lazarus/lcl/interfaces/gtk2/unitywsctrls.pas

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{
*****************************************************************************
This file is part of the Lazarus Component Library (LCL)
See the file COPYING.modifiedLGPL.txt, included in this distribution,
for details about the license.
*****************************************************************************
}
unit UnityWSCtrls;
interface
{$mode delphi}
{$I gtk2defines.inc}
uses
GLib2, Gtk2, Gdk2Pixbuf,
Classes, SysUtils, dynlibs,
Graphics, Controls, Forms, ExtCtrls, WSExtCtrls, LCLType, LazUTF8,
FileUtil;
{ Copyleft implementation of TTrayIcon originally for Unity applications indicators
Original version 2015 by Anthony Walter sysrpl@gmail.com
Updated May 2021 to try first the Canonical libappindicator3-1 (Fedora Gnome)
then libayatana-appindicator3-1 (Debian Bullseye). Ayatana is a fork of the
Canonical one, does not mention Unity or Ubuntu (very much). DRB
Changed October 2019, we now try and identify those Linux distributions that
need to use LibAppIndicator3 and allow the remainder to use the older and
more functional SystemTray. Only a few old distributions can use LibAppIndicator_1
so don't bother to try it, rely, here on LibAppIndicator3
The 'look up table' in NeedAppIndicator() can be overridden.
Introduce an optional env var, LAZUSEAPPIND that can be unset or set to
YES, NO or INFO - YES forces an attempt to use one of the AppIndicator3, NO prevents
an attempt, any non blank value (eg INFO) displays to std out what is happening.
Note we assume this env var will only be used in Linux were its always safe to
write to stdout.
DRB
}
{ TUnityWSCustomTrayIcon is the class for tray icons on systems
running the Unity desktop environment.
Unity allows only AppIndicator objects in its tray. These objects
have the following reduced functionality:
Tooltips are not allowed
Icons do not receive mouse events
Indicators display a menu when clicked by any mouse button
See also: http://www.markshuttleworth.com/archives/347
"Clicking on an indicator will open its menu..."
"Therell be no ability for arbitrary applications to define arbitrary
behaviours to arbitrary events on indicators"
Personal observations:
A popup menu is required always
You can only create one AppIndicator per appplication
You cannot use a different popupmenu once one has been used }
type
TUnityWSCustomTrayIcon = class(TWSCustomTrayIcon)
published
class function Hide(const ATrayIcon: TCustomTrayIcon): Boolean; override;
class function Show(const ATrayIcon: TCustomTrayIcon): Boolean; override;
class procedure InternalUpdate(const ATrayIcon: TCustomTrayIcon); override;
class function GetPosition(const {%H-}ATrayIcon: TCustomTrayIcon): TPoint; override;
end;
{ UnityAppIndicatorInit returns true if an AppIndicator library can be loaded }
function UnityAppIndicatorInit: Boolean;
implementation
const
libappindicator_3 = 'libappindicator3.so.1'; // Canonical's Unity Appindicator3 library
LibAyatanaAppIndicator = 'libayatana-appindicator3.so.1'; // Ayatana - typically called libayatana-appindicator3-1
{const
APP_INDICATOR_SIGNAL_NEW_ICON = 'new-icon';
APP_INDICATOR_SIGNAL_NEW_ATTENTION_ICON = 'new-attention-icon';
APP_INDICATOR_SIGNAL_NEW_STATUS = 'new-status';
APP_INDICATOR_SIGNAL_NEW_LABEL = 'new-label';
APP_INDICATOR_SIGNAL_CONNECTION_CHANGED = 'connection-changed';
APP_INDICATOR_SIGNAL_NEW_ICON_THEME_PATH = 'new-icon-theme-path';
}
type
TAppIndicatorCategory = (
APP_INDICATOR_CATEGORY_APPLICATION_STATUS,
APP_INDICATOR_CATEGORY_COMMUNICATIONS,
APP_INDICATOR_CATEGORY_SYSTEM_SERVICES,
APP_INDICATOR_CATEGORY_HARDWARE,
APP_INDICATOR_CATEGORY_OTHER
);
TAppIndicatorStatus = (
APP_INDICATOR_STATUS_PASSIVE,
APP_INDICATOR_STATUS_ACTIVE,
APP_INDICATOR_STATUS_ATTENTION
);
PAppIndicator = Pointer;
var
{ GlobalAppIndicator creation routines }
app_indicator_get_type: function: GType; cdecl;
app_indicator_new: function(id, icon_name: PGChar; category: TAppIndicatorCategory): PAppIndicator; cdecl;
app_indicator_new_with_path: function(id, icon_name: PGChar; category: TAppIndicatorCategory; icon_theme_path: PGChar): PAppIndicator; cdecl;
{ Set properties }
