lazarus/components/aggpas/flash_rasterizer2.dpr
mattias 36a2b1ea07 added aggpas
git-svn-id: trunk@21942 -
2009-10-01 12:24:32 +00:00

983 lines
18 KiB
ObjectPascal

{mac_copy:shapes.txt}
//
// AggPas 2.4 RM3 Demo application
// Note: Press F1 key on run to see more info about this demo
//
// Paths: src;src\ctrl;src\svg;src\util;src\platform\win;expat-wrap
//
program
flash_rasterizer2 ;
uses
SysUtils ,
agg_basics ,
agg_array ,
agg_color ,
agg_platform_support ,
agg_rendering_buffer ,
agg_trans_viewport ,
agg_path_storage ,
agg_conv_transform ,
agg_conv_curve ,
agg_conv_stroke ,
agg_gsv_text ,
agg_scanline_u ,
agg_scanline_bin ,
agg_renderer_scanline ,
agg_rasterizer_outline_aa ,
agg_rasterizer_scanline_aa ,
agg_span_allocator ,
agg_gamma_lut ,
agg_pixfmt ,
agg_pixfmt_rgba ,
agg_bounding_rect ,
agg_vertex_source ,
agg_trans_affine ,
agg_math ,
agg_math_stroke ,
agg_renderer_base ,
agg_render_scanlines ,
file_utils_ ;
{$I agg_mode.inc }
const
flip_y = false;
type
path_style_ptr = ^path_style;
path_style = record
path_id : unsigned;
left_fill ,
right_fill ,
line : int;
end;
compound_shape = object(vertex_source )
private
m_path : path_storage;
m_affine : trans_affine;
m_curve : conv_curve;
m_trans : conv_transform;
m_styles : pod_bvector;
m_x1 ,
m_y1 ,
m_x2 ,
m_y2 : double;
m_min_style ,
m_max_style : int;
m_fd : api_file;
public
constructor Construct;
destructor Destruct; virtual;
function open(fname : AnsiString ) : boolean;
function read_next : boolean;
function operator_array(i : unsigned ) : unsigned; virtual;
function paths : unsigned;
function style(i : unsigned ) : path_style_ptr;
function min_style : int;
function max_style : int;
procedure rewind(path_id : unsigned ); virtual;
function vertex(x ,y : double_ptr ) : unsigned; virtual;
function scale : double; overload;
procedure scale(w ,h : double ); overload;
procedure approximation_scale(s : double );
function hit_test(x ,y ,r : double ) : int;
procedure modify_vertex(i : unsigned; x ,y : double );
end;
the_application = object(platform_support )
private
m_shape : compound_shape;
m_colors : array[0..99 ] of aggclr;
m_scale : trans_affine;
m_gamma : gamma_lut;
m_point_idx : int;
public
constructor Construct(format_ : pix_format_e; flip_y_ : boolean );
destructor Destruct;
function open(fname : AnsiString ) : boolean;
procedure read_next;
procedure on_draw; virtual;
procedure on_mouse_move (x ,y : int; flags : unsigned ); virtual;
procedure on_mouse_button_down(x ,y : int; flags : unsigned ); virtual;
procedure on_mouse_button_up (x ,y : int; flags : unsigned ); virtual;
procedure on_key(x ,y : int; key ,flags : unsigned ); virtual;
end;
{ CONSTRUCT }
constructor compound_shape.Construct;
begin
m_path.Construct;
m_affine.Construct;
m_curve.Construct (@m_path );
m_trans.Construct (@m_curve ,@m_affine );
m_styles.Construct(sizeof(path_style ) );
m_min_style:=$7FFFFFFF;
m_max_style:=-$7FFFFFFF;
end;
{ DESTRUCT }
destructor compound_shape.Destruct;
begin
m_path.Destruct;
m_curve.Destruct;
m_styles.Destruct;
if m_fd.isOpened then
api_close_file(m_fd );
end;
{ OPEN }
function compound_shape.open(fname : AnsiString ) : boolean;
begin
result:=api_open_file(m_fd ,fname );
end;
{ fgets }
function fgets(buf : char_ptr; max : int; var f : api_file ) : char_ptr;
