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Source code of the Lazarus IDE for Free Pascal.
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Visit us at https://www.lazarus-ide.org or https://forum.lazarus.freepascal.org
![]() Here is the run down of what it includes - -Vasily Volchenko's Updated Russian Localizations -improvements to GTK Styles/SysColors -initial GTK Palette code - (untested, and for now useless) -Hint Windows and Modal dialogs now try to stay transient to the main program form, aka they stay on top of the main form and usually minimize/maximize with it. -fixes to Form BorderStyle code(tool windows needed a border) -fixes DrawFrameControl DFCS_BUTTONPUSH to match Win32 better when flat -fixes DrawFrameControl DFCS_BUTTONCHECK to match Win32 better and to match GTK theme better. It works most of the time now, but some themes, noteably Default, don't work. -fixes bug in Bitmap code which broke compiling in NoGDKPixbuf mode. -misc other cleanups/ fixes in gtk interface -speedbutton's should now draw correctly when flat in Win32 -I have included an experimental new CheckBox(disabled by default) which has initial support for cbGrayed(Tri-State), and WordWrap, and misc other improvements. It is not done, it is mostly a quick hack to test DrawFrameControl DFCS_BUTTONCHECK, however it offers many improvements which can be seen in cbsCheck/cbsCrissCross (aka non-themed) state. -fixes Message Dialogs to more accurately determine button Spacing/Size, and Label Spacing/Size based on current System font. -fixes MessageDlgPos, & ShowMessagePos in Dialogs -adds InputQuery & InputBox to Dialogs -re-arranges & somewhat re-designs Control Tabbing, it now partially works - wrapping around doesn't work, and subcontrols(Panels & Children, etc) don't work. TabOrder now works to an extent. I am not sure what is wrong with my code, based on my other tests at least wrapping and TabOrder SHOULD work properly, but.. Anyone want to try and fix? -SynEdit(Code Editor) now changes mouse cursor to match position(aka over scrollbar/gutter vs over text edit) -adds a TRegion property to Graphics.pp, and Canvas. Once I figure out how to handle complex regions(aka polygons) data properly I will add Region functions to the canvas itself (SetClipRect, intersectClipRect etc.) -BitBtn now has a Stored flag on Glyph so it doesn't store to lfm/lrs if Glyph is Empty, or if Glyph is not bkCustom(aka bkOk, bkCancel, etc.) This should fix most crashes with older GDKPixbuf libs. git-svn-id: trunk@854 - |
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components | ||
debugger | ||
designer | ||
examples | ||
ide | ||
images | ||
lcl | ||
tools | ||
.gitattributes | ||
Makefile | ||
Makefile.fpc |