unit EasyDockSite; (* A tree docking manager by DoDi . This project can be used instead of the LDockTree manager. AppLoadStore is a global link to an application handler for saving and reloading sites and docked controls. CustomDockSites have their own handler for saving and loading site and clients. To be added or ported: - field and method argument names Possible extensions: - separate docking management and dock site layout + various dock headers - multiple splitters (on zones without controls) + persistence (requires application-wide management of dock sources!) - purpose of Restore button? - purpose of Close button? (currently: undock) More issues, concerning the rest of the LCL (mainly unit Controls): LCL TODO: ========= LCL does not handle existing (or added) controls in a dock site. This results in interference of docked and "resident" controls, handled by different layout/docking managers. Delphi moves all controls into the docked clients list, as soon as a TWinControl becomes a DockSite. LCL does not handle docking managers as interfaces. (this will most probably never come) LCL undocks a control when it just is clicked. (Delphi flaw) LCL controls don't notify the dock manager about visibility changes. LCL doesn't handle properly the possible start of a drag operation (WM_LBUTTONDOWN). In DragMode=dmAutomatic the drag manager should capture mouse input. When an LB_UP occurs while waiting for the threshold, a normal Click should occur (perform LB_DOWN and LB_UP). Otherwise dragging starts, and the control has to be reset into "no button down" state. The default floating site doesn't work properly. When multiple clients are docked, and one of them should become floating, the client is undocked BUT stays in the site. *) {$mode objfpc}{$H+} {$DEFINE ctlType} //save := {$DEFINE RootDock} //allow docking into the root zone? {$DEFINE KeepSize} //preserve relative sizes on dock? {.$DEFINE freeImages} //free dockheader images on finalization? (can cause exception) //{$DEFINE newSplitter} //exclude splitter from remaining zone {.$DEFINE handle_existing} //dock controls existing in the dock site? {.$DEFINE splitter_color} //use colored splitter, for debugging? {.$DEFINE visibility} //handling of invisible clients deserves dock manager notification! {.$DEFINE restore} //restore button? //looks useless: how to restore a hidden zone? {$DEFINE singleTab} //allow to create notebooks with 1 tab (in the topzone)? //doesn't look nice, with both a header AND a button list //depending on widgetset or patched LCL {.$DEFINE NoDrop} //applied DoDiPatch1? {.$DEFINE replace} //using ReplaceDockedControl? interface uses LCLIntf, //TRect LCLType, //HDC LMessages, //TLMessage Classes, //TStream Graphics, //TCanvas Forms, ExtCtrls, //splitter Controls, ComCtrls; //TPageControl type TEasyTree = class; //forward declaration TEasyZone = class; //forward declaration TEasySplitter = TCustomSplitter; TEasyZonePart = ( zpNowhere, // not in any zone zpClient, // on client control zpAll, // total header rect zpCaption, // header caption zpSizer, // splitter/sizer {$IFDEF restore} zpRestoreButton, // header restore button {$ENDIF} zpCloseButton // header close button ); TEasyHeaderStyle = ( hsMinimal, //Delphi style hsForm, //form style hsNone //no header (special notebook etc. style) ); TEasyDockHeader = class public //state last drawn MouseZone: TEasyZone; MouseDown: boolean; MousePart: TEasyZonePart; PartRect: TRect; public constructor Create; function GetRectOfPart(ARect: TRect; AOrientation: TDockOrientation; APart: TEasyZonePart; HasSplitter: boolean; AStyle: TEasyHeaderStyle): TRect; virtual; function FindPart(AZone: TEasyZone; MousePos: TPoint; fButtonDown: boolean): TEasyZonePart; procedure Draw(AZone: TEasyZone; ACanvas: TCanvas; ACaption: string; const MousePos: TPoint); end; TEasyZone = class private FChildControl: TControl; FTree: TEasyTree; FFirstChild, FNextSibling, FPrevSibling, FParent: TEasyZone; FZoneOrientation, //true orientation FOrientation: TDockOrientation; //Delphi compatible (doNone when containing a control) procedure SetControl(Control: TControl); procedure SetOrientation(NewOrientation: TDockOrientation); function GetLeft: Integer; function GetTop: Integer; function GetTopOrLeft(fTop: boolean): Integer; private //very basic liniking procedure InsertAfter(LinkAfter, NewZone: TEasyZone); //do not handle orientation! procedure SetParent(zone: TEasyZone); //unlink protected BR: TPoint; procedure SetBounds(TLBR: TRect); function GetHandle: HWND; {$IFDEF visibility} //to be redesigned function GetVisible: boolean; function GetVisibleControl: TControl; {$ENDIF} function GetPartRect(APart: TEasyZonePart): TRect; function GetStyle: TEasyHeaderStyle; public constructor Create(ATree: TEasyTree); destructor Destroy; override; procedure Clear; function DockSite: TWinControl; function HasSizer: boolean; function GetBounds: TRect; procedure AddSibling(NewZone: TEasyZone; where: TAlign); procedure ReplaceChild(OldChild, NewChild: TEasyZone); procedure ScaleTo(ptOld, ptNew, ptOuter: TPoint); procedure PositionControl; public //properties property ChildControl: TControl read FChildControl write SetControl; property FirstChild: TEasyZone read FFirstChild; property NextSibling: TEasyZone read FNextSibling; property PrevSibling: TEasyZone read FPrevSibling; property Parent: TEasyZone read FParent write SetParent; property Orientation: TDockOrientation read FOrientation write SetOrientation; property Style: TEasyHeaderStyle read GetStyle; //property Visible: boolean read GetVisible; property Bottom: integer read BR.Y; property Left: integer read GetLeft; property Right: integer read BR.X; property Top: integer read GetTop; end; (* TEasyDockManager implements some of the abstract methods of TDockManager. *) TEasyDockManager = class(TDockManager) protected FDockSite: TWinControl; FReplacingControl: TControl; FUpdateCount: integer; procedure Update; virtual; property DockSite: TWinControl read FDockSite; public constructor Create(ADockSite: TWinControl); override; class function DetectAlign(ZoneRect: TRect; MousePos: TPoint): TAlign; function GetDockEdge(ADockObject: TDragDockObject): boolean; override; procedure PositionDockRect(ADockObject: TDragDockObject); override; procedure PositionDockRect(Client, DropCtl: TControl; DropAlign: TAlign; var DockRect: TRect); override; procedure SetReplacingControl(Control: TControl); override; //unused procedure BeginUpdate; override; procedure EndUpdate; override; end; { TEasyTree } TEasyTree = class(TEasyDockManager) private {$IFDEF replace} FReplaceZone: TEasyZone; {$ELSE} {$ENDIF} FTopZone: TEasyZone; FSiteRect: TRect; //to detect changed site extent procedure UpdateTree; protected //extended interface //procedure ControlVisibilityChanged(Control: TControl; Visible: Boolean); override; function ZoneFromPoint(SitePos: TPoint): TEasyZone; function ReloadDockedControl(const AName: string): TControl; virtual; function SaveDockedControl(Control: TControl): string; virtual; protected //added function FindControlZone(zone: TEasyZone; Control: TControl): TEasyZone; procedure RemoveZone(Zone: TEasyZone); procedure MakeVisible(ctl: TControl); //Lazarus extension private FHeader: TEasyDockHeader; FHideSingleCaption: boolean; FStyle: TEasyHeaderStyle; FSplitter: TEasySplitter; FSizeZone: TEasyZone; //zone to be resized, also PrevSibling procedure SplitterMoved(Sender: TObject); //hide and reposition zone procedure SetSingleCaption(Value: boolean); public procedure MessageHandler(Sender: TControl; var Message: TLMessage); override; procedure GetControlBounds(Control: TControl; out CtlBounds: TRect); override; procedure InsertControl(Control: TControl; InsertAt: TAlign; DropCtl: TControl); override; procedure RemoveControl(Control: TControl); override; procedure ResetBounds(Force: Boolean); override; //site resized procedure LoadFromStream(Stream: TStream); override; procedure SaveToStream(Stream: TStream); override; procedure SetReplacingControl(Control: TControl); override; public {$IFDEF singleTab} SingleTab: boolean; //always