoord3iARB: procedure(target: GLenum; s, t, r: GLint); cdecl;
|
||||
glMultiTexCoord3iSGIS: procedure(target: GLenum; s, t, r: LongInt); cdecl;
|
||||
glMultiTexCoord3iv: procedure(target: GLenum; const v: PGLint); cdecl;
|
||||
glMultiTexCoord3ivARB: procedure(target: GLenum; const v: PGLint); cdecl;
|
||||
glMultiTexCoord3ivSGIS: procedure(target: GLenum; var v: LongInt); cdecl;
|
||||
glMultiTexCoord3s: procedure(target: GLenum; s, t, r: GLshort); cdecl;
|
||||
glMultiTexCoord3sARB: procedure(target: GLenum; s, t, r: GLshort); cdecl;
|
||||
glMultiTexCoord3sSGIS: procedure(target: GLenum; s, t, r: ShortInt); cdecl;
|
||||
glMultiTexCoord3sv: procedure(target: GLenum; const v: PGLshort); cdecl;
|
||||
glMultiTexCoord3svARB: procedure(target: GLenum; const v: PGLshort); cdecl;
|
||||
glMultiTexCoord3svSGIS: procedure(target: GLenum; var v: ShortInt); cdecl;
|
||||
glMultiTexCoord4d: procedure(target: GLenum; s, t, r, q: GLdouble); cdecl;
|
||||
glMultiTexCoord4dARB: procedure(target: GLenum; s, t, r, q: GLdouble); cdecl;
|
||||
glMultiTexCoord4dSGIS: procedure(target: GLenum; s, t, r, q: Double); cdecl;
|
||||
glMultiTexCoord4dv: procedure(target: GLenum; const v: PGLdouble); cdecl;
|
||||
glMultiTexCoord4dvARB: procedure(target: GLenum; const v: PGLdouble); cdecl;
|
||||
glMultiTexCoord4dvSGIS: procedure(target: GLenum; var v: Double); cdecl;
|
||||
glMultiTexCoord4f: procedure(target: GLenum; s, t, r, q: GLfloat); cdecl;
|
||||
glMultiTexCoord4fARB: procedure(target: GLenum; s, t, r, q: GLfloat); cdecl;
|
||||
glMultiTexCoord4fSGIS: procedure(target: GLenum; s, t, r, q: Single); cdecl;
|
||||
glMultiTexCoord4fv: procedure(target: GLenum; const v: PGLfloat); cdecl;
|
||||
glMultiTexCoord4fvARB: procedure(target: GLenum; const v: PGLfloat); cdecl;
|
||||
glMultiTexCoord4fvSGIS: procedure(target: GLenum; var v: Single); cdecl;
|
||||
glMultiTexCoord4i: procedure(target: GLenum; s, t, r, q: GLint); cdecl;
|
||||
glMultiTexCoord4iARB: procedure(target: GLenum; s, t, r, q: GLint); cdecl;
|
||||
glMultiTexCoord4iSGIS: procedure(target: GLenum; s, t, r, q: LongInt); cdecl;
|
||||
glMultiTexCoord4iv: procedure(target: GLenum; const v: PGLint); cdecl;
|
||||
glMultiTexCoord4ivARB: procedure(target: GLenum; const v: PGLint); cdecl;
|
||||
glMultiTexCoord4ivSGIS: procedure(target: GLenum; var v: LongInt); cdecl;
|
||||
glMultiTexCoord4s: procedure(target: GLenum; s, t, r, q: GLshort); cdecl;
|
||||
glMultiTexCoord4sARB: procedure(target: GLenum; s, t, r, q: GLshort); cdecl;
|
||||
glMultiTexCoord4sSGIS: procedure(target: GLenum; s, t, r, q: ShortInt); cdecl;
|
||||
glMultiTexCoord4sv: procedure(target: GLenum; const v: PGLshort); cdecl;
|
||||
glMultiTexCoord4svARB: procedure(target: GLenum; const v: PGLshort); cdecl;
|
||||
glMultiTexCoord4svSGIS: procedure(target: GLenum; var v: ShortInt); cdecl;
|
||||
glMultiTexCoordPointerSGIS: procedure(target: GLenum; size: LongInt; _Type: GLEnum; stride: LongInt; var _Pointer); cdecl;
|
||||
@ -2222,6 +2420,8 @@ glPixelStorei: procedure(pname: GLenum; param: LongInt); cdecl;
|
||||
glPixelTransferf: procedure(pname: GLenum; param: Single); cdecl;
|
||||
glPixelTransferi: procedure(pname: GLenum; param: LongInt); cdecl;
|
||||
glPixelZoom: procedure(xfactor, yfactor: Single); cdecl;
|
||||
glPointParameteriNV: procedure(pname: GLenum; param: GLint); cdecl;
|
||||
glPointParameterivNV: procedure(pname: GLenum; const params: PGLint); cdecl;
|
||||
glPointParameterfEXT: procedure(pname: GLenum; param: Single); cdecl;
|
||||
glPointParameterfvEXT: procedure(pname: GLenum; var params: Single); cdecl;
|
||||
glPointSize: procedure(size: Single); cdecl;
|
||||
@ -2234,12 +2434,22 @@ glPopMatrix: procedure; cdecl;
|
||||
glPopName: procedure; cdecl;
|
||||
glPrioritizeTextures: procedure(n: LongInt; var textures: LongWord; var priorities: GLclampf); cdecl;
|
||||
glPrioritizeTexturesEXT: procedure(n: LongInt; var textures: LongWord; var priorities: GLClampf); cdecl;
|
||||
