lazarus/components/lazutils/avglvltree.pas
2012-09-08 08:59:42 +00:00

2543 lines
67 KiB
ObjectPascal

{
*****************************************************************************
* *
* This file is part of the Lazarus Component Library (LCL) *
* *
* See the file COPYING.modifiedLGPL.txt, included in this distribution, *
* for details about the copyright. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. *
* *
*****************************************************************************
Author: Mattias Gaertner
Abstract:
The Tree is sorted ascending from left to right. That means
Compare(Node.Left,Node.Right) <= 0 for all nodes.
TAvgLvlTree is an Average Level binary Tree. This binary tree is always
balanced, so that inserting, deleting and finding a node is performed in
O(log(#Nodes)).
Duplicates are supported.
Order of duplicates is kept, that means the order is stable.
The compare function must define a total order, that means transitive
A >= B and B>=C means A >= C for all nodes A,B,C
}
unit AvgLvlTree;
{$mode objfpc}{$H+}
interface
uses
Classes, SysUtils;
type
TAvgLvlTree = class;
TObjectSortCompare = function(Tree: TAvgLvlTree; Data1, Data2: Pointer
): integer of object;
{ TAvgLvlTreeNode }
TAvgLvlTreeNode = class
public
Parent, Left, Right: TAvgLvlTreeNode;
Balance: integer; // = RightDepth-LeftDepth -2..+2, after balancing: -1,0,+1
Data: Pointer;
function Successor: TAvgLvlTreeNode; // next right
function Precessor: TAvgLvlTreeNode; // next left
function TreeDepth: integer; // longest WAY down. e.g. only one node => 0 !
procedure ConsistencyCheck(Tree: TAvgLvlTree); virtual;
function GetCount: SizeInt;
end;
TAvgLvlTreeNodeClass = class of TAvgLvlTreeNode;
PAvgLvlTreeNode = ^TAvgLvlTreeNode;
{ TAvgLvlTreeNodeEnumerator - left to right, low to high }
TAvgLvlTreeNodeEnumerator = class
protected
FCurrent: TAvgLvlTreeNode;
FLowToHigh: boolean;
FTree: TAvgLvlTree;
public
constructor Create(Tree: TAvgLvlTree; aLowToHigh: boolean = true);
function GetEnumerator: TAvgLvlTreeNodeEnumerator;
function MoveNext: Boolean;
property Current: TAvgLvlTreeNode read FCurrent;
property LowToHigh: boolean read FLowToHigh;
end;
{ TAvgLvlTree }
TAvgLvlTree = class
protected
fRoot: TAvgLvlTreeNode;
FCount: SizeInt;
FNodeClass: TAvgLvlTreeNodeClass;
FOnCompare: TListSortCompare;
FOnObjectCompare: TObjectSortCompare;
procedure BalanceAfterInsert(ANode: TAvgLvlTreeNode);
procedure BalanceAfterDelete(ANode: TAvgLvlTreeNode);
procedure DeletingNode({%H-}aNode: TAvgLvlTreeNode); virtual;
function FindInsertPos(Data: Pointer): TAvgLvlTreeNode;
procedure Init; virtual;
procedure NodeAdded({%H-}aNode: TAvgLvlTreeNode); virtual;
procedure RotateLeft(aNode: TAvgLvlTreeNode); virtual;
procedure RotateRight(aNode: TAvgLvlTreeNode); virtual;
procedure SwitchPositionWithSuccessor(aNode, aSuccessor: TAvgLvlTreeNode); virtual;
procedure SetOnCompare(const AValue: TListSortCompare);
procedure SetOnObjectCompare(const AValue: TObjectSortCompare);
procedure SetCompares(const NewCompare: TListSortCompare;
const NewObjectCompare: TObjectSortCompare);
public
constructor Create(OnCompareMethod: TListSortCompare);
constructor CreateObjectCompare(OnCompareMethod: TObjectSortCompare);
constructor Create;
destructor Destroy; override;
property OnCompare: TListSortCompare read FOnCompare write SetOnCompare;
property OnObjectCompare: TObjectSortCompare read FOnObjectCompare write SetOnObjectCompare;
property NodeClass: TAvgLvlTreeNodeClass read FNodeClass write FNodeClass; // used for new nodes
// add, delete, remove, move
procedure Add(ANode: TAvgLvlTreeNode);
function Add(Data: Pointer): TAvgLvlTreeNode;
procedure Delete(ANode: TAvgLvlTreeNode);
function Remove(Data: Pointer): boolean;
function RemovePointer(Data: Pointer): boolean;
procedure MoveDataLeftMost(var ANode: TAvgLvlTreeNode);
procedure MoveDataRightMost(var ANode: TAvgLvlTreeNode);
procedure Clear;
procedure FreeAndClear;
procedure FreeAndDelete(ANode: TAvgLvlTreeNode);
// search
property Root: TAvgLvlTreeNode read fRoot;
property Count: SizeInt read FCount;
function Compare(Data1, Data2: Pointer): integer;
function Find(Data: Pointer): TAvgLvlTreeNode;
function FindKey(Key: Pointer;
OnCompareKeyWithData: TListSortCompare): TAvgLvlTreeNode;
function FindNearestKey(Key: Pointer;
OnCompareKeyWithData: TListSortCompare): TAvgLvlTreeNode;
function FindSuccessor(ANode: TAvgLvlTreeNode): TAvgLvlTreeNode; inline;
function FindPrecessor(ANode: TAvgLvlTreeNode): TAvgLvlTreeNode; inline;
function FindLowest: TAvgLvlTreeNode;
function FindHighest: TAvgLvlTreeNode;
function FindNearest(Data: Pointer): TAvgLvlTreeNode;
function FindPointer(Data: Pointer): TAvgLvlTreeNode;
function FindLeftMost(Data: Pointer): TAvgLvlTreeNode;
function FindRightMost(Data: Pointer): TAvgLvlTreeNode;
function FindLeftMostKey(Key: Pointer;
OnCompareKeyWithData: TListSortCompare): TAvgLvlTreeNode;
function FindRightMostKey(Key: Pointer;
OnCompareKeyWithData: TListSortCompare): TAvgLvlTreeNode;
function FindLeftMostSameKey(ANode: TAvgLvlTreeNode): TAvgLvlTreeNode;
function FindRightMostSameKey(ANode: TAvgLvlTreeNode): TAvgLvlTreeNode;
// enumerators
function GetEnumerator: TAvgLvlTreeNodeEnumerator;
function GetEnumeratorHighToLow: TAvgLvlTreeNodeEnumerator;
// consistency
procedure ConsistencyCheck; virtual;
procedure WriteReportToStream(s: TStream);
function NodeToReportStr(aNode: TAvgLvlTreeNode): string; virtual;
function ReportAsString: string;
end;
TAvgLvlTreeClass = class of TAvgLvlTree;
PAvgLvlTree = ^TAvgLvlTree;
type
TIndexedAVLTreeNode = class(TAvgLvlTreeNode)
public
LeftCount: SizeInt; // number of nodes in the Left side
end;
{ TIndexedAVLTree }
TIndexedAVLTree = class(TAvgLvlTree)
private
function GetItems(Index: SizeInt): Pointer; inline;
protected
fLastIndex: SizeInt;
fLastNode: TIndexedAVLTreeNode;
procedure DeletingNode(aNode: TAvgLvlTreeNode); override;
procedure Init; override;
procedure NodeAdded(aNode: TAvgLvlTreeNode); override;
procedure RotateLeft(aNode: TAvgLvlTreeNode); override;
procedure RotateRight(aNode: TAvgLvlTreeNode); override;
procedure SwitchPositionWithSuccessor(aNode, aSuccessor: TAvgLvlTreeNode); override;
public
function GetNodeAtIndex(Index: integer): TIndexedAVLTreeNode;
function NodeToIndex(Node: TAvgLvlTreeNode): SizeInt;
function IndexOf(Data: Pointer): SizeInt;
property Items[Index: SizeInt]: Pointer read GetItems; default;
procedure ConsistencyCheck; override;
function NodeToReportStr(aNode: TAvgLvlTreeNode): string; override;
end;
type
{ TPointerToPointerTree - Associative array }
TPointerToPointerItem = record
Key: Pointer;
Value: Pointer;
end;
PPointerToPointerItem = ^TPointerToPointerItem;
TPointerToPointerTree = class
private
FItems: TAvgLvlTree;
function GetCount: SizeInt; inline;
function GetValues(const Key: Pointer): Pointer;
procedure SetValues(const Key: Pointer; const AValue: Pointer);
function FindNode(const Key: Pointer): TAvgLvlTreeNode;
function GetNode(Node: TAvgLvlTreeNode; out Key, Value: Pointer): Boolean;
public
constructor Create;
destructor Destroy; override;
procedure Clear;
procedure Remove(Key: Pointer);
function Contains(const Key: Pointer): Boolean; inline;
function GetFirst(out Key, Value: Pointer): Boolean;
function GetLast(out Key, Value: Pointer): Boolean;
function GetNext(const Key: Pointer; out NextKey, NextValue: Pointer): Boolean;
function GetPrev(const Key: Pointer; out PrevKey, PrevValue: Pointer): Boolean;
