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IDE: revert forgotten part of r52410 #ba927319a4 - fixes IDE smart hint show/hide issues.
git-svn-id: trunk@54452 -
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@ -2023,27 +2023,6 @@ begin
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FAutoHideHintTimer.Enabled := False;
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if HintIsVisible then begin
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Cur := Mouse.CursorPos; // Desktop coordinates
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hw := CurHintWindow;
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OkX := ( (FAutoHintMousePos.x <= hw.Left) and
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(Cur.x > FAutoHintMousePos.x) and (Cur.x <= hw.Left + hw.Width)
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) or
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( (FAutoHintMousePos.x >= hw.Left + hw.Width) and
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(Cur.x < FAutoHintMousePos.x) and (Cur.x >= hw.Left)
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) or
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( (Cur.x >= hw.Left) and (Cur.x <= hw.Left + hw.Width) );
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OkY := ( (FAutoHintMousePos.y <= hw.Top) and
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(Cur.y > FAutoHintMousePos.y) and (Cur.y <= hw.Top + hw.Height)
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) or
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( (FAutoHintMousePos.y >= hw.Top + hw.Height) and
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(Cur.y < FAutoHintMousePos.y) and (Cur.y >= hw.Top)
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) or
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( (Cur.y >= hw.Top) and (Cur.y <= hw.Top + hw.Height) );
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// Update FAutoHintMousePos, if outside the HintWin, and new CurPos is closer to HintWin
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if OkX then FAutoHintMousePos.x := Cur.x;
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if OkY then FAutoHintMousePos.y := Cur.y;
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if (not IsRectEmpty(FScreenRect)) then
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begin
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// Do not close, if mouse still over the same word, that triggered the hint
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@ -2051,7 +2030,26 @@ begin
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Exit;
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end else
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begin
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// Fallback if FScreenRect is empty
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// Fallback if FScreenRect is empty (for legacy calls)
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hw := CurHintWindow;
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OkX := ( (FAutoHintMousePos.x <= hw.Left) and
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(Cur.x > FAutoHintMousePos.x) and (Cur.x <= hw.Left + hw.Width)
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) or
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( (FAutoHintMousePos.x >= hw.Left + hw.Width) and
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(Cur.x < FAutoHintMousePos.x) and (Cur.x >= hw.Left)
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) or
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( (Cur.x >= hw.Left) and (Cur.x <= hw.Left + hw.Width) );
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OkY := ( (FAutoHintMousePos.y <= hw.Top) and
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(Cur.y > FAutoHintMousePos.y) and (Cur.y <= hw.Top + hw.Height)
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) or
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( (FAutoHintMousePos.y >= hw.Top + hw.Height) and
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(Cur.y < FAutoHintMousePos.y) and (Cur.y >= hw.Top)
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) or
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( (Cur.y >= hw.Top) and (Cur.y <= hw.Top + hw.Height) );
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if OkX then FAutoHintMousePos.x := Cur.x;
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if OkY then FAutoHintMousePos.y := Cur.y;
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OkX := OkX or
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( (FAutoHintMousePos.x <= hw.Left + MaxJitter) and
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(Cur.x > FAutoHintMousePos.x - MaxJitter) and (Cur.x <= hw.Left + hw.Width + MaxJitter)
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