lazarus/components/opengl/example/testopenglcontext1.lpi
dmitry c9d2229b7b Merged revision(s) 61059-61060 #59587a0452-#59587a0452, 61107 #9c59e031fc, 61135 #2b46c6d5e0, 61536 #9bf589f433, 61739 #f13e53bf2f, 61767 #159d5cc8cc, 62188 #7ec219a05b from trunk:
opengl: adding support for Cocoa mouseMove events for Right and Middle mouse buttons. Based on the patch by Chris Rorden. bug #34938
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opengl: forcing painting even with NSgraphicContext currentContext assigned. Seems to be Mojave specific behaviour not to provide context. bug #34983
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opengl: update cocoa compilation for the latest update with keyhandling
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opengl: prevent double mouse-down events for cocoa. bug #35480
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opengl: fix cocoa compilation
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opengl: cocoa: removing Dummy type declarations as they are not in the code. Yet the type declarations changed in trunk FPC version (3.2.0). bug #35974
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opengl: getting rid of cocoa GetNSObjectView
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opengl: remove gl unit used from glcocoanscontext unit
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git-svn-id: branches/fixes_2_0@62469 -
2019-12-30 06:46:56 +00:00

76 lines
2.1 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<CONFIG>
<ProjectOptions>
<Version Value="12"/>
<PathDelim Value="\"/>
<General>
<Flags>
<LRSInOutputDirectory Value="False"/>
<CompatibilityMode Value="True"/>
</Flags>
<SessionStorage Value="InProjectDir"/>
<ResourceType Value="res"/>
</General>
<BuildModes Count="1">
<Item1 Name="default" Default="True"/>
</BuildModes>
<PublishOptions>
<Version Value="2"/>
</PublishOptions>
<RunParams>
<local>
<LaunchingApplication PathPlusParams="\usr\X11R6\bin\xterm -T &apos;Lazarus Run Output&apos; -e $(LazarusDir)\tools\runwait.sh $(TargetCmdLine)"/>
</local>
<FormatVersion Value="2"/>
<Modes Count="1">
<Mode0 Name="default">
<local>
<LaunchingApplication PathPlusParams="\usr\X11R6\bin\xterm -T &apos;Lazarus Run Output&apos; -e $(LazarusDir)\tools\runwait.sh $(TargetCmdLine)"/>
</local>
</Mode0>
</Modes>
</RunParams>
<RequiredPackages Count="2">
<Item1>
<PackageName Value="LCL"/>
</Item1>
<Item2>
<PackageName Value="LazOpenGLContext"/>
</Item2>
</RequiredPackages>
<Units Count="2">
<Unit0>
<Filename Value="testopenglcontext1.lpr"/>
<IsPartOfProject Value="True"/>
<UnitName Value="TestOpenGLContext1"/>
</Unit0>
<Unit1>
<Filename Value="mainunit.pas"/>
<IsPartOfProject Value="True"/>
<ComponentName Value="Form1"/>
<HasResources Value="True"/>
<ResourceBaseClass Value="Form"/>
<UnitName Value="MainUnit"/>
</Unit1>
</Units>
</ProjectOptions>
<CompilerOptions>
<Version Value="11"/>
<Parsing>
<SyntaxOptions>
<UseAnsiStrings Value="False"/>
</SyntaxOptions>
</Parsing>
<Linking>
<Debugging>
<DebugInfoType Value="dsDwarf2"/>
</Debugging>
<Options>
<Win32>
<GraphicApplication Value="True"/>
</Win32>
</Options>
</Linking>
</CompilerOptions>
</CONFIG>