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https://gitlab.com/freepascal.org/lazarus/lazarus.git
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257 lines
6.5 KiB
ObjectPascal
257 lines
6.5 KiB
ObjectPascal
//
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// AggPas 2.4 RM3 Demo application
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// Note: Press F1 key on run to see more info about this demo
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//
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// Paths: src;src\ctrl;src\svg;src\util;src\platform\win;expat-wrap
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//
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program
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raster_text ;
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uses
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agg_basics ,
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agg_platform_support ,
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agg_color ,
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agg_pixfmt ,
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agg_pixfmt_rgb ,
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agg_rendering_buffer ,
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agg_renderer_base ,
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agg_renderer_scanline ,
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agg_rasterizer_scanline_aa ,
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agg_scanline_u ,
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agg_render_scanlines ,
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agg_span_allocator ,
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agg_span_gradient ,
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agg_span_interpolator_linear ,
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agg_embedded_raster_fonts ,
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agg_glyph_raster_bin ,
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agg_renderer_raster_text ,
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agg_trans_affine ;
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{$I agg_mode.inc }
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const
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flip_y = true;
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type
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gradient_sine_repeat_adaptor = object(gradient )
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m_gradient : gradient_ptr;
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m_periods : double;
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constructor Construct(GF : gradient_ptr );
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procedure _periods(p : double );
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function calculate(x ,y ,d : int ) : int; virtual;
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end;
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the_application = object(platform_support )
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constructor Construct(format_ : pix_format_e; flip_y_ : boolean );
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destructor Destruct;
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procedure on_draw; virtual;
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procedure on_key(x ,y : int; key ,flags : unsigned ); virtual;
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end;
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{ CONSTRUCT }
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constructor gradient_sine_repeat_adaptor.Construct;
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begin
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m_gradient:=GF;
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m_periods :=pi* 2.0;
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end;
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{ _PERIODS }
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procedure gradient_sine_repeat_adaptor._periods;
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begin
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m_periods:=p * pi * 2.0;
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end;
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{ CALCULATE }
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function gradient_sine_repeat_adaptor.calculate;
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begin
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result:=trunc((1.0 + Sin(m_gradient.calculate(x ,y ,d ) * m_periods / d ) ) * d / 2 );
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end;
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{ CONSTRUCT }
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constructor the_application.Construct;
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begin
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inherited Construct(format_ ,flip_y_ );
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end;
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{ DESTRUCT }
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destructor the_application.Destruct;
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begin
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inherited Destruct;
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end;
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{ ON_DRAW }
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procedure the_application.on_draw;
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type
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font_type = record
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font : int8u_ptr;
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name : PChar;
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end;
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const
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fonts : array[0..34 ] of font_type = (
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(font:@gse4x6; name:'gse4x6' ) ,
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(font:@gse4x8; name:'gse4x8' ) ,
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(font:@gse5x7; name:'gse5x7' ) ,
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(font:@gse5x9; name:'gse5x9' ) ,
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(font:@gse6x9; name:'gse6x9' ) ,
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(font:@gse6x12; name:'gse6x12' ) ,
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(font:@gse7x11; name:'gse7x11' ) ,
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(font:@gse7x11_bold; name:'gse7x11_bold' ) ,
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(font:@gse7x15; name:'gse7x15' ) ,
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(font:@gse7x15_bold; name:'gse7x15_bold' ) ,
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(font:@gse8x16; name:'gse8x16' ) ,
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(font:@gse8x16_bold; name:'gse8x16_bold' ) ,
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(font:@mcs11_prop; name:'mcs11_prop' ) ,
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(font:@mcs11_prop_condensed; name:'mcs11_prop_condensed' ) ,
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(font:@mcs12_prop; name:'mcs12_prop' ) ,
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(font:@mcs13_prop; name:'mcs13_prop' ) ,
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(font:@mcs5x10_mono; name:'mcs5x10_mono' ) ,
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(font:@mcs5x11_mono; name:'mcs5x11_mono' ) ,
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(font:@mcs6x10_mono; name:'mcs6x10_mono' ) ,
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(font:@mcs6x11_mono; name:'mcs6x11_mono' ) ,
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(font:@mcs7x12_mono_high; name:'mcs7x12_mono_high' ) ,