property Count: SizeInt read GetCount;
property Values[const Key: Pointer]: Pointer read GetValues write SetValues; default;
property Tree: TAvgLvlTree read FItems;
end;
function ComparePointerToPointerItems(Data1, Data2: Pointer): integer;
function ComparePointerWithPtrToPtrItem(Key, Data: Pointer): Integer;
type
TStringMap = class;
TStringMapItem = record
Name: string;
end;
PStringMapItem = ^TStringMapItem;
{ TCustomStringMapEnumerator }
TCustomStringMapEnumerator = class
protected
FTree: TAvgLvlTree;
FCurrent: TAvgLvlTreeNode;
public
constructor Create(Tree: TAvgLvlTree);
function MoveNext: boolean;
// "Current" is implemented by the descendant classes
end;
{ TCustomStringMap }
TCustomStringMap = class
private
FCompareKeyItemFunc: TListSortCompare;
FTree: TAvgLvlTree;// tree of PStringMapItem
FCaseSensitive: boolean;
function GetCompareItemsFunc: TListSortCompare;
protected
procedure DisposeItem(p: PStringMapItem); virtual;
function ItemsAreEqual(p1, p2: PStringMapItem): boolean; virtual;
function CreateCopy(Src: PStringMapItem): PStringMapItem; virtual;
public
constructor Create(TheCaseSensitive: boolean);
constructor Create(const ACompareItems, ACompareNameWithItem: TListSortCompare;
TheCaseSensitive: boolean = false);
destructor Destroy; override;
procedure Clear; virtual;
function Contains(const s: string): boolean; inline;
procedure GetNames(List: TStrings);
procedure Remove(const Name: string); virtual;
property CaseSensitive: boolean read FCaseSensitive;
property Tree: TAvgLvlTree read FTree; // tree of PStringMapItem
function FindNode(const s: string): TAvgLvlTreeNode;
function Count: SizeInt; inline;
function Equals(OtherTree: TCustomStringMap): boolean; reintroduce;
procedure Assign(Source: TCustomStringMap); virtual;
property CompareItemsFunc: TListSortCompare read GetCompareItemsFunc;
property CompareKeyItemFunc: TListSortCompare read FCompareKeyItemFunc;
procedure SetCompareFuncs(
const NewCompareItemsFunc, NewCompareKeyItemFunc: TListSortCompare;
NewCaseSensitive: boolean);
end;
{ TStringMapEnumerator }
TStringMapEnumerator = class(TCustomStringMapEnumerator)
private
function GetCurrent: string; inline;
public
property Current: string read GetCurrent;
end;
{ TStringMap - associative array string to boolean }
TStringMap = class(TCustomStringMap)
private
function GetValues(const s: string): boolean;
procedure SetValues(const s: string; AValue: boolean);
public
procedure Add(const Name: string);
function GetEnumerator: TStringMapEnumerator;
property Values[const s: string]: boolean read GetValues write SetValues; default;
end;
{ TOldStringToStringTree - Associative array }
TStringToStringItem = record
Name: string;
Value: string;
end;
PStringToStringItem = ^TStringToStringItem;
{ TStringToStringTreeEnumerator }
TStringToStringTreeEnumerator = class(TCustomStringMapEnumerator)
private
function GetCurrent: PStringToStringItem; inline;
public
property Current: PStringToStringItem read GetCurrent;
end;
{$IFDEF DisableNewStringToStringTree}
{ TOldStringToStringTree }
TOldStringToStringTree = class
private
FCompareItems: TListSortCompare;
FCompareNameWithItem: TListSortCompare;
FItems: TAvgLvlTree;
function GetCount: Integer;
function GetValues(const Name: string): string;
procedure SetValues(const Name: string; const AValue: string);
function FindNode(const Name: string): TAvgLvlTreeNode;
function GetNode(Node: TAvgLvlTreeNode; out Name, Value: string): Boolean;
public
constructor Create(CaseSensitive: boolean);
constructor Create(const ACompareItems, ACompareNameWithItem: TListSortCompare);
destructor Destroy; override;
procedure Clear;
procedure Assign(Src: TOldStringToStringTree);
function Contains(const Name: string): Boolean;
procedure Delete(const Name: string);
procedure Add(const Name, Value, Delimiter: string);
procedure AddNameValues(List: TStrings);
procedure AddValues(List: TStrings); inline; deprecated;
procedure AddNames(List: TStrings);
function GetFirst(out Name, Value: string): Boolean;
function GetLast(out Name, Value: string): Boolean;
function GetNext(const Name: string; out NextName, NextValue: string): Boolean;
function GetPrev(const Name: string; out PrevName, PrevValue: string): Boolean;
property Count: Integer read GetCount;
property Values[const Name: string]: string read GetValues write SetValues; default;
property Tree: TAvgLvlTree read FItems;
property CompareItems: TListSortCompare read FCompareItems;
property CompareNameWithItem: TListSortCompare read FCompareNameWithItem;
end;
TStringToStringTree = TOldStringToStringTree;
{$ENDIF}
{ TStringToStringTree }
TStringToStringTree = class(TCustomStringMap)
private
function GetValues(const s: string): string;
procedure SetValues(const s: string; const AValue: string);
protected
procedure DisposeItem(p: PStringMapItem); override;
function ItemsAreEqual(p1, p2: PStringMapItem): boolean; override;
function CreateCopy(Src: PStringMapItem): PStringMapItem; override;
function GetNode(Node: TAvgLvlTreeNode; out Name, Value: string): Boolean;
public
function GetString(const Name: string; out Value: string): boolean;
procedure Add(const Name, Value: string); inline;
procedure Add(const Name, Value, Delimiter: string);
procedure AddNameValues(List: TStrings);
procedure AddValues(List: TStrings); inline; deprecated;
procedure AddNames(List: TStrings);
procedure Delete(const Name: string); inline; deprecated;
property Values[const s: string]: string read GetValues write SetValues; default;
function AsText: string;
procedure Assign(Source: TCustomStringMap); override;
function GetEnumerator: TStringToStringTreeEnumerator;
function GetFirst(out Name, Value: string): Boolean;
function GetLast(out Name, Value: string): Boolean;
function GetNext(const Name: string; out NextName, NextValue: string): Boolean;
function GetPrev(const Name: string; out PrevName, PrevValue: string): Boolean;
end;
{ TStringToPointerTree - Associative array from string to pointer }
TStringToPointerItem = record
Name: string;
Value: Pointer;
end;
PStringToPointerItem = ^TStringToPointerItem;
{ TStringToPointerTreeEnumerator }
TStringToPointerTreeEnumerator = class(TCustomStringMapEnumerator)
private
function GetCurrent: PStringToPointerItem; inline;
public
property Current: PStringToPointerItem read GetCurrent;
end;
TStringToPointerTree = class(TCustomStringMap)
private
FFreeValues: boolean;
function GetValues(const s: string): Pointer;
procedure SetValues(const s: string; const AValue: Pointer);
protected
procedure DisposeItem(p: PStringMapItem); override;
function ItemsAreEqual(p1, p2: PStringMapItem): boolean; override;
function CreateCopy(Src: PStringMapItem): PStringMapItem; override;
public
function GetData(const Name: string; out Value: Pointer): boolean;
property Values[const s: string]: Pointer read GetValues write SetValues; default;
function GetEnumerator: TStringToPointerTreeEnumerator;
property FreeValues: boolean read FFreeValues write FFreeValues;
end;
function CompareStringToStringItems(Data1, Data2: Pointer): integer;
function CompareAnsiStringWithStrToStrItem(Key, Data: Pointer): Integer;
function CompareStringToStringItemsI(Data1, Data2: Pointer): integer;
function CompareAnsiStringWithStrToStrItemI(Key, Data: Pointer): Integer;
implementation
function ComparePointer(Data1, Data2: Pointer): integer;
begin
if Data1>Data2 then Result:=-1
else if Data1<Data2 then Result:=1
else Result:=0;
