{ $Id$ } { ---------------------------------------------- localsdlg.pp - Overview of local variables ---------------------------------------------- @created(Thu Mar 14st WET 2002) @lastmod($Date$) @author(Marc Weustink ) This unit contains the Locals debugger dialog. *************************************************************************** * * * This source is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This code is distributed in the hope that it will be useful, but * * WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * * General Public License for more details. * * * * A copy of the GNU General Public License is available on the World * * Wide Web at . You can also * * obtain it by writing to the Free Software Foundation, * * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * * *************************************************************************** } unit LocalsDlg; {$mode objfpc}{$H+} interface uses LResources, Messages, SysUtils, Classes, Graphics, Controls, Forms, Dialogs, ComCtrls, Debugger, DebuggerDlg; type TLocalsDlg = class(TDebuggerDlg) lvLocals: TListView; private procedure LocalsChanged(Sender: TObject); protected procedure SetDebugger(const ADebugger: TDebugger); override; public published // publish some properties until fpcbug #1888 is fixed property Top; property Left; property Width; property Height; property Caption; end; implementation { TLocalsDlg } procedure TLocalsDlg.LocalsChanged(Sender: TObject); var n, idx: Integer; List: TStringList; Item: TListItem; S: String; begin List := TStringList.Create; //Get existing items for n := 0 to lvLocals.Items.Count - 1 do begin Item := lvLocals.Items[n]; S := Item.Caption; S := UpperCase(S); List.AddObject(S, Item); end; // add/update entries for n := 0 to Debugger.Locals.Count - 1 do begin idx := List.IndexOf(Uppercase(Debugger.Locals.Names[n])); if idx = -1 then begin // New entry Item := lvLocals.Items.Add; Item.Caption := Debugger.Locals.Names[n]; Item.SubItems.Add(Debugger.Locals.Values[n]); end else begin // Existing entry Item := TListItem(List.Objects[idx]); Item.SubItems[0] := Debugger.Locals.Values[n]; List.Delete(idx); end; end; // remove obsolete entries for n := 0 to List.Count - 1 do lvLocals.Items.Delete(TListItem(List.Objects[n]).Index); List.Free; end; procedure TLocalsDlg.SetDebugger(const ADebugger: TDebugger); begin if ADebugger <> Debugger then begin if Debugger <> nil then begin Debugger.Locals.OnChange := nil; end; inherited; if Debugger <> nil then begin Debugger.Locals.OnChange := @LocalsChanged; LocalsChanged(Debugger.Locals); end; end else inherited; end; initialization {$I localsdlg.lrs} end. { ============================================================================= $Log$ Revision 1.3 2002/05/10 06:57:48 lazarus MG: updated licenses Revision 1.2 2002/04/24 20:42:29 lazarus MWE: + Added watches * Updated watches and watchproperty dialog to load as resource = renamed debugger resource files from *.lrc to *.lrs * Temporary fixed language problems on GDB (bug #508) * Made Debugmanager dialog handling more generic Revision 1.1 2002/03/23 15:54:30 lazarus MWE: + Added locals dialog * Modified breakpoints dialog (load as resource) + Added generic debuggerdlg class = Reorganized main.pp, all debbugger relater routines are moved to include/ide_debugger.inc }