{ ***************************************************************************** * FpGUIObjects.pas * * -------------- * * Place for wrapper classes which aren't widgets * * * ***************************************************************************** ***************************************************************************** * * * This file is part of the Lazarus Component Library (LCL) * * * * See the file COPYING.modifiedLGPL.txt, included in this distribution, * * for details about the copyright. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * * * ***************************************************************************** } unit fpguiobjects; {$mode objfpc}{$H+} interface uses // RTL, FCL, LCL Classes, SysUtils, Graphics, Menus, // Widgetset fpguiwsprivate, // interface fpgfx, gui_menu; type { TFpGuiDeviceContext } TFpGuiDeviceContext = class(TObject) public fpgCanvas: TfpgCanvas; public constructor Create(AfpgCanvas: TfpgCanvas); end; { TFPGUIPrivateMenuItem } TFPGUIPrivateMenuItem = class(TObject) private protected public MenuItem: TfpgMenuItem; LCLMenuItem: TMenuItem; procedure HandleOnClick(ASender: TObject); end; implementation { TFpGuiDeviceContext } constructor TFpGuiDeviceContext.Create(AfpgCanvas: TfpgCanvas); begin fpgCanvas := AfpgCanvas; end; { TFPGUIPrivateMenuItem } procedure TFPGUIPrivateMenuItem.HandleOnClick(ASender: TObject); begin if Assigned(LCLMenuItem) and Assigned(LCLMenuItem.OnClick) then LCLMenuItem.OnClick(LCLMenuItem); end; end.