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Docs: LCL/lazcanvas. Fixes a spelling error in the TLazCanvas.AssignFontData topic. Adds, updates parameter descriptions.
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@ -247,7 +247,7 @@
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</seealso>
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</element>
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<element name="TLazCanvas.GetAssignedBrush.Result">
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<short>Value for the property.</short>
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<short>Value for the AssignedBrush property.</short>
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</element>
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<!-- function Visibility: private -->
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@ -259,7 +259,7 @@
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</seealso>
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</element>
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<element name="TLazCanvas.GetAssignedPen.Result">
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<short>Value for the property.</short>
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<short>Value for the AssignedPen property.</short>
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</element>
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<!-- function Visibility: private -->
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@ -271,7 +271,7 @@
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</seealso>
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</element>
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<element name="TLazCanvas.GetAssignedFont.Result">
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<short>Value for the property.</short>
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<short>Value for the AssignedFont property.</short>
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</element>
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<!-- function Visibility: private -->
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@ -283,7 +283,7 @@
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</seealso>
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</element>
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<element name="TLazCanvas.GetWindowOrg.Result">
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<short>Value for the property.</short>
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<short>Value for the WindowOrg property.</short>
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</element>
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<!-- procedure Visibility: private -->
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@ -295,7 +295,7 @@
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</seealso>
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</element>
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<element name="TLazCanvas.SetWindowOrg.AValue">
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<short>New value for the property.</short>
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<short>New value for the WindowOrg property.</short>
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</element>
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<!-- procedure Visibility: protected -->
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@ -400,7 +400,7 @@
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</element>
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<element name="TLazCanvas.DoCopyRect">
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<short>Copies a source rectangle to the specified canvas.</short>
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<short>Copies a source rectangle for the specified canvas.</short>
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<descr></descr>
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<seealso></seealso>
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</element>
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@ -725,7 +725,7 @@
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<seealso></seealso>
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</element>
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<element name="TLazCanvas.AssignPenData.APen">
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<short></short>
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<short>Pen data stored in the method.</short>
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</element>
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<!-- procedure Visibility: public -->
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@ -740,12 +740,12 @@
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<seealso></seealso>
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</element>
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<element name="TLazCanvas.AssignBrushData.ABrush">
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<short></short>
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<short>Brush data stored in the method.</short>
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</element>
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<!-- procedure Visibility: public -->
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<element name="TLazCanvas.AssignFontData">
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<short>Srts the Font data for the canvas.</short>
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<short>Sets the Font data for the canvas.</short>
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<descr>
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<p>
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Utilized by <var>LCLIntf.SelectObject</var> and by the <var>RestoreState</var> method. This is needed because calling <var>Assign</var> for the <var>Pen</var>, <var>Brush</var>, or <var>Font</var> properties raises exceptions.
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