lazarus/components/aggpas/alpha_mask3.dpr
mattias 36a2b1ea07 added aggpas
git-svn-id: trunk@21942 -
2009-10-01 12:24:32 +00:00

793 lines
17 KiB
ObjectPascal

//
// AggPas 2.4 RM3 Demo application
// Note: Press F1 key on run to see more info about this demo
//
// Paths: src;src\ctrl;src\svg;src\util;src\platform\win;expat-wrap
//
program
alpha_mask3 ;
uses
SysUtils ,
agg_basics ,
agg_platform_support ,
agg_color ,
agg_pixfmt ,
agg_pixfmt_rgb ,
agg_pixfmt_gray ,
agg_ctrl ,
agg_slider_ctrl ,
agg_cbox_ctrl ,
agg_rbox_ctrl ,
agg_rendering_buffer ,
agg_renderer_base ,
agg_renderer_scanline ,
agg_renderer_primitives ,
agg_rasterizer_scanline_aa ,
agg_scanline ,
agg_scanline_p ,
agg_render_scanlines ,
agg_conv_curve ,
agg_conv_stroke ,
agg_conv_transform ,
agg_gsv_text ,
agg_pixfmt_amask_adaptor ,
agg_alpha_mask_u8 ,
agg_vertex_source ,
agg_path_storage ,
agg_trans_affine ,
agg_math_stroke ,
make_gb_poly_ ,
make_arrows_ ;
{$I agg_mode.inc }
const
flip_y = true;
type
spiral = object(vertex_source )
m_x ,
m_y ,
m_r1 ,
m_r2 ,
m_step ,
m_start_angle ,
m_angle ,
m_curr_r ,
m_da ,
m_dr : double;
m_start : boolean;
constructor Construct(x ,y ,r1 ,r2 ,step : double; start_angle : double = 0 );
procedure rewind(path_id : unsigned ); virtual;
function vertex(x ,y : double_ptr ) : unsigned; virtual;
end;
the_application = object(platform_support )
m_polygons ,
m_operation : rbox_ctrl;
m_alpha_buf : int8u_ptr;
m_alpha_aloc : unsigned;
m_alpha_mask_rbuf : rendering_buffer;
m_alpha_mask : amask_no_clip_gray8;
m_ras : rasterizer_scanline_aa;
m_sl : scanline_p8;
m_x ,
m_y : double;
constructor Construct(format_ : pix_format_e; flip_y_ : boolean );
destructor Destruct;
procedure draw_text(x ,y : double; str : char_ptr );
procedure generate_alpha_mask(vs : vertex_source_ptr );
procedure perform_rendering (vs : vertex_source_ptr );
function render : unsigned;
procedure on_init; virtual;
procedure on_draw; virtual;
procedure on_mouse_move (x ,y : int; flags : unsigned ); virtual;
procedure on_mouse_button_down(x ,y : int; flags : unsigned ); virtual;
procedure on_key(x ,y : int; key ,flags : unsigned ); virtual;
end;
{ CONSTRUCT }
constructor spiral.Construct;
begin
m_x :=x;
m_y :=y;
m_r1:=r1;
m_r2:=r2;
m_step :=step;
m_start_angle:=start_angle;
m_angle :=start_angle;
m_da:=deg2rad(4.0 );
m_dr:=m_step / 90.0;
end;
{ REWIND }
procedure spiral.rewind;
begin
m_angle :=m_start_angle;
m_curr_r:=m_r1;
m_start :=true;
end;
{ VERTEX }
function spiral.vertex;
begin
if m_curr_r > m_r2 then
begin
result:=path_cmd_stop;
exit;
end;
