lazarus/lcl/include/shape.inc
2019-03-02 21:32:59 +00:00

266 lines
7.8 KiB
PHP

{%MainUnit ../extctrls.pp}
{
*****************************************************************************
This file is part of the Lazarus Component Library (LCL)
See the file COPYING.modifiedLGPL.txt, included in this distribution,
for details about the license.
*****************************************************************************
}
constructor TShape.Create(TheOwner: TComponent);
begin
inherited Create(TheOwner);
with GetControlClassDefaultSize do
SetInitialBounds(0, 0, CX, CY);
ControlStyle := ControlStyle + [csReplicatable];
FPen := TPen.Create;
FPen.OnChange := @StyleChanged;
FBrush := TBrush.Create;
FBrush.OnChange := @StyleChanged;
end;
destructor TShape.Destroy;
begin
FreeThenNil(FPen);
FreeThenNil(FBrush);
inherited Destroy;
end;
// Angle of 5-angled star is function(N=0..9, Down) = pi/5 * N + pi/2 * IfThen(Down, -1, 1);
const
CosStarBig: array[0..4, Boolean] of Single = (
(Cos( + pi/2), Cos( - pi/2)),
(Cos(2*pi/5 + pi/2), Cos(2*pi/5 - pi/2)),
(Cos(4*pi/5 + pi/2), Cos(4*pi/5 - pi/2)),
(Cos(6*pi/5 + pi/2), Cos(6*pi/5 - pi/2)),
(Cos(8*pi/5 + pi/2), Cos(8*pi/5 - pi/2))
);
SinStarBig: array[0..4, Boolean] of Single = (
(Sin( + pi/2), Sin( - pi/2)),
(Sin(2*pi/5 + pi/2), Sin(2*pi/5 - pi/2)),
(Sin(4*pi/5 + pi/2), Sin(4*pi/5 - pi/2)),
(Sin(6*pi/5 + pi/2), Sin(6*pi/5 - pi/2)),
(Sin(8*pi/5 + pi/2), Sin(8*pi/5 - pi/2))
);
CosStarSmall: array[0..4, Boolean] of Single = (
(Cos( pi/5 + pi/2), Cos( pi/5 - pi/2)),
(Cos(3*pi/5 + pi/2), Cos(3*pi/5 - pi/2)),
(Cos(5*pi/5 + pi/2), Cos(5*pi/5 - pi/2)),
(Cos(7*pi/5 + pi/2), Cos(7*pi/5 - pi/2)),
(Cos(9*pi/5 + pi/2), Cos(9*pi/5 - pi/2))
);
SinStarSmall: array[0..4, Boolean] of Single = (
(Sin( pi/5 + pi/2), Sin( pi/5 - pi/2)),
(Sin(3*pi/5 + pi/2), Sin(3*pi/5 - pi/2)),
(Sin(5*pi/5 + pi/2), Sin(5*pi/5 - pi/2)),
(Sin(7*pi/5 + pi/2), Sin(7*pi/5 - pi/2)),
(Sin(9*pi/5 + pi/2), Sin(9*pi/5 - pi/2))
);
procedure TShape.Paint;
const
cStarError = 2; // Detect N pixels error for 5-star horizontal lines
var
PaintRect: TRect;
MinSize: Longint;
P: array[0..3] of TPoint;
PStar: array[0..10] of TPoint;
PenInc, PenDec: Integer;
RadiusBig, RadiusBig2, RadiusSm, i: Integer;
PCenter: TPoint;
begin
with Canvas do
begin
Pen := FPen;
Brush := FBrush;
PenInc := Pen.Width div 2;
PenDec := (Pen.Width - 1) div 2;
PaintRect := Rect(PenInc, PenInc, Self.Width - PenDec, Self.Height - PenDec);
if PaintRect.Left = PaintRect.Right then
PaintRect.Right := PaintRect.Right + 1;
if PaintRect.Top = PaintRect.Bottom then
PaintRect.Bottom := PaintRect.Bottom + 1;
MinSize := Min(PaintRect.Right - PaintRect.Left, PaintRect.Bottom - PaintRect.Top);
if FShape in [stSquare, stRoundSquare, stCircle, stSquaredDiamond] then
begin
PaintRect.Left := PaintRect.Left + ((PaintRect.Right - PaintRect.Left) - MinSize) div 2;
PaintRect.Top := PaintRect.Top + ((PaintRect.Bottom - PaintRect.Top) - MinSize) div 2;
PaintRect.Right := PaintRect.Left + MinSize;
PaintRect.Bottom := PaintRect.Top + MinSize;
end;
case FShape of
stRectangle, stSquare:
Rectangle(PaintRect);
stRoundRect, stRoundSquare:
RoundRect(PaintRect, MinSize div 4, MinSize div 4);
stCircle, stEllipse:
Ellipse(PaintRect);