create notebook for alCustom? {$ENDIF} constructor Create(ADockSite: TWinControl); override; destructor Destroy; override; procedure DumpToStream(Stream: TStream); procedure PaintSite(DC: HDC); override; procedure SetStyle(NewStyle: TEasyHeaderStyle); function GetEffectiveStyle: TEasyHeaderStyle; procedure PositionDockRect(ADockObject: TDragDockObject); override; property HideSingleCaption: boolean read FHideSingleCaption write SetSingleCaption; end; (* General DockSite, also Notebook dock site. All restorable application forms should inherit from this class, regardless of docking capabilities. Add Save/Reload of docked controls? *) TCustomDockSite = class(TForm) public StayDocked: boolean; //here??? class function ReloadSite(AName: string; AOwner: TComponent): TCustomDockSite; procedure ShowForm(AForm: TControl); virtual; function SaveSite: string; virtual; procedure LoadFromStream(strm: TStream); virtual; procedure SaveToStream(strm: TStream); virtual; end; TDockSiteClass = class of TCustomDockSite; //events triggered from load/save docked controls TOnReloadControl = function(const CtrlName: string; ASite: TWinControl): TControl of object; TOnSaveControl = function(ACtrl: TControl): string of object; (* TDockMaster base class, contains functions for layout save/load controls. The default implementation is for use by both a DockManager and a (unmanaged) DockSite. Unless overridden, it handles in this sequence: 1) TCustomDockSite (notebooks...) 2) AppLoadStore 3) OnSave/Reload 4) Owner of DockMaster (Application) 5) default (Delphi) compatible handling. Customization is provided by OnSave/Restore handlers. Further customization is feasable using the AppLoadStore variable (below). At the time of an call, ControlDescriptor holds the full control description. The DockLoader variable is initialized to a default TCustomDockMaster instance, owned by Application. It can be overridden by the application. uMakeSite.DockMaster represents the full interface. *) RControlDescriptor = record Ctrl: TControl; Name, ClassName, Caption: string; end; TCustomDockMaster = class(TComponent) protected rc: RControlDescriptor; FOnSave: TOnSaveControl; FOnRestore: TOnReloadControl; procedure CtlToRec(ctl: TControl); procedure IdToRec(const ID: string); function RecToId: string; public //become class functions? TryCreateControls: boolean; function MakeDockable(AForm: TWinControl; fWrap: boolean = True; fVisible: boolean = False): TForm; virtual; function SaveControl(Control: TControl; Site: TWinControl): string; virtual; function ReloadControl(const AName: string; Site: TWinControl): TControl; virtual; property OnSave: TOnSaveControl read FOnSave write FOnSave; property OnRestore: TOnReloadControl read FOnRestore write FOnRestore; property ControlDescriptor: RControlDescriptor read rc; end; var DockLoader: TCustomDockMaster; (* Application loader - a single method for consistency. The method has several tasks, see eAppLoadStore. When the application handles the request, it returns True. If False is returned, default actions are used (load/store controls by name). The DockManager only deals with docked clients, whereas the DockLoader manages sites. When a site is to be created, notebook sites can have a different docksite control. Here Ctrl is the outer control, containing Site. *) //application loader link type eAppLoadStore = ( alsSaveControl, //save docked Control as string alsReloadControl, //load docked Control from string alsSaveSite, //save entire Site as string alsReloadSite //load entire Site from string ); //TAppLoadStore = function(fLoad, fSite: boolean; TAppLoadStore = function(mode: eAppLoadStore; var Site: TWinControl; var Control: TControl; var AName: string): boolean of object; var AppLoadStore: TAppLoadStore; //handy function for DockRect initialization function ScreenRect(ACtrl: TControl): TRect; //primarily for DockManager internal use function NoteBookCreate: TCustomDockSite; procedure NoteBookAdd(ABook: TCustomDockSite; AItem: TControl); //to be removed function TryRename(AComp: TComponent; const NewName: string): boolean; function CreateUniqueComponentName(const AClassName: string; OwnerComponent: TComponent): string; function FindOwnedComponent(const AName: string; AOwner: TComponent): TComponent; const CustomDockSiteID = 1; //var AppDockBookClass: TDockBookClass; AlignNames: array[TAlign] of string = ( 'alNone', 'alTop', 'alBottom', 'alLeft', 'alRight', 'alClient', 'alCustom' ); var //debug only, these are valid only until drop DropOn: TControl; DockObj: TDragDockObject; implementation {$R easy_dock_images.res} uses SysUtils, Types, math, Themes, LResources, fDockBook, Dialogs, LCLproc; //DebugLn type TWinControlAccess = class(TWinControl) end; const {$IFDEF restore} HeaderButtons = [zpCloseButton, zpRestoreButton]; {$ELSE} HeaderButtons = [zpCloseButton]; {$ENDIF} function NoteBookCreate: TCustomDockSite; begin (* Create default dockbook type. Dockable notebooks must not have an specific owner. *) { if assigned(AppDockBookClass) then Result := AppDockBookClass.Create(AOwner) else } //Result := TEasyDockBook.Create(AOwner); Result := TEasyDockBook.Create(Application); DockLoader.MakeDockable(Result, False, False); //do not make visible here! { TODO : form style should become bsNone when docked - workaround here } //Result.BorderStyle := bsNone; end; procedure NoteBookAdd(ABook: TCustomDockSite; AItem: TControl); begin AItem.ManualDock(ABook); AItem.Visible := True; end; function TryRename(AComp: TComponent; const NewName: string): boolean; begin (* catch errors in renaming a component *) try AComp.Name := NewName; Result := True; except Result := False; end; end; function ScreenRect(ACtrl: TControl): TRect; begin Result.TopLeft := ACtrl.ControlOrigin; //screen coords Result.Right := Result.Left + ACtrl.Width; Result.Bottom := Result.Top + ACtrl.Height; end; function FindOwnedComponent(const AName: string; AOwner: TComponent): TComponent; var i: integer; begin if assigned(AOwner) then begin for i := 0 to AOwner.ComponentCount - 1 do begin Result := AOwner.Components[i]; if CompareText(Result.Name, AName) = 0 then exit; //found end; end; //not found Result := nil; end; //from CustomFormEditor.pp function {TCustomFormEditor.}CreateUniqueComponentName(const AClassName: string; OwnerComponent: TComponent): string; var inst: integer; basename: string; begin (* Add instance number until unique. ==> <_> The classname can be reconstructed by prefixing 'T' (typically) and stripping trailing digits and (optionally) '_'. *) Result:=AClassName; //strip leading 'T' if (length(Result)>1) and (Result[1]='T') then Result:=RightStr(Result,length(Result)-1); if (OwnerComponent=nil) or (Result='') then exit; //if trailing digit, append '_' if Result[length(Result)] in ['0'..'9'] then Result:=Result+'_'; basename := Result; inst := 1; while true do begin //append instance number Result := basename + IntToStr(inst); if FindOwnedComponent(Result, OwnerComponent) = nil then break; inc(inst); end; end; //implement various headers {$I zoneheader.inc} { TEasyTree } constructor TEasyTree.Create(ADockSite: TWinControl); procedure DockExisting; var i: integer; ctl: TControl; begin for i := DockSite.ControlCount - 1 downto 0 do begin ctl := DockSite.Controls[i]; //InsertControl(ctl, ctl.Align, nil); //this is what Delphi does ctl.ManualDock(FDockSite, nil, ctl.Align); //this is what should be done end; end; begin inherited Create(ADockSite); {$IFDEF singleTab} //test: notebook with 1 tab in root zone SingleTab := True; {$ENDIF} //init top zone FSiteRect := DockSite.ClientRect; FTopZone := TEasyZone.Create(self); FTopZone.SetBounds(FSiteRect); //init helpers FHeader := TEasyDockHeader.Create; FSplitter := TEasySplitter.Create(nil); FSplitter.Beveled := True; //FSplitter.BorderStyle := bsSingle; //border does NOT react! //FSplitter.BorderWidth := 1; FSplitter.Parent := ADockSite; FSplitter.OnMoved := @SplitterMoved; FSplitter.Align := alNone; FSplitter.ResizeStyle := rsLine; {$IFDEF splitter_color} FSplitter.Color := clPurple; //test!!! {$ENDIF} {$IFDEF handle_existing} //handle