end;
function ComparePointerToPointerItems(Data1, Data2: Pointer): integer;
begin
Result:=ComparePointer(PPointerToPointerItem(Data1)^.Key,
PPointerToPointerItem(Data2)^.Key);
end;
function ComparePointerWithPtrToPtrItem(Key, Data: Pointer): Integer;
begin
Result:=ComparePointer(Key,PPointerToPointerItem(Data)^.Key);
end;
function CompareStringToStringItems(Data1, Data2: Pointer): integer;
begin
Result:=CompareStr(PStringMapItem(Data1)^.Name,
PStringMapItem(Data2)^.Name);
end;
function CompareStringToStringItemsI(Data1, Data2: Pointer): integer;
begin
Result:=CompareText(PStringMapItem(Data1)^.Name,
PStringMapItem(Data2)^.Name);
end;
function CompareAnsiStringWithStrToStrItem(Key, Data: Pointer): Integer;
begin
Result:=CompareStr(AnsiString(Key),PStringMapItem(Data)^.Name);
end;
function CompareAnsiStringWithStrToStrItemI(Key, Data: Pointer): Integer;
begin
Result:=CompareText(AnsiString(Key),PStringMapItem(Data)^.Name);
end;
{ TAvgLvlTreeNodeEnumerator }
constructor TAvgLvlTreeNodeEnumerator.Create(Tree: TAvgLvlTree;
aLowToHigh: boolean);
begin
FTree:=Tree;
FLowToHigh:=aLowToHigh;
end;
function TAvgLvlTreeNodeEnumerator.GetEnumerator: TAvgLvlTreeNodeEnumerator;
begin
Result:=Self;
end;
function TAvgLvlTreeNodeEnumerator.MoveNext: Boolean;
begin
if FLowToHigh then begin
if FCurrent<>nil then
FCurrent:=FCurrent.Successor
else
FCurrent:=FTree.FindLowest;
end else begin
if FCurrent<>nil then
FCurrent:=FCurrent.Precessor
else
FCurrent:=FTree.FindHighest;
end;
Result:=FCurrent<>nil;
end;
function TStringToPointerTree.GetValues(const s: string): Pointer;
var
Node: TAvgLvlTreeNode;
begin
Node:=FindNode(s);
if Node<>nil then
Result:=PStringToPointerItem(Node.Data)^.Value
else
Result:=nil
end;
procedure TStringToPointerTree.SetValues(const s: string; const AValue: Pointer
);
var
Node: TAvgLvlTreeNode;
NewItem: PStringToPointerItem;
begin
Node:=FindNode(s);
if Node<>nil then begin
PStringToPointerItem(Node.Data)^.Value:=AValue;
end else begin
New(NewItem);
NewItem^.Name:=s;
NewItem^.Value:=AValue;
FTree.Add(NewItem);
end;
end;
procedure TStringToPointerTree.DisposeItem(p: PStringMapItem);
var
Item: PStringToPointerItem absolute p;
begin
if FreeValues then
TObject(Item^.Value).Free;
Dispose(Item);
end;
function TStringToPointerTree.ItemsAreEqual(p1, p2: PStringMapItem): boolean;
var
Item1: PStringToPointerItem absolute p1;
Item2: PStringToPointerItem absolute p2;
begin
Result:=(Item1^.Name=Item2^.Name)
and (Item1^.Value=Item2^.Value);
end;
function TStringToPointerTree.CreateCopy(Src: PStringMapItem): PStringMapItem;
var
SrcItem: PStringToPointerItem absolute Src;
NewItem: PStringToPointerItem;
begin
New(NewItem);
NewItem^.Name:=SrcItem^.Name;
NewItem^.Value:=SrcItem^.Value;
Result:=PStringMapItem(NewItem);
end;
function TStringToPointerTree.GetData(const Name: string; out Value: Pointer
): boolean;
var
Node: TAvgLvlTreeNode;
begin
Node:=FindNode(Name);
if Node<>nil then begin
Value:=PStringToPointerItem(Node.Data)^.Value;
Result:=true;
end else begin
Result:=false;
end;
end;
function TStringToPointerTree.GetEnumerator: TStringToPointerTreeEnumerator;
begin
Result:=TStringToPointerTreeEnumerator.Create(FTree);
end;
{ TStringToPointerTreeEnumerator }
function TStringToPointerTreeEnumerator.GetCurrent: PStringToPointerItem;
begin
Result:=PStringToPointerItem(FCurrent.Data);
end;
{ TStringToStringTree }
function TStringToStringTree.GetValues(const s: string): string;
var
Node: TAvgLvlTreeNode;
begin
Node:=FindNode(s);
if Node<>nil then
Result:=PStringToStringItem(Node.Data)^.Value
else
Result:=''
end;
procedure TStringToStringTree.SetValues(const s: string;
const AValue: string);
var
Node: TAvgLvlTreeNode;
Item: PStringToStringItem;
begin
Node:=FindNode(s);
if Node<>nil then begin
Item:=PStringToStringItem(Node.Data);
Item^.Name:=s; // update case
Item^.Value:=AValue;
end else begin
New(Item);
Item^.Name:=s;
Item^.Value:=AValue;
FTree.Add(Item);
end;
end;
procedure TStringToStringTree.DisposeItem(p: PStringMapItem);
var
Item: PStringToStringItem absolute p;
begin
Dispose(Item);
end;
function TStringToStringTree.ItemsAreEqual(p1, p2: PStringMapItem): boolean;
var
Item1: PStringToStringItem absolute p1;
Item2: PStringToStringItem absolute p2;
begin
Result:=(Item1^.Name=Item2^.Name)
and (Item1^.Value=Item2^.Value);
end;
function TStringToStringTree.CreateCopy(Src: PStringMapItem): PStringMapItem;
var
SrcItem: PStringToStringItem absolute Src;
NewItem: PStringToStringItem;
begin
New(NewItem);
NewItem^.Name:=SrcItem^.Name;
NewItem^.Value:=SrcItem^.Value;
Result:=PStringMapItem(NewItem);
end;
function TStringToStringTree.GetNode(Node: TAvgLvlTreeNode; out Name,
Value: string): Boolean;
var
Item: PStringToStringItem;
begin
if Node<>nil then begin
Item:=PStringToStringItem(Node.Data);
Name:=Item^.Name;
Value:=Item^.Value;
Result:=true;
end else begin
Name:='';
Value:='';
Result:=false;
end;
end;
function TStringToStringTree.GetString(const Name: string; out Value: string
): boolean;
var
Node: TAvgLvlTreeNode;
begin
Node:=FindNode(Name);
if Node<>nil then begin
Value:=PStringToStringItem(Node.Data)^.Value;
Result:=true;
end else begin
Result:=false;
end;
end;
procedure TStringToStringTree.Add(const Name, Value: string);
begin
Values[Name]:=Value;
end;
procedure TStringToStringTree.Add(const Name, Value, Delimiter: string);
var
OldValue: string;
begin
OldValue:=Values[Name];
if OldValue<>'' then
OldValue:=OldValue+Delimiter;
OldValue:=OldValue+Value;
Values[Name]:=OldValue;
end;
procedure TStringToStringTree.AddNameValues(List: TStrings);
var
i: Integer;
begin
for i:=0 to List.Count-1 do
Values[List.Names[i]]:=List.ValueFromIndex[i];
end;
procedure TStringToStringTree.AddValues(List: TStrings);
begin
AddNames(List);
end;
procedure TStringToStringTree.AddNames(List: TStrings);
var
i: Integer;
begin
for i:=0 to List.Count-1 do
Values[List[i]]:='';
end;
procedure TStringToStringTree.Delete(const Name: string);
begin
Remove(Name);
end;
function TStringToStringTree.GetFirst(out Name, Value: string): Boolean;
begin
Result:=GetNode(Tree.FindLowest,Name,Value);
end;
function TStringToStringTree.GetLast(out Name, Value: string): Boolean;
begin
Result:=GetNode(Tree.FindHighest,Name,Value);
end;
function TStringToStringTree.GetNext(const Name: string; out NextName,
NextValue: string): Boolean;
var
Node: TAvgLvlTreeNode;
begin
Node:=FindNode(Name);
if Node<>nil then
Node:=Node.Successor;
Result:=GetNode(Node,NextName,NextValue);
end;
function TStringToStringTree.GetPrev(const Name: string; out PrevName,
PrevValue: string): Boolean;
var
Node: TAvgLvlTreeNode;
begin
Node:=FindNode(Name);
if Node<>nil then
Node:=Node.Precessor;
Result:=GetNode(Node,PrevName,PrevValue);
end;
function TStringToStringTree.AsText: string;
var
Node: TAvgLvlTreeNode;
Item: PStringToStringItem;
begin
Result:='';
Node:=Tree.FindLowest;
while Node<>nil do begin
Item:=PStringToStringItem(Node.Data);
Result:=Result+Item^.Name+'='+Item^.Value+LineEnding;
Node:=Node.Successor;
end;
end;
procedure TStringToStringTree.Assign(Source: TCustomStringMap);
var
Node: TAvgLvlTreeNode;
Item: PStringToStringItem;
begin
if (Source=nil) or (Source.ClassType<>ClassType) then
raise Exception.Create('invalid class');
Clear;
Node:=Source.Tree.FindLowest;
while Node<>nil do begin
Item:=PStringToStringItem(Node.Data);
Values[Item^.Name]:=Item^.Value;
Node:=Node.Successor;
end;
end;
function TStringToStringTree.GetEnumerator: TStringToStringTreeEnumerator;
