// // AggPas 2.4 RM3 Demo application // Note: Press F1 key on run to see more info about this demo // // Paths: src;src\ctrl;src\svg;src\util;src\platform\win;expat-wrap // program pattern_fill ; {$DEFINE AGG_BGR24 } uses agg_basics , agg_platform_support , agg_pixfmt_rgba , agg_ctrl , agg_rbox_ctrl , agg_cbox_ctrl , agg_slider_ctrl , agg_rasterizer_scanline_aa , agg_scanline , agg_scanline_p , agg_rendering_buffer , agg_renderer_base , agg_renderer_scanline , agg_render_scanlines , agg_path_storage , agg_trans_affine , agg_conv_stroke , agg_conv_transform , agg_conv_smooth_poly1 , agg_span_allocator , agg_span_pattern , agg_span_pattern_rgba {$I pixel_formats.inc } {$I agg_mode.inc } {$Q- } {$R- } const flip_y = true; type the_application = object(platform_support ) m_polygon_angle , m_polygon_scale , m_pattern_angle , m_pattern_size , m_pattern_alpha : slider_ctrl; m_rotate_polygon , m_rotate_pattern , m_tie_pattern : cbox_ctrl; m_polygon_cx , m_polygon_cy , m_dx , m_dy : double; m_flag : int; m_pattern : int8u_ptr; m_pt_aloc : unsigned; m_pattern_rbuf : rendering_buffer; m_ras : rasterizer_scanline_aa; m_sl : scanline_p8; m_ps : path_storage; constructor Construct(format_ : pix_format_e; flip_y_ : boolean ); destructor Destruct; procedure create_star(xc ,yc ,r1 ,r2 : double; n : unsigned; start_angle : double = 2.0 ); procedure generate_pattern; procedure on_init; virtual; procedure on_draw; virtual; procedure on_mouse_move (x ,y : int; flags : unsigned ); virtual; procedure on_mouse_button_down(x ,y : int; flags : unsigned ); virtual; procedure on_mouse_button_up (x ,y : int; flags : unsigned ); virtual; procedure on_ctrl_change; virtual; procedure on_idle; virtual; procedure on_key(x ,y : int; key ,flags : unsigned ); virtual; end; { CONSTRUCT } constructor the_application.Construct; begin inherited Construct(format_ ,flip_y_ ); m_polygon_angle.Construct (5 ,5 ,145 ,12 ,not flip_y_ ); m_polygon_scale.Construct (5 ,5 + 14 ,145 ,12 + 14 ,not flip_y_ ); m_pattern_angle.Construct (155 ,5 ,300 ,12 ,not flip_y_ ); m_pattern_size.Construct (155 ,5 + 14 ,300 ,12 + 14 ,not flip_y_ ); m_pattern_alpha.Construct (310 ,5 ,460 ,12 ,not flip_y_ ); m_rotate_polygon.Construct(5 ,5 + 14 + 14 ,'Rotate Polygon' ,not flip_y_ ); m_rotate_pattern.Construct(5 ,5 + 14 + 14 + 14 ,'Rotate Pattern' ,not flip_y_ ); m_tie_pattern.Construct (155 ,5 + 14 + 14 ,'Tie pattern to polygon' ,not flip_y_ ); m_pattern_rbuf.Construct; m_ras.Construct; m_sl.Construct; m_ps.Construct; m_flag :=0; m_pattern:=NIL; m_pt_aloc:=0; add_ctrl(@m_polygon_angle ); add_ctrl(@m_polygon_scale ); add_ctrl(@m_pattern_angle ); add_ctrl(@m_pattern_size ); add_ctrl(@m_pattern_alpha ); add_ctrl(@m_rotate_polygon ); add_ctrl(@m_rotate_pattern ); add_ctrl(@m_tie_pattern ); m_polygon_angle.label_('Polygon Angle=%3.2f' ); m_polygon_angle.range_(-180.0 ,180.0 ); m_polygon_scale.label_('Polygon Scale=%3.2f' ); m_polygon_scale.range_(0.1 ,5.0 ); m_polygon_scale.value_(1.0 ); m_pattern_angle.label_('Pattern Angle=%3.2f' ); m_pattern_angle.range_(-180.0 ,180.0 ); m_pattern_size.label_('Pattern Size=%3.2f' ); m_pattern_size.range_(10 ,40 ); m_pattern_size.value_(30 ); m_pattern_alpha.label_('Background Alpha=%.2f' ); m_pattern_alpha.value_(0.1 ); end; { DESTRUCT } destructor the_application.Destruct; begin inherited Destruct; m_polygon_angle.Destruct; m_polygon_scale.Destruct; m_pattern_angle.Destruct; m_pattern_size.Destruct; m_pattern_alpha.Destruct; m_rotate_polygon.Destruct; m_rotate_pattern.Destruct; m_tie_pattern.Destruct; m_pattern_rbuf.Destruct; m_ras.Destruct; m_sl.Destruct; m_ps.Destruct; agg_freemem(pointer(m_pattern ) ,m_pt_aloc ); end; { CREATE_STAR } procedure the_application.create_star; var i : unsigned; a ,dx ,dy : double; begin m_ps.remove_all; start_angle:=start_angle * pi / 180.0; i:=0; while i < n do begin a :=pi * 2.0 * i / n - pi / 2.0; dx:=Cos(a + start_angle ); dy:=Sin(a + start_angle ); if i and 1 <> 0 then m_ps.line_to(xc + dx * r1 ,yc + dy * r1 ) else if i <> 0 then m_ps.line_to(xc + dx * r2 ,yc + dy * r2 ) else m_ps.move_to(xc + dx * r2 ,yc + dy * r2 ); inc(i ); end; m_ps.close_polygon; end; { GENERATE_PATTERN } procedure the_application.generate_pattern; var size : unsigned; pixf : pixel_formats; rgba : aggclr; smooth : conv_smooth_poly1_curve; stroke : conv_stroke; rb : renderer_base; rs : renderer_scanline_aa_solid; begin size:=trunc(m_pattern_size._value ); create_star( m_pattern_size._value / 2.0 , m_pattern_size._value / 2.0 , m_pattern_size._value / 2.5 , m_pattern_size._value / 6.0 , 6 , m_pattern_angle._value ); smooth.Construct(@m_ps ); stroke.Construct(@smooth ); smooth.smooth_value_ (0.0 ); smooth.approximation_scale_(4.0 ); stroke.width_(m_pattern_size._value / 15.0); agg_freemem(pointer(m_pattern ) ,m_pt_aloc ); m_pt_aloc:=size * size * 4 * sizeof(int8u ); agg_getmem(pointer(m_pattern ) ,m_pt_aloc ); m_pattern_rbuf.attach(m_pattern ,size ,size ,size * 4 ); pixfmt_rgba32(pixf ,@m_pattern_rbuf ); rb.Construct (@pixf ); rs.Construct (@rb ); rgba.ConstrDbl(0.4 ,0.0 ,0.1 ,m_pattern_alpha._value ); // Pattern background color rb.clear (@rgba ); m_ras.add_path (@smooth ); rgba.ConstrInt (110 ,130 ,50 ); rs.color_ (@rgba ); render_scanlines(@m_ras ,@m_sl ,@rs ); m_ras.add_path (@stroke ); rgba.ConstrInt (0 ,50 ,80 ); rs.color_ (@rgba ); render_scanlines(@m_ras ,@m_sl ,@rs ); smooth.Destruct; stroke.Destruct; end; { ON_INIT } procedure the_application.on_init; begin m_polygon_cx:=_initial_width / 2.0; m_polygon_cy:=_initial_height / 2.0; generate_pattern; end; { ON_DRAW } procedure the_application.on_draw; var width_ ,height_ : double; pixf : pixel_formats; rgba : aggclr; rb : renderer_base; rs : renderer_scanline_aa_solid; polygon_mtx : trans_affine; tat : trans_affine_translation; tar : trans_affine_rotation; tas : trans_affine_scaling; r : double; offset_x ,offset_y : unsigned; tr : conv_transform; wx , wy : wrap_mode_reflect_auto_pow2; sa : span_allocator; sg : span_pattern_rgba; rp : renderer_scanline_aa; begin // Initialize structures width_ :=rbuf_window._width; height_:=rbuf_window._height; pixfmt(pixf ,rbuf_window ); rb.Construct(@pixf ); rs.Construct(@rb ); rgba.ConstrDbl(1.0 ,1.0 ,1.0 ); rb.clear (@rgba ); // Render polygon_mtx.Construct; tat.Construct(-m_polygon_cx ,-m_polygon_cy ); polygon_mtx.multiply(@tat ); tar.Construct(m_polygon_angle._value * pi / 180.0 ); polygon_mtx.multiply(@tar ); tas.Construct(m_polygon_scale._value ); polygon_mtx.multiply(@tas ); tat.Construct(m_polygon_cx ,m_polygon_cy ); polygon_mtx.multiply(@tat ); r:=_initial_width / 3.0 - 8.0; create_star(m_polygon_cx ,m_polygon_cy ,r ,r / 1.45 ,14 ); tr.Construct(@m_ps ,@polygon_mtx ); offset_x:=0; offset_y:=0; if m_tie_pattern._status then begin offset_x:=trunc(width_ - m_polygon_cx ); offset_y:=trunc(height_ - m_polygon_cy ); end; sa.Construct; wx.Construct; wy.Construct; sg.Construct(@sa ,@m_pattern_rbuf ,offset_x ,offset_y ,@wx ,@wy ,rgba_order ); rp.Construct(@rb ,@sg ); { m_ras.clip_box (-1 ,0 ,width_ ,height_ ); m_ras.move_to_d(-1 ,100 ); m_ras.line_to_d(100 ,100 ); m_ras.line_to_d(100 ,200 ); m_ras.line_to_d(-1 ,200 ); m_ras.close_polygon;{} m_ras.add_path (@tr ); rgba.ConstrDbl (0 ,0 ,0 ); rs.color_ (@rgba ); render_scanlines(@m_ras ,@m_sl ,@rp ); // Render the controls render_ctrl(@m_ras ,@m_sl ,@rs ,@m_polygon_angle ); render_ctrl(@m_ras ,@m_sl ,@rs ,@m_polygon_scale ); render_ctrl(@m_ras ,@m_sl ,@rs ,@m_pattern_angle ); render_ctrl(@m_ras ,@m_sl ,@rs ,@m_pattern_size ); render_ctrl(@m_ras ,@m_sl ,@rs ,@m_pattern_alpha ); render_ctrl(@m_ras ,@m_sl ,@rs ,@m_rotate_polygon ); render_ctrl(@m_ras ,@m_sl ,@rs ,@m_rotate_pattern ); render_ctrl(@m_ras ,@m_sl ,@rs ,@m_tie_pattern ); // Free AGG resources sa.Destruct; end; { ON_MOUSE_MOVE } procedure the_application.on_mouse_move; begin if flags and mouse_left <> 0 then if m_flag <> 0 then begin m_polygon_cx:=x - m_dx; m_polygon_cy:=y - m_dy; force_redraw; end else else on_mouse_button_up(x ,y ,flags ); end; { ON_MOUSE_BUTTON_DOWN } procedure the_application.on_mouse_button_down; var polygon_mtx : trans_affine; tat : trans_affine_translation; tar : trans_affine_rotation; tas : trans_affine_scaling; r : double; tr : conv_transform; begin if flags and mouse_left <> 0 then begin polygon_mtx.Construct; tat.Construct(-m_polygon_cx ,-m_polygon_cy ); polygon_mtx.multiply(@tat ); tar.Construct(m_polygon_angle._value * pi / 180.0 ); polygon_mtx.multiply(@tar ); tas.Construct(m_polygon_scale._value ,m_polygon_scale._value ); polygon_mtx.multiply(@tas ); tat.Construct(m_polygon_cx ,m_polygon_cy ); polygon_mtx.multiply(@tat ); r:=_initial_width / 3.0 - 8.0; create_star(m_polygon_cx ,m_polygon_cy ,r ,r / 1.45 ,14 ); tr.Construct (@m_ps ,@polygon_mtx ); m_ras.add_path(@tr ); if m_ras.hit_test(x ,y ) then begin m_dx:=x - m_polygon_cx; m_dy:=y - m_polygon_cy; m_flag:=1; end; end; end; { ON_MOUSE_BUTTON_UP } procedure the_application.on_mouse_button_up; begin m_flag:=0; end; { ON_CTRL_CHANGE } procedure the_application.on_ctrl_change; begin if m_rotate_polygon._status or m_rotate_pattern._status then wait_mode_(false ) else wait_mode_(true); generate_pattern; force_redraw; end; { ON_IDLE } procedure the_application.on_idle; var redraw : boolean; begin redraw:=false; if m_rotate_polygon._status then begin m_polygon_angle.value_(m_polygon_angle._value + 0.5 ); if m_polygon_angle._value >= 180.0 then m_polygon_angle.value_(m_polygon_angle._value - 360.0 ); redraw:=true; end; if m_rotate_pattern._status then begin m_pattern_angle.value_(m_pattern_angle._value - 0.5 ); if m_pattern_angle._value <= -180.0 then m_pattern_angle.value_(m_pattern_angle._value + 360.0 ); generate_pattern; redraw:=true; end; if redraw then force_redraw; end; { ON_KEY } procedure the_application.on_key; begin if key = key_f1 then message_( 'The example demonstrates how to use arbitrary images as fill patterns. '#13 + 'This span generator is very simple, so, it doesn''t allow you to apply '#13 + 'arbitrary transformations to the pattern, i.e., it cannot be used as '#13 + 'a texturing tool. But it works pretty fast and can be useful in some applications. '#13#13 + 'How to play with:'#13#13 + 'Use the left mouse button to move the polygon around.' + #13#13'Note: F2 key saves current "screenshot" file in this demo''s directory. ' ); end; VAR app : the_application; BEGIN app.Construct(pix_format_bgr24 ,flip_y ); app.caption_ ('AGG Example. Pattern Filling (F1-Help)' ); if app.init(640 ,480 ,0 ) then app.run; app.Destruct; END.