app_indicator_set_status: procedure(self: PAppIndicator; status: TAppIndicatorStatus); cdecl;
app_indicator_set_attention_icon: procedure(self: PAppIndicator; icon_name: PGChar); cdecl;
app_indicator_set_menu: procedure(self: PAppIndicator; menu: PGtkMenu); cdecl;
app_indicator_set_icon: procedure(self: PAppIndicator; icon_name: PGChar); cdecl;
app_indicator_set_label: procedure(self: PAppIndicator; _label, guide: PGChar); cdecl;
app_indicator_set_icon_theme_path: procedure(self: PAppIndicator; icon_theme_path: PGChar); cdecl;
app_indicator_set_ordering_index: procedure(self: PAppIndicator; ordering_index: guint32); cdecl;
{ Get properties }
app_indicator_get_id: function(self: PAppIndicator): PGChar; cdecl;
app_indicator_get_category: function(self: PAppIndicator): TAppIndicatorCategory; cdecl;
app_indicator_get_status: function(self: PAppIndicator): TAppIndicatorStatus; cdecl;
app_indicator_get_icon: function(self: PAppIndicator): PGChar; cdecl;
app_indicator_get_icon_theme_path: function(self: PAppIndicator): PGChar; cdecl;
app_indicator_get_attention_icon: function(self: PAppIndicator): PGChar; cdecl;
app_indicator_get_menu: function(self: PAppIndicator): PGtkMenu; cdecl;
app_indicator_get_label: function(self: PAppIndicator): PGChar; cdecl;
app_indicator_get_label_guide: function(self: PAppIndicator): PGChar; cdecl;
app_indicator_get_ordering_index: function(self: PAppIndicator): guint32; cdecl;
{ TUnityTrayIconHandle }
type
TUnityTrayIconHandle = class
private
FTrayIcon: TCustomTrayIcon;
FName: string;
FIconName: string;
public
constructor Create(TrayIcon: TCustomTrayIcon);
destructor Destroy; override;
procedure Update;
end;
{ It seems to me, and please tell me otherwise if untrue, that the only way
to load icons for AppIndicator is through files }
const
IconType = 'png';
{ It seems to me, and please tell me otherwise if untrue, that you can only
create one working AppIndicator for your program over its lifetime }
var
GlobalAppIndicator: PAppIndicator;
GlobalIcon: Pointer;
GlobalIconPath: string;
IconThemePath : string;
constructor TUnityTrayIconHandle.Create(TrayIcon: TCustomTrayIcon);
var
NewIcon: Pointer;
begin
inherited Create;
FTrayIcon := TrayIcon;
FName := 'app-' + IntToHex(IntPtr(Application), SizeOf(IntPtr) * 2);
NewIcon := {%H-}Pointer(FTrayIcon.Icon.Handle);
if NewIcon = nil then
NewIcon := {%H-}Pointer(Application.Icon.Handle);
if NewIcon <> GlobalIcon then
begin
GlobalIcon := NewIcon;
ForceDirectories(IconThemePath);
FIconName := FName + '-' + IntToHex({%H-}IntPtr(GlobalIcon), SizeOf(GlobalIcon) * 2);
if FileExists(GlobalIconPath) then
DeleteFile(GlobalIconPath);
GlobalIconPath := IconThemePath + FIconName + '.' + IconType;
gdk_pixbuf_save(GlobalIcon, PChar(GlobalIconPath), IconType, nil, [nil]);
if GlobalAppIndicator <> nil then
app_indicator_set_icon(GlobalAppIndicator, PChar(FIconName));
end
else
FIconName := FName + '-' + IntToHex({%H-}IntPtr(GlobalIcon), SizeOf(GlobalIcon) * 2);
{ Only the first created AppIndicator is functional }
if GlobalAppIndicator = nil then
{ It seems that icons can only come from files :( }
GlobalAppIndicator := app_indicator_new_with_path(PChar(FName), PChar(FIconName),
APP_INDICATOR_CATEGORY_APPLICATION_STATUS, PChar(IconThemePath));
Update;
end;
destructor TUnityTrayIconHandle.Destroy;
begin
{ Hide the global AppIndicator }
app_indicator_set_status(GlobalAppIndicator, APP_INDICATOR_STATUS_PASSIVE);
inherited Destroy;
end;
procedure TUnityTrayIconHandle.Update;
var
NewIcon: Pointer;
begin
NewIcon := {%H-}Pointer(FTrayIcon.Icon.Handle);
if NewIcon = nil then
NewIcon := {%H-}Pointer(Application.Icon.Handle);
if NewIcon <> GlobalIcon then
begin
GlobalIcon := NewIcon;
FIconName := FName + '-' + IntToHex({%H-}IntPtr(GlobalIcon), SizeOf(GlobalIcon) * 2);
ForceDirectories(IconThemePath);
if FileExists(GlobalIconPath) then
DeleteFile(GlobalIconPath);
GlobalIconPath := IconThemePath + FIconName + '.' + IconType;
gdk_pixbuf_save(GlobalIcon, PChar(GlobalIconPath), IconType, nil, [nil]);
{ Again it seems that icons can only come from files }
app_indicator_set_icon(GlobalAppIndicator, PChar(FIconName));
end;
{ It seems to me you can only set the menu once for an AppIndicator }