glProgramLocalParameter4dNV: procedure(target: GLenum; len: GLsizei; const name: PGLubyte; x, y, z, w: GLdouble); cdecl;
|
||||
glProgramLocalParameter4dvNV: procedure(target: GLenum; len: GLsizei; const name: PGLubyte; const v: PGLdouble); cdecl;
|
||||
glProgramLocalParameter4fNV: procedure(target: GLenum; len: GLsizei; const name: PGLubyte; x, y, z, w: GLfloat); cdecl;
|
||||
glProgramLocalParameter4fvNV: procedure(target: GLenum; len: GLsizei; const name: PGLubyte; const v: PGLfloat); cdecl;
|
||||
glProgramParameter4dNV: procedure(target: GLenum; index: GLuint; x, y, z, w: GLdouble); cdecl;
|
||||
glProgramParameter4dvNV: procedure(target: GLenum; index: GLuint; const v: PGLdouble); cdecl;
|
||||
glProgramParameter4fNV: procedure(target: GLenum; index: GLuint; x, y, z, w: GLfloat); cdecl;
|
||||
glProgramParameter4fvNV: procedure(target: GLenum; index: GLuint; const v: PGLfloat); cdecl;
|
||||
glProgramParameterSigned4dNV: procedure(target: GLenum; index: GLint; x, y, z, w: GLdouble);
|
||||
glProgramParameterSigned4dvNV: procedure(target: GLenum; index: GLint; const v: PGLdouble);
|
||||
glProgramParameterSigned4fNV: procedure(target: GLenum; index: GLint; x, y, z, w: GLfloat);
|
||||
glProgramParameterSigned4fvNV: procedure(target: GLenum; index: GLint; const v: PGLfloat);
|
||||
glProgramParameters4dvNV: procedure(target: GLenum; index: GLuint; count: GLsizei; const v: PGLdouble); cdecl;
|
||||
glProgramParameters4fvNV: procedure(target: GLenum; index: GLuint; count: GLsizei; const v: PGLfloat); cdecl;
|
||||
glProgramParametersSigned4dvNV: procedure(target: GLenum; index: GLint; count: GLsizei; const v: PGLdouble);
|
||||
glProgramParametersSigned4fvNV: procedure(target: GLenum; index: GLint; count: GLsizei; const v: PGLfloat);
|
||||
glPushAttrib: procedure(mask: GLbitfield); cdecl;
|
||||
glPushClientAttrib: procedure(mask: GLbitfield); cdecl;
|
||||
glPushMatrix: procedure; cdecl;
|
||||
@ -2278,13 +2488,14 @@ glRectdv: procedure(var v1, v2: Double); cdecl;
|
||||
glRectfv: procedure(var v1, v2: Single); cdecl;
|
||||
glRectiv: procedure(var v1, v2: LongInt); cdecl;
|
||||
glRectsv: procedure(var v1, v2: SmallInt); cdecl;
|
||||
glReleaseFlushold: function(const id: PGLvoid): GLenum; cdecl;
|
||||
glReleaseFlushHold: function(const id: PGLvoid): GLenum; cdecl;
|
||||
glRenderMode: function(mode: GLenum): LongInt; cdecl;
|
||||
glRequestResidentProgramsNV: procedure(n: GLsizei; const programs: PGLuint); cdecl;
|
||||
glResetHistogram: procedure(target: GLenum); cdecl;
|
||||
glResetMinmax: procedure(target: GLenum); cdecl;
|
||||
glRotated: procedure(angle, x, y, z: Double); cdecl;
|
||||
glRotatef: procedure(angle, x, y, z: Single); cdecl;
|
||||
glSampleCoverage: procedure(value: GLclampf; invert: GLboolean); cdecl;
|
||||
glSampleCoverageARB: procedure(value: GLclampf; invert: GLboolean); cdecl;
|
||||
glScaled: procedure(x, y, z: Double); cdecl;
|
||||
glScalef: procedure(x, y, z: Single); cdecl;
|
||||
@ -2316,6 +2527,7 @@ glShadeModel: procedure(mode: GLenum); cdecl;
|
||||
glStencilFunc: procedure(func: GLenum; ref: LongInt; mask: LongWord); cdecl;
|
||||
glStencilMask: procedure(mask: LongWord); cdecl;
|
||||
glStencilOp: procedure(fail, zfail, zpass: GLenum); cdecl;
|
||||
glTbufferMask3DFX: procedure(mask :GLuint); cdecl;
|
||||
glTestFenceNV: function(fence: GLuint): GLboolean; cdecl;
|
||||
glTexCoord1d: procedure(s: Double); cdecl;
|
||||
glTexCoord1dv: procedure(var v: Double); cdecl;
|
||||
@ -2364,6 +2576,7 @@ glTexGeniv: procedure(cord, pname: GLenum; params : PLongInt); cdecl;
|
||||
glTexImage1D: procedure(target: GLenum; level, internalFormat, width, border: LongInt; format, _Type: GLenum; var pixels); cdecl;
|
||||
glTexImage2D: procedure(target: GLenum; level, internalFormat, width, height, border: LongInt; format, _Type: GLenum; var pixels); cdecl;
|
||||
glTexImage3D: procedure(target: GLenum; level: LongInt; internalFormat: GLenum; width, height, depth, border: LongInt; format, _Type: GLEnum; var pixels); cdecl;
|
||||