var
read : int;
begin
result:=buf;
while max > 1 do
begin
if not api_read_file(f ,buf ,1 ,read ) then
begin
result:=NIL;
exit;
end;
if read = 0 then
if buf = result then
begin
result:=NIL;
exit;
end
else
break;
case buf^ of
#13 ,#10 ,#9 :
break;
end;
dec(max );
inc(ptrcomp(buf ) ,read );
end;
if max >= 1 then
buf^:=#0;
end;
var
g_buff : char_ptr;
{ strtok }
function strtok(buff : char_ptr ) : char_ptr;
begin
result:=NIL;
if buff <> NIL then
g_buff:=buff;
while (g_buff <> NIL ) and
(g_buff^ <> #0 ) do
begin
if result = NIL then
result:=g_buff;
case g_buff^ of
' ' ,#13 ,#10 :
begin
g_buff^:=#0;
inc(ptrcomp(g_buff ) );
break;
end;
end;
inc(ptrcomp(g_buff ) );
end;
end;
{ READ_NEXT }
function compound_shape.read_next : boolean;
var
ax ,ay ,cx ,cy : double;
buf : array[0..1023 ] of char;
ts : char_ptr;
style_ : path_style;
code : int;
begin
m_path.remove_all;
m_styles.remove_all;
m_min_style:=$7FFFFFFF;
m_max_style:=-$7FFFFFFF;
if m_fd.isOpened then
begin
repeat
if fgets(@buf[0 ] ,1022 ,m_fd ) = NIL then
begin
result:=false;
exit;
end;
if buf[0 ] = '=' then
break;
until false;
while fgets(@buf[0 ] ,1022 ,m_fd ) <> NIL do
begin
if buf[0 ] = '!' then
break;
if buf[0 ] = 'P' then
begin
// BeginPath
style_.path_id:=m_path.start_new_path;
ts:=strtok(@buf[0 ] ); // Path;
ts:=strtok(NIL ); // left_style
Val(PChar(ts ) ,style_.left_fill ,code );
ts:=strtok(NIL ); // right_style
Val(PChar(ts ) ,style_.right_fill ,code );
ts:=strtok(NIL ); // line_style
Val(PChar(ts ) ,style_.line ,code );
ts:=strtok(NIL ); // ax
Val(PChar(ts ) ,ax ,code );
ts:=strtok(NIL ); // ay
Val(PChar(ts ) ,ay ,code );
m_path.move_to(ax ,ay );
m_styles.add (@style_ );
if style_.left_fill >= 0 then
begin
if style_.left_fill < m_min_style then
m_min_style:=style_.left_fill;
if style_.left_fill > m_max_style then
m_max_style:=style_.left_fill;
end;
if style_.right_fill >= 0 then
begin
if style_.right_fill < m_min_style then
m_min_style:=style_.right_fill;
if style_.right_fill > m_max_style then
m_max_style:=style_.right_fill;
end;
end;
if buf[0 ] = 'C' then
begin
ts:=strtok(@buf[0 ] ); // Curve;
ts:=strtok(NIl ); // cx
Val(PChar(ts ) ,cx ,code );
ts:=strtok(NIL ); // cy
Val(PChar(ts ) ,cy ,code );
ts:=strtok(NIL ); // ax
Val(PChar(ts ) ,ax ,code );
ts:=strtok(NIL ); // ay
Val(PChar(ts ) ,ay ,code );
m_path.curve3(cx ,cy ,ax ,ay );
end;
if buf[0 ] = 'L' then
begin
ts:=strtok(@buf[0 ] ); // Line;
ts:=strtok(NIL ); // ax
Val(PChar(ts ) ,ax ,code );
ts:=strtok(NIL ); // ay
Val(PChar(ts ) ,ay ,code );
m_path.line_to(ax ,ay );
end;
if buf[0 ] = '<' then
begin
// EndPath
end;
end;
result:=true;
end
else
result:=false;
end;
{ OPERATOR_ARRAY }
function compound_shape.operator_array(i : unsigned ) : unsigned;
begin
result:=path_style_ptr(m_styles.array_operator(i ) )^.path_id;
end;
{ PATHS }
function compound_shape.paths : unsigned;
begin
result:=m_styles.size;
end;
{ STYLE }
function compound_shape.style(i : unsigned ) : path_style_ptr;
begin
result:=path_style_ptr(m_styles.array_operator(i ) );
end;
{ MIN_STYLE }
function compound_shape.min_style : int;
begin
result:=m_min_style;
end;
{ MAX_STYLE }
function compound_shape.max_style : int;
begin
result:=m_max_style;
end;
{ REWIND }