x^:=m_x + Cos(m_angle ) * m_curr_r;
y^:=m_y + Sin(m_angle ) * m_curr_r;
m_curr_r:=m_curr_r + m_dr;
m_angle :=m_angle + m_da;
if m_start then
begin
m_start:=false;
result:=path_cmd_move_to;
end
else
result:=path_cmd_line_to;
end;
{ CONSTRUCT }
constructor the_application.Construct;
begin
inherited Construct(format_ ,flip_y_ );
m_polygons.Construct (5.0 ,5.0 ,5.0 + 205.0 ,110.0 ,not flip_y_ );
m_operation.Construct(555.0 ,5.0 ,555.0 + 80.0 ,55.0 ,not flip_y_ );
m_alpha_buf :=NIL;
m_alpha_aloc:=0;
m_alpha_mask_rbuf.Construct;
m_alpha_mask.Construct(@m_alpha_mask_rbuf );
m_ras.Construct;
m_sl.Construct;
m_x:=0;
m_y:=0;
m_operation.add_item ('AND' );
m_operation.add_item ('SUB' );
m_operation.cur_item_(0 );
add_ctrl(@m_operation );
m_operation.no_transform;
m_polygons.add_item ('Two Simple Paths' );
m_polygons.add_item ('Closed Stroke' );
m_polygons.add_item ('Great Britain and Arrows' );
m_polygons.add_item ('Great Britain and Spiral' );
m_polygons.add_item ('Spiral and Glyph' );
m_polygons.cur_item_(3 );
add_ctrl(@m_polygons );
m_polygons.no_transform;
end;
{ DESTRUCT }
destructor the_application.Destruct;
begin
inherited Destruct;
m_polygons.Destruct;
m_operation.Destruct;
m_alpha_mask_rbuf.Destruct;
m_ras.Destruct;
m_sl.Destruct;
agg_freemem(pointer(m_alpha_buf ) ,m_alpha_aloc );
end;
{ DRAW_TEXT }
procedure the_application.draw_text;
var
pf : pixel_formats;
rb : renderer_base;
ren : renderer_scanline_aa_solid;
txt : gsv_text;
txt_stroke : conv_stroke;
rgba : aggclr;
begin
pixfmt_bgr24(pf ,rbuf_window );
rb.Construct (@pf );
ren.Construct(@rb );
txt.Construct;
txt_stroke.Construct(@txt );
txt_stroke.width_ (1.5 );
txt_stroke.line_cap_(round_cap );
txt.size_ (10.0 );
txt.start_point_(x ,y );
txt.text_ (PChar(str ) );
m_ras.add_path (@txt_stroke);
rgba.ConstrDbl (0.0 ,0.0 ,0.0 );
ren.color_ (@rgba );
render_scanlines(@m_ras ,@m_sl ,@ren );
txt.Destruct;
txt_stroke.Destruct;
end;
{ GENERATE_ALPHA_MASK }
procedure the_application.generate_alpha_mask;
var
cx ,cy : unsigned;
pixf : pixel_formats;
gray : aggclr;
rb : renderer_base;
ren : renderer_scanline_aa_solid;
t1 : double;
buf : array[0..99 ] of char;
begin
cx:=trunc(_width );
cy:=trunc(_height );
agg_freemem(pointer(m_alpha_buf ) ,m_alpha_aloc );
m_alpha_aloc:=cx * cy;
agg_getmem(pointer(m_alpha_buf ) ,m_alpha_aloc );
m_alpha_mask_rbuf.attach(m_alpha_buf ,cx ,cy ,cx );
pixfmt_gray8(pixf ,@m_alpha_mask_rbuf );
rb.Construct (@pixf );
ren.Construct(@rb );
start_timer;
if m_operation._cur_item = 0 then
begin
gray.ConstrInt(0 );
rb.clear (@gray );
gray.ConstrInt(255 );
