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lcl: comments
git-svn-id: trunk@37449 -
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@ -1618,10 +1618,10 @@ type
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property AnchorSideBottom: TAnchorSide index akBottom read GetAnchorSide write SetAnchorSide;
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property Cursor: TCursor read GetCursor write SetCursor default crDefault;
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property Left: Integer read FLeft write SetLeft; // no default value - controls usually placed to different positions
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property Height: Integer read FHeight write SetHeight; // no default value - controls usually have differnt sizes
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property Height: Integer read FHeight write SetHeight; // no default value - controls usually have different sizes
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property Hint: TTranslateString read FHint write SetHint stored IsHintStored;
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property Top: Integer read FTop write SetTop; // no default value - controls usually placed to different positions
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property Width: Integer read FWidth write SetWidth; // no default value - controls usually have differnt sizes
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property Width: Integer read FWidth write SetWidth; // no default value - controls usually have different sizes
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property HelpType: THelpType read FHelpType write FHelpType default htContext;
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property HelpKeyword: String read FHelpKeyword write SetHelpKeyword stored IsHelpKeyWordStored;
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property HelpContext: THelpContext read FHelpContext write SetHelpContext stored IsHelpContextStored default 0;
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@ -1245,17 +1245,6 @@ type
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{ TRasterImage }
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{ TCustomBitmap is the data of an image. The image can be loaded from a file,
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stream or resource in .bmp (windows bitmap format) or .xpm (XPixMap format)
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The loading routine automatically recognizes the format, so it is also used
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to load the imagess from Delphi form streams (e.g. .dfm files).
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When the handle is created, it is up to the interface (gtk, win32, ...)
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to convert it automatically to the best internal format. That is why the
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Handle is interface dependent.
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To access the raw data, see TLazIntfImage in IntfGraphics.pas }
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{ TRasterImage }
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TRasterImage = class(TGraphic)
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private
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FCanvas: TCanvas;
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@ -1386,8 +1375,16 @@ type
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property Width: Integer read GetWidth;
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end;
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{ TCustomBitmap }
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{ TCustomBitmap
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is the data of an image. The image can be loaded from a file,
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stream or resource in .bmp (windows bitmap format) or .xpm (XPixMap format)
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The loading routine automatically recognizes the format, so it is also used
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to load the imagess from Delphi form streams (e.g. .dfm files).
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When the handle is created, it is up to the interface (gtk, win32, ...)
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to convert it automatically to the best internal format. That is why the
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Handle is interface dependent.
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To access the raw data, see TLazIntfImage in IntfGraphics.pas }
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TCustomBitmap = class(TRasterImage)
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private
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FPixelFormat: TPixelFormat;
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