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Docs: LCL/graphics. Revises content in TBitmap.LoadFromStream. Patch by Werner Pamler.
(cherry picked from commit b97c0935e7
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@ -14833,37 +14833,29 @@ Loads image data for the bitmap from the specified stream.
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<p>
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<var>LoadFromStream</var> is an overridden method used to read data for the
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bitmap image from the <var>TStream</var> instance specified in
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<var>AStream</var>. <var>ASize</var> contains the number of bytes to read in
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<var>AStream</var>. <var>ASize</var> contains the number of bytes to read in
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the method.
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</p>
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<p>
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LoadFromStream provides supported for loading image data from a resource
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stream. When AStream is a TResourceStream instance, image headers present in
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the stream are handled in the method. This allows resources created using
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either the RT_BITMAP or the RT_RCDATA resource types to be handled. If both a
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BMP file and BMP image header are found in the stream (RT_RCDATA), the
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inherited method is called to load the image content. If the BMP file header is
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omitted (RT_BITMAP), the header is created and populated with the endian-ness
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for the platform and the size for the stream data. A temporary stream instance
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which includes the constructed header is used to load the image content in the
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inherited method.
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</p>
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<p>
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If AStream is not a TResourceStream instance, the inherited method is called to
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read the information in the stream using the specified size.
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The inherited method has been adapted for reading from a TResourceStream
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instance which can contain data as RT_BITMAP or RT_RCDATA resource types having
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slightly different binary structures.
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</p>
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<p>
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LoadFromStream is called when the ReadData method is executed (in the
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TRasterImage ancestor).
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TRasterImage ancestor) or when a TBitmap instance calls LoadFromResourceName or
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LoadFromResourceID.
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</p>
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</descr>
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<version>
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Modified in LCL version 3.0 to provide support for loading image data from a
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stream with content using either the RT_RCDATA or RT_BITMAP resource types.
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resource stream containing either the RT_RCDATA or RT_BITMAP resource types.
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</version>
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<seealso>
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<link id="TRasterImage.LoadFromStream"/>
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<link id="TRasterImage.ReadData"/>
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<link id="TGraphic.LoadFromResoureName"/>
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<link id="TGraphic.LoadFromResoureID"/>
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<link id="#lcl.lcltype.TBitmapFileHeader">TBitmapFileHeader</link>
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<link id="#lcl.lcltype.TResourceType">TResourceType</link>
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<link id="#lcl.lcltype.RT_BITMAP">RT_BITMAP</link>
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