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lazutils: merged some duplicates
git-svn-id: trunk@35424 -
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@ -17,15 +17,9 @@
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*****************************************************************************
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}
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var
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FNeedRTLAnsi: boolean = false;
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FNeedRTLAnsiValid: boolean = false;
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procedure SetNeedRTLAnsi(NewValue: boolean);
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begin
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FNeedRTLAnsi:=NewValue;
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FNeedRTLAnsiValid:=true;
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lazutf8.SetNeedRTLAnsi(NewValue);
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end;
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function IsASCII(const s: string): boolean; inline;
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@ -38,18 +32,12 @@ end;
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function UTF8ToSys(const s: string): string;
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begin
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if NeedRTLAnsi and (not IsASCII(s)) then
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Result := UTF8ToAnsi(s)
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else
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Result := s;
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Result:=lazutf8.UTF8ToSys(s);
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end;
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function SysToUTF8(const s: string): string;
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begin
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if NeedRTLAnsi and (not IsASCII(s)) then
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Result:=AnsiToUTF8(s)
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else
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Result:=s;
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Result:=SysToUTF8(s);
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end;
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{$IFDEF darwin}
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@ -185,10 +185,10 @@ function GetTempFilename(const Directory, Prefix: string): string;
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// AnsiToUTF8 and UTF8ToAnsi need a widestring manager under Linux, BSD, MacOSX
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// but normally these OS use UTF-8 as system encoding so the widestringmanager
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// is not needed.
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function NeedRTLAnsi: boolean;// true if system encoding is not UTF-8
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procedure SetNeedRTLAnsi(NewValue: boolean);
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function UTF8ToSys(const s: string): string;// as UTF8ToAnsi but more independent of widestringmanager
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function SysToUTF8(const s: string): string;// as AnsiToUTF8 but more independent of widestringmanager
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function NeedRTLAnsi: boolean; inline;// true if system encoding is not UTF-8
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procedure SetNeedRTLAnsi(NewValue: boolean); inline;
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function UTF8ToSys(const s: string): string; inline;// as UTF8ToAnsi but more independent of widestringmanager
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function SysToUTF8(const s: string): string; inline;// as AnsiToUTF8 but more independent of widestringmanager
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function ConsoleToUTF8(const s: string): string;// converts OEM encoded string to UTF8 (used with some Windows specific functions)
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function UTF8ToConsole(const s: string): string;// converts UTF8 string to console encoding (used by Write, WriteLn)
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@ -269,31 +269,8 @@ begin
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end;
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function NeedRTLAnsi: boolean;
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var
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Lang: String;
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i: LongInt;
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Encoding: String;
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begin
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if FNeedRTLAnsiValid then
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exit(FNeedRTLAnsi);
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FNeedRTLAnsi:=false;
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Lang := SysUtils.GetEnvironmentVariable('LC_ALL');
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if Length(lang) = 0 then
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begin
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Lang := SysUtils.GetEnvironmentVariable('LC_MESSAGES');
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if Length(Lang) = 0 then
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begin
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Lang := SysUtils.GetEnvironmentVariable('LANG');
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end;
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end;
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i:=System.Pos('.',Lang);
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if (i>0) then begin
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Encoding:=copy(Lang,i+1,length(Lang)-i);
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FNeedRTLAnsi:=(SysUtils.CompareText(Encoding,'UTF-8')<>0)
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and (SysUtils.CompareText(Encoding,'UTF8')<>0);
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end;
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FNeedRTLAnsiValid:=true;
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Result:=FNeedRTLAnsi;
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Result:=lazutf8.NeedRTLAnsi;
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end;
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function ConsoleToUTF8(const s: string): string;// converts UTF8 string to console encoding (used by Write, WriteLn)
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@ -306,7 +283,6 @@ begin
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Result := UTF8ToSys(s);
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end;
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function FileExistsUTF8(const Filename: string): boolean;
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begin
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Result:=SysUtils.FileExists(UTF8ToSys(Filename));
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@ -117,17 +117,8 @@ end;
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function NeedRTLAnsi: boolean;
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{$IFDEF WinCE}
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// CP_UTF8 is missing in the windows unit of the Windows CE RTL
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const
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CP_UTF8 = 65001;
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{$ENDIF}
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begin
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if FNeedRTLAnsiValid then
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exit(FNeedRTLAnsi);
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FNeedRTLAnsi:=GetACP<>CP_UTF8;
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FNeedRTLAnsiValid:=true;
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Result:=FNeedRTLAnsi;
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Result:=LazUTF8.NeedRTLAnsi;
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end;
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function ConsoleToUTF8(const s: string): string;// converts UTF8 string to console encoding (used by Write, WriteLn)
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