if (app_indicator_get_menu(GlobalAppIndicator) = nil) and (FTrayIcon.PopUpMenu <> nil) then
app_indicator_set_menu(GlobalAppIndicator, {%H-}PGtkMenu(FTrayIcon.PopUpMenu.Handle));
app_indicator_set_status(GlobalAppIndicator, APP_INDICATOR_STATUS_ACTIVE);
end;
{ TUnityWSCustomTrayIcon }
class function TUnityWSCustomTrayIcon.Hide(const ATrayIcon: TCustomTrayIcon): Boolean;
var
T: TUnityTrayIconHandle;
begin
if ATrayIcon.Handle <> 0 then
begin
T := TUnityTrayIconHandle(ATrayIcon.Handle);
ATrayIcon.Handle := 0;
T.Free;
end;
Result := True;
end;
class function TUnityWSCustomTrayIcon.Show(const ATrayIcon: TCustomTrayIcon): Boolean;
var
T: TUnityTrayIconHandle;
begin
if ATrayIcon.Handle = 0 then
begin
T := TUnityTrayIconHandle.Create(ATrayIcon);
ATrayIcon.Handle := HWND(T);
end;
Result := True;
end;
class procedure TUnityWSCustomTrayIcon.InternalUpdate(const ATrayIcon: TCustomTrayIcon);
var
T: TUnityTrayIconHandle;
begin
if ATrayIcon.Handle <> 0 then
begin
T := TUnityTrayIconHandle(ATrayIcon.Handle);
T.Update;
end;
end;
class function TUnityWSCustomTrayIcon.GetPosition(const ATrayIcon: TCustomTrayIcon): TPoint;
begin
Result := Point(0, 0);
end;
{ UnityAppIndicatorInit }
var
Loaded: Boolean;
Initialized: Boolean;
function UnityAppIndicatorInit: Boolean;
var
Module: HModule;
UseAppInd : string;
function TryLoad(const ProcName: string; var Proc: Pointer): Boolean;
begin
Proc := GetProcAddress(Module, ProcName);
Result := Proc <> nil;
end;
begin
Result := False;
if Loaded then
Exit(Initialized);
Loaded := True;
if Initialized then
Exit(True);
UseAppInd := getEnvironmentVariable('LAZUSEAPPIND');
if UseAppInd = 'NO' then
begin
Initialized := False;
writeln('APPIND Debug : User choosing to use Traditional SysTray');
Exit;
end;
if UseAppInd <> '' then
writeln('APPIND Debug : Default is to try an AppIndicator');
Module := LoadLibrary(libappindicator_3); // might have several package names, see wiki
if Module = 0 then begin
if UseAppInd <> '' then // either a YES or OS needs it
writeln('APPIND Debug : Failed to load Unity AppIndicator, will try Ayatana AppIndicator');
Module := LoadLibrary(LibAyatanaAppIndicator);
if Module = 0 then begin
if UseAppInd <> '' then
writeln('APPIND Debug : Failed to load Ayatana, install an AppIndicator or maybe Tradional SysTray will work ?');
exit(False);
end;
end;
Result :=
TryLoad('app_indicator_get_type', @app_indicator_get_type) and
TryLoad('app_indicator_new', @app_indicator_new) and
TryLoad('app_indicator_new_with_path', @app_indicator_new_with_path) and
TryLoad('app_indicator_set_status', @app_indicator_set_status) and
TryLoad('app_indicator_set_attention_icon', @app_indicator_set_attention_icon) and
TryLoad('app_indicator_set_menu', @app_indicator_set_menu) and
TryLoad('app_indicator_set_icon', @app_indicator_set_icon) and
TryLoad('app_indicator_set_label', @app_indicator_set_label) and
TryLoad('app_indicator_set_icon_theme_path', @app_indicator_set_icon_theme_path) and
TryLoad('app_indicator_set_ordering_index', @app_indicator_set_ordering_index) and
TryLoad('app_indicator_get_id', @app_indicator_get_id) and
TryLoad('app_indicator_get_category', @app_indicator_get_category) and
TryLoad('app_indicator_get_status', @app_indicator_get_status) and
TryLoad('app_indicator_get_icon', @app_indicator_get_icon) and
TryLoad('app_indicator_get_icon_theme_path', @app_indicator_get_icon_theme_path) and
TryLoad('app_indicator_get_attention_icon', @app_indicator_get_attention_icon) and
TryLoad('app_indicator_get_menu', @app_indicator_get_menu) and
TryLoad('app_indicator_get_label', @app_indicator_get_label) and
TryLoad('app_indicator_get_label_guide', @app_indicator_get_label_guide) and
TryLoad('app_indicator_get_ordering_index', @app_indicator_get_ordering_index);
if UseAppInd <> '' then
writeln('APPIND Debug : An AppIndicator has loaded ' + booltostr(Result, True));
Initialized := Result;
end;
initialization
GlobalAppIndicator := nil;
GlobalIconPath := '';
IconThemePath := '/tmp/appindicators-' + GetEnvironmentVariable('USER') + '/';
finalization
if FileExists(GlobalIconPath) then
DeleteFile(GlobalIconPath);
if GlobalAppIndicator <> nil then
g_object_unref(GlobalAppIndicator);
end.