{ Copyright (C) 2011, *************************************************************************** * * * This source is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This code is distributed in the hope that it will be useful, but * * WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * * General Public License for more details. * * * * A copy of the GNU General Public License is available on the World * * Wide Web at . You can also * * obtain it by writing to the Free Software Foundation, * * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * * *************************************************************************** Original version by Juha Manninen Icons added by Marcelo B Paula All available units added to the list by Anton Panferov } unit UseUnitDlg; {$mode objfpc}{$H+} interface uses Classes, SysUtils, Forms, Controls, ComCtrls, StdCtrls, ExtCtrls, Buttons, ButtonPanel, Dialogs, LCLProc, FileProcs, Graphics, LCLType, EditBtn, StrUtils, SourceEditor, LazIDEIntf, IDEImagesIntf, LazarusIDEStrConsts, ProjectIntf, Project, CodeCache, CodeToolManager, IdentCompletionTool, CodeAtom, CodeTree, PascalParserTool, ListFilterEdit, LinkScanner; type { TUseUnitDialog } TUseUnitDialog = class(TForm) ButtonPanel1: TButtonPanel; AllUnitsCheckBox: TCheckBox; FilterEdit: TListFilterEdit; UnitsListBox: TListBox; SectionRadioGroup: TRadioGroup; procedure AllUnitsCheckBoxChange(Sender: TObject); procedure FormCreate(Sender: TObject); procedure FormDestroy(Sender: TObject); procedure SectionRadioGroupClick(Sender: TObject); procedure UnitsListBoxDblClick(Sender: TObject); procedure UnitsListBoxDrawItem(Control: TWinControl; Index: Integer; ARect: TRect; State: TOwnerDrawState); procedure UnitsListBoxKeyDown(Sender: TObject; var Key: Word; Shift: TShiftState); private UnitImgInd: Integer; FMainUsedUnits: TStrings; FImplUsedUnits: TStrings; FProjUnits, FOtherUnits: TStringList; procedure AddImplUsedUnits; procedure GetProjUnits(SrcEdit: TSourceEditor); procedure CreateOtherUnitsList; function SelectedUnit: string; function InterfaceSelected: Boolean; procedure DetermineUsesSection(ACode: TCodeBuffer; ACursorPos: TPoint); procedure FillAvailableUnitsList; public end; function ShowUseUnitDialog: TModalResult; implementation {$R *.lfm} function ShowUseUnitDialog: TModalResult; var UseUnitDlg: TUseUnitDialog; SrcEdit: TSourceEditor; s: String; CTRes: Boolean; begin Result:=mrOk; if not LazarusIDE.BeginCodeTools then exit; // get cursor position SrcEdit:=SourceEditorManager.ActiveEditor; UseUnitDlg:=TUseUnitDialog.Create(nil); try UseUnitDlg.GetProjUnits(SrcEdit); UseUnitDlg.FillAvailableUnitsList; // there is only main uses section in program/library/package if SrcEdit.GetProjectFile=Project1.MainUnitInfo then // only main (interface) section is available UseUnitDlg.SectionRadioGroup.Enabled := False else // automatic choice of dest uses-section by cursor position UseUnitDlg.DetermineUsesSection(SrcEdit.CodeBuffer, SrcEdit.GetCursorTextXY); if UseUnitDlg.FilterEdit.Data.Count = 0 then // no available units from current project => turn on "all units" UseUnitDlg.AllUnitsCheckBox.Checked := True; if UseUnitDlg.FilterEdit.Data.Count = 0 then begin // No available units. This may not be a pascal source file. ShowMessage(dlgNoAvailableUnits); Exit(mrCancel); end; // Show the dialog. if UseUnitDlg.ShowModal=mrOk then begin s:=UseUnitDlg.SelectedUnit; if s <> '' then begin if UseUnitDlg.InterfaceSelected then begin if UseUnitDlg.FImplUsedUnits.IndexOf(s) >= 0 then CTRes := CodeToolBoss.RemoveUnitFromAllUsesSections(SrcEdit.CodeBuffer, s); if CTRes then CTRes := CodeToolBoss.AddUnitToMainUsesSection(SrcEdit.CodeBuffer, s, ''); end else CTRes:=CodeToolBoss.AddUnitToImplementationUsesSection(SrcEdit.CodeBuffer, s, ''); if not CTRes then begin LazarusIDE.DoJumpToCodeToolBossError; exit(mrCancel); end; end; end; finally UseUnitDlg.Free; CodeToolBoss.SourceCache.ClearAllSourceLogEntries; end; end; { TUseUnitDialog } procedure TUseUnitDialog.FormCreate(Sender: TObject); begin // Internationalization Caption := dlgUseUnitCaption; SectionRadioGroup.Caption := dlgInsertSection; SectionRadioGroup.Items.Clear; SectionRadioGroup.Items.Add(dlgInsertInterface); SectionRadioGroup.Items.Add(dlgInsertImplementation); SectionRadioGroup.ItemIndex:=0; ButtonPanel1.OKButton.Caption:=lisOk; ButtonPanel1.CancelButton.Caption:=dlgCancel; UnitImgInd := IDEImages.LoadImage(16, 'item_unit'); FProjUnits:=TStringList.Create; end; procedure TUseUnitDialog.FormDestroy(Sender: TObject); begin FOtherUnits.Free; FProjUnits.Free; FImplUsedUnits.Free; FMainUsedUnits.Free; end; procedure TUseUnitDialog.SectionRadioGroupClick(Sender: TObject); var i: Integer; begin if not Assigned(FImplUsedUnits) then Exit; if InterfaceSelected then AddImplUsedUnits else for i := FilterEdit.Data.Count - 1 downto 0 do if FilterEdit.Data.Objects[i] is TCodeTreeNode then FilterEdit.Data.Delete(i); FilterEdit.InvalidateFilter; if Visible then FilterEdit.SetFocus; end; procedure TUseUnitDialog.AllUnitsCheckBoxChange(Sender: TObject); var i: Integer; begin if not (Assigned(FMainUsedUnits) and Assigned(FImplUsedUnits) and Assigned(FOtherUnits)) then Exit; if AllUnitsCheckBox.Checked then begin // Add other units CreateOtherUnitsList; FilterEdit.Data.AddStrings(FOtherUnits); end else for i := FilterEdit.Data.Count-1 downto 0 do if FilterEdit.Data.Objects[i] is TIdentifierListItem then FilterEdit.Data.Delete(i); if Visible then FilterEdit.SetFocus; FilterEdit.InvalidateFilter; end; procedure TUseUnitDialog.UnitsListBoxDblClick(Sender: TObject); begin if UnitsListBox.ItemIndex >= 0 then ModalResult := mrOK; end; procedure TUseUnitDialog.UnitsListBoxDrawItem(Control: TWinControl; Index: Integer; ARect: TRect; State: TOwnerDrawState); var ena: Boolean; begin if Index < 0 then Exit; with UnitsListBox do begin Canvas.FillRect(ARect); ena := not Assigned(Items.Objects[Index]) or (Items.Objects[Index] is TCodeTreeNode); if not (ena or (odSelected in State)) then UnitsListBox.Canvas.Font.Color := clGreen; IDEImages.Images_16.Draw(Canvas, 1, ARect.Top, UnitImgInd, ena); if Items.Objects[Index] is TCodeTreeNode then begin // unit for moving: implementation->interface Canvas.Pen.Color := clBlue; Canvas.Pen.Width := 2; Canvas.MoveTo(ARect.Left + 13, ARect.Top + 16); Canvas.LineTo(ARect.Left + 13, ARect.Top + 8); Canvas.LineTo(ARect.Left + 10, ARect.Top + 11); Canvas.MoveTo(ARect.Left + 13, ARect.Top + 8); Canvas.LineTo(ARect.Left + 15, ARect.Top + 11); end; Canvas.TextRect(ARect, ARect.Left + 20, ARect.Top, Items[Index]); end; end; procedure TUseUnitDialog.UnitsListBoxKeyDown(Sender: TObject; var Key: Word; Shift: TShiftState); begin // A hack to prevent 'O' working as shortcut for OK-button. // Should be removed when issue #20599 is resolved. if (Key = VK_O) and (Shift = []) then Key:=VK_UNKNOWN; end; procedure TUseUnitDialog.AddImplUsedUnits; var i, j: Integer; newUnit: string; ImplNode: TObject; begin if FImplUsedUnits.Count = 0 then Exit; i := 0; j := 0; ImplNode := FImplUsedUnits.Objects[0]; newUnit := FImplUsedUnits[j]; with FilterEdit.Data do begin BeginUpdate; try while i <= Count - 1 do begin if Assigned(Objects[i]) then Break; if CompareStr(FImplUsedUnits[j], Strings[i]) <= 0 then begin InsertObject(i, newUnit, ImplNode); Inc(j); if j >= FImplUsedUnits.Count then Exit; newUnit := FImplUsedUnits[j]; end; Inc(i); end; if j < FImplUsedUnits.Count then for j := j to FImplUsedUnits.Count - 1 do if i < Count then InsertObject(i, FImplUsedUnits[j], ImplNode) else AddObject(FImplUsedUnits[j], ImplNode); finally EndUpdate; end; end; end; procedure TUseUnitDialog.GetProjUnits(SrcEdit: TSourceEditor); var ProjFile: TUnitInfo; CurrentUnitName, s: String; begin FMainUsedUnits := nil; FImplUsedUnits := nil; if SrcEdit = nil then Exit; Assert(Assigned(SrcEdit.CodeBuffer)); if not