mirror of
https://gitlab.com/freepascal.org/lazarus/lazarus.git
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306 lines
5.6 KiB
ObjectPascal
306 lines
5.6 KiB
ObjectPascal
//
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// AggPas 2.4 RM3 Demo application
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// Note: Press F1 key on run to see more info about this demo
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//
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// Paths: src;src\ctrl;src\svg;src\util;src\platform\win;expat-wrap
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//
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program lion ;
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{$mode Delphi}
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{DEFINE AGG_GRAY8 }
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{$DEFINE AGG_BGR24 }
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{DEFINE AGG_RGB24 }
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{DEFINE AGG_BGRA32 }
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{DEFINE AGG_RGBA32 }
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{DEFINE AGG_ARGB32 }
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{DEFINE AGG_ABGR32 }
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{DEFINE AGG_RGB565 }
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{DEFINE AGG_RGB555 }
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uses
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Math ,
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agg_basics ,
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agg_platform_support ,
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agg_ctrl ,
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agg_slider_ctrl ,
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agg_rasterizer_scanline_aa ,
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agg_scanline ,
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agg_scanline_p ,
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agg_renderer_base ,
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agg_renderer_scanline ,
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agg_render_scanlines ,
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agg_path_storage ,
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agg_bounding_rect ,
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agg_trans_affine ,
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agg_conv_transform ,
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parse_lion_
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{$I pixel_formats.inc }
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{$I agg_mode.inc }
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const
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flip_y = true;
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var
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g_rasterizer : rasterizer_scanline_aa;
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g_scanline : scanline_p8;
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g_path : path_storage;
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g_colors : array[0..99 ] of aggclr;
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g_path_idx : array[0..99 ] of unsigned;
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g_npaths : unsigned;
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g_x1 ,g_y1 ,g_x2 ,g_y2 ,
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g_base_dx ,g_base_dy ,
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g_angle ,g_scale ,
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g_skew_x ,g_skew_y : double;
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g_nclick : int;
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type
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the_application = object(platform_support )
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m_alpha_slider : slider_ctrl;
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constructor Construct(format_ : pix_format_e; flip_y_ : boolean );
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destructor Destruct;
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procedure on_resize(sx ,sy : int ); virtual;
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procedure on_draw; virtual;
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procedure transform(width_ ,height_ ,x ,y : double );
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procedure on_mouse_move (x ,y : int; flags : unsigned ); virtual;
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procedure on_mouse_button_down(x ,y : int; flags : unsigned ); virtual;
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procedure on_key(x ,y : int; key ,flags : unsigned ); virtual;
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end;
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{ _PARSE_LION_ }
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procedure _parse_lion_;
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begin
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g_npaths:=parse_lion(@g_path ,@g_colors ,@g_path_idx );
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bounding_rect(@g_path ,@g_path_idx ,0 ,g_npaths ,@g_x1 ,@g_y1 ,@g_x2 ,@g_y2 );
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g_base_dx:=(g_x2 - g_x1 ) / 2.0;
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g_base_dy:=(g_y2 - g_y1 ) / 2.0;
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end;
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{ CONSTRUCT }
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constructor the_application.Construct;
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begin
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inherited Construct(format_ ,flip_y_ );
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m_alpha_slider.Construct(5 ,5 ,512 - 5 ,12 ,not flip_y_ );
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_parse_lion_;
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add_ctrl(@m_alpha_slider );
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m_alpha_slider.no_transform;
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m_alpha_slider.label_('Alpha%3.3f' );
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m_alpha_slider.value_(0.1 );
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end;
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{ DESTRUCT }
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destructor the_application.Destruct;
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begin
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inherited Destruct;
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m_alpha_slider.Destruct;
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end;
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{ ON_DRAW }
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procedure the_application.on_draw;
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var
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i : unsigned;
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width_ ,height_ : int;
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pixf : pixel_formats;
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rb : renderer_base;
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r : renderer_scanline_aa_solid;
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mtx : trans_affine;
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tat : trans_affine_translation;
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tas : trans_affine_scaling;
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tar : trans_affine_rotation;
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taw : trans_affine_skewing;
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trans : conv_transform;
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begin
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width_ :=rbuf_window._width;
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height_:=rbuf_window._height;
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for i:=0 to g_npaths - 1 do
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aggclr_ptr(ptrcomp(@g_colors[0 ] ) + i * sizeof(aggclr ) ).a:=
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int8u(trunc(m_alpha_slider._value * 255 ) );
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// Initialize structures