begin
Result:=TStringToStringTreeEnumerator.Create(FTree);
end;
{ TStringMapEnumerator }
function TStringMapEnumerator.GetCurrent: string;
begin
Result:=PStringMapItem(FCurrent.Data)^.Name;
end;
{ TStringMap }
function TStringMap.GetValues(const s: string): boolean;
begin
Result:=Contains(s);
end;
procedure TStringMap.SetValues(const s: string; AValue: boolean);
begin
if AValue then
Add(s)
else
Remove(s);
end;
procedure TStringMap.Add(const Name: string);
var
Node: TAvgLvlTreeNode;
NewItem: PStringMapItem;
begin
Node:=FindNode(Name);
if Node<>nil then begin
exit;
end else begin
New(NewItem);
NewItem^.Name:=Name;
FTree.Add(NewItem);
end;
end;
function TStringMap.GetEnumerator: TStringMapEnumerator;
begin
Result:=TStringMapEnumerator.Create(Tree);
end;
{ TStringToStringTreeEnumerator }
function TStringToStringTreeEnumerator.GetCurrent: PStringToStringItem;
begin
Result:=PStringToStringItem(FCurrent.Data);
end;
{ TAvgLvlTree }
function TAvgLvlTree.Add(Data: Pointer): TAvgLvlTreeNode;
begin
Result:=NodeClass.Create;
Result.Data:=Data;
Add(Result);
end;
procedure TAvgLvlTree.Add(ANode: TAvgLvlTreeNode);
// add a node. If there are already nodes with the same value it will be
// inserted rightmost
var InsertPos: TAvgLvlTreeNode;
InsertComp: integer;
begin
ANode.Left:=nil;
ANode.Right:=nil;
inc(FCount);
if fRoot<>nil then begin
InsertPos:=FindInsertPos(ANode.Data);
InsertComp:=Compare(ANode.Data,InsertPos.Data);
ANode.Parent:=InsertPos;
if InsertComp<0 then begin
// insert to the left
InsertPos.Left:=ANode;
end else begin
// insert to the right
InsertPos.Right:=ANode;
end;
NodeAdded(ANode);
BalanceAfterInsert(ANode);
end else begin
fRoot:=ANode;
ANode.Parent:=nil;
NodeAdded(ANode);
end;
end;
function TAvgLvlTree.FindLowest: TAvgLvlTreeNode;
begin
Result:=fRoot;
if Result<>nil then
while Result.Left<>nil do Result:=Result.Left;
end;
function TAvgLvlTree.FindHighest: TAvgLvlTreeNode;
begin
Result:=fRoot;
if Result<>nil then
while Result.Right<>nil do Result:=Result.Right;
end;
procedure TAvgLvlTree.BalanceAfterDelete(ANode: TAvgLvlTreeNode);
var
OldParent, OldRight, OldRightLeft, OldLeft, OldLeftRight: TAvgLvlTreeNode;
begin
while ANode<>nil do begin
if ((ANode.Balance=+1) or (ANode.Balance=-1)) then exit;
OldParent:=ANode.Parent;
if (ANode.Balance=0) then begin
// Treeheight has decreased by one
if (OldParent=nil) then
exit;
if(OldParent.Left=ANode) then
Inc(OldParent.Balance)
else
Dec(OldParent.Balance);
ANode:=OldParent;
end else if (ANode.Balance=+2) then begin
// Node is overweighted to the right
OldRight:=ANode.Right;
if (OldRight.Balance>=0) then begin
// OldRight.Balance is 0 or -1
// rotate ANode,OldRight left
RotateLeft(ANode);
ANode.Balance:=(1-OldRight.Balance); // toggle 0 and 1
Dec(OldRight.Balance);
ANode:=OldRight;
end else begin
// OldRight.Balance=-1
{ double rotate
= rotate OldRightLeft,OldRight right
and then rotate ANode,OldRightLeft left
OldParent OldParent
| |
ANode OldRightLeft
\ / \
OldRight => ANode OldRight
/ \ /
OldRightLeft OldRightLeftLeft OldRightLeftRight
/ \
OldRightLeftLeft OldRightLeftRight
}
OldRightLeft:=OldRight.Left;
RotateRight(OldRight);
RotateLeft(ANode);
if (OldRightLeft.Balance<=0) then
ANode.Balance:=0
else
ANode.Balance:=-1;
if (OldRightLeft.Balance>=0) then
OldRight.Balance:=0
else
OldRight.Balance:=+1;
OldRightLeft.Balance:=0;
ANode:=OldRightLeft;
end;
end else begin
// Node.Balance=-2
// Node is overweighted to the left
OldLeft:=ANode.Left;
if (OldLeft.Balance<=0) then begin
// rotate OldLeft,ANode right
RotateRight(ANode);
ANode.Balance:=(-1-OldLeft.Balance); // toggle 0 and -1
Inc(OldLeft.Balance);
ANode:=OldLeft;
end else begin
// OldLeft.Balance = 1
{ double rotate left right
= rotate OldLeft,OldLeftRight left
and then rotate OldLeft,ANode right
OldParent OldParent
| |
ANode OldLeftRight
/ / \
OldLeft => OldLeft ANode
\ \ /
OldLeftRight OldLeftRightLeft OldLeftRightRight
/ \
OldLeftRightLeft OldLeftRightRight
}
OldLeftRight:=OldLeft.Right;
RotateLeft(OldLeft);
RotateRight(ANode);
if (OldLeftRight.Balance>=0) then
ANode.Balance:=0
else
ANode.Balance:=+1;
if (OldLeftRight.Balance<=0) then
OldLeft.Balance:=0
else
OldLeft.Balance:=-1;
OldLeftRight.Balance:=0;
ANode:=OldLeftRight;
end;
end;
end;
end;
procedure TAvgLvlTree.DeletingNode(aNode: TAvgLvlTreeNode);
// called by Delete
// Node.Left=nil or Node.Right=nil
begin
// for descendants to override
end;
procedure TAvgLvlTree.BalanceAfterInsert(ANode: TAvgLvlTreeNode);
var
OldParent, OldRight, OldLeft: TAvgLvlTreeNode;
begin
OldParent:=ANode.Parent;
while (OldParent<>nil) do begin
if (OldParent.Left=ANode) then begin
// Node is left child
dec(OldParent.Balance);
if (OldParent.Balance=0) then exit;
if (OldParent.Balance=-1) then begin
ANode:=OldParent;
OldParent:=ANode.Parent;
continue;
end;
// OldParent.Balance=-2
if (ANode.Balance=-1) then begin
{ rotate ANode,ANode.Parent right
OldParentParent OldParentParent
| |
OldParent => ANode
/ \
ANode OldParent
\ /
OldRight OldRight }
RotateRight(OldParent);
ANode.Balance:=0;
OldParent.Balance:=0;
end else begin
// Node.Balance = +1
{ double rotate
= rotate ANode,OldRight left and then rotate OldRight,OldParent right
OldParentParent OldParentParent
| |
OldParent OldRight
/ => / \
ANode ANode OldParent
\ \ /
OldRight OldRightLeft OldRightRight
/ \
OldRightLeft OldRightRight
}
OldRight:=ANode.Right;
RotateLeft(ANode);
RotateRight(OldParent);
if (OldRight.Balance<=0) then
ANode.Balance:=0
else
ANode.Balance:=-1;
if (OldRight.Balance=-1) then
OldParent.Balance:=1
else
OldParent.Balance:=0;
OldRight.Balance:=0;
end;
exit;
end else begin
// Node is right child
Inc(OldParent.Balance);
if (OldParent.Balance=0) then exit;
if (OldParent.Balance=+1) then begin
ANode:=OldParent;
OldParent:=ANode.Parent;
continue;
end;
// OldParent.Balance = +2
if(ANode.Balance=+1) then begin
{ rotate OldParent,ANode left
OldParentParent OldParentParent
| |
OldParent => ANode
\ /
ANode OldParent
/ \
OldLeft OldLeft }
RotateLeft(OldParent);
ANode.Balance:=0;
OldParent.Balance:=0;
end else begin
// Node.Balance = -1
{ double rotate
= rotate OldLeft,ANode right and then rotate OldParent,OldLeft right
OldParentParent OldParentParent
| |
OldParent OldLeft
\ => / \
ANode OldParent ANode
/ \ /
OldLeft OldLeftLeft OldLeftRight
/ \
OldLeftLeft OldLeftRight
}
OldLeft:=ANode.Left;
RotateRight(ANode);
RotateLeft(OldParent);
if (OldLeft.Balance>=0) then
ANode.Balance:=0
else
ANode.Balance:=+1;
if (OldLeft.Balance=+1) then
OldParent.Balance:=-1
else
OldParent.Balance:=0;
OldLeft.Balance:=0;
end;
exit;
end;
end;
end;
procedure TAvgLvlTree.Clear;
procedure DeleteNode(ANode: TAvgLvlTreeNode);
begin
if ANode<>nil then begin
if ANode.Left<>nil then DeleteNode(ANode.Left);
if ANode.Right<>nil then DeleteNode(ANode.Right);
end;
ANode.Free;
end;
// Clear
begin
DeleteNode(fRoot);
fRoot:=nil;
FCount:=0;
end;
constructor TAvgLvlTree.Create(OnCompareMethod: TListSortCompare);
begin
inherited Create;
FOnCompare:=OnCompareMethod;
Init;
end;
constructor TAvgLvlTree.CreateObjectCompare(
OnCompareMethod: TObjectSortCompare);
begin
inherited Create;
FOnObjectCompare:=OnCompareMethod;
Init;
end;
constructor TAvgLvlTree.Create;
begin
Create(@ComparePointer);
end;
procedure TAvgLvlTree.Delete(ANode: TAvgLvlTreeNode);
var
OldParent: TAvgLvlTreeNode;
Child: TAvgLvlTreeNode;
begin
if (ANode.Left<>nil) and (ANode.Right<>nil) then begin
// ANode has both: Left and Right
// Switch ANode position with Successor