ren.color_ (@gray );
end
else
begin
gray.ConstrInt(255 );
rb.clear (@gray );
gray.ConstrInt(0 );
ren.color_ (@gray );
end;
m_ras.add_path (vs );
render_scanlines(@m_ras ,@m_sl ,@ren );
t1:=elapsed_time;
sprintf (@buf[0 ] ,'Generate AlphaMask: %.3fms' ,t1 );
draw_text(250 ,20 ,@buf[0 ] );
end;
{ PERFORM_RENDERING }
procedure the_application.perform_rendering;
var
pixf : pixel_formats;
pixfa : pixfmt_amask_adaptor;
rbase : renderer_base;
ren : renderer_scanline_aa_solid;
rgba : aggclr;
t1 : double;
buf : array[0..99 ] of char;
begin
pixfmt_bgr24(pixf ,rbuf_window );
pixfa.Construct(@pixf ,@m_alpha_mask );
rbase.Construct(@pixfa );
ren.Construct (@rbase );
rgba.ConstrDbl(0.5 ,0.0 ,0 ,0.5 );
ren.color_ (@rgba );
start_timer;
m_ras.reset;
m_ras.add_path (vs );
render_scanlines(@m_ras ,@m_sl ,@ren );
t1:=elapsed_time;
sprintf (@buf[0 ] ,'Render with AlphaMask: %.3fms' ,t1 );
draw_text(250 ,5 ,@buf[0 ] );
pixfa.Destruct;
end;
{ RENDER }
function the_application.render;
var
pf : pixel_formats;
rb : renderer_base;
ren : renderer_scanline_aa_solid;
ps1 ,
ps2 ,
gb_poly ,
arrows ,
glyph : path_storage;
rgba : aggclr;
x ,y : double;
mtx1 ,
mtx2 ,
mtx : trans_affine;
tat : trans_affine_translation;
tas : trans_affine_scaling;
stroke ,
stroke_gb_poly : conv_stroke;
trans ,
trans_gb_poly ,
trans_arrows : conv_transform;
curve : conv_curve;
sp : spiral;
begin
pixfmt_bgr24(pf ,rbuf_window );
rb.Construct (@pf );
ren.Construct(@rb );
case m_polygons._cur_item of
0 : // Two simple paths
begin
ps1.Construct;
ps2.Construct;
x:=m_x - _initial_width / 2 + 100;
y:=m_y - _initial_height / 2 + 100;
ps1.move_to(x + 140 ,y + 145 );
ps1.line_to(x + 225 ,y + 44 );
ps1.line_to(x + 296 ,y + 219 );
ps1.close_polygon;
ps1.line_to(x + 226 ,y + 289 );
ps1.line_to(x + 82 ,y + 292 );
ps1.move_to(x + 220 ,y + 222 );
ps1.line_to(x + 363 ,y + 249 );
ps1.line_to(x + 265 ,y + 331 );
ps1.move_to(x + 242 ,y + 243 );
ps1.line_to(x + 268 ,y + 309 );
ps1.line_to(x + 325 ,y + 261 );
ps1.move_to(x + 259 ,y + 259 );
ps1.line_to(x + 273 ,y + 288 );
ps1.line_to(x + 298 ,y + 266 );
ps2.move_to(100 + 32 ,100 + 77 );
ps2.line_to(100 + 473 ,100 + 263 );
ps2.line_to(100 + 351 ,100 + 290 );
ps2.line_to(100 + 354 ,100 + 374 );
m_ras.reset;
m_ras.add_path (@ps1 );
rgba.ConstrDbl (0 ,0 ,0 ,0.1 );
ren.color_ (@rgba );
render_scanlines(@m_ras ,@m_sl ,@ren );
m_ras.reset;
m_ras.add_path (@ps2 );
rgba.ConstrDbl (0 ,0.6 ,0 ,0.1 );
ren.color_ (@rgba );
render_scanlines(@m_ras ,@m_sl ,@ren );
generate_alpha_mask(@ps1 );
perform_rendering (@ps2 );
ps1.Destruct;
ps2.Destruct;
end;
