customdrawn: Adds a good Android button implementation

git-svn-id: trunk@34044 -
This commit is contained in:
sekelsenmat 2011-12-08 15:14:37 +00:00
parent 8603783deb
commit 257af940cd

View File

@ -6,7 +6,7 @@ interface
uses
// RTL
Classes, SysUtils, Types,
Classes, SysUtils, Types, Math,
// fpimage
fpcanvas, fpimgcanv, fpimage,
// LCL -> Use only TForm, TWinControl, TCanvas and TLazIntfImage
@ -21,6 +21,14 @@ type
TCDDrawerAndroid = class(TCDDrawerCommon)
private
bmpCheckbox, bmpCheckboxChecked: TBitmap;
// Draws a line alternating between two colors
procedure DrawAndroidAlternatedHorzLine(ADest: TCanvas; X1, X2,
Y: Integer; AColor1, AColor2: TColor);
// Draws 2 mixed gradients which alternate between one another on each pixel
procedure DrawAndroidMixedVertGradientFill(ADest: TCanvas; ARect: TRect;
AStart1, AStop1, AStart2, AStop2: TColor);
// Fills a rectangular area alternating between two pixels
procedure DrawAndroidMixedFill(ADest: TCanvas; ARect: TRect; AColor1, AColor2: TColor);
public
procedure CreateResources; override;
procedure LoadResources; override;
@ -49,9 +57,9 @@ type
// Standard Tab
// ===================================
// TCDButton
{ procedure DrawButton(ADest: TCanvas; ADestPos: TPoint; ASize: TSize;
AState: TCDControlState; AStateEx: TCDControlStateEx); override;
// TCDEdit
procedure DrawButton(ADest: TCanvas; ASize: TSize;
AState: TCDControlState; AStateEx: TCDButtonStateEx); override;
{ // TCDEdit
procedure DrawEditBackground(ADest: TCanvas; ADestPos: TPoint; ASize: TSize;
AState: TCDControlState; AStateEx: TCDEditStateEx); override;}
// TCDCheckBox
@ -64,6 +72,54 @@ implementation
const
ANDROID_DPI = 'vldpi';
// Actually Android buttons are much more complex then this,
// but this approximation works well
ANDROID_BUTTON_CORNERS = $006B696B;
ANDROID_BUTTON_FIRST_LINE_A = $00F7F3F7;
ANDROID_BUTTON_FIRST_LINE_B = $00EFF3EF;
ANDROID_BUTTON_SECOND_LINE_A = $00EFF3EF;
ANDROID_BUTTON_SECOND_LINE_B = $00F7F3F7;
ANDROID_BUTTON_THIRD_LINE_A = $00EFEFEF;
ANDROID_BUTTON_THIRD_LINE_B = $00F7F3F7;
ANDROID_BUTTON_TOP_GRADIENT_A = $00EFEFEF;
ANDROID_BUTTON_TOP_GRADIENT_B = $00EFEBEF;
ANDROID_BUTTON_MIDDLE_GRADIENT_A = $00CBCECB;
ANDROID_BUTTON_MIDDLE_GRADIENT_B = $00CECFCE;
ANDROID_BUTTON_BOTTOM_GRADIENT_A = $00BDBABD;
ANDROID_BUTTON_BOTTOM_GRADIENT_B = $00BABDBA;
ANDROID_BUTTON_PREPRELAST_LINE_A = $00C6C3C6;
ANDROID_BUTTON_PREPRELAST_LINE_B = $00C6C3C6;
ANDROID_BUTTON_PRELAST_LINE_A = $00C6CBC6;
ANDROID_BUTTON_PRELAST_LINE_B = $00CECBCE;
ANDROID_BUTTON_LAST_LINE_A = $00D6D3D6;
ANDROID_BUTTON_LAST_LINE_B = $00D6D7D6;
// Sunken variants
ANDROID_BUTTON_SUNKEN_FIRST_LINE_A = $0066F366;
ANDROID_BUTTON_SUNKEN_FIRST_LINE_B = $0066F366;
ANDROID_BUTTON_SUNKEN_SECOND_LINE_A = $0066F366;
ANDROID_BUTTON_SUNKEN_SECOND_LINE_B = $0066F366;
ANDROID_BUTTON_SUNKEN_THIRD_LINE_A = $0066EF66;