stSquaredDiamond, stDiamond:
begin
P[0].x := PaintRect.Left;
P[0].y := (PaintRect.Top + PaintRect.Bottom) div 2;
P[1].x := (PaintRect.Left + PaintRect.Right) div 2;
P[1].y := PaintRect.Top;
P[2].x := PaintRect.Right - 1;
P[2].y := P[0].y;
P[3].x := P[1].x;
P[3].y := PaintRect.Bottom - 1;
Polygon(P);
end;
stTriangle:
begin
with Self do
begin
P[0].x := (Width - 1) div 2;
P[0].y := PenInc;
P[1].x := Width - PenInc - 1;
P[1].y := Height - PenInc - 1;
P[2].x := PenInc;
P[2].y := Height - PenInc - 1;
P[3].x := P[0].x;
P[3].y := P[0].y;
Polygon(P);
end;
end;
stTriangleDown:
begin
with Self do
begin
P[0].x := (Width - 1) div 2;
P[0].y := Height - PenInc - 1;
P[1].x := Width - PenInc - 1;
P[1].y := PenInc;
P[2].x := PenInc;
P[2].y := PenInc;
P[3].x := P[0].x;
P[3].y := P[0].y;
Polygon(P);
end;
end;
stTriangleLeft:
begin
with Self do
begin
P[0].x := PenInc;
P[0].y := Height div 2;
P[1].x := Width - PenInc - 1;
P[1].y := PenInc;
P[2].x := Width - PenInc - 1;
P[2].y := Height - PenInc - 1;
P[3].x := P[0].x;
P[3].y := P[0].y;
Polygon(P);
end;
end;
stTriangleRight:
begin
with Self do
begin
P[0].x := Width - PenInc - 1;
P[0].y := Height div 2;
P[1].x := PenInc;
P[1].y := PenInc;
P[2].x := PenInc;
P[2].y := Height - PenInc - 1;
P[3].x := P[0].x;
P[3].y := P[0].y;
Polygon(P);
end;
end;
stStar,
stStarDown:
begin
with Self do
begin
//radius if star scaled by height
RadiusBig := Trunc((Height-Pen.Width) / (1+cos(pi/5)));
//radius if star scaled by width
RadiusBig2 := Trunc((Width-Pen.Width) / (2*sin(pi*2/5)));
if RadiusBig<=RadiusBig2 then
begin
if FShape=stStar then
PCenter.Y := RadiusBig+PenDec
else
PCenter.Y := Height-RadiusBig-PenDec;
end
else
begin
RadiusBig := RadiusBig2;
PCenter.Y := Height div 2;
end;
PCenter.X := Width div 2;
RadiusSm := RadiusBig * 57 div 150;
for i := 0 to 4 do
begin
PStar[i*2].x := PCenter.X + Round(RadiusBig*CosStarBig[i, FShape=stStarDown]);
PStar[i*2].y := PCenter.Y - Round(RadiusBig*SinStarBig[i, FShape=stStarDown]);
PStar[i*2+1].x := PCenter.X + Round(RadiusSm*CosStarSmall[i, FShape=stStarDown]);
PStar[i*2+1].y := PCenter.Y - Round(RadiusSm*SinStarSmall[i, FShape=stStarDown]);
end;
// Fix 1 pixel error of horizontal lines, adjust point on small radius to the point on big one
for i := 0 to 4 do
if Abs(PStar[i*2].y - PStar[i*2+1].y) <= cStarError then
PStar[i*2+1].y := PStar[i*2].y;
for i := 1 to 4 do
if Abs(PStar[i*2].y - PStar[i*2-1].y) <= cStarError then
PStar[i*2-1].y := PStar[i*2].y;
PStar[10] := PStar[0];
Polygon(PStar);
end;
end;
end;
end;
// to fire OnPaint event
inherited Paint;
end;
procedure TShape.StyleChanged(Sender: TObject);
begin
if (Parent <> nil) and (Visible or (csDesigning in ComponentState)) and
Parent.HandleAllocated then
Invalidate;
end;
procedure TShape.SetBrush(Value: TBrush);
begin
if Value <> Brush then
FBrush.Assign(Value);
end;
procedure TShape.SetPen(Value: TPen);
begin
if Value <> Pen then
FPen.Assign(Value);
end;
procedure TShape.SetShape(Value: TShapeType);
begin
if FShape <> Value then
begin
FShape := Value;
StyleChanged(Self);
end;
end;
class procedure TShape.WSRegisterClass;
begin
inherited WSRegisterClass;
RegisterShape;
end;
class function TShape.GetControlClassDefaultSize: TSize;
begin
Result.CX := 65;
Result.CY := 65;
end;