This unit contains classes for spin edit controls. Limits the passed value according to spin edit minimum and maximum. Converts the passed value to string according to spin edit settings. Converts the passed string to value according to spin edit settings. Number of the decimal places shown in spin edit. An amount to be incremented/decremented to the value when spin edit up/down arrow button is pushed. Minimal value of spin edit.

Minimal value of spin edit. Set the MinValue property equal to MaxValue for unlimited spin edit value.

Maximal value of spin edit.

Maximal value of spin edit. Set the MinValue property equal to MaxValue for unlimited spin edit value.

Value of spin edit. If the Value property is assigned. The class for float spin edit control.

The class for float spin edit control. Use TFloatSpinEdit to allow user to pick float value.

The OnChange event is fired when spin edit value has changed. This OnChange event is based on TCustomEdit.OnChange, so it is fired both on changes made by the user and also for changes made by code. A change is defined as a modification which will cause the text displayed on the screen by the control to change. This corresponds to a change in the property Value of the control. The event is called after the change takes place, so the Value property will contain the new value. TCustomEdit.OnChange TSpinEdit.OnChange The class for spin edit control.

The class for spin edit control. Use TSpinEdit to allow user to pick integer value.

The OnChange event is fired when the spin edit value has changed. This OnChange event is based on TCustomEdit.OnChange, so it is fired both on changes made by the user and also for changes made by code. A change is defined as a modification which will cause the text displayed on the screen by the control to change. This corresponds to a change in the property Value of the control. The event is called after the change takes place, so the Value property will contain the new value. TCustomEdit.OnChange TFloatSpinEdit.OnChange