ANDROID_BUTTON_SUNKEN_THIRD_LINE_B = $0066F366;
ANDROID_BUTTON_SUNKEN_TOP_GRADIENT_A = $0066EF66;
ANDROID_BUTTON_SUNKEN_TOP_GRADIENT_B = $0066EB66;
ANDROID_BUTTON_SUNKEN_MIDDLE_GRADIENT_A = $0033CE33;
ANDROID_BUTTON_SUNKEN_MIDDLE_GRADIENT_B = $0033CF33;
ANDROID_BUTTON_SUNKEN_BOTTOM_GRADIENT_A = $0000BA00;
ANDROID_BUTTON_SUNKEN_BOTTOM_GRADIENT_B = $0000BD00;
ANDROID_BUTTON_SUNKEN_PREPRELAST_LINE_A = $0000C300;
ANDROID_BUTTON_SUNKEN_PREPRELAST_LINE_B = $0000C300;
ANDROID_BUTTON_SUNKEN_PRELAST_LINE_A = $0000CB00;
ANDROID_BUTTON_SUNKEN_PRELAST_LINE_B = $0000CB00;
ANDROID_BUTTON_SUNKEN_LAST_LINE_A = $0000D300;
ANDROID_BUTTON_SUNKEN_LAST_LINE_B = $0000D700;
{procedure TCDButtonDrawerAndroid.DrawToIntfImage(ADest: TFPImageCanvas;
CDButton: TCDButton);
begin
@ -111,6 +167,83 @@ initialization
{ TCDDrawerAndroid }
procedure TCDDrawerAndroid.DrawAndroidAlternatedHorzLine(ADest: TCanvas;
X1, X2, Y: Integer; AColor1, AColor2: TColor);
var
i: Integer;
begin
for i := X1 to X2-1 do
begin
if i mod 2 = 0 then ADest.Pixels[i, Y] := AColor1
else ADest.Pixels[i, Y] := AColor2;
end;
end;
procedure TCDDrawerAndroid.DrawAndroidMixedVertGradientFill(ADest: TCanvas;
ARect: TRect; AStart1, AStop1, AStart2, AStop2: TColor);
var
RStart1, RStop1, RStart2, RStop2: Byte;
GStart1, GStop1, GStart2, GStop2: Byte;
BStart1, BStop1, BStart2, BStop2: Byte;
RDiff1, GDiff1, BDiff1: Integer;
RDiff2, GDiff2, BDiff2: Integer;
Count, I: Integer;
lColor1, lColor2: TColor;
begin
if IsRectEmpty(ARect) then Exit;
RedGreenBlue(ColorToRGB(AStart1), RStart1, GStart1, BStart1);
RedGreenBlue(ColorToRGB(AStop1), RStop1, GStop1, BStop1);
RedGreenBlue(ColorToRGB(AStart2), RStart2, GStart2, BStart2);
RedGreenBlue(ColorToRGB(AStop2), RStop2, GStop2, BStop2);
RDiff1 := RStop1 - RStart1;
GDiff1 := GStop1 - GStart1;
BDiff1 := BStop1 - BStart1;
RDiff2 := RStop2 - RStart2;
GDiff2 := GStop2 - GStart2;
BDiff2 := BStop2 - BStart2;
Count := ARect.Bottom - ARect.Top;
for I := 0 to Count-1 do
begin
lColor1 := RGBToColor(RStart1 + (i * RDiff1) div Count,
GStart1 + (i * GDiff1) div Count,
BStart1 + (i * BDiff1) div Count);
lColor2 := RGBToColor(RStart2 + (i * RDiff2) div Count,
GStart2 + (i * GDiff2) div Count,
BStart2 + (i * BDiff2) div Count);
// draw left to right, because LineTo does not draw last pixel
DrawAndroidAlternatedHorzLine(ADest, ARect.Left, ARect.Right, ARect.Top+I, lColor1, lColor2);
end;
end;
procedure TCDDrawerAndroid.DrawAndroidMixedFill(ADest: TCanvas; ARect: TRect;
AColor1, AColor2: TColor);
var
I: Integer;
lColor1, lColor2: TColor;
begin
for I := 0 to (ARect.Bottom - ARect.Top)-1 do
begin
if i mod 2 = 0 then
begin
lColor1 := AColor1;
lColor2 := AColor2;
end
else
begin
lColor1 := AColor2;
lColor2 := AColor1;
end;
// draw left to right, because LineTo does not draw last pixel
DrawAndroidAlternatedHorzLine(ADest, ARect.Left, ARect.Right, ARect.Top+I, lColor1, lColor2);
end;