// Because ANode.Right<>nil the Successor is a child of ANode
SwitchPositionWithSuccessor(ANode,ANode.Successor);
end;
// left or right is nil
DeletingNode(aNode);
OldParent:=ANode.Parent;
ANode.Parent:=nil;
if ANode.Left<>nil then
Child:=ANode.Left
else
Child:=ANode.Right;
if Child<>nil then
Child.Parent:=OldParent;
if (OldParent<>nil) then begin
// Node has parent
if (OldParent.Left=ANode) then begin
// Node is left child of OldParent
OldParent.Left:=Child;
Inc(OldParent.Balance);
end else begin
// Node is right child of OldParent
OldParent.Right:=Child;
Dec(OldParent.Balance);
end;
BalanceAfterDelete(OldParent);
end else begin
// Node was Root
fRoot:=Child;
end;
dec(FCount);
ANode.Free;
end;
function TAvgLvlTree.Remove(Data: Pointer): boolean;
var ANode: TAvgLvlTreeNode;
begin
ANode:=Find(Data);
if ANode<>nil then begin
Delete(ANode);
Result:=true;
end else
Result:=false;
end;
function TAvgLvlTree.RemovePointer(Data: Pointer): boolean;
var
ANode: TAvgLvlTreeNode;
begin
ANode:=FindPointer(Data);
if ANode<>nil then begin
Delete(ANode);
Result:=true;
end else
Result:=false;
end;
destructor TAvgLvlTree.Destroy;
begin
Clear;
inherited Destroy;
end;
function TAvgLvlTree.GetEnumerator: TAvgLvlTreeNodeEnumerator;
begin
Result:=TAvgLvlTreeNodeEnumerator.Create(Self,true);
end;
function TAvgLvlTree.GetEnumeratorHighToLow: TAvgLvlTreeNodeEnumerator;
begin
Result:=TAvgLvlTreeNodeEnumerator.Create(Self,false);
end;
function TAvgLvlTree.Find(Data: Pointer): TAvgLvlTreeNode;
var Comp: integer;
begin
Result:=fRoot;
while (Result<>nil) do begin
Comp:=Compare(Data,Result.Data);
if Comp=0 then exit;
if Comp<0 then begin
Result:=Result.Left
end else begin
Result:=Result.Right
end;
end;
end;
function TAvgLvlTree.FindKey(Key: Pointer;
OnCompareKeyWithData: TListSortCompare): TAvgLvlTreeNode;
var Comp: integer;
begin
Result:=fRoot;
while (Result<>nil) do begin
Comp:=OnCompareKeyWithData(Key,Result.Data);
if Comp=0 then exit;
if Comp<0 then begin
Result:=Result.Left
end else begin
Result:=Result.Right
end;
end;
end;
function TAvgLvlTree.FindNearestKey(Key: Pointer;
OnCompareKeyWithData: TListSortCompare): TAvgLvlTreeNode;
var Comp: integer;
begin
Result:=fRoot;
while (Result<>nil) do begin
Comp:=OnCompareKeyWithData(Key,Result.Data);
if Comp=0 then exit;
if Comp<0 then begin
if Result.Left<>nil then
Result:=Result.Left
else
exit;
end else begin
if Result.Right<>nil then
Result:=Result.Right
else
exit;
end;
end;
end;
function TAvgLvlTree.FindLeftMostKey(Key: Pointer;
OnCompareKeyWithData: TListSortCompare): TAvgLvlTreeNode;
begin
Result:=FindLeftMostSameKey(FindKey(Key,OnCompareKeyWithData));
end;
function TAvgLvlTree.FindRightMostKey(Key: Pointer;
OnCompareKeyWithData: TListSortCompare): TAvgLvlTreeNode;
begin
Result:=FindRightMostSameKey(FindKey(Key,OnCompareKeyWithData));
end;
function TAvgLvlTree.FindLeftMostSameKey(ANode: TAvgLvlTreeNode): TAvgLvlTreeNode;
var
LeftNode: TAvgLvlTreeNode;
Data: Pointer;
begin
if ANode<>nil then begin
Data:=ANode.Data;
Result:=ANode;
repeat
LeftNode:=Result.Precessor;
if (LeftNode=nil) or (Compare(Data,LeftNode.Data)<>0) then break;
Result:=LeftNode;
until false;
end else begin
Result:=nil;
end;
end;
function TAvgLvlTree.FindRightMostSameKey(ANode: TAvgLvlTreeNode): TAvgLvlTreeNode;
var
RightNode: TAvgLvlTreeNode;
Data: Pointer;
begin
if ANode<>nil then begin
Data:=ANode.Data;
Result:=ANode;
repeat
RightNode:=Result.Successor;
if (RightNode=nil) or (Compare(Data,RightNode.Data)<>0) then break;
Result:=RightNode;
until false;
end else begin
Result:=nil;
end;
end;
function TAvgLvlTree.FindNearest(Data: Pointer): TAvgLvlTreeNode;
var Comp: integer;
begin
Result:=fRoot;
while (Result<>nil) do begin
Comp:=Compare(Data,Result.Data);
if Comp=0 then exit;
if Comp<0 then begin
if Result.Left<>nil then
Result:=Result.Left
else
exit;
end else begin
if Result.Right<>nil then
Result:=Result.Right
else
exit;
end;
end;
end;
function TAvgLvlTree.FindPointer(Data: Pointer): TAvgLvlTreeNode;
// same as Find, but not comparing for key, but same Data too
begin
Result:=FindLeftMost(Data);
while (Result<>nil) do begin
if Result.Data=Data then break;
Result:=Result.Successor;
if Result=nil then exit(nil);
if Compare(Data,Result.Data)<>0 then exit(nil);
end;
end;
function TAvgLvlTree.FindLeftMost(Data: Pointer): TAvgLvlTreeNode;
var
Left: TAvgLvlTreeNode;
begin
Result:=Find(Data);
while (Result<>nil) do begin
Left:=Result.Precessor;
if (Left=nil) or (Compare(Data,Left.Data)<>0) then break;
Result:=Left;
end;
end;
function TAvgLvlTree.FindRightMost(Data: Pointer): TAvgLvlTreeNode;
var
Right: TAvgLvlTreeNode;
begin
Result:=Find(Data);
while (Result<>nil) do begin
Right:=Result.Successor;
if (Right=nil) or (Compare(Data,Right.Data)<>0) then break;
Result:=Right;
end;
end;
function TAvgLvlTree.FindInsertPos(Data: Pointer): TAvgLvlTreeNode;
var Comp: integer;
begin
Result:=fRoot;
while (Result<>nil) do begin
Comp:=Compare(Data,Result.Data);
if Comp<0 then begin
if Result.Left<>nil then
Result:=Result.Left
else
exit;
end else begin
if Result.Right<>nil then
Result:=Result.Right
else
exit;
end;
end;
end;
function TAvgLvlTree.FindSuccessor(ANode: TAvgLvlTreeNode): TAvgLvlTreeNode;
begin
if ANode<>nil then
Result:=ANode.Successor
else
Result:=nil;
end;
function TAvgLvlTree.FindPrecessor(ANode: TAvgLvlTreeNode): TAvgLvlTreeNode;
begin
if ANode<>nil then
Result:=ANode.Precessor
else
Result:=nil;
end;
procedure TAvgLvlTree.MoveDataLeftMost(var ANode: TAvgLvlTreeNode);
var LeftMost, PreNode: TAvgLvlTreeNode;
Data: Pointer;
begin
if ANode=nil then exit;
LeftMost:=ANode;
repeat
PreNode:=LeftMost.Precessor;
if (PreNode=nil) or (Compare(ANode,PreNode)<>0) then break;
LeftMost:=PreNode;
until false;
if LeftMost=ANode then exit;
Data:=LeftMost.Data;
LeftMost.Data:=ANode.Data;
ANode.Data:=Data;
ANode:=LeftMost;
end;
procedure TAvgLvlTree.MoveDataRightMost(var ANode: TAvgLvlTreeNode);
var RightMost, PostNode: TAvgLvlTreeNode;
Data: Pointer;
begin
if ANode=nil then exit;
RightMost:=ANode;
repeat
PostNode:=RightMost.Successor;
if (PostNode=nil) or (Compare(ANode,PostNode)<>0) then break;
RightMost:=PostNode;
until false;
if RightMost=ANode then exit;
Data:=RightMost.Data;
RightMost.Data:=ANode.Data;
ANode.Data:=Data;
ANode:=RightMost;
end;
procedure TAvgLvlTree.ConsistencyCheck;
procedure E(Msg: string);
begin
raise Exception.Create('TAvgLvlTree.ConsistencyCheck: '+Msg);
end;
var
RealCount: SizeInt;
begin
RealCount:=0;
if FRoot<>nil then begin
FRoot.ConsistencyCheck(Self);
RealCount:=FRoot.GetCount;
end;
if Count<>RealCount then
E('Count<>RealCount');
end;
procedure TAvgLvlTree.FreeAndClear;
procedure FreeNode(ANode: TAvgLvlTreeNode);
begin
if ANode=nil then exit;
FreeNode(ANode.Left);
FreeNode(ANode.Right);
if ANode.Data<>nil then TObject(ANode.Data).Free;
ANode.Data:=nil;
end;
// TAvgLvlTree.FreeAndClear
begin
// free all data
FreeNode(fRoot);
// free all nodes
Clear;
end;
procedure TAvgLvlTree.FreeAndDelete(ANode: TAvgLvlTreeNode);
var OldData: TObject;
begin
OldData:=TObject(ANode.Data);
Delete(ANode);
OldData.Free;
end;
procedure TAvgLvlTree.WriteReportToStream(s: TStream);
procedure WriteStr(const Txt: string);
begin
if Txt='' then exit;
s.Write(Txt[1],length(Txt));
end;
procedure WriteTreeNode(ANode: TAvgLvlTreeNode);
var
b: String;
IsLeft: boolean;
AParent: TAvgLvlTreeNode;
WasLeft: Boolean;
begin
if ANode=nil then exit;
WriteTreeNode(ANode.Right);
AParent:=ANode;
WasLeft:=false;