1 : // Closed stroke
begin
ps1.Construct;
ps2.Construct;
stroke.Construct(@ps2 );
stroke.width_ (10.0 );
x:=m_x - _initial_width / 2 + 100;
y:=m_y - _initial_height / 2 + 100;
ps1.move_to(x + 140 ,y + 145 );
ps1.line_to(x + 225 ,y + 44 );
ps1.line_to(x + 296 ,y + 219 );
ps1.close_polygon;
ps1.line_to(x + 226 ,y + 289 );
ps1.line_to(x + 82 ,y + 292 );
ps1.move_to(x + 220 - 50 ,y + 222 );
ps1.line_to(x + 265 - 50 ,y + 331 );
ps1.line_to(x + 363 - 50 ,y + 249 );
ps1.close_polygon(path_flags_ccw );
ps2.move_to(100 + 32 ,100 + 77 );
ps2.line_to(100 + 473 ,100 + 263 );
ps2.line_to(100 + 351 ,100 + 290 );
ps2.line_to(100 + 354 ,100 + 374 );
ps2.close_polygon;
m_ras.reset;
m_ras.add_path (@ps1 );
rgba.ConstrDbl (0 ,0 ,0 ,0.1 );
ren.color_ (@rgba );
render_scanlines(@m_ras ,@m_sl ,@ren );
m_ras.reset;
m_ras.add_path (@stroke );
rgba.ConstrDbl (0 ,0.6 ,0 ,0.1 );
ren.color_ (@rgba );
render_scanlines(@m_ras ,@m_sl ,@ren );
generate_alpha_mask(@ps1 );
perform_rendering (@stroke );
ps1.Destruct;
ps2.Destruct;
stroke.Destruct;
end;
2 : // Great Britain and Arrows
begin
gb_poly.Construct;
arrows.Construct;
make_gb_poly(@gb_poly );
make_arrows (@arrows );
mtx1.Construct;
mtx2.Construct;
tat.Construct(-1150 ,-1150 );
tas.Construct(2.0 );
mtx1.multiply(@tat );
mtx1.multiply(@tas );
mtx2:=mtx1;
tat.Construct(m_x - _initial_width / 2 ,m_y - _initial_height / 2 );
mtx2.multiply(@tat );
trans_gb_poly.Construct(@gb_poly ,@mtx1 );
trans_arrows.Construct (@arrows ,@mtx2 );
m_ras.add_path (@trans_gb_poly );
rgba.ConstrDbl (0.5 ,0.5 ,0 ,0.1 );
ren.color_ (@rgba );
render_scanlines(@m_ras ,@m_sl ,@ren );
stroke_gb_poly.Construct(@trans_gb_poly );
stroke_gb_poly.width_ (0.1);
m_ras.add_path (@stroke_gb_poly );
rgba.ConstrDbl (0 ,0 ,0 );
ren.color_ (@rgba );
render_scanlines (@m_ras ,@m_sl ,@ren );
m_ras.add_path (@trans_arrows );
rgba.ConstrDbl (0.0 ,0.5 ,0.5 ,0.1 );
ren.color_ (@rgba );
render_scanlines(@m_ras ,@m_sl ,@ren );
generate_alpha_mask(@trans_gb_poly );
perform_rendering (@trans_arrows );
gb_poly.Destruct;
arrows.Destruct;
stroke_gb_poly.Destruct;
end;
3 : // Great Britain and a Spiral
begin
sp.Construct (m_x ,m_y ,10 ,150 ,30 ,0.0 );
stroke.Construct(@sp );
stroke.width_ (15.0 );
gb_poly.Construct;
make_gb_poly(@gb_poly );
mtx.Construct;
tat.Construct(-1150 ,-1150 );
tas.Construct(2.0 );
mtx.multiply(@tat );
mtx.multiply(@tas );
trans_gb_poly.Construct(@gb_poly ,@mtx );
m_ras.add_path (@trans_gb_poly );
rgba.ConstrDbl (0.5 ,0.5 ,0 ,0.1 );
ren.color_ (@rgba );
render_scanlines(@m_ras ,@m_sl ,@ren );
stroke_gb_poly.Construct(@trans_gb_poly );