glTexImage3DEXT: procedure(target: GLenum; level: LongInt; internalFormat: GLenum; width, height, depth, border: LongInt; format, _Type: GLEnum; var pixels); cdecl;
|
||||
glTexParameterf: procedure(target, pname: GLenum; param: Single); cdecl;
|
||||
glTexParameterfv: procedure(target, pname: GLenum; params : PSingle); cdecl;
|
||||
glTexParameteri: procedure(target, pname: GLenum; param: LongInt); cdecl;
|
||||
@ -2371,6 +2584,7 @@ glTexParameteriv: procedure(target, pname: GLenum; params : PLongInt); cdecl;
|
||||
glTexSubImage1D: procedure(target: GLenum; level, xoffset, width: LongInt; format, _Type: GLenum; var pixels); cdecl;
|
||||
glTexSubImage2D: procedure(target: GLenum; level, xoffset, yoffset, width, height: LongInt; format, _Type: GLenum; var pixels); cdecl;
|
||||
glTexSubImage3D: procedure(target: GLenum; level: LongInt; xoffset, yoffset, zoffset, width, height, depth: LongInt; format, _Type: GLEnum; var pixels); cdecl;
|
||||
glTexSubImage3DEXT: procedure(target: GLenum; level: LongInt; xoffset, yoffset, zoffset, width, height, depth: LongInt; format, _Type: GLEnum; var pixels); cdecl;
|
||||
glTrackMatrixNV: procedure(target: GLenum; address: GLuint; matrix, transform: GLenum); cdecl;
|
||||
glTranslated: procedure(x, y, z: Double); cdecl;
|
||||
glTranslatef: procedure(x, y, z: Single); cdecl;
|
||||
@ -2448,7 +2662,22 @@ glVertexWeightfEXT: procedure(weight: GLfloat); cdecl;
|
||||
glVertexWeightfvEXT: procedure(const weight: PGLfloat); cdecl;
|
||||
glViewport: procedure(x, y, width, height: LongInt); cdecl;
|
||||
glWindowBackBufferHintAutodesk: procedure; cdecl;
|
||||
|
||||
glWindowPos2dARB: procedure(x, y: GLdouble); cdecl;
|
||||
glWindowPos2dvARB: procedure(const p: PGLdouble); cdecl;
|
||||
glWindowPos2fARB: procedure(x, y: GLfloat); cdecl;
|
||||
glWindowPos2fvARB: procedure(const p: PGLfloat); cdecl;
|
||||
glWindowPos2iARB: procedure(x, y: GLint); cdecl;
|
||||
glWindowPos2ivARB: procedure(const p: PGLint); cdecl;
|
||||
glWindowPos2sARB: procedure(x, y: GLshort); cdecl;
|
||||
glWindowPos2svARB: procedure(const p: PGLshort); cdecl;
|
||||
glWindowPos3dARB: procedure(x, y, z: GLdouble); cdecl;
|
||||
glWindowPos3dvARB: procedure(const p: PGLdouble); cdecl;
|
||||
glWindowPos3fARB: procedure(x, y, z: GLfloat); cdecl;
|
||||
glWindowPos3fvARB: procedure(const p: PGLfloat); cdecl;
|
||||
glWindowPos3iARB: procedure(x, y, z: GLint); cdecl;
|
||||
glWindowPos3ivARB: procedure(const p: PGLint); cdecl;
|
||||
glWindowPos3sARB: procedure(x, y, z: GLshort); cdecl;
|
||||
glWindowPos3svARB: procedure(const p: PGLshort); cdecl;
|
||||
|
||||
// =======================================================
|
||||
// -------------------------------------------------------
|
||||
@ -2487,7 +2716,8 @@ begin
|
||||
// Loading OpenGL Procedures and Functions
|
||||
|
||||
glAccum := GetProc(libgl, 'glAccum');
|
||||
glActiveTextureARB := GetProc(libgl, 'glActiveTextureARB') ;
|
||||
glActiveTexture := GetProc(libgl, 'glActiveTexture');
|
||||
glActiveTextureARB := GetProc(libgl, 'glActiveTextureARB');
|
||||
glAddSwapHintRectWIN := GetProc(libgl, 'glAddSwapHintRectWIN');
|
||||
glAlphaFunc := GetProc(libgl, 'glAlphaFunc');
|
||||
glAreProgramsResidentNV := GetProc(libgl, 'glAreProgramsResidentNV');
|
||||
@ -2496,6 +2726,7 @@ begin
|
||||
glArrayElement := GetProc(libgl, 'glArrayElement');
|
||||
glArrayElementEXT := GetProc(libgl, 'glArrayElementEXT');
|
||||
glBegin := GetProc(libgl, 'glBegin');
|
||||
glBeginOcclusionQueryNV := GetProc(libgl, 'glBeginOcclusionQueryNV');
|
||||
glBindProgramNV := GetProc(libgl, 'glBindProgramNV');
|
||||
glBindTexture := GetProc(libgl, 'glBindTexture');
|
||||
glBindTextureEXT := GetProc(libgl, 'glBindTextureEXT');
|
||||
@ -2513,6 +2744,7 @@ begin
|
||||
glClearDepth := GetProc(libgl, 'glClearDepth');
|
||||
glClearIndex := GetProc(libgl, 'glClearIndex');
|
||||
glClearStencil := GetProc(libgl, 'glClearStencil');
|
||||
glClientActiveTexture := GetProc(libgl, 'glClientActiveTexture');
|
||||
glClientActiveTextureARB := GetProc(libgl, 'glClientActiveTextureARB');