procedure compound_shape.rewind(path_id : unsigned );
begin
m_trans.rewind(path_id );
end;
{ VERTEX }
function compound_shape.vertex(x ,y : double_ptr ) : unsigned;
begin
result:=m_trans.vertex(x ,y );
end;
{ SCALE }
function compound_shape.scale : double;
begin
result:=m_affine.scale;
end;
{ SCALE }
procedure compound_shape.scale(w ,h : double );
var
x1 ,y1 ,x2 ,y2 : double;
vp : trans_viewport;
begin
m_affine.reset;
bounding_rect_vs(
@m_path ,@self ,0 ,m_styles.size ,
@x1 ,@y1 ,@x2 ,@y2 );
if (x1 < x2 ) and
(y1 < y2 ) then
begin
vp.Construct;
vp.preserve_aspect_ratio(0.5 ,0.5 ,aspect_ratio_meet );
vp.world_viewport (x1 ,y1 ,x2 ,y2 );
vp.device_viewport(0 ,0 ,w ,h );
vp.to_affine (@m_affine );
end;
m_curve.approximation_scale_(m_affine.scale );
end;
{ APPROXIMATION_SCALE }
procedure compound_shape.approximation_scale(s : double );
begin
m_curve.approximation_scale_(m_affine.scale * s );
end;
{ HIT_TEST }
function compound_shape.hit_test(x ,y ,r : double ) : int;
var
i ,cmd : unsigned;
vx ,vy : double;
begin
m_affine.inverse_transform(@m_affine ,@x ,@y );
r:=r / m_affine.scale;
i:=0;
while i < m_path.total_vertices do
begin
cmd:=m_path.vertex_(i ,@vx ,@vy );
if is_vertex(cmd ) then
if calc_distance(x ,y ,vx ,vy ) <= r then
begin
result:=i;
exit;
end;
inc(i );
end;
result:=-1;
end;
{ MODIFY_VERTEX }
procedure compound_shape.modify_vertex(i : unsigned; x ,y : double );
begin
m_affine.inverse_transform(@m_affine ,@x ,@y );
m_path.modify_vertex (i ,x ,y );
end;
{ CONSTRUCT }
constructor the_application.Construct;
var
i : unsigned;
c1 ,c2 ,c3 : int;
begin
inherited Construct(format_ ,flip_y_ );
m_shape.Construct;
m_scale.Construct;
m_gamma.Construct_;
m_gamma.gamma_(2.0 );
m_point_idx:=-1;
i:=0;
while i < 100 do
begin
c1:=rand and $FF;
c2:=rand and $FF;
c3:=rand and $FF;
m_colors[i ].ConstrInt(c3 ,c2 ,c1 ,230 );
m_colors[i ].apply_gamma_dir(@m_gamma );
m_colors[i ].premultiply;
inc(i );
end;
end;
{ DESTRUCT }
destructor the_application.Destruct;
begin
inherited Destruct;
m_shape.Destruct;
m_gamma.Destruct;
end;
{ OPEN }
function the_application.open(fname : AnsiString ) : boolean;
begin
result:=m_shape.open(full_file_name(fname ) );
end;
{ READ_NEXT }
procedure the_application.read_next;
begin
m_shape.read_next;
m_shape.scale(_width ,_height );
end;
{ ON_DRAW }
procedure the_application.on_draw;
var
pixf : pixel_formats;
rgba : aggclr;
ren_base : renderer_base;
ren : renderer_scanline_aa_solid;
ras : rasterizer_scanline_aa;
sl : scanline_u8;
shape : conv_transform;
stroke : conv_stroke;
i : unsigned;
s : int;
tmp_path : path_storage;
style : path_style_ptr;
tfill ,tstroke : double;
buf : array[0..255 ] of char;
t : gsv_text;
ts : conv_stroke;
begin
// Initialize structures
pixfmt_bgra32_pre(pixf ,rbuf_window );
ren_base.Construct(@pixf );
rgba.ConstrDbl(1.0 ,1.0 ,0.95 );
ren_base.clear(@rgba );
ren.Construct(@ren_base );
ras.Construct;
sl.Construct;
shape.Construct (@m_shape ,@m_scale );
stroke.Construct(@shape );
m_shape.approximation_scale(m_scale.scale );
tmp_path.Construct;
{ ras.clip_box(0 ,0 ,_width ,_height ); {!}
// This is an alternative method of Flash rasterization.
// We decompose the compound shape into separate paths
// and select the ones that fit the given style (left or right).
