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Converter,IDE: Read full component info from .lfm file to UnitInfo. Don't generate resources when there aren't any yet. Issue #40132.
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@ -46,7 +46,7 @@ uses
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// IDE
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IDEProcs, DialogProcs, CompilerOptions, ProjPackCommon, Project,
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ProjectDescriptorTypes, PackageDefs, PackageSystem, PackageEditor,
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BasePkgManager, LazarusIDEStrConsts, SearchPathProcs,
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BasePkgManager, LazarusIDEStrConsts, SearchPathProcs, SourceFileManager,
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// Converter
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ConverterTypes, ConvertSettings, ConvCodeTool, MissingUnits, MissingPropertiesDlg,
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UsedUnits;
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@ -619,6 +619,8 @@ begin
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if not fOwnerConverter.fSettings.SameDfmFile then
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Result:=LoadCodeBuffer(fLFMBuffer,LfmFilename,
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[lbfCheckIfText,lbfUpdateFromDisk],true);
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if fUnitInfo<>nil then
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Result:=LoadLFM(fUnitInfo,fLFMBuffer,[ofOnlyIfExists],[]);
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end;
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end;
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@ -2083,7 +2083,8 @@ var
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begin
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Result:=mrOk;
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// update project resource
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Project1.ProjResources.Regenerate(Project1.MainFileName, False, True, TestDir);
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if Project1.MainUnitID>=0 then
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Project1.ProjResources.Regenerate(Project1.MainFileName, False, True, TestDir);
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AnUnitInfo := Project1.FirstPartOfProject;
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while AnUnitInfo<>nil do
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begin
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@ -3676,8 +3676,9 @@ begin
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ActiveModeName:=Modes[0].Name;
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// init resource files
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if not Project1.ProjResources.Regenerate(Project1.MainFilename, True, False,'') then
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DebugLn('InitNewProject Project1.Resources.Regenerate failed');
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if Project1.MainUnitID>=0 then
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if not Project1.ProjResources.Regenerate(Project1.MainFilename, True, False,'') then
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DebugLn('InitNewProject Project1.Resources.Regenerate failed');
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finally
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Project1.EndUpdate;
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end;
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@ -6307,7 +6308,7 @@ var
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UnitCode, LFMCode: TCodeBuffer;
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begin
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if Project1=nil then exit(mrCancel);
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// try to find a unit name without expaning the path. this is required if unit is virtual
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// try to find a unit name without expanding the path. this is required if unit is virtual
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// in other case file name will be expanded with the wrong path
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AFilename:=UnitFilename;
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AnUnitInfo:=Project1.UnitInfoWithFilename(AFilename);
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