|
||||
glClipPlane := GetProc(libgl, 'glClipPlane');
|
||||
glColor3b := GetProc(libgl, 'glColor3b');
|
||||
@ -2564,11 +2796,17 @@ begin
|
||||
glCombinerParameteriNV := GetProc(libgl, 'glCombinerParameteriNV');
|
||||
glCombinerParameterivNV := GetProc(libgl, 'glCombinerParameterivNV');
|
||||
glCombinerStageParameterfvNV := GetProc(libgl, 'glCombinerStageParameterfvNV');
|
||||
glCompressedTexImage1D := GetProc(libgl, 'glCompressedTexImage1D');
|
||||
glCompressedTexImage1DARB := GetProc(libgl, 'glCompressedTexImage1DARB');
|
||||
glCompressedTexImage2D := GetProc(libgl, 'glCompressedTexImage2D');
|
||||
glCompressedTexImage2DARB := GetProc(libgl, 'glCompressedTexImage2DARB');
|
||||
glCompressedTexImage3D := GetProc(libgl, 'glCompressedTexImage3D');
|
||||
glCompressedTexImage3DARB := GetProc(libgl, 'glCompressedTexImage3DARB');
|
||||
glCompressedTexSubImage1D := GetProc(libgl, 'glCompressedTexSubImage1D');
|
||||
glCompressedTexSubImage1DARB := GetProc(libgl, 'glCompressedTexSubImage1DARB');
|
||||
glCompressedTexSubImage2D := GetProc(libgl, 'glCompressedTexSubImage2D');
|
||||
glCompressedTexSubImage2DARB := GetProc(libgl, 'glCompressedTexSubImage2DARB');
|
||||
glCompressedTexSubImage3D := GetProc(libgl, 'glCompressedTexSubImage3D');
|
||||
glCompressedTexSubImage3DARB := GetProc(libgl, 'glCompressedTexSubImage3DARB');
|
||||
glConvolutionFilter1D := GetProc(libgl, 'glConvolutionFilter1D');
|
||||
glConvolutionFilter2D := GetProc(libgl, 'glConvolutionFilter2D');
|
||||
@ -2586,9 +2824,11 @@ begin
|
||||
glCopyTexSubImage1D := GetProc(libgl, 'glCopyTexSubImage1D');
|
||||
glCopyTexSubImage2D := GetProc(libgl, 'glCopyTexSubImage2D');
|
||||
glCopyTexSubImage3D := GetProc(libgl, 'glCopyTexSubImage3D');
|
||||
glCopyTexSubImage3DEXT := GetProc(libgl, 'glCopyTexSubImage3DEXT');
|
||||
glCullFace := GetProc(libgl, 'glCullFace');
|
||||
glDeleteFencesNV := GetProc(libgl, 'glDeleteFencesNV');
|
||||
glDeleteLists := GetProc(libgl, 'glDeleteLists');
|
||||
glDeleteOcclusionQueriesNV := GetProc(libgl, 'glDeleteOcclusionQueriesNV');
|
||||
glDeleteProgramsNV := GetProc(libgl, 'glDeleteProgramsNV');
|
||||
glDeleteTextures := GetProc(libgl, 'glDeleteTextures');
|
||||
glDeleteTexturesEXT := GetProc(libgl, 'glDeleteTexturesEXT');
|
||||
@ -2613,6 +2853,7 @@ begin
|
||||
glEnableClientState := GetProc(libgl, 'glEnableClientState');
|
||||
glEnd := GetProc(libgl, 'glEnd');
|
||||
glEndList := GetProc(libgl, 'glEndList');
|
||||
glEndOcclusionQueryNV := GetProc(libgl, 'glEndOcclusionQueryNV');
|
||||
glEvalCoord1d := GetProc(libgl, 'glEvalCoord1d');
|
||||
glEvalCoord1dv := GetProc(libgl, 'glEvalCoord1dv');
|
||||
glEvalCoord1f := GetProc(libgl, 'glEvalCoord1f');
|
||||
@ -2634,7 +2875,7 @@ begin
|
||||
glFlush := GetProc(libgl, 'glFlush');
|
||||
glFlushPixelDataRangeNV := GetProc(libgl, 'glFlushPixelDataRangeNV');
|
||||
glFlushVertexArrayRangeNV := GetProc(libgl, 'glFlushVertexArrayRangeNV');
|
||||
glFlushold := GetProc(libgl, 'glFlushold');
|
||||
glFlushHold := GetProc(libgl, 'glFlushHold');
|
||||
glFogCoordPointerEXT := GetProc(libgl, 'glFogCoordPointerEXT');
|
||||
glFogCoorddEXT := GetProc(libgl, 'glFogCoorddEXT');
|
||||
glFogCoorddvEXT := GetProc(libgl, 'glFogCoorddvEXT');
|
||||
@ -2664,6 +2905,7 @@ begin
|
||||
glGetCombinerOutputParameterfvNV := GetProc(libgl, 'glGetCombinerOutputParameterfvNV');
|
||||
glGetCombinerOutputParameterivNV := GetProc(libgl, 'glGetCombinerOutputParameterivNV');
|
||||
glGetCombinerStageParameterfvNV := GetProc(libgl, 'glGetCombinerStageParameterfvNV');
|
||||
glGetCompressedTexImage := GetProc(libgl, 'glGetCompressedTexImage');
|
||||
glGetCompressedTexImageARB := GetProc(libgl, 'glGetCompressedTexImageARB');
|
||||
glGetConvolutionFilter :=GetProc(libgl, 'glGetConvolutionFilter');
|
||||
glGetConvolutionParameterfv := GetProc(libgl, 'glGetConvolutionParameterfv');
|
||||
@ -2693,12 +2935,18 @@ begin
|
||||
glGetMinmax := GetProc(libgl, 'glGetMinmax');
|
||||
