lazarus/ide/frames/buildmodeseditor.pas
mattias 04b03bbb5d IDE: started build modes grid
git-svn-id: trunk@21576 -
2009-09-04 15:49:55 +00:00

110 lines
3.0 KiB
ObjectPascal

{
***************************************************************************
* *
* This source is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This code is distributed in the hope that it will be useful, but *
* WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* General Public License for more details. *
* *
* A copy of the GNU General Public License is available on the World *
* Wide Web at <http://www.gnu.org/copyleft/gpl.html>. You can also *
* obtain it by writing to the Free Software Foundation, *
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
* *
***************************************************************************
}
unit BuildModesEditor;
{$mode objfpc}{$H+}
interface
uses
Classes, SysUtils, FileUtil, LResources, Forms, Grids,
CompilerOptions;
type
{ TBuildModeGridRow }
TBuildModeGridRow = class
private
FFlag: TBuildModeFlag;
FMode: TBuildMode;
public
constructor Create(aMode: TBuildMode; aFlag: TBuildModeFlag);
destructor Destroy; override;
property Mode: TBuildMode read FMode;
property Flag: TBuildModeFlag read FFlag;
end;
{ TBuildModesGrid }
TBuildModesGrid = class(TStringGrid)
private
FGraph: TBuildModeGraph;
FModeRows: array of TBuildModeGridRow;
public
constructor Create(TheOwner: TComponent); override;
destructor Destroy; override;
property Graph: TBuildModeGraph read FGraph;
procedure RebuildGrid; // call this after Graph changed
end;
TBuildModesEditorFrame = class(TFrame)
private
public
end;
implementation
{ TBuildModesGrid }
constructor TBuildModesGrid.Create(TheOwner: TComponent);
begin
fGraph:=TBuildModeGraph.Create;
inherited Create(TheOwner);
end;
destructor TBuildModesGrid.Destroy;
begin
inherited Destroy;
FreeAndNil(FGraph);
end;
procedure TBuildModesGrid.RebuildGrid;
var
i: Integer;
Cnt: Integer;
begin
for i:=0 to Length(FModeRows)-1 do FModeRows[i].Free;
Cnt:=0;
for i:=0 to FGraph.ModeCount-1 do
;
SetLength(FModeRows,Cnt);
end;
{ TBuildModeGridRow }
constructor TBuildModeGridRow.Create(aMode: TBuildMode; aFlag: TBuildModeFlag);
begin
FMode:=aMode;
FFlag:=aFlag;
end;
destructor TBuildModeGridRow.Destroy;
begin
inherited Destroy;
end;
initialization
{$I buildmodeseditor.lrs}
end.