controls, already residing in the site DockExisting; //doesn't work in the current LCL :-( {$ENDIF} end; destructor TEasyTree.Destroy; begin FreeAndNil(FTopZone); FreeAndNil(FSplitter); FreeAndNil(FHeader); inherited; end; function TEasyTree.ZoneFromPoint(SitePos: TPoint): TEasyZone; var zone: TEasyZone; begin (* Return zone from site client coordinates. *) zone := FTopZone; //bad coordinates??? while zone <> nil do begin if (SitePos.X > zone.Right) or (SitePos.Y > zone.Bottom) then zone := zone.NextSibling else if zone.HasSizer and PtInRect(zone.GetPartRect(zpSizer), SitePos) then break else if zone.FirstChild <> nil then zone := zone.FirstChild else begin break; //found it end; end; Result := zone; end; function TEasyTree.FindControlZone(zone: TEasyZone; Control: TControl): TEasyZone; begin //return the zone containing the given control Result := zone; if Result = nil then exit; if Result.ChildControl = Control then exit; zone := zone.FirstChild; Result := nil; while (zone <> nil) and (Result = nil) do begin Result := FindControlZone(zone, Control); zone := zone.NextSibling; end; end; procedure TEasyTree.GetControlBounds(Control: TControl; out CtlBounds: TRect); var zone: TEasyZone; begin //zone in client TLBR zone := FindControlZone(FTopZone, Control); if zone = nil then CtlBounds := Rect(0,0,0,0) else begin CtlBounds := zone.GetPartRect(zpClient); end; end; function TEasyTree.GetEffectiveStyle: TEasyHeaderStyle; begin (* Handle suppression of single-client header. DockSite.DockClientCount is not reliable at the time a control is being un/docked. We could count our client controls, or take some more direct approach. *) //if FHideSingleCaption and (DockSite.DockClientCount <= 1) then begin if FHideSingleCaption //and (ChildControlCount <= 1) and ((FTopZone.FFirstChild = nil) or ((FTopZone.FFirstChild.ChildControl <> nil) and (FTopZone.FFirstChild.FNextSibling = nil))) then begin Result := hsNone; //single client should have no header //DebugLn('client style: hsNone'); end else begin Result := FStyle; //DebugLn('zones style: %d', [FStyle]); end; end; const OrthoOrientation: array[TDockOrientation] of TDockOrientation = ( //doNoOrient, doHorizontal, doVertical, doPages doNoOrient, doVertical, doHorizontal, doPages ); procedure TEasyTree.InsertControl(Control: TControl; InsertAt: TAlign; DropCtl: TControl); var DropZone, OldZone, NewZone, OldParent, NewParent: TEasyZone; OldOrientation, NewOrientation: TDockOrientation; r: TRect; NoteBook: TCustomDockSite; (* special cases: 1) first child in top zone - no orientation 2) second child in top zone - determines orientation In all other cases all zones have an orientation: 3) insert isogonal 4) insert orthogonal Cases 2 and 3 can be merged, with an additional or redundant setting of the orientation. *) begin {$IFDEF replace} (* Problem: the control may be undocked prior to being replaced? *) {$IFDEF old} if FReplacingControl <> nil then begin DropZone := FindControlZone(FTopZone, FReplacingControl); FReplacingControl := nil; //flag done if DropZone <> nil then begin DropZone.ChildControl := Control; //DropZone.update? exit; end; end; {$ELSE} if FReplaceZone <> nil then begin FReplaceZone.ChildControl := Control; FReplaceZone := nil; FReplacingControl := nil; Control.Align := alClient; ResetBounds(True); exit; end; {$ENDIF} {$ELSE} if Control = FReplacingControl then begin (* hack for morphing DropCtl into notebook, or initial docking of undocked controls in the dock site. Everything is done by the caller, after ManualDock. *) FReplacingControl := nil; exit; end; {$ENDIF} //some checks if (Control = nil) //or (not Control.Visible) or (DropCtl = Control) then begin //bug? The dock site is changed when a control is dropped onto itself!? DebugLn('Redock-----'); exit; //nothing changed end; if DropCtl = nil then begin //top level docking! //DropCtl := FDockSite; //the dock site DropZone := FTopZone; // FTopZone.FirstChild; end else begin DropZone := FindControlZone(FTopZone, DropCtl); if DropZone = nil then exit; //not here!? end; if Control.Name = '' then //name it - for header caption Control.Name := CreateUniqueComponentName(Control.ClassName, Control.Owner); (* alCustom means: drop into notebook. Valid only when dropped onto an existing control, not into empty dock site. Create notebook, if required (put both controls into new notebook). Try: create notebook already for first dropped control (ifdef singleTab). Use custom handler? Per Site or per application? *) if (InsertAt = alCustom) then begin //dock into book if (FTopZone.FirstChild <> nil) then begin //root zone is not empty if (DropCtl is TCustomDockSite) then begin NoteBook := TCustomDockSite(DropCtl); end else begin //create new book NoteBook := NoteBookCreate; {$IFDEF replace} NoteBook.ReplaceDockedControl(DropZone.ChildControl, NoteBook, nil, alCustom); {$ELSE} //NoteBook.ManualDock(nil, nil); //float it - purpose??? //hack: manually dock the notebook FReplacingControl := NoteBook; //ignore insert (see above) NoteBook.ManualDock(FDockSite); //move into DockClients[] DropZone.ChildControl := NoteBook; //put into the zone NoteBook.DockOrientation := DropCtl.DockOrientation; //strange bug? r := DropZone.GetPartRect(zpClient); NoteBookAdd(NoteBook, DropCtl); //put the original control into the notebook NoteBook.BoundsRect := r; {$ENDIF} NoteBook.Show; end; //else use existing control DebugLn('DM:add to existing notebook ', DbgSName(NoteBook)); NoteBookAdd(NoteBook, Control); FDockSite.Invalidate; //update notebook caption exit; {$IFDEF singleTab} end else if SingleTab and not (DropCtl is TEasyDockBook) then begin //empty root zone, create new notebook NoteBook := NoteBookCreate; NoteBook.ManualDock(FDockSite, nil, alClient); NoteBookAdd(NoteBook, Control); NoteBook.Show; FDockSite.Invalidate; //update notebook caption exit; {$ELSE} {$ENDIF} end; // else //continue docking of the notebook InsertAt := alNone; //force automatic orientation end; NewZone := TEasyZone.Create(self); NewZone.ChildControl := Control as TControl; Control.Align := alNone; //special case: in root zone (empty dock site) if FTopZone.FirstChild = nil then begin //insert first, without orientation FTopZone.InsertAfter(nil, NewZone); NewZone.SetBounds(FDockSite.ClientRect); end else begin //more checks OldZone := FindControlZone(FTopZone, Control); //check after placing the control r := DropZone.GetBounds; //for later adjustment //get requested orientation, adjust align case InsertAt of alTop, alBottom: NewOrientation := doVertical; alLeft, alRight: NewOrientation := doHorizontal; else //unhandled or unspecific { TODO : DropCtl=nil - if docked into root zone } if (DropCtl = nil) or (DropCtl.DockOrientation = doNoOrient) then begin NewOrientation := DropZone.Orientation; end else NewOrientation := DropCtl.DockOrientation; if NewOrientation = doNoOrient then NewOrientation := doHorizontal; //assume something //fix alignment if NewOrientation = doVertical then InsertAt := alBottom else InsertAt := alRight; end; Control.DockOrientation := NewOrientation; { //check topzone now must have an orientation if FTopZone.Orientation = doNoOrient then begin FTopZone.Orientation := NewOrientation; FTopZone.FirstChild.ChildControl.DockOrientation := NewOrientation; end; } (* Now Control.DockOrientation is the insert orientation, DropCtl.DockOrientation is the zone orientation, InsertAt is one of alLeft/Right/Top/Bottom *) //check orientation - control orientation cannot be doNone! OldParent := DropZone.Parent; //nil if docked into root zone! if OldParent = nil then begin //dock into rootzone - may have no orientation OldOrientation := FTopZone.Orientation; // OrthoOrientation[FTopZone.Orientation]; end else OldOrientation := OldParent.Orientation;; if (OldOrientation = doNoOrient) then begin //second insert into root zone - fix zone and control orientation! //assert(OldParent = FTopZone, '???'); OldOrientation := NewOrientation; // Control.DockOrientation; //easy FTopZone.Orientation := NewOrientation; FTopZone.FirstChild.ChildControl.DockOrientation := NewOrientation; end; //iso or