end;
procedure TCDDrawerAndroid.CreateResources;
begin
bmpCheckbox := TBitmap.Create;
@ -177,6 +310,124 @@ begin
// Don't draw anything, tickmarks are impressed into the general images
end;
procedure TCDDrawerAndroid.DrawButton(ADest: TCanvas; ASize: TSize;
AState: TCDControlState; AStateEx: TCDButtonStateEx);
var
Str: string;
lGlyphLeftSpacing: Integer = 0;
lTextOutPos: TPoint;
lGlyphCaptionHeight: Integer;
lColor: TColor;
lRect: TRect;
begin
// Background corners
lColor := AStateEx.ParentRGBColor;
ADest.Pixels[0, 0] := lColor;
ADest.Pixels[1, 0] := lColor;
ADest.Pixels[0, 1] := lColor;
ADest.Pixels[ASize.cx-1, 0] := lColor;
ADest.Pixels[ASize.cx-2, 0] := lColor;
ADest.Pixels[ASize.cx-1, 1] := lColor;
ADest.Pixels[0, ASize.cy-1] := lColor;
ADest.Pixels[1, ASize.cy-1] := lColor;
ADest.Pixels[0, ASize.cy-2] := lColor;
ADest.Pixels[ASize.cx-1, ASize.cy-1] := lColor;
ADest.Pixels[ASize.cx-2, ASize.cy-1] := lColor;
ADest.Pixels[ASize.cx-1, ASize.cy-2] := lColor;
// Darker corners
lColor := ANDROID_BUTTON_CORNERS;
ADest.Pixels[1, 1] := lColor;
ADest.Pixels[2, 0] := lColor;
ADest.Pixels[0, 2] := lColor;
ADest.Pixels[ASize.cx-3, 0] := lColor;
ADest.Pixels[ASize.cx-2, 1] := lColor;
ADest.Pixels[ASize.cx-1, 2] := lColor;
ADest.Pixels[0, ASize.cy-3] := lColor;
ADest.Pixels[1, ASize.cy-2] := lColor;
ADest.Pixels[2, ASize.cy-1] := lColor;
ADest.Pixels[ASize.cx-1, ASize.cy-3] := lColor;
ADest.Pixels[ASize.cx-2, ASize.cy-2] := lColor;
ADest.Pixels[ASize.cx-3, ASize.cy-1] := lColor;
// Button image
if csfSunken in AState then
begin
// Top lines
DrawAndroidAlternatedHorzLine(ADest, 3, ASize.cx-3, 0, ANDROID_BUTTON_SUNKEN_FIRST_LINE_A, ANDROID_BUTTON_SUNKEN_FIRST_LINE_B);
DrawAndroidAlternatedHorzLine(ADest, 2, ASize.cx-2, 1, ANDROID_BUTTON_SUNKEN_SECOND_LINE_A, ANDROID_BUTTON_SUNKEN_SECOND_LINE_B);
DrawAndroidAlternatedHorzLine(ADest, 1, ASize.cx-1, 2, ANDROID_BUTTON_SUNKEN_THIRD_LINE_A, ANDROID_BUTTON_SUNKEN_THIRD_LINE_B);
// The central gradient
lRect := Bounds(0, 3, ASize.cx, (ASize.cy-6) div 3);
DrawAndroidMixedVertGradientFill(ADest, lRect, ANDROID_BUTTON_SUNKEN_TOP_GRADIENT_A,
ANDROID_BUTTON_SUNKEN_MIDDLE_GRADIENT_A, ANDROID_BUTTON_SUNKEN_TOP_GRADIENT_B, ANDROID_BUTTON_SUNKEN_MIDDLE_GRADIENT_B);
lRect := Bounds(0, 3+(ASize.cy-6) div 3, ASize.cx, (ASize.cy-6) div 3);
DrawAndroidMixedFill(ADest, lRect, ANDROID_BUTTON_SUNKEN_MIDDLE_GRADIENT_A, ANDROID_BUTTON_SUNKEN_MIDDLE_GRADIENT_B);
lRect := Bounds(0, 3+2*(ASize.cy-6) div 3, ASize.cx, (ASize.cy-6) div 3);
DrawAndroidMixedVertGradientFill(ADest, lRect, ANDROID_BUTTON_SUNKEN_MIDDLE_GRADIENT_A,
ANDROID_BUTTON_SUNKEN_BOTTOM_GRADIENT_A, ANDROID_BUTTON_SUNKEN_MIDDLE_GRADIENT_B, ANDROID_BUTTON_SUNKEN_BOTTOM_GRADIENT_B);
// Bottom lines
DrawAndroidAlternatedHorzLine(ADest, 1, ASize.cx-1, ASize.cy-3, ANDROID_BUTTON_SUNKEN_PREPRELAST_LINE_A, ANDROID_BUTTON_SUNKEN_PREPRELAST_LINE_B);