stroke_gb_poly.width_ (0.1 );
m_ras.add_path (@stroke_gb_poly );
rgba.ConstrDbl (0 ,0 ,0 );
ren.color_ (@rgba );
render_scanlines (@m_ras ,@m_sl ,@ren );
m_ras.add_path (@stroke );
rgba.ConstrDbl (0.0 ,0.5 ,0.5 ,0.1 );
ren.color_ (@rgba );
render_scanlines(@m_ras ,@m_sl ,@ren );
generate_alpha_mask(@trans_gb_poly );
perform_rendering (@stroke );
stroke.Destruct;
gb_poly.Destruct;
stroke_gb_poly.Destruct;
end;
4 : // Spiral and glyph
begin
sp.Construct (m_x ,m_y ,10 ,150 ,30 ,0.0 );
stroke.Construct(@sp );
stroke.width_ (15.0 );
glyph.Construct;
glyph.move_to(28.47 ,6.45 );
glyph.curve3 (21.58 ,1.12 ,19.82 ,0.29 );
glyph.curve3 (17.19 ,-0.93 ,14.21 ,-0.93 );
glyph.curve3 (9.57 ,-0.93 ,6.57 ,2.25 );
glyph.curve3 (3.56 ,5.42 ,3.56 ,10.60 );
glyph.curve3 (3.56 ,13.87 ,5.03 ,16.26 );
glyph.curve3 (7.03 ,19.58 ,11.99 ,22.51 );
glyph.curve3 (16.94 ,25.44 ,28.47 ,29.64 );
glyph.line_to(28.47 ,31.40 );
glyph.curve3 (28.47 ,38.09 ,26.34 ,40.58 );
glyph.curve3 (24.22 ,43.07 ,20.17 ,43.07 );
glyph.curve3 (17.09 ,43.07 ,15.28 ,41.41 );
glyph.curve3 (13.43 ,39.75 ,13.43 ,37.60 );
glyph.line_to(13.53 ,34.77 );
glyph.curve3 (13.53 ,32.52 ,12.38 ,31.30 );
glyph.curve3 (11.23 ,30.08 ,9.38 ,30.08 );
glyph.curve3 (7.57 ,30.08 ,6.42 ,31.35 );
glyph.curve3 (5.27 ,32.62 ,5.27 ,34.81 );
glyph.curve3 (5.27 ,39.01 ,9.57 ,42.53 );
glyph.curve3 (13.87 ,46.04 ,21.63 ,46.04 );
glyph.curve3 (27.59 ,46.04 ,31.40 ,44.04 );
glyph.curve3 (34.28 ,42.53 ,35.64 ,39.31 );
glyph.curve3 (36.52 ,37.21 ,36.52 ,30.71 );
glyph.line_to(36.52 ,15.53 );
glyph.curve3 (36.52 ,9.13 ,36.77 ,7.69 );
glyph.curve3 (37.01 ,6.25 ,37.57 ,5.76 );
glyph.curve3 (38.13 ,5.27 ,38.87 ,5.27 );
glyph.curve3 (39.65 ,5.27 ,40.23 ,5.62 );
glyph.curve3 (41.26 ,6.25 ,44.19 ,9.18 );
glyph.line_to(44.19 ,6.45 );
glyph.curve3 (38.72 ,-0.88 ,33.74 ,-0.88 );
glyph.curve3 (31.35 ,-0.88 ,29.93 ,0.78 );
glyph.curve3 (28.52 ,2.44 ,28.47 ,6.45 );
glyph.close_polygon;
glyph.move_to(28.47 ,9.62 );
glyph.line_to(28.47 ,26.66 );
glyph.curve3 (21.09 ,23.73 ,18.95 ,22.51 );
glyph.curve3 (15.09 ,20.36 ,13.43 ,18.02 );
glyph.curve3 (11.77 ,15.67 ,11.77 ,12.89 );
glyph.curve3 (11.77 ,9.38 ,13.87 ,7.06 );
glyph.curve3 (15.97 ,4.74 ,18.70 ,4.74 );
glyph.curve3 (22.41 ,4.74 ,28.47 ,9.62 );
glyph.close_polygon;
mtx.Construct;
tas.Construct(4.0 );
tat.Construct(220 ,200 );
mtx.multiply(@tas );
mtx.multiply(@tat );
trans.Construct(@glyph ,@mtx );
curve.Construct(@trans );
m_ras.reset;
m_ras.add_path (@stroke );
rgba.ConstrDbl (0 ,0 ,0 ,0.1 );
ren.color_ (@rgba );
render_scanlines(@m_ras ,@m_sl ,@ren );
