unit Delay; { AFS 14 Jan 2K abstraction of timer mechanism Use this to call a proc after a short delay Needed for IDE regiestering See delayed reg. technique from sample code by Mike Remec http://www.miharemec.com/doc/ota-nmi.html usage: lcMyDelay := TDelay.Create; lcMyDelay.ObjectProc := lcSomeObject.Proc; lcMyDelay.DoItSoon; .... lcMyDelay.Free; or lcMyDelay := TDelay.Create; lcMyDelay.Proc := SomeProc; lcMyDelay.DoItSoon; .... lcMyDelay.Free; } {(*} (*------------------------------------------------------------------------------ Delphi Code formatter source code The Original Code is Delay, released May 2003. The Initial Developer of the Original Code is Anthony Steele. Portions created by Anthony Steele are Copyright (C) 1999-2000 Anthony Steele. All Rights Reserved. Contributor(s): Anthony Steele. The contents of this file are subject to the Mozilla Public License Version 1.1 (the "License"). you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.mozilla.org/NPL/ Software distributed under the License is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License for the specific language governing rights and limitations under the License. Alternatively, the contents of this file may be used under the terms of the GNU General Public License Version 2 or later (the "GPL") See http://www.gnu.org/licenses/gpl.html ------------------------------------------------------------------------------*) {*)} {$I JcfGlobal.inc} interface uses ExtCtrls; type TProcedure = procedure(var pbTryAgain: boolean); TObjectProcedure = procedure(var pbTryAgain: boolean) of object; TDelay = class(TObject) private fiDelay: integer; // can call a proc, or a proc on an object (or both) fcProc: TProcedure; fcObjectProc: TObjectProcedure; fcTimer: TTimer; fbDone: boolean; procedure DoItNow(Sender: TObject); public constructor Create; destructor Destroy; override; procedure DoItSoon; { how long to delay in Miliseconds} property Delay: integer Read fiDelay Write fiDelay; { done yet? } property Done: boolean Read fbDone; { proc to call } property Proc: TProcedure Read fcProc Write fcProc; property objectProc: TobjectProcedure Read fcObjectProc Write fcObjectProc; end; implementation uses SysUtils; const // default of 100ms = 1/0 second DEFAULT_DELAY = 100; { TDelay } constructor TDelay.Create; begin inherited; fcTimer := nil; // create the timer when needed fcProc := nil; fcObjectProc := nil; fiDelay := DEFAULT_DELAY; // default 1/2 sec fbDone := False; end; destructor TDelay.Destroy; begin FreeAndNil(fcTimer); inherited; end; procedure TDelay.DoItNow(Sender: TObject); var lbDoAgain: boolean; begin Assert(fcTimer <> nil); lbDoAgain := False; // disable until finished fcTimer.Enabled := False; if Assigned(fcProc) then fcProc(lbDoAgain); if assigned(fcObjectProc) then fcObjectProc(lbDoAgain); //FreeAndNil(fcTimer); this causes problems in IDE plug-ins // stop unless the proc called raised the falg if lbDoAgain then begin // restart fcTimer.Enabled := True; end else begin fbDone := True; { no longer timing } fcTimer.OnTimer := nil; end; end; procedure TDelay.DoItSoon; begin // need a timer now if fcTimer = nil then fcTimer := TTimer.Create(nil); fcTimer.Interval := fiDelay; fcTimer.OnTimer := DoItNow; fcTimer.Enabled := True; fbDone := False; end; end.