glGetMinmaxParameterfv := GetProc(libgl, 'glGetMinmaxParameterfv');
|
||||
glGetMinmaxParameteriv := GetProc(libgl, 'glGetMinmaxParameteriv');
|
||||
glGetOcclusionQueryivNV := GetProc(libgl, 'glGetOcclusionQueryivNV');
|
||||
glGetOcclusionQueryuivNV := GetProc(libgl, 'glGetOcclusionQueryuivNV');
|
||||
glGetPixelMapfv := GetProc(libgl, 'glGetPixelMapfv');
|
||||
glGetPixelMapuiv := GetProc(libgl, 'glGetPixelMapuiv');
|
||||
glGetPixelMapusv := GetProc(libgl, 'glGetPixelMapusv');
|
||||
glGetPointerv := GetProc(libgl, 'glGetPointerv');
|
||||
glGetPointervEXT := GetProc(libgl, 'glGetPointervEXT');
|
||||
glGetPolygonStipple := GetProc(libgl, 'glGetPolygonStipple');
|
||||
glGetProgramLocalParameterdvNV := GetProc(libgl, 'glGetProgramLocalParameterdvNV');
|
||||
glGetProgramLocalParameterfvNV := GetProc(libgl, 'glGetProgramLocalParameterfvNV');
|
||||
glGetProgramParameterSigneddvNV := GetProc(libgl, 'glGetProgramParameterSigneddvNV');
|
||||
glGetProgramParameterSignedfvNV := GetProc(libgl, 'glGetProgramParameterSignedfvNV');
|
||||
glGetProgramParameterdvNV := GetProc(libgl, 'glGetProgramParameterdvNV');
|
||||
glGetProgramParameterfvNV := GetProc(libgl, 'glGetProgramParameterfvNV');
|
||||
glGetProgramStringNV := GetProc(libgl, 'glGetProgramStringNV');
|
||||
@ -2739,7 +2987,8 @@ begin
|
||||
glInterleavedArrays := GetProc(libgl, 'glInterleavedArrays');
|
||||
glIsEnabled := GetProc(libgl, 'glIsEnabled');
|
||||
glIsFenceNV := GetProc(libgl, 'glIsFenceNV');
|
||||
glIsList := GetProc(libgl, 'glIsList');
|
||||
glIsList := GetProc(libgl, 'glIsList');
|
||||
glIsOcclusionQueryNV := GetProc(libgl, 'glIsOcclusionQueryNV');
|
||||
glIsProgramNV := GetProc(libgl, 'glIsProgramNV');
|
||||
glIsTexture := GetProc(libgl, 'glIsTexture');
|
||||
glIsTextureEXT := GetProc(libgl, 'glIsTextureEXT');
|
||||
@ -2759,7 +3008,9 @@ begin
|
||||
glLoadMatrixf := GetProc(libgl, 'glLoadMatrixf');
|
||||
glLoadName := GetProc(libgl, 'glLoadName');
|
||||
glLoadProgramNV := GetProc(libgl, 'glLoadProgramNV');
|
||||
glLoadTransposeMatrixd := GetProc(libgl, 'glLoadTransposeMatrixd');
|
||||
glLoadTransposeMatrixdARB := GetProc(libgl, 'glLoadTransposeMatrixdARB');
|
||||
glLoadTransposeMatrixf := GetProc(libgl, 'glLoadTransposeMatrixf');
|
||||
glLoadTransposeMatrixfARB := GetProc(libgl, 'glLoadTransposeMatrixfARB');
|
||||
glLockArraysEXT := GetProc(libgl, 'glLockArraysEXT');
|
||||
glLogicOp := GetProc(libgl, 'glLogicOp');
|
||||
@ -2782,70 +3033,106 @@ begin
|
||||
glMinmax := GetProc(libgl, 'glMinmax');
|
||||
glMultMatrixd := GetProc(libgl, 'glMultMatrixd');
|
||||
glMultMatrixf := GetProc(libgl, 'glMultMatrixf');
|
||||
glMultTransposeMatrixd := GetProc(libgl, 'glMultTransposeMatrixd');
|
||||
glMultTransposeMatrixdARB := GetProc(libgl, 'glMultTransposeMatrixdARB');
|
||||
glMultTransposeMatrixf := GetProc(libgl, 'glMultTransposeMatrixf');
|
||||
glMultTransposeMatrixfARB := GetProc(libgl, 'glMultTransposeMatrixfARB');
|
||||
glMultiDrawArraysEXT := GetProc(libgl, 'glMultiDrawArraysEXT');
|
||||
glMultiDrawElementsEXT := GetProc(libgl, 'glMultiDrawElementsEXT');
|
||||
glMultiTexCoord1d := GetProc(libgl, 'glMultiTexCoord1d');
|
||||
glMultiTexCoord1dARB := GetProc(libgl, 'glMultiTexCoord1dARB');
|
||||
glMultiTexCoord1dSGIS := GetProc(libgl, 'glMultiTexCoord1dSGIS');
|
||||
glMultiTexCoord1dv := GetProc(libgl, 'glMultiTexCoord1dv');
|
||||
glMultiTexCoord1dvARB := GetProc(libgl, 'glMultiTexCoord1dvARB');
|
||||
glMultiTexCoord1dvSGIS := GetProc(libgl, 'glMultiTexCoord1dvSGIS');
|
||||
glMultiTexCoord1f := GetProc(libgl, 'glMultiTexCoord1f');
|
||||
glMultiTexCoord1fARB := GetProc(libgl, 'glMultiTexCoord1fARB');
|
||||
glMultiTexCoord1fSGIS := GetProc(libgl, 'glMultiTexCoord1fSGIS');
|
||||
glMultiTexCoord1fv := GetProc(libgl, 'glMultiTexCoord1fv');
|
||||
glMultiTexCoord1fvARB := GetProc(libgl, 'glMultiTexCoord1fvARB');
|
||||
glMultiTexCoord1fvSGIS := GetProc(libgl, 'glMultiTexCoord1fvSGIS');
|
||||
glMultiTexCoord1i := GetProc(libgl, 'glMultiTexCoord1i');
|
||||