CodeToolBoss.FindUsedUnitNames(SrcEdit.CodeBuffer, FMainUsedUnits,FImplUsedUnits) then begin DebugLn(['ShowUseProjUnitDialog CodeToolBoss.FindUsedUnitNames failed']); LazarusIDE.DoJumpToCodeToolBossError; Exit; end; TStringList(FMainUsedUnits).CaseSensitive := False; TStringList(FImplUsedUnits).CaseSensitive := False; if SrcEdit.GetProjectFile is TUnitInfo then CurrentUnitName := TUnitInfo(SrcEdit.GetProjectFile).Unit_Name else CurrentUnitName := ''; // Add available unit names to list ProjFile:=Project1.FirstPartOfProject; while ProjFile <> nil do begin s := ProjFile.Unit_Name; if s = CurrentUnitName then // current unit s := ''; if (ProjFile <> Project1.MainUnitInfo) and (s <> '') then if FMainUsedUnits.IndexOf(s) < 0 then FProjUnits.Add(s); ProjFile := ProjFile.NextPartOfProject; end; FProjUnits.Sorted := True; end; procedure TUseUnitDialog.CreateOtherUnitsList; var i: Integer; curUnit: string; SrcEdit: TSourceEditor; begin if Assigned(FOtherUnits) then Exit; if not (Assigned(FMainUsedUnits) and Assigned(FImplUsedUnits)) then Exit; Screen.Cursor:=crHourGlass; try FOtherUnits := TStringList.Create; SrcEdit := SourceEditorManager.ActiveEditor; with CodeToolBoss do if GatherUnitNames(SrcEdit.CodeBuffer) then begin IdentifierList.Prefix := ''; for i := 0 to IdentifierList.GetFilteredCount - 1 do begin curUnit := IdentifierList.FilteredItems[i].Identifier; if (FMainUsedUnits.IndexOf(curUnit) < 0) and (FImplUsedUnits.IndexOf(curUnit) < 0) and (FOtherUnits.IndexOf(curUnit) < 0) then FOtherUnits.AddObject(IdentifierList.FilteredItems[i].Identifier, IdentifierList.FilteredItems[i]); end; end; FOtherUnits.Sort; finally Screen.Cursor:=crDefault; end; end; function TUseUnitDialog.SelectedUnit: string; var IdentItem: TIdentifierListItem; CodeBuf: TCodeBuffer; s: String; begin with UnitsListBox do if ItemIndex >= 0 then begin if Items.Objects[ItemIndex] is TIdentifierListItem then begin IdentItem := TIdentifierListItem(Items.Objects[ItemIndex]); Result := IdentItem.Identifier; CodeBuf := CodeToolBoss.FindUnitSource(SourceEditorManager.ActiveEditor.CodeBuffer, Result, ''); if Assigned(CodeBuf) then begin s := CodeToolBoss.GetSourceName(CodeBuf, True); if s <> '' then Result := s; end; end else Result := Items[ItemIndex]; end else Result := ''; end; function TUseUnitDialog.InterfaceSelected: Boolean; begin Result:=SectionRadioGroup.ItemIndex=0; end; procedure TUseUnitDialog.DetermineUsesSection(ACode: TCodeBuffer; ACursorPos: TPoint); var CursorPos: TCodeXYPosition; CleanCursorPos: Integer; CursorNode: TCodeTreeNode; ImplUsesNode: TCodeTreeNode; i: Integer; begin if not CodeToolBoss.InitCurCodeTool(ACode) then Exit; with CodeToolBoss.CurCodeTool do begin CursorPos := CodeXYPosition(ACursorPos.X, ACursorPos.Y, ACode); ActivateGlobalWriteLock; try // build code tree BuildTreeAndGetCleanPos(trTillCursor,lsrEnd,CursorPos,CleanCursorPos, [btSetIgnoreErrorPos,btLoadDirtySource,btCursorPosOutAllowed]); if (Tree.Root = nil) or (Tree.Root.StartPos > CleanCursorPos) then Exit; ImplUsesNode := FindImplementationUsesSection; if Assigned(ImplUsesNode) then for i := 0 to FImplUsedUnits.Count - 1 do FImplUsedUnits.Objects[i] := ImplUsesNode; // find CodeTreeNode at cursor CursorNode := BuildSubTreeAndFindDeepestNodeAtPos(CleanCursorPos, True); if CursorNode.HasParentOfType(ctnImplementation) then SectionRadioGroup.ItemIndex := 1; SectionRadioGroup.OnClick(SectionRadioGroup); finally DeactivateGlobalWriteLock end; end; end; procedure TUseUnitDialog.FillAvailableUnitsList; var curUnit: String; i: Integer; begin if not (Assigned(FMainUsedUnits) and Assigned(FImplUsedUnits)) then Exit; if not Assigned(FProjUnits) then Exit; FilterEdit.Data.Clear; for i := 0 to FProjUnits.Count - 1 do begin curUnit := FProjUnits[i]; if (FMainUsedUnits.IndexOf(curUnit) < 0) and (FImplUsedUnits.IndexOf(curUnit) < 0) then FilterEdit.Data.Add(FProjUnits[i]); end; FilterEdit.InvalidateFilter; end; end.