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			305 lines
		
	
	
		
			5.6 KiB
		
	
	
	
		
			ObjectPascal
		
	
	
	
	
	
			
		
		
	
	
			305 lines
		
	
	
		
			5.6 KiB
		
	
	
	
		
			ObjectPascal
		
	
	
	
	
	
//
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// AggPas 2.4 RM3 Demo application
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// Note: Press F1 key on run to see more info about this demo
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//
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// Paths: src;src\ctrl;src\svg;src\util;src\platform\win;expat-wrap
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//
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program
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 lion ;
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{DEFINE AGG_GRAY8 }
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{$DEFINE AGG_BGR24 }
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{DEFINE AGG_RGB24 }
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{DEFINE AGG_BGRA32 }
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{DEFINE AGG_RGBA32 }
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{DEFINE AGG_ARGB32 }
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{DEFINE AGG_ABGR32 }
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{DEFINE AGG_RGB565 }
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{DEFINE AGG_RGB555 }
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uses
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 Math ,
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 agg_basics ,
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 agg_platform_support ,
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 agg_ctrl ,
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 agg_slider_ctrl ,
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 agg_rasterizer_scanline_aa ,
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 agg_scanline ,
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 agg_scanline_p ,
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 agg_renderer_base ,
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 agg_renderer_scanline ,
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 agg_render_scanlines ,
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 agg_path_storage ,
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 agg_bounding_rect ,
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 agg_trans_affine ,
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 agg_conv_transform ,
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 parse_lion_
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{$I pixel_formats.inc }
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{$I agg_mode.inc }
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const
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 flip_y = true;
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var
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 g_rasterizer : rasterizer_scanline_aa;
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 g_scanline   : scanline_p8;
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 g_path     : path_storage;
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 g_colors   : array[0..99 ] of aggclr;
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 g_path_idx : array[0..99 ] of unsigned;
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 g_npaths : unsigned;
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 g_x1 ,g_y1 ,g_x2 ,g_y2 ,
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 g_base_dx  ,g_base_dy  ,
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 g_angle    ,g_scale    ,
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 g_skew_x   ,g_skew_y   : double;
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 g_nclick : int;
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type
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 the_application = object(platform_support )
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   m_alpha_slider : slider_ctrl;
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   constructor Construct(format_ : pix_format_e; flip_y_ : boolean );
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   destructor  Destruct;
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   procedure on_resize(sx ,sy : int ); virtual;
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   procedure on_draw; virtual;
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   procedure transform(width_ ,height_ ,x ,y : double );
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   procedure on_mouse_move       (x ,y : int; flags : unsigned ); virtual;
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   procedure on_mouse_button_down(x ,y : int; flags : unsigned ); virtual;
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   procedure on_key(x ,y : int; key ,flags : unsigned ); virtual;
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  end;
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{ _PARSE_LION_ }
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procedure _parse_lion_;
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begin
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 g_npaths:=parse_lion(@g_path ,@g_colors ,@g_path_idx );
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 bounding_rect(@g_path ,@g_path_idx ,0 ,g_npaths ,@g_x1 ,@g_y1 ,@g_x2 ,@g_y2 );
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 g_base_dx:=(g_x2 - g_x1 ) / 2.0;
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 g_base_dy:=(g_y2 - g_y1 ) / 2.0;
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end;  
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{ CONSTRUCT }
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constructor the_application.Construct;
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begin
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 inherited Construct(format_ ,flip_y_ );
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 m_alpha_slider.Construct(5 ,5 ,512 - 5 ,12 ,not flip_y_ );
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 _parse_lion_;
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 add_ctrl(@m_alpha_slider );
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 m_alpha_slider.no_transform;
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 m_alpha_slider.label_('Alpha%3.3f' );
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 m_alpha_slider.value_(0.1 );
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end;
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{ DESTRUCT }
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destructor the_application.Destruct;
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begin
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 inherited Destruct;
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 m_alpha_slider.Destruct;
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end;
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{ ON_DRAW }
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procedure the_application.on_draw;
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var
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 i : unsigned;
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 width_ ,height_ : int;
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 pixf : pixel_formats;
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 rb : renderer_base;
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 r  : renderer_scanline_aa_solid;
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 mtx : trans_affine;
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 tat : trans_affine_translation;
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 tas : trans_affine_scaling;
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 tar : trans_affine_rotation;
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 taw : trans_affine_skewing;
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 trans : conv_transform;
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begin
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 width_ :=rbuf_window._width;
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 height_:=rbuf_window._height;
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 for i:=0 to g_npaths - 1 do
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  aggclr_ptr(ptrcomp(@g_colors[0 ] ) + i * sizeof(aggclr ) ).a:=
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   int8u(trunc(m_alpha_slider._value * 255 ) );
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// Initialize structures