DrawAndroidAlternatedHorzLine(ADest, 2, ASize.cx-2, ASize.cy-2, ANDROID_BUTTON_SUNKEN_PRELAST_LINE_A, ANDROID_BUTTON_SUNKEN_PRELAST_LINE_B);
DrawAndroidAlternatedHorzLine(ADest, 3, ASize.cx-3, ASize.cy-1, ANDROID_BUTTON_SUNKEN_LAST_LINE_A, ANDROID_BUTTON_SUNKEN_LAST_LINE_B);
end
else
begin
// Top lines
DrawAndroidAlternatedHorzLine(ADest, 3, ASize.cx-3, 0, ANDROID_BUTTON_FIRST_LINE_A, ANDROID_BUTTON_FIRST_LINE_B);
DrawAndroidAlternatedHorzLine(ADest, 2, ASize.cx-2, 1, ANDROID_BUTTON_SECOND_LINE_A, ANDROID_BUTTON_SECOND_LINE_B);
DrawAndroidAlternatedHorzLine(ADest, 1, ASize.cx-1, 2, ANDROID_BUTTON_THIRD_LINE_A, ANDROID_BUTTON_THIRD_LINE_B);
// The central gradient
lRect := Bounds(0, 3, ASize.cx, (ASize.cy-6) div 3);
DrawAndroidMixedVertGradientFill(ADest, lRect, ANDROID_BUTTON_TOP_GRADIENT_A,
ANDROID_BUTTON_MIDDLE_GRADIENT_A, ANDROID_BUTTON_TOP_GRADIENT_B, ANDROID_BUTTON_MIDDLE_GRADIENT_B);
lRect := Bounds(0, 3+(ASize.cy-6) div 3, ASize.cx, (ASize.cy-6) div 3);
DrawAndroidMixedFill(ADest, lRect, ANDROID_BUTTON_MIDDLE_GRADIENT_A, ANDROID_BUTTON_MIDDLE_GRADIENT_B);
lRect := Bounds(0, 3+2*(ASize.cy-6) div 3, ASize.cx, (ASize.cy-6) div 3);
DrawAndroidMixedVertGradientFill(ADest, lRect, ANDROID_BUTTON_MIDDLE_GRADIENT_A,
ANDROID_BUTTON_BOTTOM_GRADIENT_A, ANDROID_BUTTON_MIDDLE_GRADIENT_B, ANDROID_BUTTON_BOTTOM_GRADIENT_B);
// Bottom lines
DrawAndroidAlternatedHorzLine(ADest, 1, ASize.cx-1, ASize.cy-3, ANDROID_BUTTON_PREPRELAST_LINE_A, ANDROID_BUTTON_PREPRELAST_LINE_B);
DrawAndroidAlternatedHorzLine(ADest, 2, ASize.cx-2, ASize.cy-2, ANDROID_BUTTON_PRELAST_LINE_A, ANDROID_BUTTON_PRELAST_LINE_B);
DrawAndroidAlternatedHorzLine(ADest, 3, ASize.cx-3, ASize.cy-1, ANDROID_BUTTON_LAST_LINE_A, ANDROID_BUTTON_LAST_LINE_B);
end;
if csfHasFocus in AState then
DrawFocusRect(ADest, Point(5, 5), Size(ASize.cx-10, ASize.cy-10));
// Position calculations
ADest.Font.Assign(AStateEx.Font);
Str := AStateEx.Caption;
lGlyphCaptionHeight := Max(ADest.TextHeight(Str), AStateEx.Glyph.Height);
lTextOutPos.X := (ASize.cx - ADest.TextWidth(Str) - AStateEx.Glyph.Width) div 2;
lTextOutPos.Y := (ASize.cy - lGlyphCaptionHeight) div 2;
lTextOutPos.X := Max(lTextOutPos.X, 5);
lTextOutPos.Y := Max(lTextOutPos.Y, 5);
// Button glyph
if not AStateEx.Glyph.Empty then
begin
ADest.Draw(lTextOutPos.X, lTextOutPos.Y, AStateEx.Glyph);
lGlyphLeftSpacing := AStateEx.Glyph.Width+5;
end;
// Button text
lTextOutPos.X := lTextOutPos.X + lGlyphLeftSpacing;
lTextOutPos.Y := (ASize.cy - ADest.TextHeight(Str)) div 2;
ADest.Brush.Style := bsClear;
ADest.Pen.Style := psSolid;
if csfSunken in AState then
begin
Inc(lTextOutPos.X);
Inc(lTextOutPos.Y);
end;
ADest.TextOut(lTextOutPos.X, lTextOutPos.Y, Str)
end;
procedure TCDDrawerAndroid.DrawCheckBoxSquare(ADest: TCanvas; ADestPos: TPoint;
ASize: TSize; AState: TCDControlState; AStateEx: TCDControlStateEx);
begin