orthogonal insert? if (OldOrientation <> NewOrientation) then begin //need intermediate zone NewParent := TEasyZone.Create(self); NewParent.Orientation := NewOrientation; NewParent.BR := r.BottomRight; if OldParent <> nil then OldParent.ReplaceChild(DropZone, NewParent) //unlink DropZone else begin //DropZone is FTopZone FTopZone := NewParent; { TODO : what more is required??? } end; //orthogonal orientation NewParent.InsertAfter(nil, DropZone); end; //set control orientation - !rootzone? if DropZone = FTopZone then begin //dropzone must have a parent DropZone := DropZone.FirstChild; case InsertAt of //alLeft, alTop: alBottom, alRight: while DropZone.NextSibling <> nil do DropZone := DropZone.NextSibling; end; end; DropZone.AddSibling(NewZone, InsertAt); //if FTopZone.Orientation = doNoOrient then FTopZone.Orientation := Control.DockOrientation; //clear eventually moved zone, when redocking within this site if OldZone <> nil then begin RemoveZone(OldZone); //must NOT modify moved control! OldZone.Free; end; end; Control.Visible := True; ResetBounds(True); //splitters may have to be inserted end; procedure TEasyTree.PositionDockRect(ADockObject: TDragDockObject); var zone: TEasyZone; //ZoneExtent: TPoint; ADockRect: TRect; begin (* New DockManager interface, called instead of the old version. Determine exact target (zone) and DropAlign. For top-level docking: check mouse IN site! Signal results: Prevent docking by setting DropOnControl=Control (prevent changes when dropped). DragTarget=nil means: become floating. Unfortunately there exists no way to signal invalid docking attempts :-( *) { TODO -cdocking : why is this method not called for a docksite with 1 client? If exactly the client is moved over it? -> by design of GetDockTarget in DockPerformer! } //debug only DockObj := ADockObject; //determine the zone containing the DragTargetPos with ADockObject do begin //mouse position within dock site //DragTargetPos := DragTarget.ScreenToClient(DragPos); //find zone, handle empty site for elastic panels if (DockSite.DockClientCount = 0) {$IFDEF RootDock} or (not PtInRect(DockRect, DragPos)) {$ENDIF} then zone := FTopZone else zone := ZoneFromPoint(DragTargetPos); if (zone = nil) or (Control = zone.ChildControl) then begin DropAlign := alNone; //prevent drop (below) end else begin ADockRect := zone.GetBounds; //include header DropOnControl := zone.ChildControl; //correct hit in header, not in control if DockSite.DockClientCount = 0 then DropAlign := alClient //always span empty site else DropAlign := DetectAlign(ADockRect, DragTargetPos); {$IFnDEF RootDock} if DropOnControl = nil then begin {$IFDEF singleTab} if SingleTab and (DropAlign = alCustom) then begin //notebook in top zone end else {$ENDIF} DropAlign := alClient; //first element in entire site end; //else //determine the alignment within the zone. {$ELSE} //allow for top-level docking {$ENDIF} //to screen coords ADockRect.TopLeft := FDockSite.ClientToScreen(ADockRect.TopLeft); ADockRect.BottomRight := FDockSite.ClientToScreen(ADockRect.BottomRight); end; //position DockRect if DropAlign = alNone then begin //force DockRect update by DockTrackNoTarget DropOnControl := Control; //prevent drop - signal drop onto self {$IFDEF NoDrop} NoDrop := True; //signal that nothing will happen on a drop {$ELSE} //all these are lousy features, do not allow to signal an invalid drop DragTarget := nil; //Control.DockTrackNoTarget //DragTarget := FDockSite; //prevent floating - doesn't work :-( //DockRect := Rect(MaxInt, MaxInt, 0, 0); //LTRB - very strange effect! //DockRect := Rect(MaxInt, 0, MaxInt, 0); //LTRB {$ENDIF} end else begin PositionDockRect(Control, DropOnControl, DropAlign, ADockRect); DockRect := ADockRect; end; end; end; procedure TEasyTree.MessageHandler(Sender: TControl; var Message: TLMessage); //was: procedure TEasyTree.MouseMessage(var Message: TLMessage); var r: TRect; Part: TEasyZonePart; Control: TControl; MouseMsg: TLMMouse absolute Message; Zone: TEasyZone; MousePos: TPoint; function FindZone(fButtonDown: boolean): TEasyZonePart; begin MousePos := SmallPointToPoint(MouseMsg.Pos); Zone := ZoneFromPoint(MousePos); //exact zone part if (Zone = nil) then begin Result := zpNowhere; Control := nil; end else begin Control := Zone.ChildControl; Result := FHeader.FindPart(zone, MousePos, fButtonDown); end; Part := Result; end; procedure ShowSplitter(z: TEasyZone); begin //move splitter into header //also set splitter range! (todo) FSizeZone := z; //now: the zone with the header (second sibling!) FSplitter.BoundsRect := FHeader.PartRect; if z.Parent.Orientation = doVertical then begin FSplitter.ResizeAnchor := akTop end else begin FSplitter.ResizeAnchor := akLeft; end; //FSplitter.??? - make topmost child? FSplitter.Show; end; begin case Message.msg of LM_LBUTTONUP: case FindZone(True) of {$IFDEF restore} zpRestoreButton: Control.ManualDock(nil, nil, alNone); {$ENDIF} zpCloseButton: begin {$IFDEF visibility} //handling of invisible clients deserves dock manager notification! if Control is TCustomForm then TCustomForm(Control).Close else // not a form => doesnot have close => just hide Control.Visible := False; DockSite.Invalidate; {$ELSE} (* Definitely close a form, but other controls??? *) if Control is TCustomForm then begin TCustomForm(Control).Close; Control.ManualDock(nil, nil, alNone); //do float TWinControlAccess(Control).DoEndDock(nil, Control.Left, Control.Top); end else begin { TODO -cLCL : OnEndDock not called by ManualDock? } Control.ManualDock(nil, nil, alNone); //do float TWinControlAccess(Control).DoEndDock(nil, Control.Left, Control.Top); Control.Visible := False; end; {$ENDIF} end; end; LM_LBUTTONDOWN: case FindZone(False) of zpCaption: // mouse down on not buttons => start drag begin //problem here - app hangs! (* perhaps the mousedown state flag gets into the way? *) DebugLn('start dragging from header: %s', [FDockSite.GetDockCaption(Control)]); //MousePos := Control.ClientToScreen(Point(1,1)); //Mouse.CursorPos := MousePos; //todo: inside control? Control.BeginDrag(False); //Control.BeginDrag(True); //floats only - due to mouse outside control? end; end; LM_MOUSEMOVE: begin //what's Message.Keys??? case FindZone(FHeader.MouseDown) of zpSizer: if Zone.HasSizer then begin ShowSplitter(zone); end; else FSplitter.Hide; end; { TODO : How to set the cursor, depending on the zone part? } case Part of zpCaption: //Screen.Cursor := crHandPoint; //FDockSite.SetTempCursor(crHandPoint); FDockSite.Cursor := crHandPoint; //seems to work //else SetCursor(crNone); //seems not required? end; end; { CM_MOUSELEAVE: CheckNeedRedraw(nil, Rect(0,0,0,0), ldhpAll); CM_TEXTCHANGED: begin if GetControlHeaderRect(Sender, ARect) then begin ARect := TDockHeader.GetRectOfPart(ARect, Sender.DockOrientation, ldhpCaption); InvalidateRect(DockSite.Handle, @ARect, False); end; end; CM_VISIBLECHANGED: begin if not (csDestroying in Sender.ComponentState) then begin AZone := RootZone.FindZone(Sender) as TLazDockZone; if AZone <> nil then BuildDockLayout(TLazDockZone(AZone.Parent)); end; end; } end; end; procedure TEasyTree.SplitterMoved(Sender: TObject); var ptNew: TPoint; begin (* The unbound splitter has been moved. Reflect new sizes in FSizeZone and prev(!) sibling. ptOuter is the new parent extent, BR of the last sibling. *) FSplitter.Hide; ptNew := FSizeZone.PrevSibling.BR; if FSizeZone.Parent.Orientation = doVertical then ptNew.y := FSplitter.Top //above splitter else ptNew.x := FSplitter.Left; //left of splitter FSizeZone.PrevSibling.ScaleTo(FSizeZone.PrevSibling.BR, ptNew, ptNew); FSizeZone.SetBounds(FSizeZone.GetBounds); //BR unchanged, only update the control FDockSite.Invalidate; end; procedure TEasyTree.PaintSite(DC: HDC); var ACanvas: TCanvas; MousePos: TPoint; procedure PaintZone(z: TEasyZone); var ACaption: string; begin if z.ChildControl <> nil then begin //paint header ACaption := DockSite.GetDockCaption(z.ChildControl); FHeader.Draw(z, ACanvas, ACaption, MousePos); end else begin //paint children z := z.FirstChild; while z <> nil do begin PaintZone(z); z := z.NextSibling; end; end; end; // paint