lazarus/debugger/callstackdlg.pp
2002-08-18 08:57:22 +00:00

161 lines
4.8 KiB
ObjectPascal

{ $Id$ }
{ ----------------------------------------------
callstackdlg.pp - Overview of the callstack
----------------------------------------------
@created(Sun Apr 28th WET 2002)
@lastmod($Date$)
@author(Marc Weustink <marc@@dommelstein.net>)
This unit contains the Call Stack debugger dialog.
***************************************************************************
* *
* This source is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This code is distributed in the hope that it will be useful, but *
* WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* General Public License for more details. *
* *
* A copy of the GNU General Public License is available on the World *
* Wide Web at <http://www.gnu.org/copyleft/gpl.html>. You can also *
* obtain it by writing to the Free Software Foundation, *
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
* *
***************************************************************************
}
unit CallStackDlg;
{$mode objfpc}{$H+}
interface
uses
LResources, Messages, SysUtils, Classes, Graphics, Controls, Forms, Dialogs,
ComCtrls, Debugger, DebuggerDlg;
type
TCallStackDlg = class(TDebuggerDlg)
lvCallStack: TListView;
procedure lvCallStackDBLCLICK(Sender: TObject);
private
procedure CallStackChanged(Sender: TObject);
protected
procedure SetDebugger(const ADebugger: TDebugger); override;
public
published
// publish some properties until fpcbug #1888 is fixed
property Top;
property Left;
property Width;
property Height;
property Caption;
end;
implementation
{ TCallStackDlg }
procedure TCallStackDlg.lvCallStackDBLCLICK(Sender: TObject);
var
CurItem: TListItem;
Filename: String;
Line: Integer;
begin
CurItem:=lvCallStack.Selected;
if CurItem=nil then exit;
Filename:=CurItem.Caption;
if DoGetFullDebugFilename(Filename,true)<>mrOk then exit;
Line:=StrToIntDef(CurItem.SubItems[0],0);
DoJumpToCodePos(Filename,Line,0);
end;
procedure TCallStackDlg.CallStackChanged(Sender: TObject);
var
n, m: Integer;
Item: TListItem;
S: String;
Entry: TDBGCallStackEntry;
begin
if Debugger=nil then begin
lvCallStack.Items.Clear;
exit;
end;
// Reuse entries, so add and remove only
// Remove unneded
for n := lvCallStack.Items.Count - 1 downto Debugger.CallStack.Count do
lvCallStack.Items.Delete(n);
// Add needed
for n := lvCallStack.Items.Count to Debugger.CallStack.Count - 1 do
begin
Item := lvCallStack.Items.Add;
Item.SubItems.Add('');
Item.SubItems.Add('');
end;
for n := 0 to lvCallStack.Items.Count - 1 do
begin
Item := lvCallStack.Items[n];
Entry := Debugger.CallStack.Entries[n];
Item.Caption := Entry.Source;
Item.SubItems[0] := IntToStr(Entry.Line);
S := '';
for m := 0 to Entry.ArgumentCount - 1 do
begin
if S <> ''
then S := S + ', ';
S := S + Entry.ArgumentValues[m];
end;
if S <> ''
then S := '(' + S + ')';
Item.SubItems[1] := Entry.FunctionName + S;
end;
end;
procedure TCallStackDlg.SetDebugger(const ADebugger: TDebugger);
begin
if ADebugger <> Debugger
then begin
if Debugger <> nil
then begin
Debugger.CallStack.OnChange := nil;
end;
inherited;
if Debugger <> nil
then begin
Debugger.CallStack.OnChange := @CallStackChanged;
CallStackChanged(Debugger.CallStack);
end;
end
else inherited;
end;
initialization
{$I callstackdlg.lrs}
end.
{ =============================================================================
$Log$
Revision 1.3 2003/05/29 23:14:17 mattias
implemented jump to code on double click for breakpoints and callstack dlg
Revision 1.2 2002/05/10 06:57:47 lazarus
MG: updated licenses
Revision 1.1 2002/04/30 15:57:39 lazarus
MWE:
+ Added callstack object and dialog
+ Added checks to see if debugger = nil
+ Added dbgutils
}