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 pixfmt(pixf ,rbuf_window );
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 rb.Construct(@pixf );
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 r.Construct (@rb );
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// Transform lion
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 mtx.Construct;
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 tat.Construct(-g_base_dx ,-g_base_dy );
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 mtx.multiply (@tat );
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 tas.Construct(g_scale ,g_scale );
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 mtx.multiply (@tas );
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 tar.Construct(g_angle + pi );
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 mtx.multiply (@tar );
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 taw.Construct(g_skew_x / 1000.0 ,g_skew_y / 1000.0 );
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 mtx.multiply (@taw );
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 tat.Construct(width_ / 2 ,height_ / 2 );
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 mtx.multiply (@tat );
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// This code renders the lion
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 trans.Construct(@g_path ,@mtx );
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 render_all_paths(@g_rasterizer ,@g_scanline ,@r ,@trans ,@g_colors ,@g_path_idx ,g_npaths );
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// Render the control
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 render_ctrl(@g_rasterizer ,@g_scanline ,@r ,@m_alpha_slider );
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end;
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{ ON_RESIZE }
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procedure the_application.on_resize;
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var
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 pf : pixel_formats;
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 r  : renderer_base;
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 rgba : aggclr;
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begin
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 pixfmt(pf ,rbuf_window );
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 r.Construct   (@pf );
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 rgba.ConstrDbl(1 ,1 ,1 );
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 r.clear       (@rgba );
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end;
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{ TRANSFORM }
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procedure the_application.transform;
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begin
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 x:=x - (width_ / 2 );
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 y:=y - (height_ / 2 );
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 g_angle:=ArcTan2(y ,x );
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 g_scale:=Sqrt   (y * y + x * x ) / 100.0;
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end;
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{ ON_MOUSE_MOVE }
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procedure the_application.on_mouse_move;
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begin
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 on_mouse_button_down(x ,y ,flags );
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end;
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{ ON_MOUSE_BUTTON_DOWN }
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procedure the_application.on_mouse_button_down;
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var
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 width_ ,height_ : int;
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begin
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 if flags and mouse_left <> 0 then
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  begin
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   width_ :=rbuf_window._width;
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   height_:=rbuf_window._height;
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   transform(_width ,_height ,x ,y );
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   force_redraw;
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  end;
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 if flags and mouse_right <> 0 then
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  begin
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   g_skew_x:=x;
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   g_skew_y:=y;
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   force_redraw;
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  end;
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end;
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{ ON_KEY }
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procedure the_application.on_key;
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begin
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 if key = key_f1 then
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  message_(
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   'This is the first example I used to implement and debug the scanline rasterizer, '#13 +
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   'affine transformer, and basic renderers. The image is drawn over the old one     '#13 +
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   'with a cetrain opacity value.'#13#13 +
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   'How to play with:'#13#13 +
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   'You can rotate and scale the "Lion" with the left mouse button. '#13 +
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   'Right mouse button adds "skewing" transformations, '#13 +
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   'proportional to the "X" coordinate. '#13 +
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   'Change "Alpha" to draw funny looking "lions". '#13 +
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   'Change window size to clear the window.' +
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   #13#13'Note: F2 key saves current "screenshot" file in this demo''s directory.  ' );
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end;
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VAR
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 app : the_application;
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BEGIN
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// Rendering
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 g_rasterizer.Construct;
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 g_scanline.Construct;
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 g_path.Construct;
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 g_npaths:=0;
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 g_x1:=0;
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 g_y1:=0;
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 g_x2:=0;
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 g_y2:=0;
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 g_base_dx:=0;
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 g_base_dy:=0;
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 g_angle:=0;
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 g_scale:=1.0;
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 g_skew_x:=0;
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 g_skew_y:=0;
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 g_nclick:=0;
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// App
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 app.Construct(pix_format ,flip_y );
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 app.caption_ ('AGG Example. Lion (F1-Help)' );
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 if app.init(512 ,400 ,window_resize ) then
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  app.run;
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 app.Destruct;
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// Free
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 g_rasterizer.Destruct;
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 g_scanline.Destruct;
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 g_path.Destruct;
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END. |