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TAChart: Add TAGeometry.TPolygon utility object
git-svn-id: trunk@38575 -
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@ -24,6 +24,17 @@ uses
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TAChartUtils, Types;
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type
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TPolygon = object
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public
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FPoints: TPointArray;
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FCount: Integer;
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public
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constructor Init;
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procedure Add(const APoint: TPoint);
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function LastPoint: TPoint; inline;
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function Purge: TPointArray; inline;
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end;
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TEllipse = object
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public
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FC: TDoublePoint;
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@ -31,6 +42,8 @@ type
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constructor InitBoundingBox(AX1, AY1, AX2, AY2: Integer);
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public
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function GetPoint(AParametricAngle: Double): TDoublePoint;
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procedure RadialPieToPolygon(
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AAngleStart, AAngleLength: Double; AStep: Integer; var APoly: TPolygon);
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function TesselateRadialPie(
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AAngleStart, AAngleLength: Double; AStep: Integer): TPointArray;
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end;
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@ -531,6 +544,33 @@ begin
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Result.Y := ASize.cy;
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end;
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{ TPolygon }
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procedure TPolygon.Add(const APoint: TPoint);
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begin
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if FCount > High(FPoints) then
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SetLength(FPoints, Max(2 * FCount, 16));
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FPoints[FCount] := APoint;
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FCount += 1;
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end;
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constructor TPolygon.Init;
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begin
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FCount := 0;
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FPoints := nil;
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end;
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function TPolygon.LastPoint: TPoint;
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begin
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Result := FPoints[FCount - 1];
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end;
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function TPolygon.Purge: TPointArray;
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begin
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SetLength(FPoints, FCount);
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Result := FPoints;
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end;
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{ TEllipse }
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function TEllipse.GetPoint(AParametricAngle: Double): TDoublePoint;
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@ -549,27 +589,15 @@ begin
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FR.Y := Abs(AY1 - AY2) / 2;
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end;
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// Represent the ellipse sector with a polygon on an integer grid.
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// Polygon vertices are no more then AStep pixels apart.
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function TEllipse.TesselateRadialPie(
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AAngleStart, AAngleLength: Double; AStep: Integer): TPointArray;
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procedure TEllipse.RadialPieToPolygon(
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AAngleStart, AAngleLength: Double; AStep: Integer; var APoly: TPolygon);
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var
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resultPoints: TPointArray = nil;
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cnt: Integer = 0;
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lastAngle: Double;
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procedure AddPoint(APoint: TPoint);
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begin
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if cnt > High(resultPoints) then
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SetLength(resultPoints, 2 * cnt);
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resultPoints[cnt] := Point(APoint.X, APoint.Y);
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cnt += 1;
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end;
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procedure SafeAddPoint(APoint: TPoint; AAngle: Double);
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begin
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if resultPoints[cnt - 1] <> APoint then begin
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AddPoint(APoint);
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if APoly.LastPoint <> APoint then begin
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APoly.Add(APoint);
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lastAngle := AAngle;
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end;
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end;
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@ -579,7 +607,7 @@ var
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pt: TPoint;
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begin
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pt := RoundPoint(GetPoint(AHi));
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if PointDist(resultPoints[cnt - 1], pt) <= Sqr(AStep) then
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if PointDist(APoly.LastPoint, pt) <= Sqr(AStep) then
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SafeAddPoint(pt, AHi)
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else begin
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Rec(ALo, (ALo + AHi) / 2);
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@ -599,15 +627,13 @@ var
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begin
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tprev := AAngleStart;
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tlast := AAngleStart + AAngleLength;
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APoly.Add(RoundPoint(GetPoint(tprev)));
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if (FR.X < 1) or (FR.Y < 1) then begin
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// Ellipse has degenerated into a line.
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SetLength(resultPoints, 2);
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AddPoint(RoundPoint(GetPoint(tprev)));
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Add(tlast);
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exit(resultPoints);
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exit;
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end;
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SetLength(resultPoints, 32);
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AddPoint(RoundPoint(GetPoint(tprev)));
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APoly.Add(RoundPoint(GetPoint(tprev)));
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lastAngle := tprev;
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t := Ceil(tprev / HalfPi) * HalfPi;
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while t < tlast do begin
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@ -619,8 +645,18 @@ begin
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Rec(tprev, tlast);
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Add(tlast);
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SafeAddPoint(RoundPoint(FC), 0);
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SetLength(resultPoints, cnt);
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Result := resultPoints;
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end;
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// Represent the ellipse sector with a polygon on an integer grid.
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// Polygon vertices are no more then AStep pixels apart.
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function TEllipse.TesselateRadialPie(
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AAngleStart, AAngleLength: Double; AStep: Integer): TPointArray;
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var
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resultPoly: TPolygon;
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begin
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resultPoly.Init;
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RadialPieToPolygon(AAngleStart, AAngleLength, AStep, resultPoly);
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Result := resultPoly.Purge;
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end;
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end.
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