glMultiTexCoord1iARB := GetProc(libgl, 'glMultiTexCoord1iARB');
|
||||
glMultiTexCoord1iSGIS := GetProc(libgl, 'glMultiTexCoord1iSGIS');
|
||||
glMultiTexCoord1iv := GetProc(libgl, 'glMultiTexCoord1iv');
|
||||
glMultiTexCoord1ivARB := GetProc(libgl, 'glMultiTexCoord1ivARB');
|
||||
glMultiTexCoord1ivSGIS := GetProc(libgl, 'glMultiTexCoord1ivSGIS');
|
||||
glMultiTexCoord1s := GetProc(libgl, 'glMultiTexCoord1s');
|
||||
glMultiTexCoord1sARB := GetProc(libgl, 'glMultiTexCoord1sARB');
|
||||
glMultiTexCoord1sSGIS := GetProc(libgl, 'glMultiTexCoord1sSGIS');
|
||||
glMultiTexCoord1sv := GetProc(libgl, 'glMultiTexCoord1sv');
|
||||
glMultiTexCoord1svARB := GetProc(libgl, 'glMultiTexCoord1svARB');
|
||||
glMultiTexCoord1svSGIS := GetProc(libgl, 'glMultiTexCoord1svSGIS');
|
||||
glMultiTexCoord2d := GetProc(libgl, 'glMultiTexCoord2d');
|
||||
glMultiTexCoord2dARB := GetProc(libgl, 'glMultiTexCoord2dARB');
|
||||
glMultiTexCoord2dSGIS := GetProc(libgl, 'glMultiTexCoord2dSGIS');
|
||||
glMultiTexCoord2dv := GetProc(libgl, 'glMultiTexCoord2dv');
|
||||
glMultiTexCoord2dvARB := GetProc(libgl, 'glMultiTexCoord2dvARB');
|
||||
glMultiTexCoord2dvSGIS := GetProc(libgl, 'glMultiTexCoord2dvSGIS');
|
||||
glMultiTexCoord2f := GetProc(libgl, 'glMultiTexCoord2f');
|
||||
glMultiTexCoord2fARB := GetProc(libgl, 'glMultiTexCoord2fARB');
|
||||
glMultiTexCoord2fSGIS := GetProc(libgl, 'glMultiTexCoord2fSGIS');
|
||||
glMultiTexCoord2fv := GetProc(libgl, 'glMultiTexCoord2fv');
|
||||
glMultiTexCoord2fvARB := GetProc(libgl, 'glMultiTexCoord2fvARB');
|
||||
glMultiTexCoord2fvSGIS := GetProc(libgl, 'glMultiTexCoord2fvSGIS');
|
||||
glMultiTexCoord2i := GetProc(libgl, 'glMultiTexCoord2i');
|
||||
glMultiTexCoord2iARB := GetProc(libgl, 'glMultiTexCoord2iARB');
|
||||
glMultiTexCoord2iSGIS := GetProc(libgl, 'glMultiTexCoord2iSGIS');
|
||||
glMultiTexCoord2iv := GetProc(libgl, 'glMultiTexCoord2iv');
|
||||
glMultiTexCoord2ivARB := GetProc(libgl, 'glMultiTexCoord2ivARB');
|
||||
glMultiTexCoord2ivSGIS := GetProc(libgl, 'glMultiTexCoord2ivSGIS');
|
||||
glMultiTexCoord2s := GetProc(libgl, 'glMultiTexCoord2s');
|
||||
glMultiTexCoord2sARB := GetProc(libgl, 'glMultiTexCoord2sARB');
|
||||
glMultiTexCoord2sSGIS := GetProc(libgl, 'glMultiTexCoord2sSGIS');
|
||||
glMultiTexCoord2sv := GetProc(libgl, 'glMultiTexCoord2sv');
|
||||
glMultiTexCoord2svARB := GetProc(libgl, 'glMultiTexCoord2svARB');
|
||||
glMultiTexCoord2svSGIS := GetProc(libgl, 'glMultiTexCoord2svSGIS');
|
||||
glMultiTexCoord3d := GetProc(libgl, 'glMultiTexCoord3d');
|
||||
glMultiTexCoord3dARB := GetProc(libgl, 'glMultiTexCoord3dARB');
|
||||
glMultiTexCoord3dSGIS := GetProc(libgl, 'glMultiTexCoord3dSGIS');
|
||||
glMultiTexCoord3dv := GetProc(libgl, 'glMultiTexCoord3dv');
|
||||
glMultiTexCoord3dvARB := GetProc(libgl, 'glMultiTexCoord3dvARB');
|
||||
glMultiTexCoord3dvSGIS := GetProc(libgl, 'glMultiTexCoord3dvSGIS');
|
||||
glMultiTexCoord3f := GetProc(libgl, 'glMultiTexCoord3f');
|
||||
glMultiTexCoord3fARB := GetProc(libgl, 'glMultiTexCoord3fARB');
|
||||
glMultiTexCoord3fSGIS := GetProc(libgl, 'glMultiTexCoord3fSGIS');
|
||||
glMultiTexCoord3fv := GetProc(libgl, 'glMultiTexCoord3fv');
|
||||
glMultiTexCoord3fvARB := GetProc(libgl, 'glMultiTexCoord3fvARB');
|
||||
glMultiTexCoord3fvSGIS := GetProc(libgl, 'glMultiTexCoord3fvSGIS');
|
||||
glMultiTexCoord3i := GetProc(libgl, 'glMultiTexCoord3i');
|
||||
glMultiTexCoord3iARB := GetProc(libgl, 'glMultiTexCoord3iARB');
|
||||
glMultiTexCoord3iSGIS := GetProc(libgl, 'glMultiTexCoord3iSGIS');
|
||||
glMultiTexCoord3iv := GetProc(libgl, 'glMultiTexCoord3iv');
|
||||
glMultiTexCoord3ivARB := GetProc(libgl, 'glMultiTexCoord3ivARB');
|
||||
glMultiTexCoord3ivSGIS := GetProc(libgl, 'glMultiTexCoord3ivSGIS');
|
||||
glMultiTexCoord3s := GetProc(libgl, 'glMultiTexCoord3s');
|
||||
glMultiTexCoord3sARB := GetProc(libgl, 'glMultiTexCoord3sARB');
|
||||
glMultiTexCoord3sSGIS := GetProc(libgl, 'glMultiTexCoord3sSGIS');
|
||||
glMultiTexCoord3sv := GetProc(libgl, 'glMultiTexCoord3sv');
|
||||
