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TAChart: Improved rendering of 3D edges of area series
git-svn-id: trunk@58572 -
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@ -1603,11 +1603,12 @@ var
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ADrawer.Pen := AreaContourPen;
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if Styles <> nil then
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Styles.Apply(ADrawer, j - j0);
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// Draw 3D sides
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// Note: Rendering is often incorrect, e.g. when values cross zero level!
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if (Depth > 0) then begin
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if ((not FStacked) or (j = Source.YCount-2)) then
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for i := 1 to n2 - 2 do
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for i:= n2-2 downto n2 - numSavedPts - 1 do
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ADrawer.DrawLineDepth(pts[i], pts[i + 1], scaled_depth)
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else
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if FStacked then begin
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@ -1615,9 +1616,10 @@ var
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ADrawer.DrawLineDepth(pts[numSavedPts - 1], pts[numSavedPts], scaled_depth)
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else
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if (j = -1) and (FStacked or FBanded) then
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ADrawer.Drawlinedepth(pts[numSavedPts], pts[numSavedPts+1], scaled_depth);
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ADrawer.DrawLineDepth(pts[numSavedPts], pts[numSavedPts+1], scaled_depth);
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end;
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end;
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// Fill area
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ADrawer.Polygon(pts, 0, numPts);
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