m_ras.reset;
m_ras.add_path (@curve );
rgba.ConstrDbl (0 ,0.6 ,0 ,0.1 );
ren.color_ (@rgba );
render_scanlines(@m_ras ,@m_sl ,@ren );
generate_alpha_mask(@stroke );
perform_rendering (@curve );
stroke.Destruct;
glyph.Destruct;
curve.Destruct;
end;
end;
end;
{ ON_INIT }
procedure the_application.on_init;
begin
m_x:=_width / 2.0;
m_y:=_height / 2.0;
end;
{ ON_DRAW }
procedure the_application.on_draw;
var
pf : pixel_formats;
rgba : aggclr;
ren_base : renderer_base;
ren_solid : renderer_scanline_aa_solid;
begin
// Initialize structures
pixfmt_bgr24(pf ,rbuf_window );
ren_base.Construct (@pf );
ren_solid.Construct(@ren_base );
rgba.ConstrDbl(1 ,1 ,1 );
ren_base.clear(@rgba );
// Render
render;
// Render the controls
render_ctrl(@m_ras ,@m_sl ,@ren_solid ,@m_polygons );
render_ctrl(@m_ras ,@m_sl ,@ren_solid ,@m_operation );
end;
{ ON_MOUSE_MOVE }
procedure the_application.on_mouse_move;
begin
if flags and mouse_left <> 0 then
begin
m_x:=x;
m_y:=y;
force_redraw;
end;
end;
{ ON_MOUSE_BUTTON_DOWN }
procedure the_application.on_mouse_button_down;
var
buf : array[0..99 ] of char;
begin
if flags and mouse_left <> 0 then
begin
m_x:=x;
m_y:=y;
force_redraw;
end;
if flags and mouse_right <> 0 then
begin
sprintf (@buf[0 ] ,'%d ' ,x );
sprintf (@buf[StrLen(@buf ) ] ,'%d' ,y );
message_(@buf[0 ] );
end;
end;
{ ON_KEY }
procedure the_application.on_key;
begin
if key = key_f1 then
message_(
'Yet another example of alpha-masking. It simulates arbitrary polygon clipping '#13 +
'similar to "gpc_test". Alpha-Masking allows you to perform only the Intersection '#13 +
'(AND) and Difference (SUB) operations, but works much faster that conv_gpc. '#13 +
'Actually, there''re different complexities and different dependencies. '#13 +
'The performance of conv_gpc depends on the number of vertices, while'#13 +
'Alpha-Masking depends on the area of the rendered polygons. Still, with typical '#13 +
'screen resolutions, Alpha-Masking works much faster than General Polygon Clipper. '#13 +
'Compare the timings between "alpha_mask3" and "gpc_test"".'#13#13 +
'How to play with:'#13#13 +
'Use the left mouse button to move the upper shape around.'#13 +
'Use the right mouse button to display a message with current coordinates.' +
#13#13'Note: F2 key saves current "screenshot" file in this demo''s directory. ' );
end;
VAR
app : the_application;
BEGIN
app.Construct(pix_format_bgr24 ,flip_y );
app.caption_ ('AGG Example. Alpha-Mask as a Polygon Clipper (F1-Help)' );
if app.init(640 ,520 ,window_resize ) then
app.run;
app.Destruct;
END.