b:='';
while AParent<>nil do begin
if AParent.Parent=nil then begin
if AParent=ANode then
b:='--'+b
else
b:=' '+b;
break;
end;
IsLeft:=AParent.Parent.Left=AParent;
if AParent=ANode then begin
if IsLeft then
b:='\-'
else
b:='/-';
end else begin
if WasLeft=IsLeft then
b:=' '+b
else
b:='| '+b;
end;
WasLeft:=IsLeft;
AParent:=AParent.Parent;
end;
b+=NodeToReportStr(ANode)+LineEnding;
WriteStr(b);
WriteTreeNode(ANode.Left);
end;
// TAvgLvlTree.WriteReportToStream
begin
WriteStr('-Start-of-AVL-Tree-------------------'+LineEnding);
WriteTreeNode(fRoot);
WriteStr('-End-Of-AVL-Tree---------------------'+LineEnding);
end;
function TAvgLvlTree.NodeToReportStr(aNode: TAvgLvlTreeNode): string;
begin
Result:=Format('%p Self=%p Parent=%p Balance=%d',
[aNode.Data, Pointer(aNode),Pointer(aNode.Parent), aNode.Balance]);
end;
function TAvgLvlTree.ReportAsString: string;
var ms: TMemoryStream;
begin
Result:='';
ms:=TMemoryStream.Create;
try
WriteReportToStream(ms);
ms.Position:=0;
SetLength(Result,ms.Size);
if Result<>'' then
ms.Read(Result[1],length(Result));
finally
ms.Free;
end;
end;
procedure TAvgLvlTree.SetOnCompare(const AValue: TListSortCompare);
begin
if AValue=nil then
SetCompares(nil,FOnObjectCompare)
else
SetCompares(AValue,nil);
end;
procedure TAvgLvlTree.SetOnObjectCompare(const AValue: TObjectSortCompare);
begin
if AValue=nil then
SetCompares(FOnCompare,nil)
else
SetCompares(nil,AValue);
end;
procedure TAvgLvlTree.SetCompares(const NewCompare: TListSortCompare;
const NewObjectCompare: TObjectSortCompare);
var List: PPointer;
ANode: TAvgLvlTreeNode;
i, OldCount: integer;
begin
if (FOnCompare=NewCompare) and (FOnObjectCompare=NewObjectCompare) then exit;
if Count<1 then begin
FOnCompare:=NewCompare;
FOnObjectCompare:=NewObjectCompare;
exit;
end;
// sort the tree again
OldCount:=Count;
GetMem(List,SizeOf(Pointer)*OldCount);
try
// save the data in a list
ANode:=FindLowest;
i:=0;
while ANode<>nil do begin
List[i]:=ANode.Data;
inc(i);
ANode:=ANode.Successor;
end;
// clear the tree
Clear;
// set the new compare function
FOnCompare:=NewCompare;
FOnObjectCompare:=NewObjectCompare;
// re-add all nodes
for i:=0 to OldCount-1 do
Add(List[i]);
finally
FreeMem(List);
end;
end;
procedure TAvgLvlTree.RotateLeft(aNode: TAvgLvlTreeNode);
{ Parent Parent
| |
Node => OldRight
/ \ /
Left OldRight Node
/ / \
OldRightLeft Left OldRightLeft }
var
OldRight: TAvgLvlTreeNode;
AParent: TAvgLvlTreeNode;
OldRightLeft: TAvgLvlTreeNode;
begin
OldRight:=aNode.Right;
OldRightLeft:=OldRight.Left;
AParent:=aNode.Parent;
if AParent<>nil then begin
if AParent.Left=aNode then
AParent.Left:=OldRight
else
AParent.Right:=OldRight;
end else
fRoot:=OldRight;
OldRight.Parent:=AParent;
aNode.Parent:=OldRight;
aNode.Right:=OldRightLeft;
if OldRightLeft<>nil then
OldRightLeft.Parent:=aNode;
OldRight.Left:=aNode;
end;
procedure TAvgLvlTree.RotateRight(aNode: TAvgLvlTreeNode);
{ Parent Parent
| |
Node => OldLeft
/ \ \
OldLeft Right Node
\ / \
OldLeftRight OldLeftRight Right }
var
OldLeft: TAvgLvlTreeNode;
AParent: TAvgLvlTreeNode;
OldLeftRight: TAvgLvlTreeNode;
begin
OldLeft:=aNode.Left;
OldLeftRight:=OldLeft.Right;
AParent:=aNode.Parent;
if AParent<>nil then begin
if AParent.Left=aNode then
AParent.Left:=OldLeft
else
AParent.Right:=OldLeft;
end else
fRoot:=OldLeft;
OldLeft.Parent:=AParent;
aNode.Parent:=OldLeft;
aNode.Left:=OldLeftRight;
if OldLeftRight<>nil then
OldLeftRight.Parent:=aNode;
OldLeft.Right:=aNode;
end;
procedure TAvgLvlTree.SwitchPositionWithSuccessor(aNode,
aSuccessor: TAvgLvlTreeNode);
{ called by delete, when aNode.Left<>nil and aNode.Right<>nil
Switch ANode position with Successor
Because ANode.Right<>nil the Successor is a child of ANode }
var
OldBalance: Integer;
OldParent: TAvgLvlTreeNode;
OldLeft: TAvgLvlTreeNode;
OldRight: TAvgLvlTreeNode;
OldSuccParent: TAvgLvlTreeNode;
OldSuccLeft: TAvgLvlTreeNode;
OldSuccRight: TAvgLvlTreeNode;
begin
OldBalance:=aNode.Balance;
aNode.Balance:=aSuccessor.Balance;
aSuccessor.Balance:=OldBalance;
OldParent:=aNode.Parent;
OldLeft:=aNode.Left;
OldRight:=aNode.Right;
OldSuccParent:=aSuccessor.Parent;
OldSuccLeft:=aSuccessor.Left;
OldSuccRight:=aSuccessor.Right;
if OldParent<>nil then begin
if OldParent.Left=aNode then
OldParent.Left:=aSuccessor
else
OldParent.Right:=aSuccessor;
end else
fRoot:=aSuccessor;
aSuccessor.Parent:=OldParent;
if OldSuccParent<>aNode then begin
if OldSuccParent.Left=aSuccessor then
OldSuccParent.Left:=aNode
else
OldSuccParent.Right:=aNode;
aSuccessor.Right:=OldRight;
aNode.Parent:=OldSuccParent;
if OldRight<>nil then
OldRight.Parent:=aSuccessor;
end else begin
{ aNode aSuccessor
\ => \
aSuccessor aNode }
aSuccessor.Right:=aNode;
aNode.Parent:=aSuccessor;
end;
aNode.Left:=OldSuccLeft;
if OldSuccLeft<>nil then
OldSuccLeft.Parent:=aNode;
aNode.Right:=OldSuccRight;
if OldSuccRight<>nil then
OldSuccRight.Parent:=aNode;
aSuccessor.Left:=OldLeft;
if OldLeft<>nil then
OldLeft.Parent:=aSuccessor;
end;
procedure TAvgLvlTree.Init;
begin
FNodeClass:=TAvgLvlTreeNode;
end;
procedure TAvgLvlTree.NodeAdded(aNode: TAvgLvlTreeNode);
begin
// for descendants to override
end;
function TAvgLvlTree.Compare(Data1, Data2: Pointer): integer;
begin
if Assigned(FOnCompare) then
Result:=FOnCompare(Data1,Data2)
else
Result:=FOnObjectCompare(Self,Data1,Data2);
end;
{ TAvgLvlTreeNode }
function TAvgLvlTreeNode.TreeDepth: integer;
// longest WAY down. e.g. only one node => 0 !
var LeftDepth, RightDepth: integer;
begin
if Left<>nil then
LeftDepth:=Left.TreeDepth+1
else
LeftDepth:=0;
if Right<>nil then
RightDepth:=Right.TreeDepth+1
else
RightDepth:=0;
if LeftDepth>RightDepth then
Result:=LeftDepth
else
Result:=RightDepth;
end;
procedure TAvgLvlTreeNode.ConsistencyCheck(Tree: TAvgLvlTree);
procedure E(Msg: string);
begin
raise Exception.Create('TAvgLvlTreeNode.ConsistencyCheck: '+Msg);
end;
var
LeftDepth: SizeInt;
RightDepth: SizeInt;
begin
// test left child
if Left<>nil then begin
if Left.Parent<>Self then
E('Left.Parent<>Self');
if Tree.Compare(Left.Data,Data)>0 then
E('Compare(Left.Data,Data)>0');
Left.ConsistencyCheck(Tree);
end;
// test right child
if Right<>nil then begin
if Right.Parent<>Self then
E('Right.Parent<>Self');
if Tree.Compare(Data,Right.Data)>0 then
E('Compare(Data,Right.Data)>0');
Right.ConsistencyCheck(Tree);
end;
// test balance
if Left<>nil then
LeftDepth:=Left.TreeDepth+1
else
LeftDepth:=0;
if Right<>nil then
RightDepth:=Right.TreeDepth+1
else
RightDepth:=0;
if Balance<>(RightDepth-LeftDepth) then
E('Balance['+IntToStr(Balance)+']<>(RightDepth['+IntToStr(RightDepth)+']-LeftDepth['+IntToStr(LeftDepth)+'])');
end;
function TAvgLvlTreeNode.GetCount: SizeInt;
begin
Result:=1;
if Left<>nil then inc(Result,Left.GetCount);
if Right<>nil then inc(Result,Right.GetCount);
end;
function TAvgLvlTreeNode.Successor: TAvgLvlTreeNode;
begin
Result:=Right;
if Result<>nil then begin
while (Result.Left<>nil) do Result:=Result.Left;
end else begin
Result:=Self;
while (Result.Parent<>nil) and (Result.Parent.Right=Result) do
Result:=Result.Parent;
Result:=Result.Parent;
end;
end;
function TAvgLvlTreeNode.Precessor: TAvgLvlTreeNode;
begin
Result:=Left;
if Result<>nil then begin
while (Result.Right<>nil) do Result:=Result.Right;
end else begin
Result:=Self;
while (Result.Parent<>nil) and (Result.Parent.Left=Result) do
Result:=Result.Parent;
Result:=Result.Parent;
end;
end;
{ TIndexedAVLTree }
function TIndexedAVLTree.GetItems(Index: SizeInt): Pointer;
begin