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pixfmt(pixf ,rbuf_window );
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rb.Construct(@pixf );
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r.Construct (@rb );
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// Transform lion
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mtx.Construct;
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tat.Construct(-g_base_dx ,-g_base_dy );
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mtx.multiply (@tat );
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tas.Construct(g_scale ,g_scale );
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mtx.multiply (@tas );
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tar.Construct(g_angle + pi );
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mtx.multiply (@tar );
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taw.Construct(g_skew_x / 1000.0 ,g_skew_y / 1000.0 );
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mtx.multiply (@taw );
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tat.Construct(width_ / 2 ,height_ / 2 );
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mtx.multiply (@tat );
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// This code renders the lion
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trans.Construct(@g_path ,@mtx );
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render_all_paths(@g_rasterizer ,@g_scanline ,@r ,@trans ,@g_colors ,@g_path_idx ,g_npaths );
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// Render the control
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render_ctrl(@g_rasterizer ,@g_scanline ,@r ,@m_alpha_slider );
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end;
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{ ON_RESIZE }
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procedure the_application.on_resize;
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var
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pf : pixel_formats;
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r : renderer_base;
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rgba : aggclr;
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begin
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pixfmt(pf ,rbuf_window );
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r.Construct (@pf );
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rgba.ConstrDbl(1 ,1 ,1 );
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r.clear (@rgba );
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end;
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{ TRANSFORM }
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procedure the_application.transform;
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begin
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x:=x - (width_ / 2 );
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y:=y - (height_ / 2 );
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g_angle:=ArcTan2(y ,x );
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g_scale:=Sqrt (y * y + x * x ) / 100.0;
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end;
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{ ON_MOUSE_MOVE }
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procedure the_application.on_mouse_move;
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begin
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on_mouse_button_down(x ,y ,flags );
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end;
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{ ON_MOUSE_BUTTON_DOWN }
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procedure the_application.on_mouse_button_down;
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var
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width_ ,height_ : int;
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begin
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if flags and mouse_left <> 0 then
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begin
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width_ :=rbuf_window._width;
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height_:=rbuf_window._height;
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transform(_width ,_height ,x ,y );
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force_redraw;
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end;
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if flags and mouse_right <> 0 then
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begin
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g_skew_x:=x;
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g_skew_y:=y;
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force_redraw;
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end;
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end;
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{ ON_KEY }
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procedure the_application.on_key;
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begin
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if key = key_f1 then
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message_(
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'This is the first example I used to implement and debug the scanline rasterizer, '#13 +
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'affine transformer, and basic renderers. The image is drawn over the old one '#13 +
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'with a cetrain opacity value.'#13#13 +
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'How to play with:'#13#13 +
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'You can rotate and scale the "Lion" with the left mouse button. '#13 +
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'Right mouse button adds "skewing" transformations, '#13 +
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'proportional to the "X" coordinate. '#13 +
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'Change "Alpha" to draw funny looking "lions". '#13 +
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'Change window size to clear the window.' +
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#13#13'Note: F2 key saves current "screenshot" file in this demo''s directory. ' );
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end;
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VAR
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app : the_application;
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BEGIN
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// Rendering
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g_rasterizer.Construct;
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g_scanline.Construct;
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g_path.Construct;
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g_npaths:=0;
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g_x1:=0;
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g_y1:=0;
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g_x2:=0;
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g_y2:=0;
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g_base_dx:=0;
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g_base_dy:=0;
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g_angle:=0;
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g_scale:=1.0;
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g_skew_x:=0;
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g_skew_y:=0;
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g_nclick:=0;
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// App
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app.Construct(pix_format ,flip_y );
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app.caption_ ('AGG Example. Lion (F1-Help)' );
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if app.init(512 ,400 ,window_resize ) then
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app.run;
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app.Destruct;
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// Free
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g_rasterizer.Destruct;
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g_scanline.Destruct;
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g_path.Destruct;
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END.
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