{ *************************************************************************** * * * This source is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This code is distributed in the hope that it will be useful, but * * WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * * General Public License for more details. * * * * A copy of the GNU General Public License is available on the World * * Wide Web at . You can also * * obtain it by writing to the Free Software Foundation, * * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * * *************************************************************************** } unit BuildModesEditor; {$mode objfpc}{$H+} interface uses Classes, SysUtils, FileUtil, LResources, Forms, Grids, CompilerOptions; type { TBuildModeGridRow } TBuildModeGridRow = class private FFlag: TBuildModeFlag; FMode: TBuildMode; public constructor Create(aMode: TBuildMode; aFlag: TBuildModeFlag); destructor Destroy; override; property Mode: TBuildMode read FMode; property Flag: TBuildModeFlag read FFlag; end; { TBuildModesGrid } TBuildModesGrid = class(TStringGrid) private FGraph: TBuildModeGraph; FModeRows: array of TBuildModeGridRow; public constructor Create(TheOwner: TComponent); override; destructor Destroy; override; property Graph: TBuildModeGraph read FGraph; procedure RebuildGrid; // call this after Graph changed end; TBuildModesEditorFrame = class(TFrame) private public end; implementation { TBuildModesGrid } constructor TBuildModesGrid.Create(TheOwner: TComponent); begin fGraph:=TBuildModeGraph.Create; inherited Create(TheOwner); end; destructor TBuildModesGrid.Destroy; begin inherited Destroy; FreeAndNil(FGraph); end; procedure TBuildModesGrid.RebuildGrid; var i: Integer; Cnt: Integer; begin for i:=0 to Length(FModeRows)-1 do FModeRows[i].Free; Cnt:=0; for i:=0 to FGraph.ModeCount-1 do ; SetLength(FModeRows,Cnt); end; { TBuildModeGridRow } constructor TBuildModeGridRow.Create(aMode: TBuildMode; aFlag: TBuildModeFlag); begin FMode:=aMode; FFlag:=aFlag; end; destructor TBuildModeGridRow.Destroy; begin inherited Destroy; end; initialization {$I buildmodeseditor.lrs} end.