// So that, we form a sub-shape and draw it as a whole.
//
// Here the regular scanline rasterizer is used, but it doesn't
// automatically close the polygons. So that, the rasterizer
// actually works with a set of polylines instead of polygons.
// Of course, the data integrity must be preserved, that is,
// the polylines must eventually form a closed contour
// (or a set of closed contours). So that, first we set
// auto_close(false);
//
// The second important thing is that one path can be rasterized
// twice, if it has both, left and right fill. Sometimes the
// path has equal left and right fill, so that, the same path
// will be added twice even for a single sub-shape. If the
// rasterizer can tolerate these degenerates you can add them,
// but it's also fine just to omit them.
//
// The third thing is that for one side (left or right)
// you should invert the direction of the paths.
//
// The main disadvantage of this method is imperfect stitching
// of the adjacent polygons. The problem can be solved if we use
// compositing operation "plus" instead of alpha-blend. But
// in this case we are forced to use an RGBA buffer, clean it with
// zero, rasterize using "plus" operation, and then alpha-blend
// the result over the final scene. It can be too expensive.
//------------------------------------------------------------
ras.auto_close (false );
ras.filling_rule(fill_even_odd );
start_timer;
s:=m_shape.min_style;
while s <= m_shape.max_style do
begin
ras.reset;
i:=0;
while i < m_shape.paths do
begin
style:=m_shape.style(i );
if style.left_fill <> style.right_fill then
begin
if style.left_fill = s then
ras.add_path(@shape ,style.path_id );
if style.right_fill = s then
begin
tmp_path.remove_all;
tmp_path.concat_path (@shape ,style.path_id );
tmp_path.invert_polygon(0 );
ras.add_path(@tmp_path );
end;
end;
inc(i );
end;
ren.color_ (@m_colors[s ] );
render_scanlines(@ras ,@sl ,@ren );
inc(s );
end;
tfill:=elapsed_time;
ras.auto_close (true );
ras.filling_rule(fill_non_zero );
// Draw strokes
start_timer;
stroke.width_ (Sqrt(m_scale.scale ) );
stroke.line_join_(round_join );
stroke.line_cap_ (round_cap );
i:=0;
while i < m_shape.paths do
begin
ras.reset;
if path_style_ptr(m_shape.style(i ) ).line >= 0 then
begin
ras.add_path(@stroke ,path_style_ptr(m_shape.style(i ) ).path_id );
rgba.ConstrInt(0 ,0 ,0 ,128 );
ren.color_ (@rgba );
render_scanlines(@ras ,@sl ,@ren );
end;
inc(i );
end;
tstroke:=elapsed_time;
// Render Text
t.Construct;
t.size_(8.0 );
t.flip_(true );
ts.Construct(@t );
ts.width_ (1.6 );
ts.line_cap_(round_cap );
sprintf(@buf[0 ] ,'Fill=%.2fms ' ,tfill );
sprintf(@buf[StrLen(@buf ) ] ,'(%dFPS) ' ,Trunc(1000.0 / tfill ) );
sprintf(@buf[StrLen(@buf ) ] ,'Stroke=%.2fms ' ,tstroke );
sprintf(@buf[StrLen(@buf ) ] ,'(%dFPS) ' ,Trunc(1000.0 / tstroke ) );
sprintf(@buf[StrLen(@buf ) ] ,'Total=%.2fms ' ,tfill + tstroke );
sprintf(@buf[StrLen(@buf ) ] ,
'(%dFPS)'#13#13 +
'Space: Next Shape'#13#13 +
'+/- : ZoomIn/ZoomOut (with respect to the mouse pointer)' ,
Trunc(1000.0 / (tfill + tstroke ) ) );
t.start_point_(10.0 ,20.0 );
t.text_ (@buf[0 ] );
ras.add_path (@ts );
rgba.ConstrDbl(0 ,0 ,0 );
ren.color_ (@rgba );
render_scanlines(@ras ,@sl ,@ren );
// Gamma adjust
if m_gamma._gamma <> 1.0 then
pixf.apply_gamma_inv(@m_gamma ,bgra_order );
// Free AGG resources
ras.Destruct;
sl.Destruct;
shape.Destruct;
stroke.Destruct;
