{ $Id$} { ***************************************************************************** * Win32WSArrow.pp * * --------------- * * * * * ***************************************************************************** ***************************************************************************** * * * This file is part of the Lazarus Component Library (LCL) * * * * See the file COPYING.modifiedLGPL, included in this distribution, * * for details about the copyright. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * * * ***************************************************************************** } unit Win32WSArrow; {$mode objfpc}{$H+} interface uses //////////////////////////////////////////////////// // I M P O R T A N T //////////////////////////////////////////////////// // To get as little as posible circles, // uncomment only when needed for registration //////////////////////////////////////////////////// Arrow, //////////////////////////////////////////////////// WSArrow, WSLCLClasses; type { TWin32WSArrow } TWin32WSArrow = class(TWSArrow) private protected public class procedure SetType(const AArrow: TArrow; const AArrowType: TArrowType; const AShadowType: TShadowType); override; end; implementation { TWin32WSArrow } class procedure TWin32WSArrow.SetType(const AArrow: TArrow; const AArrowType: TArrowType; const AShadowType: TShadowType); begin // TODO: implement me! end; initialization //////////////////////////////////////////////////// // I M P O R T A N T //////////////////////////////////////////////////// // To improve speed, register only classes // which actually implement something //////////////////////////////////////////////////// RegisterWSComponent(TArrow, TWin32WSArrow); //////////////////////////////////////////////////// end.