bounds for each control and close button begin if FTopZone.FirstChild = nil then exit; //no zones - nothing to paint ACanvas := TCanvas.Create; try ACanvas.Handle := DC; GetCursorPos(MousePos); MousePos := DockSite.ScreenToClient(MousePos); PaintZone(FTopZone); finally Acanvas.Free; end; end; procedure TEasyTree.RemoveControl(Control: TControl); var zone: TEasyZone; begin //propagate changes into parent zones zone := FindControlZone(FTopZone, Control); if zone <> nil then begin RemoveZone(zone); ResetBounds(True); end; end; procedure TEasyTree.ResetBounds(Force: Boolean); var rNew: TRect; begin //drop site resized - never called in Lazarus??? if (csLoading in FDockSite.ComponentState) then exit; //not the right time to do anything //how to determine old bounds? rNew := FDockSite.ClientRect; //try catch bad calls (Win32)????? if (rNew.Right <= 0) or (rNew.Bottom <= 0) then exit; if not CompareMem(@rNew, @FSiteRect, sizeof(rNew)) then Force := True; //something has changed if not Force then exit; if FTopZone.FirstChild = nil then begin FSiteRect := rNew; FTopZone.BR := rNew.BottomRight; exit; //zone is empty, all done end; FTopZone.ScaleTo(FSiteRect.BottomRight, rNew.BottomRight, rNew.BottomRight); FSiteRect := rNew; FSplitter.Hide; FDockSite.Invalidate; //force repaint of headers end; type RZone = packed record BottomRight: TPoint; Level: byte; Orientation: TDockOrientation; //NameLen: integer; //+chars, can be a complete notebook description //+ZoneName as AnsiString end; var ZoneRec: RZone; ZoneName: string; procedure TEasyTree.LoadFromStream(Stream: TStream); function GetRec: integer; //var NameLen: integer; begin Stream.Read(ZoneRec, SizeOf(ZoneRec)); Result := ZoneRec.Level; if Result > 0 then begin ZoneName := Stream.ReadAnsiString; DockLoader.IdToRec(ZoneName); end; //debug if Result > 0 then DebugLn('reload %s @%d [%d,%d]', [ZoneName, Result, ZoneRec.BottomRight.x, ZoneRec.BottomRight.y]) else DebugLn('reload done'); end; procedure ClearSite; var i: integer; ctl: TControl; begin (* undock all currently docked clients, prior to restoring a layout *) for i := FDockSite.DockClientCount - 1 downto 0 do begin ctl := FDockSite.DockClients[i]; ctl.Visible := True; //False? ctl.ManualDock(nil); //restore undocked position and extent end; end; procedure MakeZones; var PrevZone, NewZone: TEasyZone; PrevLvl, NewLvl: byte; NewCtl: TControl; r: TRect; begin PrevZone := FTopZone; PrevLvl := 1; while GetRec > 0 do begin NewLvl := ZoneRec.Level; NewZone := TEasyZone.Create(self); NewZone.Orientation := ZoneRec.Orientation; NewZone.BR := ZoneRec.BottomRight; //if ZoneRec.NameLen > 0 then begin if ZoneName <> '' then begin //we can NOT expect that Reload... is overridden!? NewCtl := ReloadDockedControl(ZoneName); //do we need a control in any case? if NewCtl = nil then begin //debug: create some control NewCtl := TPanel.Create(DockSite); TryRename(NewCtl, DockLoader.ControlDescriptor.Name); // ZoneName); end; if NewCtl <> nil then begin NewZone.ChildControl := NewCtl; SetReplacingControl(NewCtl); //prevent DockManager actions NewCtl.ManualDock(DockSite); //NewCtl.DisableAutoSizing; //forever? r := NewZone.GetPartRect(zpClient); NewCtl.BoundsRect := r; DebugLn('?NewCtl w=%d=%d h=%d=%d', [NewCtl.Width, ZoneRec.BottomRight.x,NewCtl.Height, ZoneRec.BottomRight.y]); NewCtl.Visible := True; //NewCtl.EnableAutoSizing; DebugLn('!NewCtl w=%d=%d h=%d=%d', [NewCtl.Width, ZoneRec.BottomRight.x,NewCtl.Height, ZoneRec.BottomRight.y]); end; {$IFDEF oldOrient} {$ELSE} NewZone.Orientation := doNoOrient; NewCtl.DockOrientation := ZoneRec.Orientation; {$ENDIF} end; while NewLvl < PrevLvl do begin PrevZone := PrevZone.Parent; dec(PrevLvl); end; if NewLvl = PrevLvl then //add sibling PrevZone.Parent.InsertAfter(PrevZone, NewZone) else begin //NewLvl > PrevLvl - make child PrevZone.InsertAfter(nil, NewZone); PrevLvl := NewLvl; end; PrevZone := NewZone; end; end; begin (* Problem: what if site doesn't match zone extent? *) //remove all docked controls ClearSite; //read record if GetRec > 0 then begin FSiteRect.BottomRight := ZoneRec.BottomRight; //stored extent, not current one! FTopZone.BR := ZoneRec.BottomRight; FTopZone.Orientation := ZoneRec.Orientation; MakeZones; //now make the zone fit the current extent, and position all child controls //DebugLn('fit zone ', DbgS(FTopZone.BR), ' into site ', DbgS(FDockSite.ClientRect.BottomRight)); ResetBounds(True); //always position controls! //finish? //remove all leafs without a child control? end; //assure everything is visible (recursive, until topmost parent) MakeVisible(FDockSite); end; function TEasyTree.ReloadDockedControl(const AName: string): TControl; begin (* Reload from - saved site info (if CustomDockSite) - AppLoadStore - DockSite *) Result := DockLoader.ReloadControl(AName, FDockSite); end; function TEasyTree.SaveDockedControl(Control: TControl): string; begin (* Create string descriptor for docked control. Override in sync with ReloadDockedControl! *) Result := DockLoader.SaveControl(Control, FDockSite); end; procedure TEasyTree.SaveToStream(Stream: TStream); procedure DoSaveZone(Zone: TEasyZone; Level: byte); var child: TControl; begin while Zone <> nil do begin //fill ZoneRec ZoneRec.Level := Level; ZoneRec.Orientation := Zone.Orientation; ZoneRec.BottomRight := Zone.BR; child := Zone.ChildControl; if child = nil then ZoneName := '' else begin ZoneName := SaveDockedControl(child); //ctrl or entire site {$IFDEF oldOrient} {$ELSE} ZoneRec.Orientation := child.DockOrientation; {$ENDIF} end; //write descriptor Stream.Write(ZoneRec, sizeof(ZoneRec)); Stream.WriteAnsiString(ZoneName); // recurse into first child if Zone.FirstChild <> nil then DoSaveZone(Zone.FirstChild, Level + 1); //all children of Level // recurse into next sibling Zone := Zone.NextSibling; end; end; begin // write all zones from tree DoSaveZone(FTopZone, 1); //write end marker (dummy record of level 0) ZoneRec.Level := 0; Stream.Write(ZoneRec, sizeof(ZoneRec)); end; procedure TEasyTree.DumpToStream(Stream: TStream); var r: TRect; s: string; const eol: string = #13#10; //to be replaced by system constant? OrientString: array[TDockOrientation] of char = ('N','H','V' {$IFDEF FPC} ,'P' {$ENDIF} ); procedure WriteZone(zone: TEasyZone; level: integer); var ind: string; s: string; ctl: TControl; begin ind := StringOfChar(' ', level*2); //zone if zone.ChildControl <> nil then s := zone.ChildControl.ClassName + '.' + zone.ChildControl.Name else s := ''''''; r := zone.GetBounds; s := Format('%s%s (%d,%d)-(%d,%d)%s', [ind, OrientString[zone.orientation], r.Top, r.Left, r.Bottom, r.Right, eol]); Stream.Write(s[1], length(s)); //splitter if zone.HasSizer then begin r := zone.GetPartRect(zpSizer); s := Format('%sSplitter (%d,%d)-(%d,%d)%s', [ind, r.Top, r.Left, r.Bottom, r.Right, eol]); Stream.Write(s[1], length(s)); end; //control ctl := zone.ChildControl; if ctl <> nil then begin r := ctl.BoundsRect; s := Format('%s%s %s.