tmp_path.Destruct;
t.Destruct;
ts.Destruct;
end;
{ ON_MOUSE_MOVE }
procedure the_application.on_mouse_move;
var
xd ,yd : double;
begin
if flags and 1 = 0 then
on_mouse_button_up(x ,y ,flags )
else
if m_point_idx >= 0 then
begin
xd:=x;
yd:=y;
m_scale.inverse_transform(@m_scale ,@xd ,@yd );
m_shape.modify_vertex (m_point_idx ,xd ,yd );
force_redraw;
end;
end;
{ ON_MOUSE_BUTTON_DOWN }
procedure the_application.on_mouse_button_down;
var
xd ,yd ,r : double;
begin
if flags and 1 <> 0 then
begin
xd:=x;
yd:=y;
r :=4.0 / m_scale.scale;
m_scale.inverse_transform(@m_scale ,@xd ,@yd );
m_point_idx:=m_shape.hit_test(xd ,yd ,r );
force_redraw;
end;
end;
{ ON_MOUSE_BUTTON_UP }
procedure the_application.on_mouse_button_up;
begin
m_point_idx:=-1;
end;
{ ON_KEY }
procedure the_application.on_key;
var
tat : trans_affine_translation;
tas : trans_affine_scaling;
tar : trans_affine_rotation;
begin
if key = key_f1 then
message_(
'Another possible way to render Flash compound shapes. The idea behind '#13 +
'it is prety simple. You just use the regular rasterizer, but in a mode when'#13 +
'it doesn''t automatically close the contours. Every compound shape is'#13 +
'decomposed into a number of single shapes that are rasterized '#13 +
'and rendered separately.'#13#13 +
'How to play with:'#13#13 +
'Space = Load next shape'#13 +
'+ & - Key = ZoomIn/ZoomOut (with respect to the mouse pointer)'#13 +
'Right & Left Key = Rotate (with respect to the mouse pointer)'#13 +
'Left click & drag to modify shape points' );
if key = unsigned(' ' ) then
begin
m_shape.read_next;
m_shape.scale(_width ,_height );
force_redraw;
end;
if (key = unsigned('+' ) ) or
(key = key_kp_plus ) then
begin
tat.Construct (-x ,-y );
m_scale.multiply(@tat );
tas.Construct (1.1 );
m_scale.multiply(@tas );
tat.Construct (x ,y );
m_scale.multiply(@tat );
force_redraw;
end;
if (key = unsigned('-' ) ) or
(key = key_kp_minus ) then
begin
tat.Construct (-x ,-y );
m_scale.multiply(@tat );
tas.Construct (1 / 1.1 );
m_scale.multiply(@tas );
tat.Construct (x ,y );
m_scale.multiply(@tat );
force_redraw;
end;
if key = key_left then
begin
tat.Construct (-x ,-y );
m_scale.multiply(@tat );
tar.Construct (-pi / 20.0 );
m_scale.multiply(@tar );
tat.Construct (x ,y );
m_scale.multiply(@tat );
force_redraw;
end;
if key = key_right then
begin
tat.Construct (-x ,-y );
m_scale.multiply(@tat );
tar.Construct (pi / 20.0 );
m_scale.multiply(@tar );
tat.Construct (x ,y );
m_scale.multiply(@tat );
force_redraw;
end;
end;
VAR
app : the_application;
buf : array[0..255 ] of char;
fname ,p ,n ,x : shortstring;
BEGIN
app.Construct(pix_format_bgra32 ,flip_y );
app.caption_ ('AGG Example - Flash Rasterizer with separate rendering (F1-Help)' );
fname:='shapes.txt';
{$IFDEF WIN32 }
if ParamCount > 0 then
begin
spread_name(ParamStr(1 ) ,p ,n ,x );
fname:=fold_name(p ,n ,x );
end;
{$ENDIF }
if not app.open(fname ) then
begin
fname:=fname + #0;
if StrComp(@fname[1 ] ,'shapes.txt'#0 ) = 0 then
begin
sprintf(@buf[0 ] ,'File not found: %s. '#13 ,unsigned(@fname[1 ] ) );
sprintf(
@buf[StrLen(@buf ) ] ,
'Download http://www.antigrain.com/%s'#13 +
'or copy it from another directory if available.' ,
unsigned(@fname[1 ] ) );
end
else
sprintf(@buf[0 ] ,'File not found: %s' ,unsigned(@fname[1 ] ) );
app.message_(@buf[0 ] );
end
else
if app.init(655 ,520 ,window_resize ) then
begin
app.read_next;
app.run;
end;
app.Destruct;
END.