Result:=GetNodeAtIndex(Index).Data;
end;
procedure TIndexedAVLTree.DeletingNode(aNode: TAvgLvlTreeNode);
var
aParent: TAvgLvlTreeNode;
begin
fLastNode:=nil;
repeat
aParent:=aNode.Parent;
if (aParent=nil) then exit;
if aParent.Left=aNode then
TIndexedAVLTreeNode(aParent).LeftCount-=1;
aNode:=aParent;
until false;
end;
procedure TIndexedAVLTree.Init;
begin
FNodeClass:=TIndexedAVLTreeNode;
end;
procedure TIndexedAVLTree.NodeAdded(aNode: TAvgLvlTreeNode);
var
aParent: TAvgLvlTreeNode;
begin
fLastNode:=nil;
repeat
aParent:=aNode.Parent;
if (aParent=nil) then exit;
if aParent.Left=aNode then
TIndexedAVLTreeNode(aParent).LeftCount+=1;
aNode:=aParent;
until false;
end;
procedure TIndexedAVLTree.RotateLeft(aNode: TAvgLvlTreeNode);
{ Parent Parent
| |
CurNode => OldRight
/ \ /
Left OldRight CurNode
/ / \
OldRightLeft Left OldRightLeft }
var
CurNode: TIndexedAVLTreeNode absolute aNode;
OldRight: TIndexedAVLTreeNode;
begin
OldRight:=TIndexedAVLTreeNode(aNode.Right);
inherited RotateLeft(aNode);
OldRight.LeftCount += 1+CurNode.LeftCount;
end;
procedure TIndexedAVLTree.RotateRight(aNode: TAvgLvlTreeNode);
{ Parent Parent
| |
CurNode => OldLeft
/ \ \
OldLeft Right CurNode
\ / \
OldLeftRight OldLeftRight Right }
var
CurNode: TIndexedAVLTreeNode absolute aNode;
OldLeft: TIndexedAVLTreeNode;
begin
OldLeft:=TIndexedAVLTreeNode(aNode.Left);
inherited RotateRight(aNode);
CurNode.LeftCount -= (1 + OldLeft.LeftCount);
end;
procedure TIndexedAVLTree.SwitchPositionWithSuccessor(aNode,
aSuccessor: TAvgLvlTreeNode);
var
CurNode: TIndexedAVLTreeNode absolute aNode;
CurSucc: TIndexedAVLTreeNode absolute aSuccessor;
h: SizeInt;
begin
h:=CurNode.LeftCount;
CurNode.LeftCount:=CurSucc.LeftCount;
CurSucc.LeftCount:=h;
inherited SwitchPositionWithSuccessor(aNode, aSuccessor);
end;
function TIndexedAVLTree.GetNodeAtIndex(Index: integer): TIndexedAVLTreeNode;
procedure RaiseOutOfBounds;
begin
raise Exception.Create('TIndexedAVLTree: Index '+IntToStr(Index)+' out of bounds 0..'+IntToStr(Count));
end;
begin
if (Index<0) or (Index>=Count) then
RaiseOutOfBounds;
if fLastNode<>nil then begin
if Index=fLastIndex then
exit(fLastNode)
else if Index=fLastIndex+1 then begin
fLastIndex:=Index;
fLastNode:=TIndexedAVLTreeNode(fLastNode.Successor);
exit(fLastNode);
end else if Index=fLastIndex-1 then begin
fLastIndex:=Index;
fLastNode:=TIndexedAVLTreeNode(fLastNode.Precessor);
exit(fLastNode);
end;
end;
fLastIndex:=Index;
Result:=TIndexedAVLTreeNode(Root);
repeat
if Result.LeftCount>Index then
Result:=TIndexedAVLTreeNode(Result.Left)
else if Result.LeftCount=Index then begin
fLastNode:=TIndexedAVLTreeNode(Result);
exit;
end
else begin
Index -= Result.LeftCount+1;
Result:=TIndexedAVLTreeNode(Result.Right);
end;
until false;
end;
function TIndexedAVLTree.NodeToIndex(Node: TAvgLvlTreeNode): SizeInt;
var
CurNode: TIndexedAVLTreeNode;
CurParent: TIndexedAVLTreeNode;
begin
if Node=nil then exit(-1);
if fLastNode=Node then
exit(fLastIndex);
CurNode:=TIndexedAVLTreeNode(Node);
Result:=CurNode.LeftCount;
repeat
CurParent:=TIndexedAVLTreeNode(CurNode.Parent);
if CurParent=nil then break;
if CurParent.Right=CurNode then
inc(Result,CurParent.LeftCount+1);
CurNode:=CurParent;
until false;
fLastNode:=TIndexedAVLTreeNode(Node);
fLastIndex:=Result;
end;
function TIndexedAVLTree.IndexOf(Data: Pointer): SizeInt;
var
Node: TAvgLvlTreeNode;
begin
Node:=FindPointer(Data);
if Node=nil then exit(-1);
Result:=NodeToIndex(Node);
end;
procedure TIndexedAVLTree.ConsistencyCheck;
procedure E(Msg: string);
begin
raise Exception.Create('TIndexedAVLTree.ConsistencyCheck: '+Msg);
end;
var
Node: TAvgLvlTreeNode;
i: SizeInt;
LeftCount: SizeInt;
begin
inherited ConsistencyCheck;
i:=0;
for Node in Self do begin
if Node.Left<>nil then
LeftCount:=Node.Left.GetCount
else
LeftCount:=0;
if TIndexedAVLTreeNode(Node).LeftCount<>LeftCount then
E(Format('Node.LeftCount=%d<>%d',[TIndexedAVLTreeNode(Node).LeftCount,LeftCount]));
if GetNodeAtIndex(i)<>Node then
E(Format('GetNodeAtIndex(%d)<>%P',[i,Node]));
fLastNode:=nil;
if GetNodeAtIndex(i)<>Node then
E(Format('GetNodeAtIndex(%d)<>%P',[i,Node]));
if NodeToIndex(Node)<>i then
E(Format('NodeToIndex(%P)<>%d',[Node,i]));
fLastNode:=nil;
if NodeToIndex(Node)<>i then
E(Format('NodeToIndex(%P)<>%d',[Node,i]));
inc(i);
end;
end;
function TIndexedAVLTree.NodeToReportStr(aNode: TAvgLvlTreeNode): string;
begin
Result:=inherited NodeToReportStr(aNode)+' LeftCount='+IntToStr(TIndexedAVLTreeNode(aNode).LeftCount);
end;
{$IFDEF DisableNewStringToStringTree}
{ TOldStringToStringTree }
function TOldStringToStringTree.GetCount: Integer;
begin
Result:=FItems.Count;
end;
function TOldStringToStringTree.GetValues(const Name: string): string;
var
Node: TAvgLvlTreeNode;
begin
Node:=FindNode(Name);
if Node<>nil then
Result:=PStringToStringItem(Node.Data)^.Value
else
Result:='';
end;
procedure TOldStringToStringTree.SetValues(const Name: string; const AValue: string);
var
NewItem: PStringToStringItem;
Node: TAvgLvlTreeNode;
begin
Node:=FindNode(Name);
if (Node<>nil) then
PStringToStringItem(Node.Data)^.Value:=AValue
else begin
New(NewItem);
NewItem^.Name:=Name;
NewItem^.Value:=AValue;
FItems.Add(NewItem);
end;
end;
function TOldStringToStringTree.FindNode(const Name: string): TAvgLvlTreeNode;
begin
Result:=FItems.FindKey(Pointer(Name),FCompareNameWithItem);
end;
function TOldStringToStringTree.GetNode(Node: TAvgLvlTreeNode;
out Name, Value: string): Boolean;
var
Item: PStringToStringItem;
begin
if Node<>nil then begin
Item:=PStringToStringItem(Node.Data);
Name:=Item^.Name;
Value:=Item^.Value;
Result:=true;
end else begin
Name:='';
Value:='';
Result:=false;
end;
end;
constructor TOldStringToStringTree.Create(CaseSensitive: boolean);
begin
if CaseSensitive then
Create(@CompareStringToStringItems,@CompareAnsiStringWithStrToStrItem)
else
Create(@CompareStringToStringItemsI,@CompareAnsiStringWithStrToStrItemI);
end;
constructor TOldStringToStringTree.Create(const ACompareItems,
ACompareNameWithItem: TListSortCompare);
begin
FCompareItems:=ACompareItems;
FCompareNameWithItem:=ACompareNameWithItem;
FItems:=TAvgLvlTree.Create(FCompareItems);
end;
destructor TOldStringToStringTree.Destroy;
begin
Clear;
FItems.Free;
inherited Destroy;
end;
procedure TOldStringToStringTree.Clear;
var
Node: TAvgLvlTreeNode;
Item: PStringToStringItem;
begin
Node:=FItems.FindLowest;
while Node<>nil do begin
Item:=PStringToStringItem(Node.Data);
Dispose(Item);
Node:=Node.FindSuccessor;
end;
FItems.Clear;
end;
procedure TOldStringToStringTree.Assign(Src: TOldStringToStringTree);
var
Node: TAvgLvlTreeNode;
Item: PStringToStringItem;
begin
Clear;
if Src=nil then exit;
Node:=Src.Tree.FindLowest;
while Node<>nil do begin
Item:=PStringToStringItem(Node.Data);
Values[Item^.Name]:=Item^.Value;
Node:=Node.FindSuccessor;
end;
end;
function TOldStringToStringTree.Contains(const Name: string): Boolean;
begin
Result:=FindNode(Name)<>nil;
end;
procedure TOldStringToStringTree.Delete(const Name: string);
var
Node: TAvgLvlTreeNode;
Item: PStringToStringItem;
begin
Node:=FindNode(Name);
if Node=nil then exit;
Item:=PStringToStringItem(Node.Data);
FItems.Delete(Node);
Dispose(Item);
end;
procedure TOldStringToStringTree.Add(const Name, Value, Delimiter: string);
var
OldValue: string;
begin
OldValue:=Values[Name];
if OldValue<>'' then
OldValue:=OldValue+Delimiter;
OldValue:=OldValue+Value;
Values[Name]:=OldValue;
end;
procedure TOldStringToStringTree.AddNameValues(List: TStrings);
var
i: Integer;