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(font:@mcs7x12_mono_low; name:'mcs7x12_mono_low' ) ,
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(font:@verdana12; name:'verdana12' ) ,
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(font:@verdana12_bold; name:'verdana12_bold' ) ,
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(font:@verdana13; name:'verdana13' ) ,
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(font:@verdana13_bold; name:'verdana13_bold' ) ,
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(font:@verdana14; name:'verdana14' ) ,
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(font:@verdana14_bold; name:'verdana14_bold' ) ,
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(font:@verdana16; name:'verdana16' ) ,
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(font:@verdana16_bold; name:'verdana16_bold' ) ,
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(font:@verdana17; name:'verdana17' ) ,
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(font:@verdana17_bold; name:'verdana17_bold' ) ,
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(font:@verdana18; name:'verdana18' ) ,
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(font:@verdana18_bold; name:'verdana18_bold' ) ,
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(font:NIL; name:NIL ) );
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var
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pixf : pixel_formats;
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rgba ,
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rgbb : aggclr;
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rb : renderer_base;
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rt : renderer_raster_htext_solid;
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glyph : glyph_raster_bin;
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i : int;
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y : double;
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buf : string[100 ];
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mtx : trans_affine;
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grad_circ : gradient_circle;
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grad_func : gradient_sine_repeat_adaptor;
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color_func : gradient_linear_color;
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inter : span_interpolator_linear;
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sa : span_allocator;
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sg : span_gradient;
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ren : renderer_scanline_aa;
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rt2 : renderer_raster_htext;
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begin
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// Initialize structures
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glyph.Construct(NIL );
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pixfmt_bgr24(pixf ,rbuf_window );
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rb.Construct(@pixf );
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rgba.ConstrDbl(1 ,1 ,1 );
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rb.clear (@rgba );
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rt.Construct(@rb ,@glyph );
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y:=5;
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rgba.ConstrDbl(0 ,0 ,0 );
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rt.color_ (@rgba );
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// Render all raster fonts
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i:=0;
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while fonts[i ].font <> NIL do
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begin
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buf:='A quick brown fox jumps over the lazy dog 0123456789: ' + fonts[i ].name + #0;
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glyph.font_ (fonts[i ].font );
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rt.render_text(5 ,y ,@buf[1 ] ,not flip_y );
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y:=y + glyph.height + 1;
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inc(i );
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end;
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// Render gradient font
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grad_circ.Construct;
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grad_func.Construct(@grad_circ );
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grad_func._periods (5 );
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rgba.ConstrDbl (1.0 ,0 ,0 );
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rgbb.ConstrDbl (0 ,0.5 ,0 );
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color_func.Construct(@rgba ,@rgbb );
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mtx.Construct;
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inter.Construct(@mtx );
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sa.Construct;
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sg.Construct (@sa ,@inter ,@grad_func ,@color_func ,0 ,150.0 );
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ren.Construct(@rb ,@sg );
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rt2.Construct(@ren ,@glyph );
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rt2.render_text(5 ,465 ,'RADIAL REPEATING GRADIENT: A quick brown fox jumps over the lazy dog' ,not flip_y );
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// Free AGG resources
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sa.Destruct;
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end;
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{ ON_KEY }
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procedure the_application.on_key;
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begin
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if key = key_f1 then
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message_(
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'Classes that render raster text was added in AGG mostly to prove the concept of '#13 +
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'the design. They can be used to draw simple (aliased) raster text. The example '#13 +
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'demonstrates how to use text as a custom scanline generator together with any '#13 +
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'span generator (in this example it''s gradient filling). The font format is '#13 +
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'propriatory, but there are some predefined fonts that are shown in the example.'#13#13 +
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'How to play with:'#13#13 +
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'Change the renderer "rt" to "renderer_raster_vtext_solid" in the source code'#13 +
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'and recompile it, to get the vertical raster font orientation.' +
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#13#13'Note: F2 key saves current "screenshot" file in this demo''s directory. ' );
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end;
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VAR
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app : the_application;
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BEGIN
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app.Construct(pix_format_bgr24 ,flip_y );
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app.caption_ ('AGG Example. Raster Text (F1-Help)' );
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if app.init(640 ,480 ,window_resize ) then
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app.run;
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app.Destruct;
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END. |