lazarus/components/fpvectorial/tests/vt_simpleshapes.inc

49 lines
2.5 KiB
PHP

{ Include file for "Simple shapes" tests. Used by vtmain.pas. }
// Circle
node := Tree.Items.AddChild(mainnode, 'Circle (solid) - moved up');
Tree.Items.AddChildObject(node, 'rotated around (10,10) by 30deg CCW',
TRenderParams.Create(@Render_Shape, 'circle_solid_rot30ccw.png', $00010100));
Tree.Items.AddChildObject(node, 'normal',
TRenderParams.Create(@Render_Shape, 'circle_solid.png', $0100));
Tree.Items.AddChildObject(node, 'rotated around (10,10) by 30deg CW',
TRenderParams.Create(@Render_Shape, 'circle_solid_rot30cw.png', $00020100));
// Ellipse
node := Tree.Items.AddChild(mainnode, 'Ellipse (solid) - moved up');
Tree.Items.AddChildObject(node, 'rotated around (10,10) by 30deg CCW',
TRenderParams.Create(@Render_Shape, 'ellipse_solid_rot30ccw.png', $00010200));
Tree.Items.AddChildObject(node, 'normal',
TRenderParams.Create(@Render_Shape, 'ellipse_solid.png', $0200));
Tree.Items.AddChildObject(node, 'rotated around (10,10) by 30deg CW',
TRenderParams.Create(@Render_Shape, 'ellipse_solid_rot30cw.png', $00020200));
// Rectangle
node := Tree.Items.AddChild(mainnode, 'Rectangle (solid) - moved up');
Tree.Items.AddChildObject(node, 'rotated around (10,10) by 30deg CCW',
TRenderParams.Create(@Render_Shape, 'rect_solid_rot30ccw.png', $00010300));
Tree.Items.AddChildObject(node, 'normal',
TRenderParams.Create(@Render_Shape, 'rect_solid.png', $0300));
Tree.Items.AddChildObject(node, 'rotated around (10,10) by 30deg CW',
TRenderParams.Create(@Render_Shape, 'rect_solid_rot30cw.png', $00020300));
// Rounded rectangle
node := Tree.Items.AddChild(mainnode, 'Rounded rectangle (solid) - moved up');
Tree.Items.AddChildObject(node, 'rotated around (10,10) by 30deg CCW',
TRenderParams.Create(@Render_Shape, 'rounded_rect_solid_rot30ccw.png', $00010400));
Tree.Items.AddChildObject(node, 'normal',
TRenderParams.Create(@Render_Shape, 'rounded_rect_solid.png', $0400));
Tree.Items.AddChildObject(node, 'rotated around (10,10) by 30deg CW',
TRenderParams.Create(@Render_Shape, 'rounded_rect_solid_rot30cw.png', $00020400));
// Polygon
node := Tree.Items.AddChild(mainnode, 'Polygon (solid) - moved up');
Tree.Items.AddChildObject(node, 'rotated around (10,10) by 30deg CCW',
TRenderParams.Create(@Render_Shape, 'polygon_solid_rot30ccw.png', $00010500));
Tree.Items.AddChildObject(node, 'normal',
TRenderParams.Create(@Render_Shape, 'polygon_solid.png', $0500));
Tree.Items.AddChildObject(node, 'rotated around (10,10) by 30deg CW',
TRenderParams.Create(@Render_Shape, 'polygon_solid_rot30cw.png', $00020500));