begin
for i:=0 to List.Count-1 do
Values[List.Names[i]]:=List.ValueFromIndex[i];
end;
procedure TOldStringToStringTree.AddValues(List: TStrings);
begin
AddNames(List);
end;
procedure TOldStringToStringTree.AddNames(List: TStrings);
var
i: Integer;
begin
for i:=0 to List.Count-1 do
Values[List[i]]:='';
end;
function TOldStringToStringTree.GetFirst(out Name, Value: string): Boolean;
begin
Result:=GetNode(Tree.FindLowest,Name,Value);
end;
function TOldStringToStringTree.GetLast(out Name, Value: string): Boolean;
begin
Result:=GetNode(Tree.FindHighest,Name,Value);
end;
function TOldStringToStringTree.GetNext(const Name: string; out NextName,
NextValue: string): Boolean;
var
Node: TAvgLvlTreeNode;
begin
Node:=FindNode(Name);
if Node<>nil then
Node:=Node.FindSuccessor;
Result:=GetNode(Node,NextName,NextValue);
end;
function TOldStringToStringTree.GetPrev(const Name: string; out PrevName,
PrevValue: string): Boolean;
var
Node: TAvgLvlTreeNode;
begin
Node:=FindNode(Name);
if Node<>nil then
Node:=Node.FindPrecessor;
Result:=GetNode(Node,PrevName,PrevValue);
end;
{$ENDIF}
{ TPointerToPointerTree }
function TPointerToPointerTree.GetCount: SizeInt;
begin
Result:=FItems.Count;
end;
function TPointerToPointerTree.GetValues(const Key: Pointer): Pointer;
var
Node: TAvgLvlTreeNode;
begin
Node:=FindNode(Key);
if Node<>nil then
Result:=PPointerToPointerItem(Node.Data)^.Value
else
Result:=nil;
end;
procedure TPointerToPointerTree.SetValues(const Key: Pointer;
const AValue: Pointer);
var
NewItem: PPointerToPointerItem;
Node: TAvgLvlTreeNode;
begin
Node:=FindNode(Key);
if (Node<>nil) then
PPointerToPointerItem(Node.Data)^.Value:=AValue
else begin
New(NewItem);
NewItem^.Key:=Key;
NewItem^.Value:=AValue;
FItems.Add(NewItem);
end;
end;
function TPointerToPointerTree.FindNode(const Key: Pointer): TAvgLvlTreeNode;
begin
Result:=FItems.FindKey(Key,@ComparePointerWithPtrToPtrItem)
end;
function TPointerToPointerTree.GetNode(Node: TAvgLvlTreeNode; out Key,
Value: Pointer): Boolean;
var
Item: PPointerToPointerItem;
begin
if Node<>nil then begin
Item:=PPointerToPointerItem(Node.Data);
Key:=Item^.Key;
Value:=Item^.Value;
Result:=true;
end else begin
Key:=nil;
Value:=nil;
Result:=false;
end;
end;
constructor TPointerToPointerTree.Create;
begin
FItems:=TAvgLvlTree.Create(@ComparePointerToPointerItems);
end;
destructor TPointerToPointerTree.Destroy;
begin
Clear;
FItems.Free;
inherited Destroy;
end;
procedure TPointerToPointerTree.Clear;
var
Node: TAvgLvlTreeNode;
Item: PPointerToPointerItem;
begin
Node:=FItems.FindLowest;
while Node<>nil do begin
Item:=PPointerToPointerItem(Node.Data);
Dispose(Item);
Node:=Node.Successor;
end;
FItems.Clear;
end;
procedure TPointerToPointerTree.Remove(Key: Pointer);
var
Node: TAvgLvlTreeNode;
Item: PPointerToPointerItem;
begin
Node:=FindNode(Key);
if Node=nil then exit;
Item:=PPointerToPointerItem(Node.Data);
FItems.Delete(Node);
Dispose(Item);
end;
function TPointerToPointerTree.Contains(const Key: Pointer): Boolean;
begin
Result:=FindNode(Key)<>nil;
end;
function TPointerToPointerTree.GetFirst(out Key, Value: Pointer): Boolean;
begin
Result:=GetNode(Tree.FindLowest,Key,Value);
end;
function TPointerToPointerTree.GetLast(out Key, Value: Pointer): Boolean;
begin
Result:=GetNode(Tree.FindHighest,Key,Value);
end;
function TPointerToPointerTree.GetNext(const Key: Pointer; out NextKey,
NextValue: Pointer): Boolean;
var
Node: TAvgLvlTreeNode;
begin
Node:=FindNode(Key);
if Node<>nil then
Node:=Node.Successor;
Result:=GetNode(Node,NextKey,NextValue);
end;
function TPointerToPointerTree.GetPrev(const Key: Pointer; out PrevKey,
PrevValue: Pointer): Boolean;
var
Node: TAvgLvlTreeNode;
begin
Node:=FindNode(Key);
if Node<>nil then
Node:=Node.Precessor;
Result:=GetNode(Node,PrevKey,PrevValue);
end;
{ TCustomStringMapEnumerator }
constructor TCustomStringMapEnumerator.Create(Tree: TAvgLvlTree);
begin
FTree:=Tree;
end;
function TCustomStringMapEnumerator.MoveNext: boolean;
begin
if FCurrent=nil then
FCurrent:=FTree.FindLowest
else
FCurrent:=FCurrent.Successor;
Result:=FCurrent<>nil;
end;
{ TCustomStringMap }
function TCustomStringMap.GetCompareItemsFunc: TListSortCompare;
begin
Result:=Tree.OnCompare;
end;
function TCustomStringMap.FindNode(const s: string): TAvgLvlTreeNode;
begin
Result:=FTree.FindKey(Pointer(s),FCompareKeyItemFunc);
end;
procedure TCustomStringMap.DisposeItem(p: PStringMapItem);
begin
Dispose(p);
end;
function TCustomStringMap.ItemsAreEqual(p1, p2: PStringMapItem): boolean;
begin
Result:=p1^.Name=p2^.Name;
end;
function TCustomStringMap.CreateCopy(Src: PStringMapItem): PStringMapItem;
begin
New(Result);
Result^.Name:=Src^.Name;
end;
constructor TCustomStringMap.Create(TheCaseSensitive: boolean);
begin
if TheCaseSensitive then
Create(@CompareStringToStringItems,@CompareAnsiStringWithStrToStrItem,true)
else
Create(@CompareStringToStringItemsI,@CompareAnsiStringWithStrToStrItemI,false);
end;
constructor TCustomStringMap.Create(const ACompareItems,
ACompareNameWithItem: TListSortCompare; TheCaseSensitive: boolean);
begin
FCaseSensitive:=TheCaseSensitive;
FCompareKeyItemFunc:=ACompareNameWithItem;
FTree:=TAvgLvlTree.Create(ACompareItems);
end;
destructor TCustomStringMap.Destroy;
begin
Clear;
FTree.Free;
FTree:=nil;
inherited Destroy;
end;
procedure TCustomStringMap.Clear;
var
Node: TAvgLvlTreeNode;
begin
Node:=FTree.FindLowest;
while Node<>nil do begin
DisposeItem(PStringMapItem(Node.Data));
Node:=Node.Successor;
end;
FTree.Clear;
end;
function TCustomStringMap.Contains(const s: string): boolean;
begin
Result:=FindNode(s)<>nil;
end;
procedure TCustomStringMap.GetNames(List: TStrings);
var
Node: TAvgLvlTreeNode;
Item: PStringMapItem;
begin
Node:=Tree.FindLowest;
while Node<>nil do begin
Item:=PStringMapItem(Node.Data);
List.Add(Item^.Name);
Node:=Node.Successor;
end;
end;
procedure TCustomStringMap.Remove(const Name: string);
var
Node: TAvgLvlTreeNode;
Item: PStringMapItem;
begin
Node:=FindNode(Name);
if Node<>nil then begin
Item:=PStringMapItem(Node.Data);
FTree.Delete(Node);
Dispose(Item);
end;
end;
function TCustomStringMap.Count: SizeInt;
begin
Result:=Tree.Count;
end;
function TCustomStringMap.Equals(OtherTree: TCustomStringMap): boolean;
var
Node: TAvgLvlTreeNode;
OtherNode: TAvgLvlTreeNode;
OtherItem: PStringMapItem;
Item: PStringMapItem;
begin
Result:=false;
if (OtherTree=nil) or (OtherTree.ClassType<>ClassType) then exit;
if Tree.Count<>OtherTree.Tree.Count then exit;
Node:=Tree.FindLowest;
OtherNode:=OtherTree.Tree.FindLowest;
while Node<>nil do begin
if OtherNode=nil then exit;
Item:=PStringMapItem(Node.Data);
OtherItem:=PStringMapItem(OtherNode.Data);
if not ItemsAreEqual(Item,OtherItem) then exit;
OtherNode:=OtherNode.Successor;
Node:=Node.Successor;
end;
if OtherNode<>nil then exit;
Result:=true;
end;
procedure TCustomStringMap.Assign(Source: TCustomStringMap);
var
SrcNode: TAvgLvlTreeNode;
SrcItem: PStringMapItem;
begin
if (Source=nil) or (Source.ClassType<>ClassType) then
raise Exception.Create('invalid class');
Clear;
SrcNode:=Source.Tree.FindLowest;
while SrcNode<>nil do begin
SrcItem:=PStringMapItem(SrcNode.Data);
Tree.Add(CreateCopy(SrcItem));
SrcNode:=SrcNode.Successor;
end;
end;
procedure TCustomStringMap.SetCompareFuncs(const NewCompareItemsFunc,
NewCompareKeyItemFunc: TListSortCompare; NewCaseSensitive: boolean);
begin
FCompareKeyItemFunc:=NewCompareKeyItemFunc;
Tree.OnCompare:=NewCompareItemsFunc;
FCaseSensitive:=NewCaseSensitive;
end;
end.