Qt: always DetachEvents, also do not call QObject_delete() from TQtWidget.DestroyWidget if InEvent=True, postpone as

QObject_deleteLater(). fixes crashes when huge amount of input events is processed but object is destroyed in the meantime.

git-svn-id: trunk@30005 -
This commit is contained in:
zeljko 2011-03-23 13:17:13 +00:00
parent c55776f210
commit e65ea3f1b8

View File

@ -1785,8 +1785,7 @@ end;
procedure TQtWidget.DeInitializeWidget;
begin
QtWidgetSet.RemoveHandle(Self);
if Widget <> nil then
DetachEvents;
DetachEvents;
if Widget <> nil then
removeProperty(Widget, 'lclwidget');
@ -4488,7 +4487,7 @@ procedure TQtWidget.DestroyWidget;
begin
if (Widget <> nil) and FOwnWidget then
begin
if not FDeleteLater then
if not FDeleteLater and not InEvent then
QWidget_destroy(Widget)
else
QObject_deleteLater(Widget);