%s (%d,%d)-(%d,%d)%s', [ind, OrientString[ctl.DockOrientation], ctl.ClassName, ctl.Name, r.Top, r.Left, r.Bottom, r.Right, eol]); Stream.Write(s[1], length(s)); if ctl.Visible then s := 'visible' else s := 'hidden'; s := ind + s + eol; Stream.Write(s[1], length(s)); end; zone := zone.FirstChild; while zone <> nil do begin WriteZone(zone, level+1); zone := zone.NextSibling; end; Stream.Write(eol[1], length(eol)); end; begin //for now: dump tree //splitter if FSplitter.Visible then begin r := FSplitter.BoundsRect; s := Format('Splitter (%d,%d)-(%d,%d)%s', [ r.Top, r.Left, r.Bottom, r.Right, eol]); Stream.Write(s[1], length(s)); end; WriteZone(FTopZone, 0); end; procedure TEasyTree.SetReplacingControl(Control: TControl); begin (* The Control may have been undocked, until the replace request is handled. *) inherited SetReplacingControl(Control); {$IFDEF replace} FReplaceZone := FindControlZone(FTopZone, Control); {$ELSE} {$ENDIF} end; procedure TEasyTree.SetSingleCaption(Value: boolean); begin (* Hide header if no more than one client is docked. *) if FHideSingleCaption = Value then exit; FHideSingleCaption := Value; ResetBounds(True); end; procedure TEasyTree.SetStyle(NewStyle: TEasyHeaderStyle); begin if NewStyle = FStyle then exit; FStyle := NewStyle; ResetBounds(True); end; procedure TEasyTree.UpdateTree; begin //nothing to do? //FDockSite.Invalidate; end; procedure TEasyTree.RemoveZone(Zone: TEasyZone); procedure InlineKids(z: TEasyZone); var pp, p, ch: TEasyZone; begin (* move all children of z into z.parent.parent, in place of z.parent *) p := z.Parent; pp := p.Parent; //link first child ch := z.FirstChild; ch.FPrevSibling := p.FPrevSibling; if ch.PrevSibling <> nil then ch.PrevSibling.FNextSibling := ch else pp.FFirstChild := ch; ch.FParent := pp; //link last child while ch.NextSibling <> nil do begin ch := ch.NextSibling; ch.FParent := pp; end; ch.FNextSibling := p.NextSibling; if ch.NextSibling <> nil then ch.NextSibling.FPrevSibling := ch; //delete zones z.FFirstChild := nil; p.FParent := nil; //don't unlink! p.Free; end; var p, ch: TEasyZone; affected: TEasyZone; //the zone whose children have changed begin //propagate changes into parents! //parents only can have zones, no controls affected := nil; repeat p := zone.Parent; if p = nil then break; //exit; //reached top zone! zone.Free; //unlink zone := p; affected := p; until zone.FirstChild <> nil; (* cases: zone without parent (top) - check orientation, exit zone with 0 children - excluded before zone with 1 child (ch), child is leaf -> looses orientation, move up child contains 1 child (cc) -> orientation fits, move child.child up zone with more children - exit *) while (zone.Parent <> nil) do begin p := zone.Parent; ch := zone.FirstChild; if ch.NextSibling <> nil then begin //more than 1 child - check next level end else if ch.FirstChild = nil then begin //contains control, move up ch.ChildControl.DockOrientation := p.Orientation; p.ReplaceChild(zone, ch); //move control up zone.Free; affected := p; end else if ch.FirstChild.NextSibling = nil then begin //contains zone with 1 child: orientation fits, move up InlineKids(ch.FirstChild); affected := ch.Parent; //the new parent p := ch; // affected; end; zone := p; end; //update affected zone, to close the gap if affected <> nil then begin Zone := affected.FirstChild; while Zone <> nil do begin if Zone.NextSibling = nil then Zone.BR := affected.BR; //resize last zone zone.PositionControl; zone := Zone.NextSibling; end; { //root zone may loose orientation! if affected = FTopZone then begin if affected.FirstChild.NextSibling = nil then begin FTopZone.Orientation := doNoOrient; FTopZone.FirstChild.ChildControl.DockOrientation := doNoOrient; <--- non-leaf!? end; end; } end; {$IFDEF RootDock} while FTopZone.FirstChild <> nil do begin Zone := FTopZone.FirstChild; if Zone.NextSibling <> nil then break; //has multiple kids - done if Zone.ChildControl <> nil then begin //single child, loose orientation FTopZone.Orientation := doNoOrient; Zone.ChildControl.DockOrientation := doNoOrient; break; //done end; //move zone up FTopZone.FFirstChild := nil; zone.Parent := nil; FTopZone.Free; FTopZone := zone; end; {$ELSE} {$ENDIF} //check root empty if FTopZone.FirstChild = nil then FTopZone.Orientation := doNoOrient; //update zone, here simply the whole dock site FSplitter.Hide; DockSite.Invalidate; end; procedure TEasyTree.MakeVisible(ctl: TControl); begin while assigned(ctl) do begin ctl.Visible := True; ctl := ctl.Parent; end; end; { TEasyZone } constructor TEasyZone.Create(ATree: TEasyTree); begin FTree := ATree; end; destructor TEasyZone.Destroy; begin Clear; Parent := nil; //unlink inherited; end; procedure TEasyZone.Clear; begin //let parent care for updating its chain? while FirstChild <> nil do FirstChild.Free; end; function TEasyZone.DockSite: TWinControl; begin Result := FTree.FDockSite; end; {$IFDEF visibility} function TEasyZone.GetVisible: boolean; begin Result := GetVisibleControl <> nil; end; function TEasyZone.GetVisibleControl: TControl; var zone: TEasyZone; begin Result := ChildControl; if (ChildControl <> nil) then begin if not ChildControl.Visible then Result := nil; exit; end; //search children zone := FirstChild; while zone <> nil do begin Result := zone.GetVisibleControl; if Result <> nil then exit; zone := zone.NextSibling; end; end; {$ENDIF} function TEasyZone.GetPartRect(APart: TEasyZonePart): TRect; begin (* Can zones have individual headers? For notebooks a caption text is not required! NewSplitter: non-leaf zones also can have an splitter! The higher level splitters have to be excluded from the zone rect. (done in GetBounds) *) if (ChildControl <> nil) then Result := FTree.FHeader.GetRectOfPart(GetBounds, ChildControl.DockOrientation, APart, HasSizer, Style) else if (APart = zpSizer) and HasSizer then Result := FTree.FHeader.GetRectOfPart(GetBounds, Parent.Orientation, APart, HasSizer, Style) else Result := Rect(0,0,0,0); end; function TEasyZone.GetStyle: TEasyHeaderStyle; begin (* Get the effective header style. A single notebook client deserves no header at all. Other single clients can have no header (optional) *) Result := FTree.GetEffectiveStyle; end; function TEasyZone.HasSizer: boolean; begin Result := PrevSibling <> nil; end; //-------------- basic linking ---------------- procedure TEasyZone.SetParent(zone: TEasyZone); begin //for public use! unlink if parent changes. if zone <> Parent then begin //unlink, handle FirstChild if PrevSibling <> nil then PrevSibling.FNextSibling := NextSibling else if Parent <> nil then Parent.FFirstChild := NextSibling; if NextSibling <> nil then NextSibling.FPrevSibling := PrevSibling; FParent := zone; FNextSibling := nil; FPrevSibling := nil; end; end; procedure TEasyZone.InsertAfter(LinkAfter, NewZone: TEasyZone); begin //LinkAfter=nil for insert as first child. NewZone.Parent := self; //unlink if required if LinkAfter = nil then begin //as first child NewZone.FNextSibling := FirstChild; if FirstChild <> nil then FirstChild.FPrevSibling := NewZone; FFirstChild := NewZone; end else begin NewZone.FPrevSibling := LinkAfter; NewZone.FNextSibling := LinkAfter.NextSibling; if LinkAfter.NextSibling <> nil then LinkAfter.NextSibling.FPrevSibling := NewZone; LinkAfter.FNextSibling := NewZone; end; //NewZone.Orientation := LinkAfter.Orientation; end; procedure TEasyZone.PositionControl; var r: TRect; begin //obsolete, part of SetBounds! if FChildControl = nil then exit; r := GetPartRect(zpClient); FChildControl.BoundsRect := r; end; procedure TEasyZone.AddSibling(NewZone: TEasyZone; where: TAlign); var LinkAfter: TEasyZone; r, r2: TRect; NewOrientation: TDockOrientation; begin //orientation is NOT checked! r := GetBounds; //valid old values case where of alLeft, alTop: LinkAfter := PrevSibling; alRight, alBottom: LinkAfter := self; else DebugLn('unhandled insertion'); LinkAfter := nil; //must never happen! end; Parent.InsertAfter(LinkAfter, NewZone); //resize? r2 := r; {$IFDEF KeepSize} { TODO : update TControl to init the UndockWidth/Height properly } case where of alLeft: begin NewOrientation := doHorizontal; if (LinkAfter <> nil) and (LinkAfter.ChildControl <> nil) then r.Left := r.Left + (r.Right - r.Left) * NewZone.ChildControl.UndockWidth div (NewZone.ChildControl.UndockWidth + LinkAfter.ChildControl.UndockWidth) else r.Left := (r.Left+r.Right) div 2; r2.Right := r.Left; end; alRight: begin NewOrientation := doHorizontal; if (LinkAfter <> nil) and (LinkAfter.ChildControl <> nil) then r.Right := r.Left + (r.Right - r.Left) * LinkAfter.ChildControl.UndockWidth div (NewZone.ChildControl.UndockWidth + LinkAfter.ChildControl.UndockWidth) else r.Right := (r.Left+r.Right) div 2; r2.Left := r.Right; end; alTop: begin NewOrientation := doVertical; if (LinkAfter <> nil) and (LinkAfter.ChildControl <> nil) then r.Top := r.Top + (r.Bottom - r.Top) * NewZone.ChildControl.UndockHeight div (NewZone.ChildControl.UndockHeight + LinkAfter.ChildControl.UndockHeight) else r.Top := (r.Bottom+r.Top) div 2; r2.Bottom := r.Top; end; alBottom: begin NewOrientation := doVertical; if (LinkAfter <> nil) and (LinkAfter.ChildControl <> nil) then r.Bottom := r.Top + (r.Bottom - r.Top) * LinkAfter.ChildControl.UndockHeight div (NewZone.ChildControl.UndockHeight + LinkAfter.ChildControl.UndockHeight) else r.Bottom := (r.Bottom+r.Top) div 2; r2.Top := r.Bottom; end; else //keep compiler happy NewOrientation := doNoOrient; end; {$ELSE} case where of alLeft: begin NewOrientation := doHorizontal; r.Left := (r.Left+r.Right) div 2; r2.Right := r.Left; end; alRight: begin NewOrientation := doHorizontal; r.Right := (r.Left+r.Right) div 2; r2.Left := r.Right; end; alTop: begin NewOrientation := doVertical; r.Top := (r.Bottom+r.Top) div 2; r2.Bottom := r.Top; end; alBottom: begin NewOrientation := doVertical; r.Bottom := (r.Bottom+r.Top) div 2; r2.Top := r.Bottom; end; else //keep compiler happy NewOrientation := doNoOrient; end; {$ENDIF} //parent orientation? (if in rootzone) //if parent.Orientation = doNoOrient then if Parent <> nil then Parent.Orientation := NewOrientation; if ChildControl <> nil then ChildControl.DockOrientation := NewOrientation; if NewZone.ChildControl <> nil then NewZone.ChildControl.DockOrientation := NewOrientation; SetBounds(r); NewZone.SetBounds(r2); end; procedure TEasyZone.ReplaceChild(OldChild, NewChild: TEasyZone); begin //usage: insert intermediate parent zone NewChild.Parent := nil; //unlink NewChild.Parent := Self; NewChild.FNextSibling := OldChild.NextSibling; NewChild.FPrevSibling := OldChild.PrevSibling; OldChild.Parent := nil; //unlink if NewChild.NextSibling <> nil then NewChild.NextSibling.FPrevSibling := NewChild; //handle FirstChild if NewChild.PrevSibling <> nil then NewChild.PrevSibling.FNextSibling := NewChild else FFirstChild := NewChild; //init size NewChild.Orientation := OldChild.Orientation; //propagate? NewChild.BR := OldChild.BR; end; //procedure TEasyZone.ScaleTo(const ptOld, ptNew, ptOuter: TPoint); procedure TEasyZone.ScaleTo(ptOld, ptNew, ptOuter: TPoint); var ch: TEasyZone; begin (* change all coordinates from old to new extent. Set exact values for last sibling. Must use floating point division, to keep rounding errors acceptable! ptOuter is the new BottomRight of the parent zone. *) (* "const" woes: aliased points (BR!) must not be passed as const (pointers!) *) //DebugLn('scale (%d,%d) to (%d,%d)', [ptOld.y, ptOld.x, ptNew.y, ptNew.x]); //exact boundary in parent orientation if (Parent = nil) or (Parent.Orientation = doNoOrient) then br := ptOuter else if Parent.Orientation = doVertical then begin br.X := ptOuter.X; if NextSibling = nil then br.Y := ptOuter.Y else br.Y := round(br.Y * ptNew.Y / ptOld.Y); end else begin br.Y := ptOuter.Y; if NextSibling = nil then br.X := ptOuter.X else br.X := round(br.X * ptNew.X / ptOld.X); end; if ChildControl <> nil then begin PositionControl; end else begin ch := FirstChild; while ch <> nil do begin ch.ScaleTo(ptOld, ptNew, BR); ch := ch.NextSibling; end; end; end; procedure TEasyZone.SetControl(Control: TControl); begin // propagate orientation into control. FChildControl := Control; FOrientation := doNoOrient; end; procedure TEasyZone.SetOrientation(NewOrientation: TDockOrientation); begin FZoneOrientation := NewOrientation; //independent from ChildControl if ChildControl = nil then FOrientation := NewOrientation else FOrientation := doNoOrient; end; //----------- prev sibling based coordinates ---------- function TEasyZone.GetTopOrLeft(fTop: boolean): Integer; var zone, prev: TEasyZone; begin // In a parent zone of vertical orientation the zone.PrevSibling.Bottom is zone.Top (* NewSplitter: exclude higher level splitters. *) zone := self; if zone.Parent <> nil then begin if (fTop = (zone.Parent.Orientation = doVertical)) then begin prev := zone.PrevSibling; while prev <> nil do begin {$IFDEF visibility} if prev.Visible then {$ELSE} //zones are always visible {$ENDIF} begin if fTop then Result := prev.Bottom else Result := prev.Right; exit; end; prev := prev.PrevSibling; end; end; //no sibling, get from parent zone Result := Parent.GetTopOrLeft(fTop); if Parent.HasSizer and (fTop <> (Parent.Orientation = doVertical)) then inc(Result, dSizer); //exclude immediate parent's splitter (opposite orientation?) end else begin Result := 0; end; end; function TEasyZone.GetLeft: Integer; begin Result := GetTopOrLeft(False); end; function TEasyZone.GetTop: Integer; begin Result := GetTopOrLeft(True); end; function TEasyZone.GetBounds: TRect; begin //return defined extent Result.Top := Top; Result.Left := Left; Result.BottomRight := BR; end; function TEasyZone.GetHandle: HWND; begin Result := FTree.FDockSite.Handle; end; procedure TEasyZone.SetBounds(TLBR: TRect); var z: TEasyZone; begin (* Zone cannot be the root zone. If so, ignore? Recurse into child zones. *) BR := TLBR.BottomRight; if ChildControl <> nil then begin //is control zone //FTree.AdjustDockRect(ChildControl, TLBR); TLBR := FTree.FHeader.GetRectOfPart(TLBR, ChildControl.DockOrientation, zpClient, HasSizer, Style); ChildControl.BoundsRect := TLBR; end else if FirstChild <> nil then begin z := FirstChild; while z <> nil do begin //resize - for splitter move only! if Orientation = doVertical then //left/right changed z.BR.x := TLBR.Right else z.BR.y := TLBR.Bottom; z.SetBounds(z.GetBounds); z := z.NextSibling; end; end; //else empty root zone? end; { TEasyDockManager } procedure TEasyDockManager.BeginUpdate; begin //inherited BeginUpdate; inc(FUpdateCount); end; constructor TEasyDockManager.Create(ADockSite: TWinControl); begin (* Init DockSite and DragManager. *) FDockSite := ADockSite; ADockSite.DockManager := self; //reset inappropriate docking defaults - should be fixed in Controls/DragManager! DragManager.DragImmediate := False; inherited Create(ADockSite); end; class function TEasyDockManager.DetectAlign(ZoneRect: TRect; MousePos: TPoint): TAlign; var w, h, zphi: integer; cx, cy: integer; dx, dy: integer; phi: double; izone: integer; dir: TAlign; const k = 5; //matrix dimension //mapping octants into aligns, assuming k=5 cDir: array[-4..4] of TAlign = ( alLeft, alLeft, alTop, alTop, alRight, alBottom, alBottom, alLeft, alLeft ); begin (* Determine alignment from the position of the mouse within ZoneRect. ZoneRect in screen TLBR coordinates, MousePos in screen coordinates. *) //center and extent of dock zone cx := (ZoneRect.Right + ZoneRect.Left) div 2; cy := (ZoneRect.Top + ZoneRect.Bottom) div 2; w := ZoneRect.Right - ZoneRect.Left; h := ZoneRect.Bottom - ZoneRect.Top; if (w > 0) and (h > 0) then begin //mouse position within k*k rectangles (squares) dx := trunc((MousePos.x - cx) / w * k); dy := trunc((MousePos.y - cy) / h * k); izone := max(abs(dx), abs(dy)); //0..k //map into 0=innermost (custom), 1=inner, 2=outer if izone = 0 then begin //zone := zInnermost; dir := alCustom; //pages end else begin phi := arctan2(dy, dx); //zero at East (right), increasing clockwise zphi := trunc(radtodeg(phi)) div 45; //both EN and ES are zero dir := cDir[zphi]; end; end else dir := alClient; Result := dir; end; procedure TEasyDockManager.EndUpdate; begin //inherited EndUpdate; dec(FUpdateCount); if FUpdateCount = 0 then Update; end; function TEasyDockManager.GetDockEdge(ADockObject: TDragDockObject): boolean; var CanDock: boolean; //dummy r: TRect; s: string; begin (* Determine dock target(?) and align. Called with current DockRect (should use InfluenceRect?) Usage: Only to prevent calls to the target control, in case of extended InfluenceRect. *) //test exit(false); if false then Result:=inherited GetDockEdge(ADockObject); {$IFDEF old} //ADockObject.DockRect Result := DockSite.DockClientCount = 0; //do nothing if docked clients exist! if Result then begin ADockObject.DropAlign := DetectAlign(ADockObject.DockRect, ADockObject.DragPos); {$IFDEF VerboseDrag} WriteStr(s, ADockObject.DropAlign); DebugLn('dockedge x(%d-%d) y(%d-%d) %s', [ ADockObject.DockRect.Left, ADockObject.DockRect.Right, ADockObject.DockRect.Top, ADockObject.DockRect.Bottom, s ]); {$ELSE} {$ENDIF} end else begin //init a valid DockRect? r := ADockObject.DockRect; TWinControlAccess(FDockSite).GetSiteInfo(nil, r, ADockObject.DragPos, CanDock); ADockObject.DockRect := r; Result := CanDock; end; {$ELSE} DebugLn('DropOnControl ', DbgS(ADockObject.DropOnControl)); ADockObject.DropAlign := DetectAlign(ADockObject.DockRect, ADockObject.DragPos); WriteStr(s, ADockObject.DropAlign); Result := True; DebugLn('dockedge x(%d-%d) y(%d-%d) %s', [ ADockObject.DockRect.Left, ADockObject.DockRect.Right, ADockObject.DockRect.Top, ADockObject.DockRect.Bottom, s ]); {$ENDIF} end; procedure TEasyDockManager.PositionDockRect(Client, DropCtl: TControl; DropAlign: TAlign; var DockRect: TRect); var wh: integer; begin (* DockRect is initialized to the screen rect of the dock site by TControl, or to the zone rect by TEasyTree. DropCtl=Nil means: dock into the root zone. *) //if False then inherited PositionDockRect(Client, DropCtl, DropAlign, DockRect); {$IFDEF old} if (DropCtl = nil) {$IFDEF singleTab} and not SingleTab {$ENDIF} then //if (DropCtl = nil) then exit; //entire dock site {$ELSE} {$ENDIF} case DropAlign of //alClient: as is alTop: DockRect.Bottom := (DockRect.Top + DockRect.Bottom) div 2; alBottom: DockRect.Top := (DockRect.Top + DockRect.Bottom) div 2; alLeft: DockRect.Right := (DockRect.Left + DockRect.Right) div 2; alRight: DockRect.Left := (DockRect.Left + DockRect.Right) div 2; alCustom: //pages begin wh := (DockRect.Right - DockRect.Left) div 3; inc(DockRect.Left, wh); dec(DockRect.Right, wh); wh := (DockRect.Bottom - DockRect.Top) div 3; inc(DockRect.Top, wh); dec(DockRect.Bottom, wh); end; end; end; procedure TEasyDockManager.PositionDockRect(ADockObject: TDragDockObject); var r: TRect; begin (* Something is wrong here? ADockObject: DockRect is the site rect, to be replaced by the target control/zone rect. *) //test exit; if false then inherited PositionDockRect(ADockObject); with ADockObject do begin; //check target if DropOnControl <> nil then begin //init control rect r.TopLeft := DropOnControl.ClientOrigin; r.Bottom := r.Top + DropOnControl.Height; r.Right := r.Left + DropOnControl.Width; end else begin r := DockRect; end; DetectAlign(r, DragPos); end; end; procedure TEasyDockManager.SetReplacingControl(Control: TControl); begin //nop //inherited SetReplacingControl(Control); FReplacingControl := Control; end; procedure TEasyDockManager.Update; begin //nop end; { TCustomDockSite } class function TCustomDockSite.ReloadSite(AName: string; AOwner: TComponent): TCustomDockSite; var ss: TStringStream; tn: string; //tc: TClass; ct: TPersistentClass; dst: TDockSiteClass absolute ct; begin (* Restore from typename, then restore clients. Called when AName[1]=CustomDockSiteID. *) Result := nil; ss := TStringStream.Create(AName); try if ss.ReadByte <> CustomDockSiteID then begin ShowMessage('bad stream format'); exit; //bad format end; tn := ss.ReadAnsiString; ct := GetClass(tn); if ct = nil then begin ShowMessage('class not registered: ' + tn); exit; end; if ct.InheritsFrom(TCustomDockSite) then begin Result := dst.Create(AOwner); Result.LoadFromStream(ss); end; finally ss.Free; end; end; procedure TCustomDockSite.ShowForm(AForm: TControl); begin (* Notebooks activate this control *) AForm.Visible := True; end; function TCustomDockSite.SaveSite: string; var ss: TStringStream; begin (* Save typename and clients. Write to string: - CustomDockSiteID - ClassName - content (SaveToStream) *) ss := TStringStream.Create(''); try ss.WriteByte(CustomDockSiteID); ss.WriteAnsiString(ClassName); SaveToStream(ss); Result := ss.DataString; finally ss.Free; end; end; procedure TCustomDockSite.SaveToStream(strm: TStream); var i, n: integer; ctl: TControl; s: string; begin (* Save all docked controls. Flag nested custom dock sites - how? *) if assigned(DockManager) then begin DockManager.SaveToStream(strm); exit; end; {$IFDEF new} (* requires: - flag unmanaged - ctl.BoundsRect (within site!) -> translate for ManualDock *) n := DockClientCount; strm.WriteByte(n); for i := 0 to n-1 do begin ctl := DockClients[i]; s := DockLoader.SaveControl(ctl, self); strm.WriteAnsiString(s); end; {$ELSE} //unmanaged docksites unhandled {$ENDIF} end; procedure TCustomDockSite.LoadFromStream(strm: TStream); var i, n: integer; ctl: TControl; cn: string; begin if assigned(DockManager) then begin DockManager.LoadFromStream(strm); exit; end {$IFDEF new} //see SaveToStream! n := strm.ReadByte; for i := 1 to n do begin cn := strm.ReadAnsiString; ctl := DockLoader.ReloadControl(cn, self); if ctl <> nil then ctl.ManualDock(self); //orientation??? //make visible? end; {$ELSE} //unmanaged docksites unhandled {$ENDIF} end; { TCustomDockMaster } function TCustomDockMaster.SaveControl(Control: TControl; Site: TWinControl): string; begin (* Create string descriptor for docked control. *) Result := ''; if Control is TCustomDockSite then Result := TCustomDockSite(Control).SaveSite else if Assigned(AppLoadStore) and AppLoadStore(alsSaveControl, Site, Control, Result) then begin //all done end else if Assigned(FOnSave) then Result := FOnSave(Control); //last resort if Result = '' then begin CtlToRec(Control); Result := RecToId; end; //Result := Control.Name; //definitely child.Name end; procedure TCustomDockMaster.CtlToRec(ctl: TControl); begin //fill record with all names rc.Ctrl := ctl; rc.ClassName := ctl.ClassName; rc.Name := ctl.Name; rc.Caption := ctl.Caption; //general purpose end; procedure TCustomDockMaster.IdToRec(const ID: string); var i: integer; begin rc.Ctrl := nil; //flag: not yet found/created //split ':''=' i := Pos(':', ID); if i > 0 then begin rc.Name := Copy(ID, 1, i-1); rc.ClassName := Copy(ID, i+1, Length(ID)); i := Pos('=', rc.ClassName); if i > 0 then begin rc.Caption := Copy(rc.ClassName, i+1, Length(rc.Caption)); SetLength(rc.ClassName, i-1); end else rc.Caption := rc.Name; end else begin rc.Caption := ID; rc.ClassName := 'T'+ID; //strip spaces from Caption rc.Name := StringReplace(rc.Caption, ' ', '', [rfReplaceAll]); end; end; function TCustomDockMaster.RecToId: string; begin Result := rc.Name + ':' + rc.ClassName + '=' + rc.Caption end; function TCustomDockMaster.MakeDockable(AForm: TWinControl; fWrap: boolean; fVisible: boolean): TForm; var wctl: TWinControlAccess absolute AForm; begin (* Result is the floating site, if created (fWrap). fWrap here is ignored. To be overridden by final TDockMaster, for wrapping. *) //make it dockable wctl.DragKind := dkDock; wctl.DragMode := dmAutomatic; if fVisible then AForm.Show; Result := nil; //not wrapped end; function TCustomDockMaster.ReloadControl(const AName: string; Site: TWinControl): TControl; var fc: TWinControlClass; fo: TComponent; //form owner cmp: TComponent absolute Result; begin (* Reload from: - CustomDockSite (allow for nested layouts) - AppLoadStore - OnRestore - our Owner - create from descriptor (optionally) - DockSite *) Result := nil; IdToRec(AName); //make all information accessible to external subroutines //first check for special CustomDockSite format if ord(AName[1]) = CustomDockSiteID then Result := TCustomDockSite.ReloadSite(AName, Site) else if assigned(AppLoadStore) and AppLoadStore(alsReloadControl, Site, Result, rc.Name) then begin //all done - string-argument questionable! end else if assigned(FOnRestore) then Result := FOnRestore(rc.Name, Site); if Result <> nil then exit; //check existing control fo := Owner; //assume all freely dockable controls are owned by our owner (Application) cmp := FindOwnedComponent(rc.Name, fo); //if Result <> nil then if Result is TControl then exit; Result := nil; //exclude non-controls //create from descriptor? if TryCreateControls then begin fc := TWinControlClass(GetClass(rc.ClassName)); if not assigned(fc) then begin DebugLn(rc.ClassName, ' is not a registered class'); //exit(nil); //bad form name end else begin //init from descriptor Result := fc.Create(fo); if Result.Name <> rc.Name then TryRename(Result, rc.Name); if Result.Caption <> rc.Caption then Result.Caption := rc.Caption; //really? end; end; //last resort if Result = nil then TWinControlAccess(Site).ReloadDockedControl(rc.Name, Result); end; initialization //DefaultDockManagerClass := TEasyTree; CreateDockHeaderImages; if DockLoader = nil then DockLoader := TCustomDockMaster.Create(Application); finalization DestroyDockHeaderImages; //FreeAndNil(LoadStore); - by owner! end.