From 53648747fc78b75d4f1417059a23c84361e485f1 Mon Sep 17 00:00:00 2001 From: paul Date: Sat, 1 Mar 2008 12:53:07 +0000 Subject: [PATCH] fix design time drawing of openglcontext (at least under win32) git-svn-id: trunk@14342 - --- components/opengl/openglcontext.pas | 2 ++ 1 file changed, 2 insertions(+) diff --git a/components/opengl/openglcontext.pas b/components/opengl/openglcontext.pas index a7d5daaa51..d8d1b6ef47 100644 --- a/components/opengl/openglcontext.pas +++ b/components/opengl/openglcontext.pas @@ -255,6 +255,8 @@ begin //debugln('TCustomGTKGLAreaControl.WMPaint A ',dbgsName(Self),' ',dbgsName(FCanvas)); if (csDesigning in ComponentState) and (FCanvas<>nil) then begin with FCanvas do begin + if Message.DC <> 0 then + Handle := Message.DC; Brush.Color:=clLtGray; Pen.Color:=clRed; Rectangle(0,0,Self.Width-1,Self.Height-1);