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			176 lines
		
	
	
		
			6.7 KiB
		
	
	
	
		
			ObjectPascal
		
	
	
	
	
	
			
		
		
	
	
			176 lines
		
	
	
		
			6.7 KiB
		
	
	
	
		
			ObjectPascal
		
	
	
	
	
	
{  $Id$  }
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{
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 /***************************************************************************
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                         basedebugmanager.pp
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                         -------------------
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 TBaseDebugManager is the base class for TDebugManager, which controls all
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 debugging related stuff in the IDE. The base class is mostly abstract.
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 ***************************************************************************/
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 ***************************************************************************
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 *                                                                         *
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 *   This source is free software; you can redistribute it and/or modify   *
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 *   it under the terms of the GNU General Public License as published by  *
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 *   the Free Software Foundation; either version 2 of the License, or     *
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 *   (at your option) any later version.                                   *
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 *                                                                         *
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 *   This code is distributed in the hope that it will be useful, but      *
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 *   WITHOUT ANY WARRANTY; without even the implied warranty of            *
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 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU     *
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 *   General Public License for more details.                              *
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 *                                                                         *
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 *   A copy of the GNU General Public License is available on the World    *
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 *   Wide Web at <http://www.gnu.org/copyleft/gpl.html>. You can also      *
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 *   obtain it by writing to the Free Software Foundation,                 *
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 *   Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.        *
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 *                                                                         *
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 ***************************************************************************
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}
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unit BaseDebugManager;
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{$mode objfpc}{$H+}
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interface
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{$I ide.inc}
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uses
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{$IFDEF IDE_MEM_CHECK}
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  MemCheck,
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{$ENDIF}
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  Classes, SysUtils, Forms, Project, SourceMarks, Debugger, ProjectDefs,
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  Laz_XMLCfg;
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type
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  { TBaseDebugManager }
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  TDebugManagerState = (
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    dmsInitializingDebuggerObject,
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    dmsInitializingDebuggerObjectFailed,
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    dmsDebuggerObjectBroken  // the debugger entered the error state
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    );
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  TDebugManagerStates = set of TDebugManagerState;
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  TBaseDebugManager = class(TComponent)
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  private
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    function GetDebuggerClass(const AIndex: Integer): TDebuggerClass;
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  protected
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    FDestroying: boolean;
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    FCallStack: TIDECallStack;
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    FExceptions: TIDEExceptions;
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    FSignals: TIDESignals;
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    FBreakPoints: TIDEBreakPoints;
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    FLocals: TIDELocals;
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    FWatches: TIDEWatches;
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    FManagerStates: TDebugManagerStates;
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    function  FindDebuggerClass(const Astring: String): TDebuggerClass;
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    function  GetState: TDBGState; virtual; abstract;
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    function  GetCommands: TDBGCommands; virtual; abstract;
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  public
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    procedure ConnectMainBarEvents; virtual; abstract;
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    procedure ConnectSourceNotebookEvents; virtual; abstract;
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    procedure SetupMainBarShortCuts; virtual; abstract;
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    procedure UpdateButtonsAndMenuItems; virtual; abstract;
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    procedure LoadProjectSpecificInfo(XMLConfig: TXMLConfig;
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                                      Merge: boolean); virtual; abstract;
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    procedure SaveProjectSpecificInfo(XMLConfig: TXMLConfig;
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                                      Flags: TProjectWriteFlags); virtual; abstract;
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    function  DebuggerCount: Integer;
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    procedure DoRestoreDebuggerMarks(AnUnitInfo: TUnitInfo); virtual; abstract;
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    function InitDebugger: Boolean; virtual; abstract;
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    function DoPauseProject: TModalResult; virtual; abstract;
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    function DoStepIntoProject: TModalResult; virtual; abstract;
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    function DoStepOverProject: TModalResult; virtual; abstract;
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    function DoRunToCursor: TModalResult; virtual; abstract;
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    function DoStopProject: TModalResult; virtual; abstract;
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    procedure DoToggleCallStack; virtual; abstract;
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    procedure ProcessCommand(Command: word; var Handled: boolean); virtual; abstract;
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    function RunDebugger: TModalResult; virtual; abstract;
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    procedure EndDebugging; virtual; abstract;
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    function Evaluate(const AExpression: String; var AResult: String
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                     ): Boolean; virtual; abstract; // Evaluates the given expression, returns true if valid
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    function DoCreateBreakPoint(const AFilename: string; ALine: integer;
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                                WarnIfNoDebugger: boolean): TModalResult; virtual; abstract;
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    function DoDeleteBreakPoint(const AFilename: string; ALine: integer
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                                ): TModalResult; virtual; abstract;
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    function DoDeleteBreakPointAtMark(const ASourceMark: TSourceMark
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                                     ): TModalResult; virtual; abstract;
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    function ShowBreakPointProperties(const ABreakpoint: TIDEBreakPoint): TModalresult; virtual; abstract;
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    function ShowWatchProperties(const AWatch: TIDEWatch): TModalresult; virtual; abstract;
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  public
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    property Commands: TDBGCommands read GetCommands;  // All current available commands of the debugger
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    property Debuggers[const AIndex: Integer]: TDebuggerClass read GetDebuggerClass;
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    property Destroying: boolean read FDestroying;
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    property State: TDBGState read GetState;           // The current state of the debugger
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    property BreakPoints: TIDEBreakPoints read FBreakpoints;   // A list of breakpoints for the current project
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    property Exceptions: TIDEExceptions read FExceptions;      // A list of exceptions we should ignore
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    property CallStack: TIDECallStack read FCallStack;
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    property Locals: TIDELocals read FLocals;
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    property Signals: TIDESignals read FSignals;               // A list of actions for signals we know of
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    property Watches: TIDEWatches read FWatches;
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  end;
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procedure RegisterDebugger(const ADebuggerClass: TDebuggerClass);
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var
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  DebugBoss: TBaseDebugManager;
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implementation
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var
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  MDebuggerClasses: TStringList;
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procedure RegisterDebugger(const ADebuggerClass: TDebuggerClass);
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begin
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  MDebuggerClasses.AddObject(ADebuggerClass.ClassName, TObject(Pointer(ADebuggerClass)));
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end;
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{ TBaseDebugManager }
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function TBaseDebugManager.DebuggerCount: Integer;
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begin
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  Result := MDebuggerClasses.Count;
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end;
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function TBaseDebugManager.FindDebuggerClass(const AString: String): TDebuggerClass;
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var
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  idx: Integer;
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begin
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  idx := MDebuggerClasses.IndexOf(AString);
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  if idx = -1
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  then Result := nil
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  else Result := TDebuggerClass(MDebuggerClasses.Objects[idx]);
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end;
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function TBaseDebugManager.GetDebuggerClass(const AIndex: Integer): TDebuggerClass;
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begin
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  Result := TDebuggerClass(MDebuggerClasses.Objects[AIndex]);
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end;
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initialization
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  DebugBoss := nil;
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  MDebuggerClasses := TStringList.Create;
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  MDebuggerClasses.Sorted := True;
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  MDebuggerClasses.Duplicates := dupError;
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finalization
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  FreeAndNil(MDebuggerClasses);
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end.
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