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fpvectorial: Fixes zoom in svg inside html table
git-svn-id: trunk@52409 -
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@ -2604,8 +2604,8 @@ begin
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UpdateDocumentSize();
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ALeft := X;
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ATop := Y;
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ARight := X + Document.Width;
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ABottom := Y + Document.Height;
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ARight := X + GetWidth();
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ABottom := Y + GetHeight();
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end;
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procedure TvEmbeddedVectorialDoc.Render(ADest: TFPCustomCanvas;
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@ -2634,12 +2634,17 @@ begin
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lPage := Document.GetPage(0);
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lPageHeight := Round(lPage.Height);
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lPage.GetNaturalRenderPos(lPageHeight, lMulY);
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UpdateDocumentSize();
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lX_px := CoordToCanvasX(X);
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lY_px := CoordToCanvasY(Y);
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UpdateDocumentSize();
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lWidth_px := Abs(lX_px - CoordToCanvasX(X+GetWidth()));
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lHeight_px := Abs(lY_px - CoordToCanvasY(Y+GetHeight()));
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// Ignore MulX/MulY here so that it doesn't affect AutoFit, this fixes an
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// issue where embeded svg in html was getting out of proportion if the zoom
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// was different than 1.0
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// Calculate the standard zoom (zoom with mulx=1.0)
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lWidth_px := Round(GetWidth());
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lHeight_px := Round(GetHeight());
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lPage.AutoFit(ADest, lWidth_px, lHeight_px, lHeight_px, lDeltaX, lDeltaY, lZoom);
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lZoom := Abs(lZoom);
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lX_px += lDeltaX;
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@ -2648,6 +2653,9 @@ begin
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begin
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lY_px := lY_px + lHeight_px;
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end;
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// recalculate lWidth_px/height considering now mulx/muly
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lWidth_px := Abs(CoordToCanvasX(GetWidth()));
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lHeight_px := Abs(CoordToCanvasY(GetHeight()));
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if ADoDraw then
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begin
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@ -131,7 +131,7 @@ begin
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FRSVG_CMD := ExtractFilePath(paramstr(0))+'rsvg-convert.exe';
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{$endif}
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{$if defined(Unix) and not defined(darwin)}
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FRSVG_CMD := 'rsvg-convert';
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FRSVG_CMD := '/usr/bin/rsvg-convert';
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{$endif}
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end;
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