glMultiTexCoord3svARB := GetProc(libgl, 'glMultiTexCoord3svARB');
|
||||
glMultiTexCoord3svSGIS := GetProc(libgl, 'glMultiTexCoord3svSGIS');
|
||||
glMultiTexCoord4d := GetProc(libgl, 'glMultiTexCoord4d');
|
||||
glMultiTexCoord4dARB := GetProc(libgl, 'glMultiTexCoord4dARB');
|
||||
glMultiTexCoord4dSGIS := GetProc(libgl, 'glMultiTexCoord4dSGIS');
|
||||
glMultiTexCoord4dv := GetProc(libgl, 'glMultiTexCoord4dv');
|
||||
glMultiTexCoord4dvARB := GetProc(libgl, 'glMultiTexCoord4dvARB');
|
||||
glMultiTexCoord4dvSGIS := GetProc(libgl, 'glMultiTexCoord4dvSGIS');
|
||||
glMultiTexCoord4f := GetProc(libgl, 'glMultiTexCoord4f');
|
||||
glMultiTexCoord4fARB := GetProc(libgl, 'glMultiTexCoord4fARB');
|
||||
glMultiTexCoord4fSGIS := GetProc(libgl, 'glMultiTexCoord4fSGIS');
|
||||
glMultiTexCoord4fv := GetProc(libgl, 'glMultiTexCoord4fv');
|
||||
glMultiTexCoord4fvARB := GetProc(libgl, 'glMultiTexCoord4fvARB');
|
||||
glMultiTexCoord4fvSGIS := GetProc(libgl, 'glMultiTexCoord4fvSGIS');
|
||||
glMultiTexCoord4i := GetProc(libgl, 'glMultiTexCoord4i');
|
||||
glMultiTexCoord4iARB := GetProc(libgl, 'glMultiTexCoord4iARB');
|
||||
glMultiTexCoord4iSGIS := GetProc(libgl, 'glMultiTexCoord4iSGIS');
|
||||
glMultiTexCoord4iv := GetProc(libgl, 'glMultiTexCoord4iv');
|
||||
glMultiTexCoord4ivARB := GetProc(libgl, 'glMultiTexCoord4ivARB');
|
||||
glMultiTexCoord4ivSGIS := GetProc(libgl, 'glMultiTexCoord4ivSGIS');
|
||||
glMultiTexCoord4s := GetProc(libgl, 'glMultiTexCoord4s');
|
||||
glMultiTexCoord4sARB := GetProc(libgl, 'glMultiTexCoord4sARB');
|
||||
glMultiTexCoord4sSGIS := GetProc(libgl, 'glMultiTexCoord4sSGIS');
|
||||
glMultiTexCoord4sv := GetProc(libgl, 'glMultiTexCoord4sv');
|
||||
glMultiTexCoord4svARB := GetProc(libgl, 'glMultiTexCoord4svARB');
|
||||
glMultiTexCoord4svSGIS := GetProc(libgl, 'glMultiTexCoord4svSGIS');
|
||||
glMultiTexCoordPointerSGIS := GetProc(libgl, 'glMultiTexCoordPointerSGIS');
|
||||
@ -2875,6 +3162,8 @@ begin
|
||||
glPixelZoom := GetProc(libgl, 'glPixelZoom');
|
||||
glPointParameterfEXT := GetProc(libgl, 'glPointParameterfEXT');
|
||||
glPointParameterfvEXT := GetProc(libgl, 'glPointParameterfvEXT');
|
||||
glPointParameteriNV := GetProc(libgl, 'glPointParameteriNV');
|
||||
glPointParameterivNV := GetProc(libgl, 'glPointParameterivNV');
|
||||
glPointSize := GetProc(libgl, 'glPointSize');
|
||||
glPolygonMode := GetProc(libgl, 'glPolygonMode');
|
||||
glPolygonOffset := GetProc(libgl, 'glPolygonOffset');
|
||||
@ -2885,12 +3174,22 @@ begin
|
||||
glPopName := GetProc(libgl, 'glPopName');
|
||||
glPrioritizeTextures := GetProc(libgl, 'glPrioritizeTextures');
|
||||
glPrioritizeTexturesEXT := GetProc(libgl, 'glPrioritizeTexturesEXT');
|
||||
glProgramLocalParameter4dNV := GetProc(libgl, 'glProgramLocalParameter4dNV');
|
||||
glProgramLocalParameter4dvNV := GetProc(libgl, 'glProgramLocalParameter4dvNV');
|
||||
glProgramLocalParameter4fNV := GetProc(libgl, 'glProgramLocalParameter4fNV');
|
||||
glProgramLocalParameter4fvNV := GetProc(libgl, 'glProgramLocalParameter4fvNV');
|
||||
glProgramParameter4dNV := GetProc(libgl, 'glProgramParameter4dNV');
|
||||
glProgramParameter4dvNV := GetProc(libgl, 'glProgramParameter4dvNV');
|
||||
glProgramParameter4fNV := GetProc(libgl, 'glProgramParameter4fNV');
|
||||
glProgramParameter4fvNV := GetProc(libgl, 'glProgramParameter4fvNV');
|
||||
glProgramParameterSigned4dNV := GetProc(libgl, 'glProgramParameterSigned4dNV');
|
||||
glProgramParameterSigned4dvNV := GetProc(libgl, 'glProgramParameterSigned4dvNV');
|
||||
glProgramParameterSigned4fNV := GetProc(libgl, 'glProgramParameterSigned4fNV');
|
||||
glProgramParameterSigned4fvNV := GetProc(libgl, 'glProgramParameterSigned4fvNV');
|
||||
glProgramParameters4dvNV := GetProc(libgl, 'glProgramParameters4dvNV');
|
||||
glProgramParameters4fvNV := GetProc(libgl, 'glProgramParameters4fvNV');
|
||||
glProgramParametersSigned4dvNV := GetProc(libgl, 'glProgramParameters4dvNV');
|
||||
glProgramParametersSigned4fvNV := GetProc(libgl, 'glProgramParameters4fvNV');
|
||||
glPushAttrib := GetProc(libgl, 'glPushAttrib');
|
||||
glPushClientAttrib := GetProc(libgl, 'glPushClientAttrib');
|
||||
glPushMatrix := GetProc(libgl, 'glPushMatrix');
|
||||
@ -2929,13 +3228,14 @@ begin
|
||||
glRectiv := GetProc(libgl, 'glRectiv');
|
||||
glRects := GetProc(libgl, 'glRects');
|
||||
glRectsv := GetProc(libgl, 'glRectsv');
|
||||
glReleaseFlushold := GetProc(libgl, 'glReleaseFlushold');
|
||||
glReleaseFlushHold := GetProc(libgl, 'glReleaseFlushold');
|
||||
glRenderMode := GetProc(libgl, 'glRenderMode');
|
||||
glRequestResidentProgramsNV := GetProc(libgl,'glRequestResidentProgramsNV');
|
||||
glResetHistogram := GetProc(libgl,'glResetHistogram');
|
||||
glResetMinmax := GetProc(libgl,'glResetMinmax');
|
||||
glRotated := GetProc(libgl, 'glRotated');
|
||||
glRotatef := GetProc(libgl, 'glRotatef');
|
||||
glSampleCoverage := GetProc(libgl, 'glSampleCoverage');
|
||||
glSampleCoverageARB := GetProc(libgl, 'glSampleCoverageARB');
|
||||
glScaled := GetProc(libgl, 'glScaled');
|
||||
glScalef := GetProc(libgl, 'glScalef');
|
||||
@ -2967,6 +3267,7 @@ begin
|
||||
glStencilFunc := GetProc(libgl, 'glStencilFunc');
|
||||
glStencilMask := GetProc(libgl, 'glStencilMask');
|
||||
glStencilOp := GetProc(libgl, 'glStencilOp');
|
||||
glTbufferMask3DFX := GetProc(libgl, 'glTbufferMask3DFX');
|
||||
glTestFenceNV := GetProc(libgl, 'glTestFenceNV');
|
||||
glTexCoord1d := GetProc(libgl, 'glTexCoord1d');
|
||||
glTexCoord1dv := GetProc(libgl, 'glTexCoord1dv');
|
||||
@ -3015,6 +3316,7 @@ begin
|
||||
glTexImage1D := GetProc(libgl, 'glTexImage1D');
|
||||
glTexImage2D := GetProc(libgl, 'glTexImage2D');
|
||||
glTexImage3D := GetProc(libgl, 'glTexImage3D');
|
||||
glTexImage3DEXT := GetProc(libgl, 'glTexImage3DEXT');
|
||||
glTexParameterf := GetProc(libgl, 'glTexParameterf');
|
||||
glTexParameterfv := GetProc(libgl, 'glTexParameterfv');
|
||||
glTexParameteri := GetProc(libgl, 'glTexParameteri');
|
||||
@ -3022,6 +3324,7 @@ begin
|
||||
glTexSubImage1D := GetProc(libgl, 'glTexSubImage1D');
|
||||
glTexSubImage2D := GetProc(libgl, 'glTexSubImage2D');
|
||||
glTexSubImage3D := GetProc(libgl, 'glTexSubImage3D');
|
||||
glTexSubImage3DEXT := GetProc(libgl, 'glTexSubImage3DEXT');
|
||||
glTrackMatrixNV := GetProc(libgl, 'glTrackMatrixNV');
|
||||
glTranslated := GetProc(libgl, 'glTranslated');
|
||||
glTranslatef := GetProc(libgl, 'glTranslatef');
|
||||
@ -3099,6 +3402,22 @@ begin
|
||||
glVertexWeightfvEXT := GetProc(libgl, 'glVertexWeightfvEXT');
|
||||
glViewport := GetProc(libgl, 'glViewport');
|
||||
glWindowBackBufferHintAutodesk := GetProc(libgl, 'glWindowBackBufferHintAutodesk');
|
||||
glWindowPos2dARB := GetProc(libgl, 'glWindowPos2dARB');
|
||||
glWindowPos2dvARB := GetProc(libgl, 'glWindowPos2dvARB');
|
||||
glWindowPos2fARB := GetProc(libgl, 'glWindowPos2fARB');
|
||||
glWindowPos2fvARB := GetProc(libgl, 'glWindowPos2fvARB');
|
||||
glWindowPos2iARB := GetProc(libgl, 'glWindowPos2iARB');
|
||||
glWindowPos2ivARB := GetProc(libgl, 'glWindowPos2ivARB');
|
||||
glWindowPos2sARB := GetProc(libgl, 'glWindowPos2sARB');
|
||||
glWindowPos2svARB := GetProc(libgl, 'glWindowPos2svARB');
|
||||
glWindowPos3dARB := GetProc(libgl, 'glWindowPos3dARB');
|
||||
glWindowPos3dvARB := GetProc(libgl, 'glWindowPos3dvARB');
|
||||
glWindowPos3fARB := GetProc(libgl, 'glWindowPos3fARB');
|
||||
glWindowPos3fvARB := GetProc(libgl, 'glWindowPos3fvARB');
|
||||
glWindowPos3iARB := GetProc(libgl, 'glWindowPos3iARB');
|
||||
glWindowPos3ivARB := GetProc(libgl, 'glWindowPos3ivARB');
|
||||
glWindowPos3sARB := GetProc(libgl, 'glWindowPos3sARB');
|
||||
glWindowPos3svARB := GetProc(libgl, 'glWindowPos3svARB');
|
||||
|
||||
GLInitialized := True;
|
||||
Result := True;
|
||||
@ -3117,6 +3436,9 @@ finalization
|
||||
end.
|
||||
{
|
||||
$Log$
|
||||
Revision 1.3 2002/04/15 10:54:58 lazarus
|
||||
MG: fixes from satan
|
||||
|
||||
Revision 1.2 2001/11/12 17:36:47 lazarus
|
||||
MG: new version from satan
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user